Merge pull request #8707 from thinkyhead/bf1_splits_are_expendable
[1.1.x] Discard "continued" blocks on interrupted move
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ab5133514c
@ -778,7 +778,7 @@ void Planner::_buffer_steps(const int32_t (&target)[XYZE], float fr_mm_s, const
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block_t* block = &block_buffer[block_buffer_head];
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block_t* block = &block_buffer[block_buffer_head];
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// Clear all flags, including the "busy" bit
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// Clear all flags, including the "busy" bit
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block->flag = 0;
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block->flag = 0x00;
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// Set direction bits
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// Set direction bits
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block->direction_bits = dm;
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block->direction_bits = dm;
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@ -1139,6 +1139,7 @@ void Planner::_buffer_steps(const int32_t (&target)[XYZE], float fr_mm_s, const
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float safe_speed = block->nominal_speed * min_axis_accel_ratio;
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float safe_speed = block->nominal_speed * min_axis_accel_ratio;
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static float previous_safe_speed;
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static float previous_safe_speed;
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// Compute and limit the acceleration rate for the trapezoid generator.
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// Compute and limit the acceleration rate for the trapezoid generator.
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const float steps_per_mm = block->step_event_count * inverse_millimeters;
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const float steps_per_mm = block->step_event_count * inverse_millimeters;
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uint32_t accel;
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uint32_t accel;
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@ -1423,7 +1424,9 @@ void Planner::_buffer_line(const float &a, const float &b, const float &c, const
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const int32_t between[XYZE] = { _BETWEEN(X), _BETWEEN(Y), _BETWEEN(Z), _BETWEEN(E) };
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const int32_t between[XYZE] = { _BETWEEN(X), _BETWEEN(Y), _BETWEEN(Z), _BETWEEN(E) };
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DISABLE_STEPPER_DRIVER_INTERRUPT();
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DISABLE_STEPPER_DRIVER_INTERRUPT();
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_buffer_steps(between, fr_mm_s, extruder);
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_buffer_steps(between, fr_mm_s, extruder);
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const uint8_t next = block_buffer_head;
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_buffer_steps(target, fr_mm_s, extruder);
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_buffer_steps(target, fr_mm_s, extruder);
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SBI(block_buffer[next].flag, BLOCK_BIT_CONTINUED);
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ENABLE_STEPPER_DRIVER_INTERRUPT();
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ENABLE_STEPPER_DRIVER_INTERRUPT();
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}
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}
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else
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else
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@ -53,14 +53,18 @@ enum BlockFlagBit {
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BLOCK_BIT_START_FROM_FULL_HALT,
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BLOCK_BIT_START_FROM_FULL_HALT,
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// The block is busy
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// The block is busy
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BLOCK_BIT_BUSY
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BLOCK_BIT_BUSY,
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// The block is segment 2+ of a longer move
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BLOCK_BIT_CONTINUED
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};
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};
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enum BlockFlag {
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enum BlockFlag {
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BLOCK_FLAG_RECALCULATE = _BV(BLOCK_BIT_RECALCULATE),
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BLOCK_FLAG_RECALCULATE = _BV(BLOCK_BIT_RECALCULATE),
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BLOCK_FLAG_NOMINAL_LENGTH = _BV(BLOCK_BIT_NOMINAL_LENGTH),
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BLOCK_FLAG_NOMINAL_LENGTH = _BV(BLOCK_BIT_NOMINAL_LENGTH),
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BLOCK_FLAG_START_FROM_FULL_HALT = _BV(BLOCK_BIT_START_FROM_FULL_HALT),
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BLOCK_FLAG_START_FROM_FULL_HALT = _BV(BLOCK_BIT_START_FROM_FULL_HALT),
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BLOCK_FLAG_BUSY = _BV(BLOCK_BIT_BUSY)
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BLOCK_FLAG_BUSY = _BV(BLOCK_BIT_BUSY),
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BLOCK_FLAG_CONTINUED = _BV(BLOCK_BIT_CONTINUED)
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};
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};
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/**
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/**
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@ -450,14 +454,24 @@ class Planner {
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static bool blocks_queued() { return (block_buffer_head != block_buffer_tail); }
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static bool blocks_queued() { return (block_buffer_head != block_buffer_tail); }
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/**
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/**
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* "Discards" the block and "releases" the memory.
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* "Discard" the block and "release" the memory.
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* Called when the current block is no longer needed.
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* Called when the current block is no longer needed.
