Merge pull request #740 from whosawhatsis/M200
Change diameter code to 'D'
This commit is contained in:
commit
430dcb65a7
@ -130,7 +130,7 @@
|
|||||||
// M150 - Set BlinkM Colour Output R: Red<0-255> U(!): Green<0-255> B: Blue<0-255> over i2c, G for green does not work.
|
// M150 - Set BlinkM Colour Output R: Red<0-255> U(!): Green<0-255> B: Blue<0-255> over i2c, G for green does not work.
|
||||||
// M190 - Sxxx Wait for bed current temp to reach target temp. Waits only when heating
|
// M190 - Sxxx Wait for bed current temp to reach target temp. Waits only when heating
|
||||||
// Rxxx Wait for bed current temp to reach target temp. Waits when heating and cooling
|
// Rxxx Wait for bed current temp to reach target temp. Waits when heating and cooling
|
||||||
// M200 - Set filament diameter
|
// M200 D<millimeters>- set filament diameter and set E axis units to cubic millimeters (use S0 to set back to millimeters).
|
||||||
// M201 - Set max acceleration in units/s^2 for print moves (M201 X1000 Y1000)
|
// M201 - Set max acceleration in units/s^2 for print moves (M201 X1000 Y1000)
|
||||||
// M202 - Set max acceleration in units/s^2 for travel moves (M202 X1000 Y1000) Unused in Marlin!!
|
// M202 - Set max acceleration in units/s^2 for travel moves (M202 X1000 Y1000) Unused in Marlin!!
|
||||||
// M203 - Set maximum feedrate that your machine can sustain (M203 X200 Y200 Z300 E10000) in mm/sec
|
// M203 - Set maximum feedrate that your machine can sustain (M203 X200 Y200 Z300 E10000) in mm/sec
|
||||||
@ -2198,11 +2198,12 @@ void process_commands()
|
|||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
#endif //BLINKM
|
#endif //BLINKM
|
||||||
case 200: // M200 S<millimeters> set filament diameter and set E axis units to cubic millimeters (use S0 to set back to millimeters).
|
case 200: // M200 D<millimeters> set filament diameter and set E axis units to cubic millimeters (use S0 to set back to millimeters).
|
||||||
{
|
{
|
||||||
float area;
|
float area = .0;
|
||||||
if(code_seen('S')) {
|
float radius = .0;
|
||||||
float radius = code_value() / 2;
|
if(code_seen('D')) {
|
||||||
|
radius = (float)code_value() * .5;
|
||||||
if(radius == 0) {
|
if(radius == 0) {
|
||||||
area = 1;
|
area = 1;
|
||||||
} else {
|
} else {
|
||||||
|
Loading…
Reference in New Issue
Block a user