Don't wrap mbl.h in conditionals
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@ -20,10 +20,12 @@
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*
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*/
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#include "mesh_bed_leveling.h"
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#include "MarlinConfig.h"
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#if ENABLED(MESH_BED_LEVELING)
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#include "mesh_bed_leveling.h"
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mesh_bed_leveling mbl;
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bool mesh_bed_leveling::has_mesh;
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@ -20,24 +20,25 @@
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*
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*/
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#include "Marlin.h"
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#ifndef _MESH_BED_LEVELING_H_
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#define _MESH_BED_LEVELING_H_
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#if ENABLED(MESH_BED_LEVELING)
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#include "MarlinConfig.h"
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enum MeshLevelingState {
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enum MeshLevelingState {
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MeshReport,
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MeshStart,
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MeshNext,
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MeshSet,
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MeshSetZOffset,
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MeshReset
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};
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};
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#define MESH_X_DIST ((MESH_MAX_X - (MESH_MIN_X)) / (GRID_MAX_POINTS_X - 1))
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#define MESH_Y_DIST ((MESH_MAX_Y - (MESH_MIN_Y)) / (GRID_MAX_POINTS_Y - 1))
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#define MESH_X_DIST ((MESH_MAX_X - (MESH_MIN_X)) / (GRID_MAX_POINTS_X - 1))
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#define MESH_Y_DIST ((MESH_MAX_Y - (MESH_MIN_Y)) / (GRID_MAX_POINTS_Y - 1))
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class mesh_bed_leveling {
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public:
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class mesh_bed_leveling {
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public:
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static bool has_mesh;
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static float z_offset,
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z_values[GRID_MAX_POINTS_X][GRID_MAX_POINTS_Y],
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@ -104,8 +105,8 @@
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#endif
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;
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}
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};
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};
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extern mesh_bed_leveling mbl;
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extern mesh_bed_leveling mbl;
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#endif // MESH_BED_LEVELING
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#endif // _MESH_BED_LEVELING_H_
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