From f1467ddc0e57cc678ee1aa95c750efe724e1afc0 Mon Sep 17 00:00:00 2001 From: Scott Lahteine Date: Sat, 11 Aug 2018 22:44:51 -0500 Subject: [PATCH] UBL/planner patch tweaks --- Marlin/planner.cpp | 28 +++++++++++++--------------- 1 file changed, 13 insertions(+), 15 deletions(-) diff --git a/Marlin/planner.cpp b/Marlin/planner.cpp index 142a7489f..14e578de8 100644 --- a/Marlin/planner.cpp +++ b/Marlin/planner.cpp @@ -2527,12 +2527,12 @@ void Planner::_set_position_mm(const float &a, const float &b, const float &c, c #endif position[A_AXIS] = LROUND(a * axis_steps_per_mm[A_AXIS]); position[B_AXIS] = LROUND(b * axis_steps_per_mm[B_AXIS]); - #if !IS_KINEMATIC && ENABLED(AUTO_BED_LEVELING_UBL) - if (leveling_active) - position[C_AXIS] = LROUND((c + ubl.get_z_correction(a, b)) * axis_steps_per_mm[Z_AXIS]); - else - #endif - position[C_AXIS] = LROUND(c * axis_steps_per_mm[C_AXIS]); + position[C_AXIS] = LROUND(axis_steps_per_mm[C_AXIS] * (c + + #if !IS_KINEMATIC && ENABLED(AUTO_BED_LEVELING_UBL) + leveling_active ? ubl.get_z_correction(a, b) : + #endif + 0 + )); position[E_AXIS] = LROUND(e * axis_steps_per_mm[_EINDEX]); #if HAS_POSITION_FLOAT position_float[A_AXIS] = a; @@ -2574,19 +2574,17 @@ void Planner::set_position_mm(const AxisEnum axis, const float &v) { #else const uint8_t axis_index = axis; #endif - #if ENABLED(AUTO_BED_LEVELING_UBL) - if (axis == Z_AXIS && leveling_active) - position[axis] = LROUND((v + ubl.get_z_correction(current_position[X_AXIS], current_position[Y_AXIS])) * axis_steps_per_mm[axis_index]); - else - #endif - position[axis] = LROUND(v * axis_steps_per_mm[axis_index]); + position[axis] = LROUND(axis_steps_per_mm[axis_index] * (v + + #if ENABLED(AUTO_BED_LEVELING_UBL) + axis == Z_AXIS && leveling_active ? ubl.get_z_correction(current_position[X_AXIS], current_position[Y_AXIS]) : + #endif + 0 + )); #if HAS_POSITION_FLOAT position_float[axis] = v; #endif - if (has_blocks_queued()) { - //previous_speed[axis] = 0.0; + if (has_blocks_queued()) buffer_sync_block(); - } else stepper.set_position(axis, position[axis]); }