Cleanup patch to recent merge
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da2abad636
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0449f69179
@ -39,7 +39,7 @@
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void bit_set(uint16_t bits[16], uint8_t x, uint8_t y) { SBI(bits[y], x); }
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bool is_bit_set(uint16_t bits[16], uint8_t x, uint8_t y) { return TEST(bits[y], x); }
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int ubl_cnt=0;
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uint8_t ubl_cnt = 0;
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static void serial_echo_xy(const uint16_t x, const uint16_t y) {
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SERIAL_CHAR('(');
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@ -66,7 +66,7 @@
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void gcode_G26();
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void gcode_G29();
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extern int ubl_cnt;
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extern uint8_t ubl_cnt;
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///////////////////////////////////////////////////////////////////////////////////////////////////////
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@ -1195,7 +1195,7 @@
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SERIAL_EOL;
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safe_delay(50);
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SERIAL_PROTOCOLLNPAIR("UBL object count: ", ubl_cnt);
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SERIAL_PROTOCOLLNPAIR("UBL object count: ", (int)ubl_cnt);
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#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
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SERIAL_PROTOCOLLNPAIR("planner.z_fade_height : ", planner.z_fade_height);
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@ -1,4 +1,3 @@
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/**
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* Marlin 3D Printer Firmware
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* Copyright (C) 2016 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
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@ -275,15 +274,14 @@
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if (y != start[Y_AXIS]) {
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if (!inf_normalized_flag) {
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// on_axis_distance = y - start[Y_AXIS];
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//on_axis_distance = y - start[Y_AXIS];
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on_axis_distance = use_x_dist ? x - start[X_AXIS] : y - start[Y_AXIS];
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// on_axis_distance = use_x_dist ? next_mesh_line_x - start[X_AXIS] : y - start[Y_AXIS];
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// on_axis_distance = use_x_dist ? x - start[X_AXIS] : next_mesh_line_y - start[Y_AXIS];
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// on_axis_distance = use_x_dist ? next_mesh_line_x - start[X_AXIS] : y - start[Y_AXIS];
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// on_axis_distance = use_x_dist ? x - start[X_AXIS] : next_mesh_line_y - start[Y_AXIS];
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//on_axis_distance = use_x_dist ? next_mesh_line_x - start[X_AXIS] : y - start[Y_AXIS];
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//on_axis_distance = use_x_dist ? x - start[X_AXIS] : next_mesh_line_y - start[Y_AXIS];
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//on_axis_distance = use_x_dist ? next_mesh_line_x - start[X_AXIS] : y - start[Y_AXIS];
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//on_axis_distance = use_x_dist ? x - start[X_AXIS] : next_mesh_line_y - start[Y_AXIS];
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e_position = start[E_AXIS] + on_axis_distance * e_normalized_dist;
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z_position = start[Z_AXIS] + on_axis_distance * z_normalized_dist;
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@ -350,11 +348,11 @@
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if (x != start[X_AXIS]) {
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if (!inf_normalized_flag) {
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// on_axis_distance = x - start[X_AXIS];
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//on_axis_distance = x - start[X_AXIS];
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on_axis_distance = use_x_dist ? x - start[X_AXIS] : y - start[Y_AXIS];
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// on_axis_distance = use_x_dist ? next_mesh_line_x - start[X_AXIS] : y - start[Y_AXIS];
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// on_axis_distance = use_x_dist ? x - start[X_AXIS] : next_mesh_line_y - start[Y_AXIS];
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//on_axis_distance = use_x_dist ? next_mesh_line_x - start[X_AXIS] : y - start[Y_AXIS];
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//on_axis_distance = use_x_dist ? x - start[X_AXIS] : next_mesh_line_y - start[Y_AXIS];
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e_position = start[E_AXIS] + on_axis_distance * e_normalized_dist; // is based on X or Y because this is a horizontal move
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z_position = start[Z_AXIS] + on_axis_distance * z_normalized_dist;
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