Cleanup file formatting

This commit is contained in:
Scott Lahteine 2015-09-11 19:52:21 -07:00 committed by Richard Wackerbarth
parent 7ac7ddbf20
commit cffb2d457e
11 changed files with 24 additions and 24 deletions

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@ -81,7 +81,7 @@
#define MSG_TEMPERATURE "Temperatura" #define MSG_TEMPERATURE "Temperatura"
#define MSG_MOTION "Movimiento" #define MSG_MOTION "Movimiento"
#define MSG_VOLUMETRIC "Filament" #define MSG_VOLUMETRIC "Filament"
#define MSG_VOLUMETRIC_ENABLED "E in mm3" #define MSG_VOLUMETRIC_ENABLED "E in mm3"
#define MSG_FILAMENT_DIAM "Fil. Dia." #define MSG_FILAMENT_DIAM "Fil. Dia."
#define MSG_CONTRAST "Contrast" #define MSG_CONTRAST "Contrast"
#define MSG_STORE_EPROM "Alzar Memoria" #define MSG_STORE_EPROM "Alzar Memoria"

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@ -7,12 +7,12 @@
*/ */
#ifndef LANGUAGE_BG_H #ifndef LANGUAGE_BG_H
#define LANGUAGE_BG_H #define LANGUAGE_BG_H
#define MAPPER_D0D1 // For Cyrillic #define MAPPER_D0D1 // For Cyrillic
// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h // Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
//#define SIMULATE_ROMFONT //#define SIMULATE_ROMFONT
#define DISPLAY_CHARSET_ISO10646_5 #define DISPLAY_CHARSET_ISO10646_5
#define WELCOME_MSG MACHINE_NAME " Готов." #define WELCOME_MSG MACHINE_NAME " Готов."
#define MSG_SD_INSERTED "Картата е поставена" #define MSG_SD_INSERTED "Картата е поставена"
#define MSG_SD_REMOVED "Картата е извадена" #define MSG_SD_REMOVED "Картата е извадена"
@ -124,7 +124,7 @@
#define MSG_ENDSTOP_ABORT "Стоп Кр.Изключватели" #define MSG_ENDSTOP_ABORT "Стоп Кр.Изключватели"
#define MSG_END_HOUR "часа" #define MSG_END_HOUR "часа"
#define MSG_END_MINUTE "минути" #define MSG_END_MINUTE "минути"
#if ENABLED(DELTA_CALIBRATION_MENU) #if ENABLED(DELTA_CALIBRATION_MENU)
#define MSG_DELTA_CALIBRATE "Делта Калибровка" #define MSG_DELTA_CALIBRATE "Делта Калибровка"
#define MSG_DELTA_CALIBRATE_X "Калибровка X" #define MSG_DELTA_CALIBRATE_X "Калибровка X"
@ -132,5 +132,5 @@
#define MSG_DELTA_CALIBRATE_Z "Калибровка Z" #define MSG_DELTA_CALIBRATE_Z "Калибровка Z"
#define MSG_DELTA_CALIBRATE_CENTER "Калибровка Център" #define MSG_DELTA_CALIBRATE_CENTER "Калибровка Център"
#endif // DELTA_CALIBRATION_MENU #endif // DELTA_CALIBRATION_MENU
#endif // LANGUAGE_BG_H #endif // LANGUAGE_BG_H

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@ -8,7 +8,7 @@
#ifndef LANGUAGE_CA_H #ifndef LANGUAGE_CA_H
#define LANGUAGE_CA_H #define LANGUAGE_CA_H
//#define MAPPER_NON //#define MAPPER_NON
#define MAPPER_C2C3 // because of "ó" #define MAPPER_C2C3 // because of "ó"
// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h // Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
//#define SIMULATE_ROMFONT //#define SIMULATE_ROMFONT

