Move BABYSTEP_ZPROBE_GFX_OVERLAY up
This commit is contained in:
parent
2060ba3556
commit
d3165cca4f
@ -419,96 +419,96 @@
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0x0C, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
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0x0C, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
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};
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};
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#endif // Extruders
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#endif // Extruders
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#if ENABLED(BABYSTEP_ZPROBE_GFX_OVERLAY) || ENABLED(MESH_EDIT_GFX_OVERLAY)
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const unsigned char cw_bmp[] PROGMEM = { //AVR-GCC, WinAVR
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0x03,0xF8,0x00, // 000000111111100000000000
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0x0F,0xF7,0x00, // 000011111111111000000000
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0x17,0x0F,0x00, // 000111100000111100000000
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0x38,0x07,0x00, // 001110000000011100000000
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0x38,0x03,0x80, // 001110000000001110000000
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0x70,0x03,0x80, // 011100000000001110000000
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0x70,0x0F,0xE0, // 011100000000111111100000
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0x70,0x07,0xC0, // 011100000000011111000000
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0x70,0x03,0x80, // 011100000000001110000000
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0x70,0x01,0x00, // 011100000000000100000000
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0x70,0x00,0x00, // 011100000000000000000000
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0x68,0x00,0x00, // 001110000000000000000000
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0x38,0x07,0x00, // 001110000000011100000000
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0x17,0x0F,0x00, // 000111100000111100000000
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0x0F,0xFE,0x00, // 000011111111111000000000
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0x03,0xF8,0x00 // 000000111111100000000000
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};
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const unsigned char ccw_bmp[] PROGMEM = { //AVR-GCC, WinAVR
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0x00,0xFE,0x00, // 000000001111111000000000
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0x03,0xFF,0x80, // 000000111111111110000000
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0x07,0x83,0xC0, // 000001111000001111000000
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0x0E,0x01,0xC0, // 000011100000000111000000
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0x0E,0x00,0xE0, // 000011100000000011100000
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0x1C,0x00,0xE0, // 000111000000000011100000
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0x7F,0x00,0xE0, // 011111110000000011100000
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0x3E,0x00,0xE0, // 001111100000000011100000
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0x1C,0x00,0xE0, // 000111000000000011100000
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0x08,0x00,0xE0, // 000010000000000011100000
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0x00,0x00,0xE0, // 000000000000000011100000
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0x00,0x01,0xC0, // 000000000000000111000000
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0x0E,0x01,0xC0, // 000011100000000111000000
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0x0F,0x07,0x80, // 000011110000011110000000
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0x07,0xFF,0x00, // 000001111111111100000000
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0x01,0xFC,0x00 // 000000011111110000000000
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};
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const unsigned char up_arrow_bmp[] PROGMEM = { //AVR-GCC, WinAVR
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0x04,0x00, // 000001000000
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0x0E,0x00, // 000011100000
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0x1F,0x00, // 000111110000
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0x3F,0x80, // 001111111000
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0x7F,0xC0, // 011111111100
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0x0E,0x00, // 000011100000
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0x0E,0x00, // 000011100000
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0x0E,0x00, // 000011100000
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0x0E,0x00, // 000011100000
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0x0E,0x00, // 000011100000
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0x0E,0x00, // 000011100000
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0x0E,0x00, // 000011100000
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0x0E,0x00 // 000011100000
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};
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const unsigned char down_arrow_bmp[] PROGMEM = { //AVR-GCC, WinAVR
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0x0E,0x00, // 000011100000
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0x0E,0x00, // 000011100000
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0x0E,0x00, // 000011100000
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0x0E,0x00, // 000011100000
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0x0E,0x00, // 000011100000
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0x0E,0x00, // 000011100000
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0x0E,0x00, // 000011100000
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0x0E,0x00, // 000011100000
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0x7F,0xC0, // 011111111100
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0x3F,0x80, // 001111111000
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0x1F,0x00, // 000111110000
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0x0E,0x00, // 000011100000
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0x04,0x00 // 000001000000
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};
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const unsigned char offset_bedline_bmp[] PROGMEM = { //AVR-GCC, WinAVR
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0xFF,0xFF,0xFF // 111111111111111111111111
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};
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const unsigned char nozzle_bmp[] PROGMEM = { //AVR-GCC, WinAVR
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0x7F,0x80, // 0111111110000000
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0xFF,0xC0, // 1111111111000000
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0xFF,0xC0, // 1111111111000000
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0xFF,0xC0, // 1111111111000000
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0x7F,0x80, // 0111111110000000
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0x7F,0x80, // 0111111110000000
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0xFF,0xC0, // 1111111111000000
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0xFF,0xC0, // 1111111111000000
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0xFF,0xC0, // 1111111111000000
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0x3F,0x00, // 0011111100000000
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0x1E,0x00, // 0001111000000000
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0x0C,0x00 // 0000110000000000
