🚸 Fix up E3V2 Enhanced (#23100)
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@ -254,7 +254,6 @@ bool load_filament(const_float_t slow_load_length/*=0*/, const_float_t fast_load
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TERN_(EXTENSIBLE_UI, ExtUI::onUserConfirmRequired(GET_TEXT_F(MSG_FILAMENT_CHANGE_PURGE)));
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TERN_(HOST_PROMPT_SUPPORT, hostui.prompt_do(PROMPT_USER_CONTINUE, GET_TEXT_F(MSG_FILAMENT_CHANGE_PURGE), FPSTR(CONTINUE_STR)));
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TERN_(DWIN_CREALITY_LCD_ENHANCED, DWIN_Popup_Confirm(ICON_BLTouch, GET_TEXT_F(MSG_FILAMENT_CHANGE_PURGE), FPSTR(CONTINUE_STR)));
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wait_for_user = true; // A click or M108 breaks the purge_length loop
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for (float purge_count = purge_length; purge_count > 0 && wait_for_user; --purge_count)
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unscaled_e_move(1, ADVANCED_PAUSE_PURGE_FEEDRATE);
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@ -23,8 +23,8 @@
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/**
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* DWIN UI Enhanced implementation
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* Author: Miguel A. Risco-Castillo
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* Version: 3.6.3
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* Date: 2021/09/10
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* Version: 3.7.1
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* Date: 2021/11/09
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*/
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#include "../../../inc/MarlinConfigPre.h"
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@ -142,7 +142,7 @@ HMI_data_t HMI_data;
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millis_t dwin_heat_time = 0;
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uint8_t checkkey = MainMenu, last_checkkey = MainMenu;
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uint8_t checkkey = 255, last_checkkey = MainMenu;
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enum SelectItem : uint8_t {
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PAGE_PRINT = 0,
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@ -386,15 +386,15 @@ void ICON_Stop() {
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ICON_Button(select_print.now == PRINT_STOP, ICON_Stop_0, ico, txt);
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}
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void Draw_Menu_Cursor(const uint8_t line) {
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void Draw_Menu_Cursor(const int8_t line) {
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DWIN_Draw_Rectangle(1, HMI_data.Cursor_color, 0, MBASE(line) - 18, 14, MBASE(line + 1) - 20);
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}
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void Erase_Menu_Cursor(const uint8_t line) {
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void Erase_Menu_Cursor(const int8_t line) {
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DWIN_Draw_Rectangle(1, HMI_data.Background_Color, 0, MBASE(line) - 18, 14, MBASE(line + 1) - 20);
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}
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void Move_Highlight(const int16_t from, const uint16_t newline) {
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void Move_Highlight(const int8_t from, const int8_t newline) {
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Erase_Menu_Cursor(newline - from);
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Draw_Menu_Cursor(newline);
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}
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@ -577,6 +577,7 @@ void Popup_window_PauseOrStop() {
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DWINUI::Draw_Icon(ICON_Cancel_E, 146, 280);
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}
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Draw_Select_Highlight(true);
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DWIN_UpdateLCD();
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}
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#if HAS_HOTEND || HAS_HEATED_BED
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@ -607,7 +608,6 @@ void Popup_window_PauseOrStop() {
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}
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}
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}
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#endif
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void Draw_Print_Labels() {
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@ -671,6 +671,7 @@ void Draw_PrintProcess() {
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}
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void Goto_PrintProcess() {
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if (checkkey == PrintProcess) return;
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checkkey = PrintProcess;
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Draw_PrintProcess();
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}
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@ -712,6 +713,7 @@ void Draw_Main_Menu() {
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}
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void Goto_Main_Menu() {
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if (checkkey == MainMenu) return;
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checkkey = MainMenu;
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DWIN_StatusChanged();
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Draw_Main_Menu();
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@ -1157,10 +1159,10 @@ void HMI_MainMenu() {
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case PAGE_INFO_LEVELING:
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#if HAS_ONESTEP_LEVELING
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queue.inject(F("G28XYO\nG28Z\nG29")); // TODO: 'G29' should be homing when needed. Does it make sense for every LCD to do this differently?
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queue.inject(F("G28Z\nG29")); // Force to get the current Z home position
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#else
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checkkey = Info;
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Draw_Info_Menu();
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last_checkkey = MainMenu;
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Goto_InfoMenu();
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#endif
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break;
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}
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@ -1245,7 +1247,7 @@ void HMI_SelectFile() {
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}
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}
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else if (encoder_diffState == ENCODER_DIFF_ENTER) {
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if (select_file.now == 0) {
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if (select_file.now == 0) { // Back
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select_page.set(PAGE_PRINT);
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Goto_Main_Menu();
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}
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@ -1441,7 +1443,6 @@ void Draw_Main_Area() {
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void HMI_ReturnScreen() {