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@ -81,7 +81,7 @@
#define MSG_TEMPERATURE "Temperatura" #define MSG_TEMPERATURE "Temperatura"
#define MSG_MOTION "Movimiento" #define MSG_MOTION "Movimiento"
#define MSG_VOLUMETRIC "Filamento" #define MSG_VOLUMETRIC "Filamento"
#define MSG_VOLUMETRIC_ENABLED "E in mm3" #define MSG_VOLUMETRIC_ENABLED "E in mm3"
#define MSG_FILAMENT_DIAM "Fil. Dia." #define MSG_FILAMENT_DIAM "Fil. Dia."
#define MSG_CONTRAST "Contraste" #define MSG_CONTRAST "Contraste"
#define MSG_STORE_EPROM "Guardar memoria" #define MSG_STORE_EPROM "Guardar memoria"

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@ -81,7 +81,7 @@
#define MSG_TEMPERATURE "Tenperatura" #define MSG_TEMPERATURE "Tenperatura"
#define MSG_MOTION "Mugimendua" #define MSG_MOTION "Mugimendua"
#define MSG_VOLUMETRIC "Filament" #define MSG_VOLUMETRIC "Filament"
#define MSG_VOLUMETRIC_ENABLED "E in mm3" #define MSG_VOLUMETRIC_ENABLED "E in mm3"
#define MSG_FILAMENT_DIAM "Fil. Dia." #define MSG_FILAMENT_DIAM "Fil. Dia."
#define MSG_CONTRAST "LCD kontrastea" #define MSG_CONTRAST "LCD kontrastea"
#define MSG_STORE_EPROM "Gorde memoria" #define MSG_STORE_EPROM "Gorde memoria"

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@ -81,7 +81,7 @@
#define MSG_TEMPERATURE "Temperatura" #define MSG_TEMPERATURE "Temperatura"
#define MSG_MOTION "Movimento" #define MSG_MOTION "Movimento"
#define MSG_VOLUMETRIC "Filament" #define MSG_VOLUMETRIC "Filament"
#define MSG_VOLUMETRIC_ENABLED "E in mm³" #define MSG_VOLUMETRIC_ENABLED "E in mm³"
#define MSG_FILAMENT_DIAM "Diam. filo" #define MSG_FILAMENT_DIAM "Diam. filo"
#define MSG_CONTRAST "Contrasto LCD" #define MSG_CONTRAST "Contrasto LCD"
#define MSG_STORE_EPROM "Salva in EEPROM" #define MSG_STORE_EPROM "Salva in EEPROM"

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@ -5,7 +5,7 @@
* See also documentation/LCDLanguageFont.md * See also documentation/LCDLanguageFont.md
* *
*/ */
#ifndef LANGUAGE_KANA_H #ifndef LANGUAGE_KANA_H
#define LANGUAGE_KANA_H #define LANGUAGE_KANA_H

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@ -5,7 +5,7 @@
* See also documentation/LCDLanguageFont.md * See also documentation/LCDLanguageFont.md
* *
*/ */
#ifndef LANGUAGE_KANA_UTF_H #ifndef LANGUAGE_KANA_UTF_H
#define LANGUAGE_KANA_UTF_H #define LANGUAGE_KANA_UTF_H
@ -15,7 +15,7 @@
#define DISPLAY_CHARSET_ISO10646_KANA #define DISPLAY_CHARSET_ISO10646_KANA
// This is very crude replacement of the codes used in language_kana.h from somebody who really does not know what he is doing. // This is very crude replacement of the codes used in language_kana.h from somebody who really does not know what he is doing.
// Just to show the potential benefit of unicode. // Just to show the potential benefit of unicode.
// This translation can be improved by using the full charset of unicode codeblock U+30A0 to U+30FF. // This translation can be improved by using the full charset of unicode codeblock U+30A0 to U+30FF.
// 片仮名表示定義 // 片仮名表示定義

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@ -81,7 +81,7 @@
#define MSG_TEMPERATURE "Temperatuur" #define MSG_TEMPERATURE "Temperatuur"
#define MSG_MOTION "Beweging" #define MSG_MOTION "Beweging"
#define MSG_VOLUMETRIC "Filament" #define MSG_VOLUMETRIC "Filament"
#define MSG_VOLUMETRIC_ENABLED "E in mm3" #define MSG_VOLUMETRIC_ENABLED "E in mm3"
#define MSG_FILAMENT_DIAM "Fil. Dia." #define MSG_FILAMENT_DIAM "Fil. Dia."
#define MSG_CONTRAST "LCD contrast" #define MSG_CONTRAST "LCD contrast"
#define MSG_STORE_EPROM "Geheugen opslaan" #define MSG_STORE_EPROM "Geheugen opslaan"

