f3f26f7cb3
Reverse engineered from the unpublished firmware from Creality, inferring the base version and configuration they used. The basis is the firmware version from "Jul 31 2017 10:16:30". Configurations were found by seeing what code was compiled into the firmware, and constants used there. They used Marlin 1.0.1, because * 1.0.0 had very different serial output in `setup()` and overall code structure. * 1.0.2 changed the `VERSION_STRING` to include a leading space, and `lcd_init` uses `SET_INPUT` instead of `pinMode`. For U8Glib, a version between 1.14 and 1.17 was used, because * 1.12 didn't have the extra speed argument to u8g_InitCom. * 1.13 didn't have the soft reset instruction for UC1701 initialization. * 1.18 has a new directory structure. Quirks * The value of PID_dT hints that F_CPU is 20M, but MarlinSerial.begin suggests it's indeed 16M (and the board uses 16M). Left at 16M for now. * The LED and DOGLCD_CS are on the same pin.
55 lines
3.5 KiB
C
55 lines
3.5 KiB
C
#ifndef STATUSSCREEN_H_
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#define STATUSSCREEN_H_
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#define STATUS_SCREENWIDTH 128 // Width in pixels
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const unsigned char status_screen0_bmp[] PROGMEM = {
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0xFF,0xF0,
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x38,0x00,0x70,
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x33,0x87,0x30,
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x27,0x87,0x90,
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x2F,0x87,0xD0,
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x2F,0x87,0xD0,
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0x00,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x2F,0x03,0xD0,
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0xFE,0x00,0x02,0x00,0x00,0x1F,0xE0,0x00,0x00,0x08,0x20,0x80,0x00,0x20,0x30,0x10,
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0x42,0x00,0x02,0x00,0x00,0x3F,0xF0,0x00,0x00,0x04,0x10,0x40,0x00,0x20,0x78,0x10,
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0x48,0x00,0x02,0x00,0x00,0x3F,0xF0,0x00,0x00,0x04,0x10,0x40,0x00,0x20,0x78,0x10,
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0x48,0xDC,0x3E,0x3C,0xEE,0x3F,0xF0,0x00,0x00,0x08,0x20,0x80,0x00,0x20,0x30,0x10,
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0x78,0x62,0x42,0x42,0x32,0x1F,0xE0,0x00,0x00,0x10,0x41,0x00,0x00,0x2F,0x03,0xD0,
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0x48,0x42,0x42,0x42,0x20,0x1F,0xE0,0x00,0x00,0x20,0x82,0x00,0x00,0x2F,0x87,0xD0,
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0x48,0x42,0x42,0x7E,0x20,0x3F,0xF0,0x00,0x00,0x20,0x82,0x00,0x00,0x2F,0x87,0xD0,
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0x40,0x42,0x42,0x40,0x20,0x3F,0xF0,0x00,0x00,0x10,0x41,0x00,0x00,0x27,0x87,0x90,
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0x42,0x42,0x46,0x42,0x20,0x3F,0xF0,0x00,0x00,0x08,0x20,0x80,0x00,0x33,0x87,0x30,
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0xFE,0xE7,0x3B,0x3C,0xF8,0x0F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x38,0x00,0x70,
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0x00,0x00,0x00,0x00,0x00,0x07,0x80,0x00,0x00,0xFF,0xFF,0xC0,0x00,0x3F,0xFF,0xF0,
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0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0xFF,0xFF,0xC0,0x00,0x00,0x00,0x00
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};
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const unsigned char status_screen1_bmp[] PROGMEM = {
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0xFF,0xF0,
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x38,0x00,0x70,
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0xFC,0x30,
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0xFC,0x10,
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x78,0x10,
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x30,0x10,
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0x00,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x2C,0x00,0xD0,
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0xFE,0x00,0x02,0x00,0x00,0x1F,0xE0,0x00,0x00,0x10,0x41,0x00,0x00,0x2E,0x31,0xD0,
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0x42,0x00,0x02,0x00,0x00,0x3F,0xF0,0x00,0x00,0x08,0x20,0x80,0x00,0x2F,0x7B,0xD0,
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0x48,0x00,0x02,0x00,0x00,0x3F,0xF0,0x00,0x00,0x08,0x20,0x80,0x00,0x2F,0x7B,0xD0,
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0x48,0xDC,0x3E,0x3C,0xEE,0x3F,0xF0,0x00,0x00,0x10,0x41,0x00,0x00,0x2E,0x31,0xD0,
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0x78,0x62,0x42,0x42,0x32,0x1F,0xE0,0x00,0x00,0x20,0x82,0x00,0x00,0x2C,0x00,0xD0,
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0x48,0x42,0x42,0x42,0x20,0x1F,0xE0,0x00,0x00,0x41,0x04,0x00,0x00,0x20,0x30,0x10,
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0x48,0x42,0x42,0x7E,0x20,0x3F,0xF0,0x00,0x00,0x41,0x04,0x00,0x00,0x20,0x78,0x10,
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0x40,0x42,0x42,0x40,0x20,0x3F,0xF0,0x00,0x00,0x20,0x82,0x00,0x00,0x20,0xFC,0x10,
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0x42,0x42,0x46,0x42,0x20,0x3F,0xF0,0x00,0x00,0x10,0x41,0x00,0x00,0x30,0xFC,0x30,
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0xFE,0xE7,0x3B,0x3C,0xF8,0x0F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x38,0x00,0x70,
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0x00,0x00,0x00,0x00,0x00,0x07,0x80,0x00,0x00,0xFF,0xFF,0xC0,0x00,0x3F,0xFF,0xF0,
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0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0xFF,0xFF,0xC0,0x00,0x00,0x00,0x00
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};
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#define STATUS_SCREEN_X 0
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#define STATUS_SCREEN_HOTEND_TEXT_X(i) (39 + (i) * 25)
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#define STATUS_SCREEN_BED_TEXT_X 72
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#define STATUS_SCREEN_FAN_TEXT_X 103
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#endif // STATUSSCREEN_H_
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