Compile flags needed in UBL.h
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@ -90,11 +90,11 @@ class unified_bed_leveling {
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static void move_z_with_encoder(const float &multiplier);
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static float measure_point_with_encoder();
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static float measure_business_card_thickness(float in_height);
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static void manually_probe_remaining_mesh(const float&, const float&, const float&, const float&, const bool);
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static void fine_tune_mesh(const float &rx, const float &ry, const bool do_ubl_mesh_map);
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static void manually_probe_remaining_mesh(const float&, const float&, const float&, const float&, const bool) _O0;
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static void fine_tune_mesh(const float &rx, const float &ry, const bool do_ubl_mesh_map) _O0;
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#endif
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static bool g29_parameter_parsing();
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static bool g29_parameter_parsing() _O0;
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static void find_mean_mesh_height();
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static void shift_mesh_height();
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static void probe_entire_mesh(const float &rx, const float &ry, const bool do_ubl_mesh_map, const bool stow_probe, bool do_furthest) _O0;
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@ -112,7 +112,7 @@ class unified_bed_leveling {
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static void report_state();
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static void save_ubl_active_state_and_disable();
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static void restore_ubl_active_state_and_leave();
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static void display_map(const int);
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static void display_map(const int) _O0;
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static mesh_index_pair find_closest_mesh_point_of_type(const MeshPointType, const float&, const float&, const bool, uint16_t[16]) _O0;
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static mesh_index_pair find_furthest_invalid_mesh_point() _O0;
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static void reset();
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