68 lines
2.1 KiB
C
68 lines
2.1 KiB
C
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/**
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* Marlin 3D Printer Firmware
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* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
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*
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* Based on Sprinter and grbl.
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* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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*/
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#pragma once
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#include <stdint.h>
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/**
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* DiskIO Interace
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*
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* Interface for low level disk io
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*/
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class DiskIODriver {
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public:
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/**
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* Initialize an SD flash memory card with default clock rate and chip
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* select pin. See sd2Card::init(uint8_t sckRateID, uint8_t chipSelectPin).
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*
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* \return true for success or false for failure.
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*/
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virtual bool init(const uint8_t sckRateID, const pin_t chipSelectPin) = 0; //TODO: only for SPI
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/**
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* Read a card's CSD register. The CSD contains Card-Specific Data that
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* provides information regarding access to the card's contents.
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*
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* \param[out] csd pointer to area for returned data.
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*
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* \return true for success or false for failure.
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*/
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virtual bool readCSD(csd_t* csd) = 0;
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virtual bool readStart(const uint32_t block) = 0;
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virtual bool readData(uint8_t* dst) = 0;
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virtual bool readStop() = 0;
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virtual bool writeStart(const uint32_t block, const uint32_t) = 0;
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virtual bool writeData(const uint8_t* src) = 0;
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virtual bool writeStop() = 0;
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virtual bool readBlock(uint32_t block, uint8_t* dst) = 0;
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virtual bool writeBlock(uint32_t blockNumber, const uint8_t* src) = 0;
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virtual uint32_t cardSize() = 0;
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virtual bool isReady() = 0;
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virtual void idle() = 0;
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};
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