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checkkey = last_checkkey;
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Draw_Main_Area();
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DWIN_UpdateLCD();
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return;
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}
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@ -2161,7 +2162,7 @@ void SetMoveZ() { HMI_value.axis = Z_AXIS; SetPFloatOnClick(Z_MIN_POS, Z_MAX_POS
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void SetMoveZto0() {
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char cmd[48] = "";
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char str_1[5] = "", str_2[5] = "";
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sprintf_P(cmd, PSTR("G28OXY\nG28Z\nG0X%sY%sF5000\nG0Z0F300"),
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sprintf_P(cmd, PSTR("G28Z\nG0X%sY%sF5000\nM420S0\nG0Z0F300"),
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#if ENABLED(MESH_BED_LEVELING)
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dtostrf(0, 1, 1, str_1),
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dtostrf(0, 1, 1, str_2)
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@ -2344,7 +2345,7 @@ void LevBed(uint8_t point) {
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float xpos = 0, ypos = 0, zval = 0;
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float margin = PROBING_MARGIN;
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#else
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#define fmt "M420 S0\nG28O\nG90\nG0 Z5 F300\nG0 X%i Y%i F5000\nG0 Z0 F300"
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#define fmt "M420S0\nG28O\nG90\nG0Z5F300\nG0X%iY%iF5000\nG0Z0F300"
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int16_t xpos = 0, ypos = 0;
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int16_t margin = 30;
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#endif
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@ -2400,7 +2401,7 @@ void LevBedC () { LevBed(4); }
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void ManualMeshStart(){
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LCD_MESSAGE(MSG_UBL_BUILD_MESH_MENU);
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gcode.process_subcommands_now(F("G28 XYO\nG28 Z\nM211 S0\nG29S1"));
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gcode.process_subcommands_now(F("G28Z\nM211S0\nG29S1"));
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planner.synchronize();
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#ifdef MANUAL_PROBE_START_Z
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const uint8_t line = CurrentMenu->line(MMeshMoveZItem->pos);
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@ -2425,7 +2426,7 @@ void LevBedC () { LevBed(4); }
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void ManualMeshSave(){
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LCD_MESSAGE(MSG_UBL_STORAGE_MESH_MENU);
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queue.inject(F("M211 S1\nM500"));
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queue.inject(F("M211S1\nM500"));
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}
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#endif // MESH_BED_LEVELING
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@ -2741,7 +2742,7 @@ void onDrawSteps(MenuItemClass* menuitem, int8_t line) {
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#if ENABLED(MESH_BED_LEVELING)
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void onDrawMMeshMoveZ(MenuItemClass* menuitem, int8_t line) {
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if (HMI_IsChinese()) menuitem->SetFrame(1, 160, 118, 209, 132);
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onDrawPFloatMenu(menuitem, line);
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onDrawPFloat2Menu(menuitem, line);
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}
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#endif
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@ -3027,11 +3028,11 @@ void HMI_SetIntNoDraw() {
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// Set an integer pointer variable using the encoder
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void HMI_SetPInt() {
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int8_t val = HMI_GetInt(HMI_value.MinValue, HMI_value.MaxValue);
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if (!val) return;
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else if (val == 2) { // Apply
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*HMI_value.P_Int = HMI_value.Value;
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if (HMI_value.Apply != nullptr) HMI_value.Apply();
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} else if (HMI_value.LiveUpdate != nullptr) HMI_value.LiveUpdate();
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switch (val) {
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case 0: return;
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case 1: if (HMI_value.LiveUpdate != nullptr) HMI_value.LiveUpdate(); break;
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case 2: *HMI_value.P_Int = HMI_value.Value; if (HMI_value.Apply != nullptr) HMI_value.Apply(); break;
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}
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}
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// Get a scaled float value using the encoder
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@ -3071,17 +3072,16 @@ void HMI_SetFloat() {
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// Set a scaled float pointer variable using the encoder
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void HMI_SetPFloat() {
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const int8_t val = HMI_GetFloat(HMI_value.dp, HMI_value.MinValue, HMI_value.MaxValue);
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if (!val) return;
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if (val == 2) { // Apply
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*HMI_value.P_Float = HMI_value.Value / POW(10, HMI_value.dp);
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if (HMI_value.Apply != nullptr) HMI_value.Apply();
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switch (val) {
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case 0: return;
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case 1: if (HMI_value.LiveUpdate != nullptr) HMI_value.LiveUpdate(); break;
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case 2: *HMI_value.P_Float = HMI_value.Value / POW(10, HMI_value.dp); if (HMI_value.Apply != nullptr) HMI_value.Apply(); break;
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}
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else if (HMI_value.LiveUpdate != nullptr) HMI_value.LiveUpdate();
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}
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// Menu Creation and Drawing functions ======================================================
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void SetMenuTitle(frame_rect_t cn, frame_rect_t en, const __FlashStringHelper* fstr) {
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void SetMenuTitle(frame_rect_t cn, const __FlashStringHelper* fstr) {
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if (HMI_IsChinese() && (cn.w != 0))
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CurrentMenu->MenuTitle.SetFrame(cn.x, cn.y, cn.w, cn.h);
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else
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@ -3093,7 +3093,7 @@ void Draw_Prepare_Menu() {
