Missing coma comment correction for all config files
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68dda08fff
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@ -656,7 +656,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// @section lcd
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// @section lcd
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// Define your display language below. Replace (en) with your language code and uncomment.
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// Define your display language below. Replace (en) with your language code and uncomment.
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8 pt-br, pt-br_utf8, fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8, fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// See also language.h
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// See also language.h
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//#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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//#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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@ -653,7 +653,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// @section lcd
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// @section lcd
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// Define your display language below. Replace (en) with your language code and uncomment.
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// Define your display language below. Replace (en) with your language code and uncomment.
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8 pt-br, pt-br_utf8, fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8, fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// See also language.h
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// See also language.h
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//#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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//#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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@ -665,7 +665,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
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// @section lcd
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// @section lcd
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// Define your display language below. Replace (en) with your language code and uncomment.
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// Define your display language below. Replace (en) with your language code and uncomment.
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8 pt-br, pt-br_utf8, fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8, fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// See also language.h
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// See also language.h
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//#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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//#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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@ -668,7 +668,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// @section lcd
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// @section lcd
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// Define your display language below. Replace (en) with your language code and uncomment.
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// Define your display language below. Replace (en) with your language code and uncomment.
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8 pt-br, pt-br_utf8, fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8, fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// See also language.h
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// See also language.h
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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@ -688,7 +688,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// @section lcd
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// @section lcd
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// Define your display language below. Replace (en) with your language code and uncomment.
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// Define your display language below. Replace (en) with your language code and uncomment.
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8 pt-br, pt-br_utf8, fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8, fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// See also language.h
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// See also language.h
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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@ -673,7 +673,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// @section lcd
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// @section lcd
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// Define your display language below. Replace (en) with your language code and uncomment.
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// Define your display language below. Replace (en) with your language code and uncomment.
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8 pt-br, pt-br_utf8, fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8, fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// See also language.h
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// See also language.h
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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@ -668,7 +668,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// @section lcd
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// @section lcd
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// Define your display language below. Replace (en) with your language code and uncomment.
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// Define your display language below. Replace (en) with your language code and uncomment.
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8 pt-br, pt-br_utf8, fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8, fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// See also language.h
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// See also language.h
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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@ -681,7 +681,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// @section lcd
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// @section lcd
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// Define your display language below. Replace (en) with your language code and uncomment.
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// Define your display language below. Replace (en) with your language code and uncomment.
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8 pt-br, pt-br_utf8, fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8, fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// See also language.h
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// See also language.h
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//#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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//#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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@ -693,7 +693,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// @section lcd
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// @section lcd
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// Define your display language below. Replace (en) with your language code and uncomment.
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// Define your display language below. Replace (en) with your language code and uncomment.
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8 pt-br, pt-br_utf8, fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8, fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// See also language.h
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// See also language.h
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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@ -665,7 +665,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
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// @section lcd
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// @section lcd
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// Define your display language below. Replace (en) with your language code and uncomment.
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// Define your display language below. Replace (en) with your language code and uncomment.
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8 pt-br, pt-br_utf8, fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8, fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// See also language.h
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// See also language.h
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//#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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//#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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@ -673,7 +673,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// @section lcd
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// @section lcd
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// Define your display language below. Replace (en) with your language code and uncomment.
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// Define your display language below. Replace (en) with your language code and uncomment.
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8 pt-br, pt-br_utf8, fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8, fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// See also language.h
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// See also language.h
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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@ -795,7 +795,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
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// @section lcd
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// @section lcd
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// Define your display language below. Replace (en) with your language code and uncomment.
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// Define your display language below. Replace (en) with your language code and uncomment.
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8 pt-br, pt-br_utf8, fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8, fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// See also language.h
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// See also language.h
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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@ -795,7 +795,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
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// @section lcd
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// @section lcd
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// Define your display language below. Replace (en) with your language code and uncomment.
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// Define your display language below. Replace (en) with your language code and uncomment.
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8 pt-br, pt-br_utf8, fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8, fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// See also language.h
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// See also language.h
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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@ -799,7 +799,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// @section lcd
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// @section lcd
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// Define your display language below. Replace (en) with your language code and uncomment.
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// Define your display language below. Replace (en) with your language code and uncomment.
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8 pt-br, pt-br_utf8, fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8, fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// See also language.h
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// See also language.h
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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@ -790,7 +790,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// @section lcd
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// @section lcd
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// Define your display language below. Replace (en) with your language code and uncomment.
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// Define your display language below. Replace (en) with your language code and uncomment.
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8 pt-br, pt-br_utf8, fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8, fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// See also language.h
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// See also language.h
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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@ -709,7 +709,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// @section lcd
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// @section lcd
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// Define your display language below. Replace (en) with your language code and uncomment.
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// Define your display language below. Replace (en) with your language code and uncomment.
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8 pt-br, pt-br_utf8, fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8, fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// See also language.h
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// See also language.h
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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@ -676,7 +676,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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// @section lcd
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// @section lcd
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// Define your display language below. Replace (en) with your language code and uncomment.
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// Define your display language below. Replace (en) with your language code and uncomment.
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8 pt-br, pt-br_utf8, fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8, fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// See also language.h
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// See also language.h
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//#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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//#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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@ -667,7 +667,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
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// @section lcd
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// @section lcd
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// Define your display language below. Replace (en) with your language code and uncomment.
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// Define your display language below. Replace (en) with your language code and uncomment.
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8 pt-br, pt-br_utf8, fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// en, pl, fr, de, es, ru, bg, it, pt, pt_utf8, pt-br, pt-br_utf8, fi, an, nl, ca, eu, kana, kana_utf8, cn, cz, test
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// See also language.h
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// See also language.h
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//#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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//#define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
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