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@ -81,7 +81,7 @@
#define MSG_TEMPERATURE "Temperatura" #define MSG_TEMPERATURE "Temperatura"
#define MSG_MOTION "Ruch" #define MSG_MOTION "Ruch"
#define MSG_VOLUMETRIC "Filament" #define MSG_VOLUMETRIC "Filament"
#define MSG_VOLUMETRIC_ENABLED "E in mm3" #define MSG_VOLUMETRIC_ENABLED "E in mm3"
#define MSG_FILAMENT_DIAM "Fil. Dia." #define MSG_FILAMENT_DIAM "Fil. Dia."
#define MSG_CONTRAST "Kontrast LCD" #define MSG_CONTRAST "Kontrast LCD"
#define MSG_STORE_EPROM "Zapisz w pamieci" #define MSG_STORE_EPROM "Zapisz w pamieci"

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@ -8,16 +8,16 @@
#ifndef LANGUAGE_TEST_H #ifndef LANGUAGE_TEST_H
#define LANGUAGE_TEST_H #define LANGUAGE_TEST_H
// Select ONE of the following Mappers. // Select ONE of the following Mappers.
// They decide what to do with a symbol in the area of [0x80:0xFF]. They take a symbol of this language file and make them point // They decide what to do with a symbol in the area of [0x80:0xFF]. They take a symbol of this language file and make them point
// into an array with 128 cells, where they'll find the place of the symbol of the font in use. // into an array with 128 cells, where they'll find the place of the symbol of the font in use.
// //
// a.)For ASCII coded Language_xx.h files like (en) there are no occurrences of symbols above 0x7F so no mapper is needed. // a.)For ASCII coded Language_xx.h files like (en) there are no occurrences of symbols above 0x7F so no mapper is needed.
// If such a symbol appears it is mapped directly into the font. This is the case for the language files we used until now, with all the STR_XX or // If such a symbol appears it is mapped directly into the font. This is the case for the language files we used until now, with all the STR_XX or
// "\xxx" symbols. All Symbols are only one byte long. // "\xxx" symbols. All Symbols are only one byte long.
// b.) For Unicoded Language_xx.h files (currently ru, de and kana_utf8 ) the non ASCII [0x00-0x7F] symbols are represented by more then one byte. // b.) For Unicoded Language_xx.h files (currently ru, de and kana_utf8 ) the non ASCII [0x00-0x7F] symbols are represented by more then one byte.
// In the case of two bytes the first is pointing to a 'codepage' and the second to a place in the codepage. These codepages contain 64 symbols. // In the case of two bytes the first is pointing to a 'codepage' and the second to a place in the codepage. These codepages contain 64 symbols.
// So two of them can be mapped. For most of the European languages the necessary symbols are contained in the pages C2 and C3. Cyrillic uses D0 // So two of them can be mapped. For most of the European languages the necessary symbols are contained in the pages C2 and C3. Cyrillic uses D0
// and D1. // and D1.