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if (PrepareMenu == nullptr) PrepareMenu = new MenuClass();
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if (CurrentMenu != PrepareMenu) {
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CurrentMenu = PrepareMenu;
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SetMenuTitle({133, 1, 28, 13}, {179, 0, 48, 14}, GET_TEXT_F(MSG_PREPARE));
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SetMenuTitle({133, 1, 28, 13}, GET_TEXT_F(MSG_PREPARE));
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DWINUI::MenuItemsPrepare(13);
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ADDMENUITEM(ICON_Back, GET_TEXT_F(MSG_BUTTON_BACK), onDrawBack, Goto_Main_Menu);
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#if ENABLED(ADVANCED_PAUSE_FEATURE)
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@ -3134,7 +3134,7 @@ void Draw_LevBedCorners_Menu() {
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if (LevBedMenu == nullptr) LevBedMenu = new MenuClass();
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if (CurrentMenu != LevBedMenu) {
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CurrentMenu = LevBedMenu;
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SetMenuTitle({0}, {0}, GET_TEXT_F(MSG_BED_TRAMMING)); // TODO: Chinese, English "Bed Tramming" JPG
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SetMenuTitle({0}, GET_TEXT_F(MSG_BED_TRAMMING)); // TODO: Chinese, English "Bed Tramming" JPG
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DWINUI::MenuItemsPrepare(6);
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ADDMENUITEM(ICON_Back, GET_TEXT_F(MSG_BUTTON_BACK), onDrawBack, Draw_Prepare_Menu);
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ADDMENUITEM(ICON_Axis, GET_TEXT_F(MSG_LEVBED_FL), onDrawMenuItem, LevBedFL);
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@ -3151,7 +3151,7 @@ void Draw_Control_Menu() {
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if (ControlMenu == nullptr) ControlMenu = new MenuClass();
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if (CurrentMenu != ControlMenu) {
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CurrentMenu = ControlMenu;
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SetMenuTitle({103, 1, 28, 14}, {128, 2, 49, 11}, GET_TEXT_F(MSG_CONTROL));
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SetMenuTitle({103, 1, 28, 14}, GET_TEXT_F(MSG_CONTROL));
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DWINUI::MenuItemsPrepare(9);
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ADDMENUITEM(ICON_Back, GET_TEXT_F(MSG_BUTTON_BACK), onDrawBack, Goto_Main_Menu);
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ADDMENUITEM(ICON_Temperature, GET_TEXT_F(MSG_TEMPERATURE), onDrawTempSubMenu, Draw_Temperature_Menu);
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@ -3173,8 +3173,8 @@ void Draw_AdvancedSettings_Menu() {
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if (AdvancedSettings == nullptr) AdvancedSettings = new MenuClass();
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if (CurrentMenu != AdvancedSettings) {
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CurrentMenu = AdvancedSettings;
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SetMenuTitle({0}, {0}, GET_TEXT_F(MSG_ADVANCED_SETTINGS)); // TODO: Chinese, English "Advanced Settings" JPG
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DWINUI::MenuItemsPrepare(11);
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SetMenuTitle({0}, GET_TEXT_F(MSG_ADVANCED_SETTINGS)); // TODO: Chinese, English "Advanced Settings" JPG
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DWINUI::MenuItemsPrepare(12);
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ADDMENUITEM(ICON_Back, GET_TEXT_F(MSG_BUTTON_BACK), onDrawBack, Draw_Control_Menu);
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#if HAS_HOME_OFFSET
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ADDMENUITEM(ICON_HomeOffset, GET_TEXT_F(MSG_SET_HOME_OFFSETS), onDrawSubMenu, Draw_HomeOffset_Menu);
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@ -3214,7 +3214,7 @@ void Draw_Move_Menu() {
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if (MoveMenu == nullptr) MoveMenu = new MenuClass();
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if (CurrentMenu != MoveMenu) {
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CurrentMenu = MoveMenu;
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SetMenuTitle({192, 1, 42, 14}, {231, 2, 35, 11}, GET_TEXT_F(MSG_MOVE_AXIS));
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SetMenuTitle({192, 1, 42, 14}, GET_TEXT_F(MSG_MOVE_AXIS));
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DWINUI::MenuItemsPrepare(5);
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ADDMENUITEM(ICON_Back, GET_TEXT_F(MSG_BUTTON_BACK), onDrawBack, Draw_Prepare_Menu);
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ADDMENUITEM_P(ICON_MoveX, GET_TEXT_F(MSG_MOVE_X), onDrawMoveX, SetMoveX, ¤t_position.x);
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@ -3234,7 +3234,7 @@ void Draw_Move_Menu() {
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if (HomeOffMenu == nullptr) HomeOffMenu = new MenuClass();
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if (CurrentMenu != HomeOffMenu) {
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CurrentMenu = HomeOffMenu;
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SetMenuTitle({0}, {0}, GET_TEXT_F(MSG_SET_HOME_OFFSETS)); // TODO: Chinese, English "Set Home Offsets" JPG
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SetMenuTitle({0}, GET_TEXT_F(MSG_SET_HOME_OFFSETS)); // TODO: Chinese, English "Set Home Offsets" JPG
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DWINUI::MenuItemsPrepare(4);
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ADDMENUITEM(ICON_Back, GET_TEXT_F(MSG_BUTTON_BACK), onDrawBack, Draw_AdvancedSettings_Menu);
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ADDMENUITEM_P(ICON_HomeOffsetX, GET_TEXT_F(MSG_HOME_OFFSET_X), onDrawPFloatMenu, SetHomeOffsetX, &home_offset[X_AXIS]);
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@ -3251,7 +3251,7 @@ void Draw_Move_Menu() {
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if (ProbeSetMenu == nullptr) ProbeSetMenu = new MenuClass();
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if (CurrentMenu != ProbeSetMenu) {
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CurrentMenu = ProbeSetMenu;
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SetMenuTitle({0}, {0}, GET_TEXT_F(MSG_ZPROBE_SETTINGS)); // TODO: Chinese, English "Probe Settings" JPG
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SetMenuTitle({0}, GET_TEXT_F(MSG_ZPROBE_SETTINGS)); // TODO: Chinese, English "Probe Settings" JPG
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DWINUI::MenuItemsPrepare(5);
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ADDMENUITEM(ICON_Back, GET_TEXT_F(MSG_BUTTON_BACK), onDrawBack, Draw_AdvancedSettings_Menu);
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ADDMENUITEM_P(ICON_ProbeOffsetX, GET_TEXT_F(MSG_ZPROBE_XOFFSET), onDrawPFloatMenu, SetProbeOffsetX, &probe.offset.x);
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@ -3295,7 +3295,7 @@ void Draw_SelectColors_Menu() {
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if (SelectColorMenu == nullptr) SelectColorMenu = new MenuClass();
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if (CurrentMenu != SelectColorMenu) {
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CurrentMenu = SelectColorMenu;
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SetMenuTitle({0}, {0}, F("Select Colors")); // TODO: Chinese, English "Select Color" JPG
