Use logic in Z_SAFE_HOMING
Use logic in Z_SAFE_HOMING From ``` if (home_all_axis || homeZ) { if (home_all_axis) { ... home z } else if (homeZ) { // Don't need to Home Z twice home z } } ``` to ``` if (home_all_axis || homeZ) { if (home_all_axis) { ... } home z } ```
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@ -3015,13 +3015,8 @@ inline void gcode_G28() {
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*/
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*/
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current_position[X_AXIS] = destination[X_AXIS];
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current_position[X_AXIS] = destination[X_AXIS];
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current_position[Y_AXIS] = destination[Y_AXIS];
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current_position[Y_AXIS] = destination[Y_AXIS];
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// Home the Z axis
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HOMEAXIS(Z);
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}
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}
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else if (homeZ) { // Don't need to Home Z twice
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// Let's see if X and Y are homed
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// Let's see if X and Y are homed
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if (axis_unhomed_error(true, true, false)) return;
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if (axis_unhomed_error(true, true, false)) return;
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@ -3044,7 +3039,6 @@ inline void gcode_G28() {
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SERIAL_ECHO_START;
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SERIAL_ECHO_START;
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SERIAL_ECHOLNPGM(MSG_ZPROBE_OUT);
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SERIAL_ECHOLNPGM(MSG_ZPROBE_OUT);
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}
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}
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} // !home_all_axes && homeZ
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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if (DEBUGGING(LEVELING)) {
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if (DEBUGGING(LEVELING)) {
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