Firmware2/Marlin/src/lcd/tft/tft.h

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
#include "tft_queue.h"
#include "canvas.h"
#include "tft_color.h"
#include "tft_string.h"
#include "tft_image.h"
#include "tft_io.h"
#include "../../inc/MarlinConfig.h"
#if HAS_UI_320x240
#define TFT_WIDTH 320
#define TFT_HEIGHT 240
#elif HAS_UI_480x320
#define TFT_WIDTH 480
#define TFT_HEIGHT 320
#else
#error "Unsupported display resolution!"
#endif
#define ST7735 0x89F0
#define ST7789 0x8552
#define ST7796 0x7796
#define R61505 0x1505
#define ILI9328 0x9328
#define ILI9341 0x9341
#define ILI9488 0x9488
#define LERDGE_ST7796 0xFFFE
#define AUTO 0xFFFF
#ifndef TFT_DRIVER
#define TFT_DRIVER AUTO
#endif
#ifndef TFT_BUFFER_SIZE
#ifdef STM32F103xB
#define TFT_BUFFER_SIZE 1024
#elif defined(STM32F103xE)
#define TFT_BUFFER_SIZE 19200 // 320 * 60
#elif defined(STM32F1)
#define TFT_BUFFER_SIZE 8192
#else
#define TFT_BUFFER_SIZE 19200 // 320 * 60
#endif
#endif
#if TFT_BUFFER_SIZE > 65535
// DMA Count parameter is uint16_t
#error "TFT_BUFFER_SIZE can not exceed 65535"
#endif
#define ESC_REG(x) 0xFFFF, 0x00FF & (uint16_t)x
#define ESC_DELAY(x) 0xFFFF, 0x8000 | (x & 0x7FFF)
#define ESC_END 0xFFFF, 0x7FFF
#define ESC_FFFF 0xFFFF, 0xFFFF
class TFT {
private:
static uint32_t lcd_id;
static TFT_String string;
static TFT_IO io;
public:
static TFT_Queue queue;
static uint16_t buffer[TFT_BUFFER_SIZE];
static void init();
static inline void set_font(const uint8_t *Font) { string.set_font(Font); }
static inline void add_glyphs(const uint8_t *Font) { string.add_glyphs(Font); }
static void set_window(uint16_t Xmin, uint16_t Ymin, uint16_t Xmax, uint16_t Ymax);
static void write_esc_sequence(const uint16_t *Sequence);
static inline bool is_busy() { return io.isBusy(); }
static inline void abort() { io.Abort(); }
static inline void write_multiple(uint16_t Data, uint16_t Count) { io.WriteMultiple(Data, Count); }
static inline void write_sequence(uint16_t *Data, uint16_t Count) { io.WriteSequence(Data, Count); }
static inline void fill(uint16_t x, uint16_t y, uint16_t width, uint16_t height, uint16_t color) { queue.fill(x, y, width, height, color); }
static inline void canvas(uint16_t x, uint16_t y, uint16_t width, uint16_t height) { queue.canvas(x, y, width, height); }
static inline void set_background(uint16_t color) { queue.set_background(color); }
static inline void add_text(uint16_t x, uint16_t y, uint16_t color, TFT_String tft_string, uint16_t maxWidth = 0) { queue.add_text(x, y, color, tft_string.string(), maxWidth); }
static inline void add_text(uint16_t x, uint16_t y, uint16_t color, const char *string, uint16_t maxWidth = 0) { queue.add_text(x, y, color, (uint8_t *)string, maxWidth); }
static inline void add_image(int16_t x, int16_t y, MarlinImage image, uint16_t *colors) { queue.add_image(x, y, image, colors); }
static inline void add_image(int16_t x, int16_t y, MarlinImage image, uint16_t color_main = COLOR_WHITE, uint16_t color_background = COLOR_BACKGROUND, uint16_t color_shadow = COLOR_BLACK) { queue.add_image(x, y, image, color_main, color_background, color_shadow); }
static inline void add_bar(uint16_t x, uint16_t y, uint16_t width, uint16_t height, uint16_t color) { queue.add_bar(x, y, width, height, color); }
static inline void add_rectangle(uint16_t x, uint16_t y, uint16_t width, uint16_t height, uint16_t color) { queue.add_rectangle(x, y, width, height, color); }
};
extern TFT tft;