Followup to #8713
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@ -267,8 +267,8 @@
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mesh_index_to_xpos(cx + 1), z_values[min(cx, GRID_MAX_POINTS_X - 2) + 1][cy]);
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const float z2 = calc_z0(rx0,
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mesh_index_to_xpos(cx), z_values[cx][min(cy, GRID_MAX_POINTS_X - 2) + 1],
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mesh_index_to_xpos(cx + 1), z_values[min(cx, GRID_MAX_POINTS_X - 2) + 1][min(cy, GRID_MAX_POINTS_X - 2) + 1]);
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mesh_index_to_xpos(cx), z_values[cx][min(cy, GRID_MAX_POINTS_Y - 2) + 1],
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mesh_index_to_xpos(cx + 1), z_values[min(cx, GRID_MAX_POINTS_X - 2) + 1][min(cy, GRID_MAX_POINTS_Y - 2) + 1]);
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float z0 = calc_z0(ry0,
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mesh_index_to_ypos(cy), z1,
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