// c.) For katakana (one of the Japanese symbol sets) Unicode uses 3 bytes. Here the second byte also points to a codepage and byte 3 to the symbol. // c.) For katakana (one of the Japanese symbol sets) Unicode uses 3 bytes. Here the second byte also points to a codepage and byte 3 to the symbol.
// I hope the pages E282 and E283 are sufficient to write katakana. // I hope the pages E282 and E283 are sufficient to write katakana.
@ -124,14 +124,14 @@
#define MSG_COOLDOWN STRG_C3_9 #define MSG_COOLDOWN STRG_C3_9
#define MSG_SWITCH_PS_OFF STRG_C3_a #define MSG_SWITCH_PS_OFF STRG_C3_a
#define MSG_MOVE_AXIS STRG_C3_b #define MSG_MOVE_AXIS STRG_C3_b
#define MSG_MAIN STRG_OKTAL_2 #define MSG_MAIN STRG_OKTAL_2
#define MSG_TEMPERATURE STRG_OKTAL_3 #define MSG_TEMPERATURE STRG_OKTAL_3
#define MSG_MOTION STRG_OKTAL_4 #define MSG_MOTION STRG_OKTAL_4
#define MSG_VOLUMETRIC STRG_OKTAL_5 #define MSG_VOLUMETRIC STRG_OKTAL_5
#define MSG_CONTRAST STRG_OKTAL_6 #define MSG_CONTRAST STRG_OKTAL_6
#define MSG_RESTORE_FAILSAFE STRG_OKTAL_7 #define MSG_RESTORE_FAILSAFE STRG_OKTAL_7
#define MSG_NOZZLE STRG_OKTAL_8 #define MSG_NOZZLE STRG_OKTAL_8
#define MSG_FAN_SPEED STRG_OKTAL_9 #define MSG_FAN_SPEED STRG_OKTAL_9
#define MSG_AUTOTEMP STRG_OKTAL_a #define MSG_AUTOTEMP STRG_OKTAL_a
@ -159,14 +159,14 @@
#define MSG_COOLDOWN STRG_D1_9 #define MSG_COOLDOWN STRG_D1_9
#define MSG_SWITCH_PS_OFF STRG_D1_a #define MSG_SWITCH_PS_OFF STRG_D1_a
#define MSG_MOVE_AXIS STRG_D1_b #define MSG_MOVE_AXIS STRG_D1_b
#define MSG_MAIN STRG_OKTAL_2 #define MSG_MAIN STRG_OKTAL_2
#define MSG_TEMPERATURE STRG_OKTAL_3 #define MSG_TEMPERATURE STRG_OKTAL_3
#define MSG_MOTION STRG_OKTAL_4 #define MSG_MOTION STRG_OKTAL_4
#define MSG_VOLUMETRIC STRG_OKTAL_5 #define MSG_VOLUMETRIC STRG_OKTAL_5
#define MSG_CONTRAST STRG_OKTAL_6 #define MSG_CONTRAST STRG_OKTAL_6
#define MSG_RESTORE_FAILSAFE STRG_OKTAL_7 #define MSG_RESTORE_FAILSAFE STRG_OKTAL_7
#define MSG_NOZZLE STRG_OKTAL_8 #define MSG_NOZZLE STRG_OKTAL_8
#define MSG_FAN_SPEED STRG_OKTAL_9 #define MSG_FAN_SPEED STRG_OKTAL_9
#define MSG_AUTOTEMP STRG_OKTAL_a #define MSG_AUTOTEMP STRG_OKTAL_a
@ -194,14 +194,14 @@
#define MSG_COOLDOWN STRG_E383_9 #define MSG_COOLDOWN STRG_E383_9
#define MSG_SWITCH_PS_OFF STRG_E383_a #define MSG_SWITCH_PS_OFF STRG_E383_a
#define MSG_MOVE_AXIS STRG_E383_b #define MSG_MOVE_AXIS STRG_E383_b
#define MSG_MAIN STRG_OKTAL_2 #define MSG_MAIN STRG_OKTAL_2
#define MSG_TEMPERATURE STRG_OKTAL_3 #define MSG_TEMPERATURE STRG_OKTAL_3
#define MSG_MOTION STRG_OKTAL_4 #define MSG_MOTION STRG_OKTAL_4
#define MSG_VOLUMETRIC STRG_OKTAL_5 #define MSG_VOLUMETRIC STRG_OKTAL_5
#define MSG_CONTRAST STRG_OKTAL_6 #define MSG_CONTRAST STRG_OKTAL_6
#define MSG_RESTORE_FAILSAFE STRG_OKTAL_7 #define MSG_RESTORE_FAILSAFE STRG_OKTAL_7
#define MSG_NOZZLE STRG_OKTAL_8 #define MSG_NOZZLE STRG_OKTAL_8
#define MSG_FAN_SPEED STRG_OKTAL_9 #define MSG_FAN_SPEED STRG_OKTAL_9
#define MSG_AUTOTEMP STRG_OKTAL_a #define MSG_AUTOTEMP STRG_OKTAL_a