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};
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#endif // BABYSTEP_ZPROBE_GFX_OVERLAY || MESH_EDIT_GFX_OVERLAY
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#endif // HAS_TEMP_BED
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#endif // HAS_TEMP_BED
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#if ENABLED(BABYSTEP_ZPROBE_GFX_OVERLAY) || ENABLED(MESH_EDIT_GFX_OVERLAY)
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const unsigned char cw_bmp[] PROGMEM = { //AVR-GCC, WinAVR
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0x03,0xF8,0x00, // 000000111111100000000000
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0x0F,0xF7,0x00, // 000011111111111000000000
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0x17,0x0F,0x00, // 000111100000111100000000
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0x38,0x07,0x00, // 001110000000011100000000
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0x38,0x03,0x80, // 001110000000001110000000
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0x70,0x03,0x80, // 011100000000001110000000
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0x70,0x0F,0xE0, // 011100000000111111100000
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0x70,0x07,0xC0, // 011100000000011111000000
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0x70,0x03,0x80, // 011100000000001110000000
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0x70,0x01,0x00, // 011100000000000100000000
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0x70,0x00,0x00, // 011100000000000000000000
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0x68,0x00,0x00, // 001110000000000000000000
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0x38,0x07,0x00, // 001110000000011100000000
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0x17,0x0F,0x00, // 000111100000111100000000
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0x0F,0xFE,0x00, // 000011111111111000000000
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0x03,0xF8,0x00 // 000000111111100000000000
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};
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const unsigned char ccw_bmp[] PROGMEM = { //AVR-GCC, WinAVR
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0x00,0xFE,0x00, // 000000001111111000000000
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0x03,0xFF,0x80, // 000000111111111110000000
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0x07,0x83,0xC0, // 000001111000001111000000
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0x0E,0x01,0xC0, // 000011100000000111000000
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0x0E,0x00,0xE0, // 000011100000000011100000
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0x1C,0x00,0xE0, // 000111000000000011100000
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0x7F,0x00,0xE0, // 011111110000000011100000
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0x3E,0x00,0xE0, // 001111100000000011100000
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0x1C,0x00,0xE0, // 000111000000000011100000
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0x08,0x00,0xE0, // 000010000000000011100000
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0x00,0x00,0xE0, // 000000000000000011100000
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0x00,0x01,0xC0, // 000000000000000111000000
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0x0E,0x01,0xC0, // 000011100000000111000000
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0x0F,0x07,0x80, // 000011110000011110000000
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0x07,0xFF,0x00, // 000001111111111100000000
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0x01,0xFC,0x00 // 000000011111110000000000
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};
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const unsigned char up_arrow_bmp[] PROGMEM = { //AVR-GCC, WinAVR
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0x04,0x00, // 000001000000
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0x0E,0x00, // 000011100000
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0x1F,0x00, // 000111110000
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0x3F,0x80, // 001111111000
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0x7F,0xC0, // 011111111100
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0x0E,0x00, // 000011100000
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0x0E,0x00, // 000011100000
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0x0E,0x00, // 000011100000
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0x0E,0x00, // 000011100000
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0x0E,0x00, // 000011100000
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0x0E,0x00, // 000011100000
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0x0E,0x00, // 000011100000
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0x0E,0x00 // 000011100000
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};
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const unsigned char down_arrow_bmp[] PROGMEM = { //AVR-GCC, WinAVR
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0x0E,0x00, // 000011100000
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0x0E,0x00, // 000011100000
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0x0E,0x00, // 000011100000
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0x0E,0x00, // 000011100000
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0x0E,0x00, // 000011100000
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0x0E,0x00, // 000011100000
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0x0E,0x00, // 000011100000
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0x0E,0x00, // 000011100000
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0x7F,0xC0, // 011111111100
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0x3F,0x80, // 001111111000
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0x1F,0x00, // 000111110000
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0x0E,0x00, // 000011100000
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0x04,0x00 // 000001000000
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};
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const unsigned char offset_bedline_bmp[] PROGMEM = { //AVR-GCC, WinAVR
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0xFF,0xFF,0xFF // 111111111111111111111111
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};
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const unsigned char nozzle_bmp[] PROGMEM = { //AVR-GCC, WinAVR
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0x7F,0x80, // 0111111110000000
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0xFF,0xC0, // 1111111111000000
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0xFF,0xC0, // 1111111111000000
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0xFF,0xC0, // 1111111111000000
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0x7F,0x80, // 0111111110000000
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0x7F,0x80, // 0111111110000000
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0xFF,0xC0, // 1111111111000000
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0xFF,0xC0, // 1111111111000000
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0xFF,0xC0, // 1111111111000000
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0x3F,0x00, // 0011111100000000
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0x1E,0x00, // 0001111000000000
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0x0C,0x00 // 0000110000000000
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};
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#endif // BABYSTEP_ZPROBE_GFX_OVERLAY || MESH_EDIT_GFX_OVERLAY
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