Misc. comments
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@ -274,15 +274,14 @@
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// action to give the user a more responsive 'Stop'.
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// action to give the user a more responsive 'Stop'.
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set_destination_from_current();
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set_destination_from_current();
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idle();
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idle();
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MYSERIAL.flush(); // G26 takes a long time to complete. PronterFace can
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MYSERIAL.flush(); // G26 takes a long time to complete. PronterFace may
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// over run the serial character buffer with M105's without
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// overwhelm the serial buffer with M105's without this fix.
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// this fix
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}
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}
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wait_for_release();
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wait_for_release();
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strcpy_P(lcd_status_message, PSTR("Done Priming")); // We can't do lcd_setstatusPGM() without having it continue;
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strcpy_P(lcd_status_message, PSTR("Done Priming")); // Hack to get the message up. May be obsolete.
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// So... We cheat to get a message up.
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lcd_setstatusPGM(PSTR("Done Priming"), 99);
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lcd_setstatusPGM(PSTR("Done Priming"), 99);
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lcd_quick_feedback(true);
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lcd_quick_feedback(true);
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lcd_external_control = false;
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lcd_external_control = false;
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@ -5398,9 +5398,8 @@ void lcd_reset_alert_level() { lcd_status_message_level = 0; }
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}
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}
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#if ENABLED(AUTO_BED_LEVELING_UBL)
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#if ENABLED(AUTO_BED_LEVELING_UBL)
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if (lcd_external_control) {
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if (lcd_external_control) {
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ubl.encoder_diff = encoderDiff; // Make the encoder's rotation available to G29's Mesh Editor
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ubl.encoder_diff = encoderDiff; // Make encoder rotation available to UBL G29 mesh editing.
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encoderDiff = 0; // We are going to lie to the LCD Panel and claim the encoder
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encoderDiff = 0; // Hide the encoder event from the current screen handler.
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// knob has not turned.
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}
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}
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#endif
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#endif
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lastEncoderBits = enc;
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lastEncoderBits = enc;
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