Explicitly clear the screen in lcd_goto_screen
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@ -367,22 +367,22 @@ uint8_t lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW; // Set when the LCD needs to
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/**
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/**
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* General function to go directly to a menu
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* General function to go directly to a menu
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* Remembers the previous position
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*/
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*/
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static void lcd_goto_screen(screenFunc_t screen, const bool feedback = false, const uint32_t encoder = 0) {
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static void lcd_goto_screen(screenFunc_t screen, const bool feedback = false, const uint32_t encoder = 0) {
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if (currentScreen != screen) {
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if (currentScreen != screen) {
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currentScreen = screen;
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currentScreen = screen;
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lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW;
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encoderPosition = encoder;
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encoderPosition = encoder;
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if (feedback) lcd_quick_feedback();
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if (screen == lcd_status_screen) {
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if (screen == lcd_status_screen) {
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defer_return_to_status = false;
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defer_return_to_status = false;
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screen_history_depth = 0;
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screen_history_depth = 0;
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}
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}
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if (feedback) lcd_quick_feedback();
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lcd_implementation_clear();
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#if ENABLED(LCD_PROGRESS_BAR)
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#if ENABLED(LCD_PROGRESS_BAR)
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// For LCD_PROGRESS_BAR re-initialize custom characters
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// For LCD_PROGRESS_BAR re-initialize custom characters
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lcd_set_custom_characters(screen == lcd_status_screen);
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lcd_set_custom_characters(screen == lcd_status_screen);
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#endif
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#endif
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lcdDrawUpdate = LCDVIEW_CALL_REDRAW_NEXT;
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}
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}
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}
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}
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