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*/
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*/
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static void discard_current_block() {
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FORCE_INLINE static void discard_current_block() {
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if (blocks_queued())
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if (blocks_queued())
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block_buffer_tail = BLOCK_MOD(block_buffer_tail + 1);
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block_buffer_tail = BLOCK_MOD(block_buffer_tail + 1);
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}
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}
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/**
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* "Discard" the next block if it's continued.
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* Called after an interrupted move to throw away the rest of the move.
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*/
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FORCE_INLINE static bool discard_continued_block() {
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const bool discard = blocks_queued() && TEST(block_buffer[block_buffer_tail].flag, BLOCK_BIT_CONTINUED);
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if (discard) discard_current_block();
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return discard;
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}
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/**
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/**
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* The current block. NULL if the buffer is empty.
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* The current block. NULL if the buffer is empty.
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* This also marks the block as busy.
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* This also marks the block as busy.
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@ -465,7 +479,7 @@ class Planner {
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*/
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*/
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static block_t* get_current_block() {
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static block_t* get_current_block() {
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if (blocks_queued()) {
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if (blocks_queued()) {
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block_t* block = &block_buffer[block_buffer_tail];
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block_t * const block = &block_buffer[block_buffer_tail];
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#if ENABLED(ULTRA_LCD)
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#if ENABLED(ULTRA_LCD)
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block_buffer_runtime_us -= block->segment_time_us; // We can't be sure how long an active block will take, so don't count it.
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block_buffer_runtime_us -= block->segment_time_us; // We can't be sure how long an active block will take, so don't count it.
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#endif
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#endif
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@ -427,16 +427,19 @@ void Stepper::isr() {
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// When cleaning, discard the current block and run fast
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// When cleaning, discard the current block and run fast
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//
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//
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if (cleaning_buffer_counter) {
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if (cleaning_buffer_counter) {
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current_block = NULL;
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if (cleaning_buffer_counter < 0) { // Count up for endstop hit
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planner.discard_current_block();
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if (current_block) planner.discard_current_block(); // Discard the active block that led to the trigger
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if (cleaning_buffer_counter < 0)
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if (!planner.discard_continued_block()) // Discard next CONTINUED block
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++cleaning_buffer_counter; // Count up for endstop hit
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cleaning_buffer_counter = 0; // Keep discarding until non-CONTINUED
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}
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else {
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else {
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--cleaning_buffer_counter; // Count down for abort print
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planner.discard_current_block();
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--cleaning_buffer_counter; // Count down for abort print
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#ifdef SD_FINISHED_RELEASECOMMAND
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#ifdef SD_FINISHED_RELEASECOMMAND
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if (!cleaning_buffer_counter && (SD_FINISHED_STEPPERRELEASE)) enqueue_and_echo_commands_P(PSTR(SD_FINISHED_RELEASECOMMAND));
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if (!cleaning_buffer_counter && (SD_FINISHED_STEPPERRELEASE)) enqueue_and_echo_commands_P(PSTR(SD_FINISHED_RELEASECOMMAND));
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#endif
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#endif
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}
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}
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current_block = NULL; // Prep to get a new block after cleaning
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_NEXT_ISR(200); // Run at max speed - 10 KHz
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_NEXT_ISR(200); // Run at max speed - 10 KHz
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_ENABLE_ISRs();
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_ENABLE_ISRs();
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return;
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return;
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@ -1124,9 +1127,9 @@ void Stepper::init() {
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/**
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/**
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* Block until all buffered steps are executed
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* Block until all buffered steps are executed / cleaned
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*/
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*/
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void Stepper::synchronize() { while (planner.blocks_queued()) idle(); }
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void Stepper::synchronize() { while (planner.blocks_queued() || cleaning_buffer_counter) idle(); }
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/**
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/**
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* Set the stepper positions directly in steps
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* Set the stepper positions directly in steps
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@ -1250,7 +1253,7 @@ void Stepper::endstop_triggered(AxisEnum axis) {
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#endif // !COREXY && !COREXZ && !COREYZ
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#endif // !COREXY && !COREXZ && !COREYZ
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kill_current_block();
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kill_current_block();
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cleaning_buffer_counter = -(BLOCK_BUFFER_SIZE - 1); // Ignore remaining blocks
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cleaning_buffer_counter = -1; // Discard the rest of the move
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}
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}
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void Stepper::report_positions() {
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void Stepper::report_positions() {
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