fixup the indentation

This commit is contained in:
Roxy-3D 2017-02-22 07:23:54 -07:00 committed by GitHub
parent e443e0e2a9
commit 584d147a02

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@ -417,21 +417,21 @@ uint16_t max_display_update_time = 0;
* General function to go directly to a screen * General function to go directly to a screen
*/ */
void lcd_goto_screen(screenFunc_t screen, const uint32_t encoder = 0) { void lcd_goto_screen(screenFunc_t screen, const uint32_t encoder = 0) {
#ifdef DOUBLE_CLICK_JUMPS_TO_Z_BABYSTEPPING #ifdef DOUBLE_CLICK_JUMPS_TO_Z_BABYSTEPPING
#if ENABLED(BABYSTEPPING) #if ENABLED(BABYSTEPPING)
if (currentScreen==lcd_status_screen && screen==lcd_main_menu) // We are in leaving the status screen to goto the main_menu if (currentScreen==lcd_status_screen && screen==lcd_main_menu) // We are in leaving the status screen to goto the main_menu
status_screen_click_time = millis(); // screen. Mark the time so we know how quick the user is status_screen_click_time = millis(); // screen. Mark the time so we know how quick the user is
// pressing buttons. // pressing buttons.
if (currentScreen==lcd_main_menu) { if (currentScreen==lcd_main_menu) {
if ( screen==lcd_status_screen && status_screen_click_time+DOUBLE_CLICK_TIME_WINDOW>millis() ) { if ( screen==lcd_status_screen && status_screen_click_time+DOUBLE_CLICK_TIME_WINDOW>millis() ) {
lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW; lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW;
status_screen_click_time = 0; status_screen_click_time = 0;
lcd_babystep_z(); lcd_babystep_z();
return; return;
} }
} }
#endif #endif
#endif #endif
if (currentScreen != screen) { if (currentScreen != screen) {
currentScreen = screen; currentScreen = screen;
encoderPosition = encoder; encoderPosition = encoder;