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SetMenuTitle({0}, F("Select Colors")); // TODO: Chinese, English "Select Color" JPG
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DWINUI::MenuItemsPrepare(20);
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ADDMENUITEM(ICON_Back, GET_TEXT_F(MSG_BUTTON_BACK), onDrawBack, Draw_AdvancedSettings_Menu);
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ADDMENUITEM(ICON_StockConfiguration, GET_TEXT_F(MSG_RESTORE_DEFAULTS), onDrawMenuItem, RestoreDefaultsColors);
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@ -3326,7 +3326,7 @@ void Draw_GetColor_Menu() {
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if (GetColorMenu == nullptr) GetColorMenu = new MenuClass();
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if (CurrentMenu != GetColorMenu) {
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CurrentMenu = GetColorMenu;
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SetMenuTitle({0}, {0}, F("Get Color")); // TODO: Chinese, English "Get Color" JPG
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SetMenuTitle({0}, F("Get Color")); // TODO: Chinese, English "Get Color" JPG
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DWINUI::MenuItemsPrepare(5);
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ADDMENUITEM(ICON_Back, GET_TEXT_F(MSG_BUTTON_BACK), onDrawBack, DWIN_ApplyColor);
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ADDMENUITEM(ICON_Cancel, GET_TEXT_F(MSG_BUTTON_CANCEL), onDrawMenuItem, Draw_SelectColors_Menu);
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@ -3343,7 +3343,7 @@ void Draw_Tune_Menu() {
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if (TuneMenu == nullptr) TuneMenu = new MenuClass();
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if (CurrentMenu != TuneMenu) {
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CurrentMenu = TuneMenu;
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SetMenuTitle({73, 2, 28, 12}, {94, 2, 33, 11}, GET_TEXT_F(MSG_TUNE)); // TODO: Chinese, English "Tune" JPG
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SetMenuTitle({73, 2, 28, 12}, GET_TEXT_F(MSG_TUNE)); // TODO: Chinese, English "Tune" JPG
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DWINUI::MenuItemsPrepare(10);
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ADDMENUITEM(ICON_Back, GET_TEXT_F(MSG_BUTTON_BACK), onDrawBack, Goto_PrintProcess);
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ADDMENUITEM_P(ICON_Speed, GET_TEXT_F(MSG_SPEED), onDrawSpeedItem, SetSpeed, &feedrate_percentage);
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@ -3376,7 +3376,7 @@ void Draw_Motion_Menu() {
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if (MotionMenu == nullptr) MotionMenu = new MenuClass();
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if (CurrentMenu != MotionMenu) {
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CurrentMenu = MotionMenu;
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SetMenuTitle({1, 16, 28, 13}, {144, 16, 46, 11}, GET_TEXT_F(MSG_MOTION)); // TODO: Chinese, English "Motion" JPG
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SetMenuTitle({1, 16, 28, 13}, GET_TEXT_F(MSG_MOTION)); // TODO: Chinese, English "Motion" JPG
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DWINUI::MenuItemsPrepare(6);
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ADDMENUITEM(ICON_Back, GET_TEXT_F(MSG_BUTTON_BACK), onDrawBack, Draw_Control_Menu);
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ADDMENUITEM(ICON_MaxSpeed, GET_TEXT_F(MSG_SPEED), onDrawSpeed, Draw_MaxSpeed_Menu);
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@ -3396,7 +3396,7 @@ void Draw_Motion_Menu() {
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if (FilamentMenu == nullptr) FilamentMenu = new MenuClass();
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if (CurrentMenu != FilamentMenu) {
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CurrentMenu = FilamentMenu;
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SetMenuTitle({0}, {0}, GET_TEXT_F(MSG_FILAMENT_MAN)); // TODO: Chinese, English "Filament Management" JPG
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SetMenuTitle({0}, GET_TEXT_F(MSG_FILAMENT_MAN)); // TODO: Chinese, English "Filament Management" JPG
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DWINUI::MenuItemsPrepare(5);
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ADDMENUITEM(ICON_Back, GET_TEXT_F(MSG_BUTTON_BACK), onDrawBack, Draw_Prepare_Menu);
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ADDMENUITEM(ICON_Park, GET_TEXT_F(MSG_FILAMENT_PARK_ENABLED), onDrawMenuItem, ParkHead);
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@ -3416,8 +3416,8 @@ void Draw_Motion_Menu() {
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if (ManualMesh == nullptr) ManualMesh = new MenuClass();
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if (CurrentMenu != ManualMesh) {
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CurrentMenu = ManualMesh;
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SetMenuTitle({0}, {0}, GET_TEXT_F(MSG_MANUAL_MESH)); // TODO: Chinese, English "Manual Mesh Leveling" JPG
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DWINUI::MenuItemsPrepare(5);
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SetMenuTitle({0}, GET_TEXT_F(MSG_MANUAL_MESH)); // TODO: Chinese, English "Manual Mesh Leveling" JPG
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DWINUI::MenuItemsPrepare(6);
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ADDMENUITEM(ICON_Back, GET_TEXT_F(MSG_BUTTON_BACK), onDrawBack, Draw_Prepare_Menu);
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ADDMENUITEM(ICON_ManualMesh, GET_TEXT_F(MSG_LEVEL_BED), onDrawMenuItem, ManualMeshStart);
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MMeshMoveZItem = ADDMENUITEM_P(ICON_Zoffset, GET_TEXT_F(MSG_MOVE_Z), onDrawMMeshMoveZ, SetMMeshMoveZ, ¤t_position.z);
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@ -3431,11 +3431,11 @@ void Draw_Motion_Menu() {
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#if HAS_PREHEAT
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void Draw_Preheat_Menu(frame_rect_t cn, frame_rect_t en, const __FlashStringHelper* fstr) {
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void Draw_Preheat_Menu(frame_rect_t cn, const __FlashStringHelper* fstr) {
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checkkey = Menu;
|
||||
if (CurrentMenu != PreheatMenu) {
|
||||
CurrentMenu = PreheatMenu;
|
||||
SetMenuTitle(cn, en, fstr);
|
||||
SetMenuTitle(cn, fstr);
|
||||
DWINUI::MenuItemsPrepare(5);
|
||||
ADDMENUITEM(ICON_Back, GET_TEXT_F(MSG_BUTTON_BACK), onDrawBack, Draw_Temperature_Menu);
|
||||
#if HAS_HOTEND
|
||||
@ -3457,13 +3457,13 @@ void Draw_Motion_Menu() {
|
||||
void Draw_Preheat1_Menu() {
|
||||
HMI_value.Preheat = 0;
|
||||
if (PreheatMenu == nullptr) PreheatMenu = new MenuClass();
|
||||
Draw_Preheat_Menu({59, 16, 81, 14}, {56, 15, 85, 14}, F(PREHEAT_1_LABEL " Preheat Settings")); // TODO: English "PLA Settings" JPG
|
||||
Draw_Preheat_Menu({59, 16, 81, 14}, F(PREHEAT_1_LABEL " Preheat Settings")); // TODO: English "PLA Settings" JPG
|
||||
}
|
||||
|
||||
void Draw_Preheat2_Menu() {
|
||||
HMI_value.Preheat = 1;
|
||||
if (PreheatMenu == nullptr) PreheatMenu = new MenuClass();
|
||||
Draw_Preheat_Menu({142, 16, 82, 14}, {56, 15, 85, 14}, F(PREHEAT_2_LABEL " Preheat Settings")); // TODO: English "ABS Settings" JPG
|
||||
Draw_Preheat_Menu({142, 16, 82, 14}, F(PREHEAT_2_LABEL " Preheat Settings")); // TODO: English "ABS Settings" JPG
|
||||
}
|
||||
|
||||
#ifdef PREHEAT_3_LABEL
|
||||
@ -3471,7 +3471,7 @@ void Draw_Motion_Menu() {
|
||||
HMI_value.Preheat = 2;
|
||||
if (PreheatMenu == nullptr) PreheatMenu = new MenuClass();
|
||||
#define PREHEAT_3_TITLE PREHEAT_3_LABEL " Preheat Set."
