Fix Mesh without Fade Height

This commit is contained in:
MagoKimbra 2016-12-07 09:23:42 +01:00
parent dbe1dc1452
commit 5383212a28

View File

@ -563,7 +563,11 @@ void Planner::check_axes_activity() {
#if ENABLED(MESH_BED_LEVELING) #if ENABLED(MESH_BED_LEVELING)
if (mbl.active()) if (mbl.active())
lz += mbl.get_z(RAW_X_POSITION(lx), RAW_Y_POSITION(ly), z_fade_factor); lz += mbl.get_z(RAW_X_POSITION(lx), RAW_Y_POSITION(ly)
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
, z_fade_factor
#endif
);
#elif ABL_PLANAR #elif ABL_PLANAR