Apply MIN_Z_HEIGHT_FOR_HOMING raise literally
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@ -2915,22 +2915,27 @@ inline void gcode_G28() {
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#elif defined(MIN_Z_HEIGHT_FOR_HOMING) && MIN_Z_HEIGHT_FOR_HOMING > 0
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#elif defined(MIN_Z_HEIGHT_FOR_HOMING) && MIN_Z_HEIGHT_FOR_HOMING > 0
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// Raise Z before homing, if specified
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// Raise Z before homing, if specified
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destination[Z_AXIS] = (current_position[Z_AXIS] += MIN_Z_HEIGHT_FOR_HOMING);
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float z_dest = home_offset[Z_AXIS] + MIN_Z_HEIGHT_FOR_HOMING;
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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if (z_dest > current_position[Z_AXIS]) {
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if (DEBUGGING(LEVELING)) {
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SERIAL_ECHOPAIR("Raise Z (before homing) to ", destination[Z_AXIS]);
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SERIAL_EOL;
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}
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#endif
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feedrate = homing_feedrate[Z_AXIS];
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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if (DEBUGGING(LEVELING)) {
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SERIAL_ECHOPAIR("Raise Z (before homing) to ", z_dest);
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SERIAL_EOL;
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}
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#endif
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#if HAS_BED_PROBE
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feedrate = homing_feedrate[Z_AXIS];
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do_blocking_move_to_z(destination[Z_AXIS]);
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#else
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#if HAS_BED_PROBE
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line_to_z(destination[Z_AXIS]);
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do_blocking_move_to_z(z_dest);
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stepper.synchronize();
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#else
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#endif
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line_to_z(z_dest);
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stepper.synchronize();
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#endif
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destination[Z_AXIS] = current_position[Z_AXIS] = z_dest;
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}
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#endif // MIN_Z_HEIGHT_FOR_HOMING
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#endif // MIN_Z_HEIGHT_FOR_HOMING
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