|
||||
Draw_Preheat_Menu({0}, {0}, F(PREHEAT_3_TITLE)); // TODO: Chinese, English "Custom Preheat Settings" JPG
|
||||
Draw_Preheat_Menu({0}, F(PREHEAT_3_TITLE)); // TODO: Chinese, English "Custom Preheat Settings" JPG
|
||||
}
|
||||
#endif
|
||||
|
||||
@ -3482,7 +3482,7 @@ void Draw_Temperature_Menu() {
|
||||
if (TemperatureMenu == nullptr) TemperatureMenu = new MenuClass();
|
||||
if (CurrentMenu != TemperatureMenu) {
|
||||
CurrentMenu = TemperatureMenu;
|
||||
SetMenuTitle({236, 2, 28, 12}, {56, 15, 85, 14}, GET_TEXT_F(MSG_TEMPERATURE));
|
||||
SetMenuTitle({236, 2, 28, 12}, GET_TEXT_F(MSG_TEMPERATURE));
|
||||
DWINUI::MenuItemsPrepare(7);
|
||||
ADDMENUITEM(ICON_Back, GET_TEXT_F(MSG_BUTTON_BACK), onDrawBack, Draw_Control_Menu);
|
||||
#if HAS_HOTEND
|
||||
@ -3510,7 +3510,7 @@ void Draw_MaxSpeed_Menu() {
|
||||
if (MaxSpeedMenu == nullptr) MaxSpeedMenu = new MenuClass();
|
||||
if (CurrentMenu != MaxSpeedMenu) {
|
||||
CurrentMenu = MaxSpeedMenu;
|
||||
SetMenuTitle({1, 16, 28, 13}, {144, 16, 46, 11}, GET_TEXT_F(MSG_MAXSPEED));
|
||||
SetMenuTitle({1, 16, 28, 13}, GET_TEXT_F(MSG_MAXSPEED));
|
||||
DWINUI::MenuItemsPrepare(5);
|
||||
ADDMENUITEM(ICON_Back, GET_TEXT_F(MSG_BUTTON_BACK), onDrawBack, Draw_Motion_Menu);
|
||||
ADDMENUITEM_P(ICON_MaxSpeedX, GET_TEXT_F(MSG_MAXSPEED_X), onDrawMaxSpeedX, SetMaxSpeedX, &planner.settings.max_feedrate_mm_s[X_AXIS]);
|
||||
@ -3528,7 +3528,7 @@ void Draw_MaxAccel_Menu() {
|
||||
if (MaxAccelMenu == nullptr) MaxAccelMenu = new MenuClass();
|
||||
if (CurrentMenu != MaxAccelMenu) {
|
||||
CurrentMenu = MaxAccelMenu;
|
||||
SetMenuTitle({1, 16, 28, 13}, {144, 16, 46, 11}, GET_TEXT_F(MSG_ACCELERATION));
|
||||
SetMenuTitle({1, 16, 28, 13}, GET_TEXT_F(MSG_ACCELERATION));
|
||||
DWINUI::MenuItemsPrepare(5);
|
||||
ADDMENUITEM(ICON_Back, GET_TEXT_F(MSG_BUTTON_BACK), onDrawBack, Draw_Motion_Menu);
|
||||
ADDMENUITEM_P(ICON_MaxAccX, GET_TEXT_F(MSG_AMAX_A), onDrawMaxAccelX, SetMaxAccelX, &planner.settings.max_acceleration_mm_per_s2[X_AXIS]);
|
||||
@ -3547,7 +3547,7 @@ void Draw_MaxAccel_Menu() {
|
||||
if (MaxJerkMenu == nullptr) MaxJerkMenu = new MenuClass();
|
||||
if (CurrentMenu != MaxJerkMenu) {
|
||||
CurrentMenu = MaxJerkMenu;
|
||||
SetMenuTitle({1, 16, 28, 13}, {144, 16, 46, 11}, GET_TEXT_F(MSG_JERK));
|
||||
SetMenuTitle({1, 16, 28, 13}, GET_TEXT_F(MSG_JERK));
|
||||
DWINUI::MenuItemsPrepare(5);
|
||||
ADDMENUITEM(ICON_Back, GET_TEXT_F(MSG_BUTTON_BACK), onDrawBack, Draw_Motion_Menu);
|
||||
ADDMENUITEM_P(ICON_MaxSpeedJerkX, GET_TEXT_F(MSG_VA_JERK), onDrawMaxJerkX, SetMaxJerkX, &planner.max_jerk[X_AXIS]);
|
||||
@ -3566,7 +3566,7 @@ void Draw_Steps_Menu() {
|
||||
if (StepsMenu == nullptr) StepsMenu = new MenuClass();
|
||||
if (CurrentMenu != StepsMenu) {
|
||||
CurrentMenu = StepsMenu;
|
||||
SetMenuTitle({1, 16, 28, 13}, {144, 16, 46, 11}, GET_TEXT_F(MSG_STEPS_PER_MM));
|
||||
SetMenuTitle({1, 16, 28, 13}, GET_TEXT_F(MSG_STEPS_PER_MM));
|
||||
DWINUI::MenuItemsPrepare(5);
|
||||
ADDMENUITEM(ICON_Back, GET_TEXT_F(MSG_BUTTON_BACK), onDrawBack, Draw_Motion_Menu);
|
||||
ADDMENUITEM_P(ICON_StepX, GET_TEXT_F(MSG_A_STEPS), onDrawStepsX, SetStepsX, &planner.settings.axis_steps_per_mm[X_AXIS]);
|
||||
|
@ -24,8 +24,8 @@
|
||||
/**
|
||||
* DWIN UI Enhanced implementation
|
||||
* Author: Miguel A. Risco-Castillo
|
||||
* Version: 3.6.3
|
||||
* Date: 2021/09/08
|
||||
* Version: 3.7.1
|
||||
* Date: 2021/11/09
|
||||
*/
|
||||
|
||||
#include "../../../inc/MarlinConfigPre.h"
|
||||
@ -154,6 +154,7 @@ void HMI_SDCardUpdate();
|
||||
// Other
|
||||
void Goto_PrintProcess();
|
||||
void Goto_Main_Menu();
|
||||
void Goto_InfoMenu();
|
||||
void Draw_Select_Highlight(const bool sel);
|
||||
void Draw_Status_Area(const bool with_update); // Status Area
|
||||
void Draw_Main_Area(); // Redraw main area;
|
||||
|
@ -23,8 +23,8 @@
|
||||
/**
|
||||
* DWIN UI Enhanced implementation
|
||||
* Author: Miguel A. Risco-Castillo
|
||||
* Version: 3.6.3
|
||||
* Date: 2021/09/08
|
||||
* Version: 3.7.1
|
||||
* Date: 2021/11/09
|
||||
*/
|
||||
|
||||
#include "../../../inc/MarlinConfigPre.h"
|
||||
|
@ -24,8 +24,8 @@
|
||||
/**
|
||||
* DWIN UI Enhanced implementation
|
||||
* Author: Miguel A. Risco-Castillo
|
||||
* Version: 3.6.3
