Firmware2/Marlin/src/lcd/extui/lib/dgus/DGUSDisplayDef.h

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/**
* Marlin 3D Printer Firmware
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* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
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* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
/* DGUS implementation written by coldtobi in 2019 for Marlin */
#include "DGUSVPVariable.h"
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#include <stdint.h>
// This file defines the interaction between Marlin and the display firmware.
// information on which screen which VP is displayed
// As this is a sparse table, two arrays are needed:
// one to list the VPs of one screen and one to map screens to the lists.
// (Strictly this would not be necessary, but allows to only send data the display needs and reducing load on Marlin)
struct VPMapping {
const uint8_t screen;
const uint16_t *VPList; // The list is null-terminated.
};
extern const struct VPMapping VPMap[];
// List of VPs handled by Marlin / The Display.
extern const struct DGUS_VP_Variable ListOfVP[];
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#include "../../../../inc/MarlinConfig.h"
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#if ENABLED(DGUS_LCD_UI_ORIGIN)
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#include "origin/DGUSDisplayDef.h"
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#elif ENABLED(DGUS_LCD_UI_FYSETC)
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#include "fysetc/DGUSDisplayDef.h"
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#elif ENABLED(DGUS_LCD_UI_HIPRECY)
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#include "hiprecy/DGUSDisplayDef.h"
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#endif