|
||||
* Date: 2021/09/08
|
||||
* Version: 3.7.1
|
||||
* Date: 2021/11/09
|
||||
*/
|
||||
|
||||
#include "../common/dwin_api.h"
|
||||
@ -48,13 +48,6 @@ inline void DWIN_Draw_QR(uint8_t QR_Pixel, uint16_t x, uint16_t y, FSTR_P title)
|
||||
// x/y: Screen paste point
|
||||
void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y);
|
||||
|
||||
// Copy area from virtual display area to current screen
|
||||
// cacheID: virtual area number
|
||||
// xStart/yStart: Upper-left of virtual area
|
||||
// xEnd/yEnd: Lower-right of virtual area
|
||||
// x/y: Screen paste point
|
||||
void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y);
|
||||
|
||||
// Copy area from current virtual display area to current screen
|
||||
// xStart/yStart: Upper-left of virtual area
|
||||
// xEnd/yEnd: Lower-right of virtual area
|
||||
|
@ -23,8 +23,8 @@
|
||||
/**
|
||||
* DWIN UI Enhanced implementation
|
||||
* Author: Miguel A. Risco-Castillo
|
||||
* Version: 3.6.3
|
||||
* Date: 2021/09/08
|
||||
* Version: 3.7.1
|
||||
* Date: 2021/11/09
|
||||
*/
|
||||
|
||||
#include "../../../inc/MarlinConfigPre.h"
|
||||
@ -38,8 +38,8 @@
|
||||
//#define DEBUG_OUT 1
|
||||
#include "../../../core/debug_out.h"
|
||||
|
||||
uint8_t MenuItemTotal = 0;
|
||||
uint8_t MenuItemCount = 0;
|
||||
int8_t MenuItemTotal = 0;
|
||||
int8_t MenuItemCount = 0;
|
||||
MenuItemClass** MenuItems = nullptr;
|
||||
MenuClass *CurrentMenu = nullptr;
|
||||
MenuClass *PreviousMenu = nullptr;
|
||||
@ -50,8 +50,8 @@ uint16_t DWINUI::textcolor = Def_Text_Color;
|
||||
uint16_t DWINUI::backcolor = Def_Background_Color;
|
||||
uint8_t DWINUI::font = font8x16;
|
||||
|
||||
void (*DWINUI::onCursorErase)(uint8_t line)=nullptr;
|
||||
void (*DWINUI::onCursorDraw)(uint8_t line)=nullptr;
|
||||
void (*DWINUI::onCursorErase)(const int8_t line)=nullptr;
|
||||
void (*DWINUI::onCursorDraw)(const int8_t line)=nullptr;
|
||||
void (*DWINUI::onTitleDraw)(TitleClass* title)=nullptr;
|
||||
void (*DWINUI::onMenuDraw)(MenuClass* menu)=nullptr;
|
||||
|
||||
@ -304,14 +304,14 @@ void DWINUI::ClearMenuArea() {
|
||||
|
||||
void DWINUI::MenuItemsClear() {
|
||||
if (MenuItems == nullptr) return;
|
||||
for (uint8_t i = 0; i < MenuItemCount; i++) delete MenuItems[i];
|
||||
for (int8_t i = 0; i < MenuItemCount; i++) delete MenuItems[i];
|
||||
delete[] MenuItems;
|
||||
MenuItems = nullptr;
|
||||
MenuItemCount = 0;
|
||||
MenuItemTotal = 0;
|
||||
}
|
||||
|
||||
void DWINUI::MenuItemsPrepare(uint8_t totalitems) {
|
||||
void DWINUI::MenuItemsPrepare(int8_t totalitems) {
|
||||
MenuItemsClear();
|
||||
MenuItemTotal = totalitems;
|
||||
MenuItems = new MenuItemClass*[totalitems];
|
||||
@ -379,7 +379,7 @@ MenuClass::MenuClass() {
|
||||
void MenuClass::draw() {
|
||||
MenuTitle.draw();
|
||||
if (DWINUI::onMenuDraw != nullptr) (*DWINUI::onMenuDraw)(this);
|
||||
for (uint8_t i = 0; i < MenuItemCount; i++)
|
||||
for (int8_t i = 0; i < MenuItemCount; i++)
|
||||
MenuItems[i]->draw(i - topline);
|
||||
if (DWINUI::onCursorDraw != nullptr) DWINUI::onCursorDraw(line());
|
||||
DWIN_UpdateLCD();
|
||||
|
@ -24,11 +24,10 @@
|
||||
/**
|
||||
* DWIN UI Enhanced implementation
|
||||
* Author: Miguel A. Risco-Castillo
|
||||
* Version: 3.6.3
|
||||
* Date: 2021/09/08
|
||||
* Version: 3.7.1
|
||||
* Date: 2021/11/09
|
||||
*/
|
||||
|
||||
#include "../../../core/types.h"
|
||||
#include "dwin_lcd.h"
|
||||
#include "../common/dwin_set.h"
|
||||
#include "../common/dwin_font.h"
|
||||
@ -138,7 +137,7 @@ extern TitleClass Title;
|
||||
class MenuItemClass {
|
||||
protected:
|
||||
public:
|
||||
uint8_t pos = 0;
|
||||
int8_t pos = 0;
|
||||
uint8_t icon = 0;
|
||||
char caption[32] = "";
|
||||
uint8_t frameid = 0;
|
||||
@ -185,8 +184,8 @@ namespace DWINUI {
|
||||
extern uint16_t backcolor;
|
||||
extern uint8_t font;
|
||||
|
||||
extern void (*onCursorErase)(uint8_t line);
|
||||
extern void (*onCursorDraw)(uint8_t line);
|
||||
extern void (*onCursorErase)(const int8_t line);
|
||||
extern void (*onCursorDraw)(const int8_t line);
|
||||
extern void (*onTitleDraw)(TitleClass* title);
|
||||
extern void (*onMenuDraw)(MenuClass* menu);
|
||||
|
||||
@ -342,6 +341,12 @@ namespace DWINUI {
|
||||
// rlimit: For draw less chars than string length use rlimit
|
||||
void Draw_String(const char * const string, uint16_t rlimit = 0xFFFF);
|
||||
void Draw_String(uint16_t color, const char * const string, uint16_t rlimit = 0xFFFF);
|
||||
inline void Draw_String(FSTR_P string, uint16_t rlimit = 0xFFFF) {
|
||||
Draw_String(FTOP(string), rlimit);
|
||||
}
|
||||
inline void Draw_String(uint16_t color, FSTR_P string, uint16_t rlimit = 0xFFFF) {
|
||||
Draw_String(color, FTOP(string), rlimit);
|
||||
}
|
||||
|
||||
// Draw a string
|
||||
// size: Font size
|
||||
@ -353,25 +358,25 @@ namespace DWINUI {
|
||||
DWIN_Draw_String(false, font, textcolor, backcolor, x, y, string);
|
||||
}
|
||||
inline void Draw_String(uint16_t x, uint16_t y, FSTR_P title) {
|
||||
DWIN_Draw_String(false, font, textcolor, backcolor, x, y, (char *)title);
|
||||
DWIN_Draw_String(false, font, textcolor, backcolor, x, y, FTOP(title));
|
||||
}
|
||||
inline void Draw_String(uint16_t color, uint16_t x, uint16_t y, const char * const string) {
|
||||
DWIN_Draw_String(false, font, color, backcolor, x, y, string);
|
||||
}
|
||||
inline void Draw_String(uint16_t color, uint16_t x, uint16_t y, FSTR_P title) {
|
||||
DWIN_Draw_String(false, font, color, backcolor, x, y, (char *)title);
|
||||
DWIN_Draw_String(false, font, color, backcolor, x, y, title);
|
||||
}
|
||||
inline void Draw_String(uint16_t color, uint16_t bgcolor, uint16_t x, uint16_t y, const char * const string) {
|
||||
DWIN_Draw_String(true, font, color, bgcolor, x, y, string);
|
||||
}
|
||||
inline void Draw_String(uint16_t color, uint16_t bgcolor, uint16_t x, uint16_t y, FSTR_P title) {
|
||||
DWIN_Draw_String(true, font, color, bgcolor, x, y, (char *)title);
|
||||
DWIN_Draw_String(true, font, color, bgcolor, x, y, title);
|
||||
}
|
||||
inline void Draw_String(uint8_t size, uint16_t color, uint16_t bgcolor, uint16_t x, uint16_t y, const char * const string) {
|
||||
DWIN_Draw_String(true, size, color, bgcolor, x, y, string);
|
||||
}
|
||||
inline void Draw_String(uint8_t size, uint16_t color, uint16_t bgcolor, uint16_t x, uint16_t y, FSTR_P title) {
|
||||
DWIN_Draw_String(true, size, color, bgcolor, x, y, (char *)title);
|
||||
DWIN_Draw_String(true, size, color, bgcolor, x, y, title);
|
||||
}
|
||||
|
||||
// Draw a centered string using DWIN_WIDTH
|
||||
@ -382,8 +387,8 @@ namespace DWINUI {
|
||||
// y: Upper coordinate of the string
|
||||
// *string: The string
|
||||
void Draw_CenteredString(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t y, const char * const string);
|
||||
inline void Draw_CenteredString(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t y, FSTR_P title) {
|
||||
Draw_CenteredString(bShow, size, color, bColor, y, (char *)title);
|
||||
inline void Draw_CenteredString(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t y, FSTR_P string) {
|
||||
Draw_CenteredString(bShow, size, color, bColor, y, FTOP(string));
|
||||
}
|
||||
inline void Draw_CenteredString(uint16_t color, uint16_t bcolor, uint16_t y, const char * const string) {
|
||||
Draw_CenteredString(true, font, color, bcolor, y, string);
|
||||
@ -392,19 +397,19 @@ namespace DWINUI {
|
||||
Draw_CenteredString(false, size, color, backcolor, y, string);
|
||||
}
|
||||
inline void Draw_CenteredString(uint8_t size, uint16_t color, uint16_t y, FSTR_P title) {
|
||||
Draw_CenteredString(false, size, color, backcolor, y, (char *)title);
|
||||
Draw_CenteredString(false, size, color, backcolor, y, title);
|
||||
}
|
||||
inline void Draw_CenteredString(uint16_t color, uint16_t y, const char * const string) {
|
||||
Draw_CenteredString(false, font, color, backcolor, y, string);
|
||||
}
|
||||
inline void Draw_CenteredString(uint16_t color, uint16_t y, FSTR_P title) {
|
||||
Draw_CenteredString(false, font, color, backcolor, y, (char *)title);
|
||||
Draw_CenteredString(false, font, color, backcolor, y, title);
|
||||
}
|
||||
inline void Draw_CenteredString(uint16_t y, const char * const string) {
|
||||
Draw_CenteredString(false, font, textcolor, backcolor, y, string);
|
||||
}
|
||||
inline void Draw_CenteredString(uint16_t y, FSTR_P title) {
|
||||
Draw_CenteredString(false, font, textcolor, backcolor, y, (char *)title);
|
||||
Draw_CenteredString(false, font, textcolor, backcolor, y, title);
|
||||
}
|
||||
|
||||
// Draw a circle
|
||||
@ -477,7 +482,7 @@ namespace DWINUI {
|
||||
void MenuItemsClear();
|
||||
|
||||
// Prepare MenuItems array
|
||||
void MenuItemsPrepare(uint8_t totalitems);
|
||||
void MenuItemsPrepare(int8_t totalitems);
|
||||
|
||||
// Add elements to the MenuItems array
|
||||
MenuItemClass* MenuItemsAdd(MenuItemClass* menuitem);
|
||||
|
@ -1,8 +1,8 @@
|
||||
/**
|
||||
* DWIN Mesh Viewer
|
||||
* Author: Miguel A. Risco-Castillo
|
||||
* version: 2.5
|
||||
* Date: 2021/09/27
|
||||
* version: 3.8.1
|
||||
* Date: 2021/11/06
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as
|
||||
@ -35,13 +35,15 @@
|
||||
MeshViewerClass MeshViewer;
|
||||
|
||||
void MeshViewerClass::Draw() {
|
||||
const int8_t mx = 30, my = 30; // Margins
|
||||
const int8_t mx = 25, my = 25; // Margins
|
||||
const int16_t stx = (DWIN_WIDTH - 2 * mx) / (GRID_MAX_POINTS_X - 1), // Steps
|
||||
sty = (DWIN_WIDTH - 2 * my) / (GRID_MAX_POINTS_Y - 1);
|
||||
int8_t zmesh[GRID_MAX_POINTS_X][GRID_MAX_POINTS_Y], maxz =-127, minz = 127;
|
||||
const int8_t rmax = _MIN(mx - 2, stx / 2);
|
||||
const int8_t rmin = 7;
|
||||
int16_t zmesh[GRID_MAX_POINTS_X][GRID_MAX_POINTS_Y], maxz =-32000, minz = 32000;
|
||||
#define px(xp) (mx + (xp) * stx)
|
||||
#define py(yp) (30 + DWIN_WIDTH - my - (yp) * sty)
|
||||
#define rm(z) ((((z) - minz) * 10 / _MAX(1, (maxz - minz))) + 10)
|
||||
#define rm(z) ((z - minz) * (rmax - rmin) / _MAX(1, (maxz - minz)) + rmin)
|
||||
#define DrawMeshValue(xp, yp, zv) DWINUI::Draw_Signed_Float(font6x12, 1, 2, px(xp) - 12, py(yp) - 6, zv)
|
||||
#define DrawMeshHLine(yp) DWIN_Draw_HLine(HMI_data.SplitLine_Color, px(0), py(yp), DWIN_WIDTH - 2 * mx)
|
||||
#define DrawMeshVLine(xp) DWIN_Draw_VLine(HMI_data.SplitLine_Color, px(xp), py(GRID_MAX_POINTS_Y - 1), DWIN_WIDTH - 2 * my)
|
||||
@ -61,8 +63,33 @@ void MeshViewerClass::Draw() {
|
||||
watchdog_refresh();
|
||||
LOOP_L_N(x, GRID_MAX_POINTS_X) {
|
||||
uint16_t color = DWINUI::RainbowInt(zmesh[x][y], _MIN(-5, minz), _MAX(5, maxz));
|
||||
DWINUI::Draw_FillCircle(color, px(x), py(y), rm(zmesh[x][y]));
|
||||
DrawMeshValue(x, y, Z_VALUES(x,y));
|
||||
uint8_t radius = rm(zmesh[x][y]);
|
||||
DWINUI::Draw_FillCircle(color, px(x), py(y), radius);
|
||||
if (GRID_MAX_POINTS_X < 9)
|
||||
DWINUI::Draw_Signed_Float(font6x12, 1, 2, px(x) - 12, py(y) - 6, Z_VALUES(x,y));
|
||||
else {
|
||||
char str_1[9];
|
||||
str_1[0] = 0;
|
||||
switch (zmesh[x][y]) {
|
||||
case -999 ... -100:
|
||||
DWINUI::Draw_Signed_Float(font6x12, 1, 1, px(x) - 12, py(y) - 6, Z_VALUES(x,y));
|
||||
break;
|
||||
case -99 ... -1:
|
||||
sprintf_P(str_1, PSTR("-.%02i"), -zmesh[x][y]);
|
||||
break;
|
||||
case 0:
|
||||
DWIN_Draw_String(false, font6x12, DWINUI::textcolor, DWINUI::backcolor, px(x) - 4, py(y) - 6, "0");;
|
||||
break;
|
||||
case 1 ... 99:
|
||||
sprintf_P(str_1, PSTR(".%02i"), zmesh[x][y]);
|
||||
break;
|
||||
case 100 ... 999:
|
||||
DWINUI::Draw_Signed_Float(font6x12, 1, 1, px(x) - 12, py(y) - 6, Z_VALUES(x,y));
|
||||
break;
|
||||
}
|
||||
if (str_1[0])
|
||||
DWIN_Draw_String(false, font6x12, DWINUI::textcolor, DWINUI::backcolor, px(x) - 12, py(y) - 6, str_1);
|
||||
}
|
||||
}
|
||||
}
|
||||
char str_1[6], str_2[6] = "";
|
||||
|
@ -1,8 +1,8 @@
|
||||
/**
|
||||
* DWIN Mesh Viewer
|
||||
* Author: Miguel A. Risco-Castillo
|
||||
* version: 2.5
|
||||
* Date: 2021/09/27
|
||||
* Version: 3.8.1
|
||||
* Date: 2021/11/06
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as
|
||||
|
@ -3044,8 +3044,6 @@ void MarlinSettings::reset() {
|
||||
postprocess();
|
||||
|
||||
DEBUG_ECHO_MSG("Hardcoded Default Settings Loaded");
|
||||
|
||||
TERN_(EXTENSIBLE_UI, ExtUI::onFactoryReset());
|
||||
}
|
||||
|
||||
#if DISABLED(DISABLE_M503)
|
||||
|
@ -3750,8 +3750,9 @@ void Temperature::isr() {
|
||||
HMI_flag.heat_flag = 0;
|
||||
duration_t elapsed = print_job_timer.duration(); // print timer
|
||||
dwin_heat_time = elapsed.value;
|
||||
#else
|
||||
ui.reset_status();
|
||||
#endif
|
||||
ui.reset_status();
|
||||
TERN_(PRINTER_EVENT_LEDS, printerEventLEDs.onHeatingDone());
|
||||
return true;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user