Formatting and spelling
This commit is contained in:
parent
3d24c329af
commit
4857a3ba48
@ -6081,7 +6081,7 @@ inline void gcode_M17() {
|
|||||||
stepper.synchronize();
|
stepper.synchronize();
|
||||||
}
|
}
|
||||||
|
|
||||||
#if ENABLED(ULTIPANEL) && defined(ADVANCED_PAUSE_EXTRUDE_LENGTH) && ADVANCED_PAUSE_EXTRUDE_LENGTH > 0
|
#if ENABLED(ULTIPANEL) && ADVANCED_PAUSE_EXTRUDE_LENGTH > 0
|
||||||
|
|
||||||
float extrude_length = initial_extrude_length;
|
float extrude_length = initial_extrude_length;
|
||||||
|
|
||||||
@ -7675,7 +7675,7 @@ inline void gcode_M18_M84() {
|
|||||||
if (parser.seen('X')) disable_X();
|
if (parser.seen('X')) disable_X();
|
||||||
if (parser.seen('Y')) disable_Y();
|
if (parser.seen('Y')) disable_Y();
|
||||||
if (parser.seen('Z')) disable_Z();
|
if (parser.seen('Z')) disable_Z();
|
||||||
#if E0_ENABLE_PIN != X_ENABLE_PIN && E1_ENABLE_PIN != Y_ENABLE_PIN // Only enable on boards that have seperate ENABLE_PINS
|
#if E0_ENABLE_PIN != X_ENABLE_PIN && E1_ENABLE_PIN != Y_ENABLE_PIN // Only enable on boards that have separate ENABLE_PINS
|
||||||
if (parser.seen('E')) disable_e_steppers();
|
if (parser.seen('E')) disable_e_steppers();
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
@ -94,8 +94,8 @@
|
|||||||
}
|
}
|
||||||
|
|
||||||
static float calc_z0(const float &a0, const float &a1, const float &z1, const float &a2, const float &z2) {
|
static float calc_z0(const float &a0, const float &a1, const float &z1, const float &a2, const float &z2) {
|
||||||
const float delta_z = (z2 - z1) / (a2 - a1);
|
const float delta_z = (z2 - z1) / (a2 - a1),
|
||||||
const float delta_a = a0 - a1;
|
delta_a = a0 - a1;
|
||||||
return z1 + delta_a * delta_z;
|
return z1 + delta_a * delta_z;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -534,10 +534,10 @@ void Planner::check_axes_activity() {
|
|||||||
if (!ubl.state.active) return;
|
if (!ubl.state.active) return;
|
||||||
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
|
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
|
||||||
// if z_fade_height enabled (nonzero) and raw_z above it, no leveling required
|
// if z_fade_height enabled (nonzero) and raw_z above it, no leveling required
|
||||||
if ((planner.z_fade_height) && (planner.z_fade_height <= RAW_Z_POSITION(lz))) return;
|
if (planner.z_fade_height && planner.z_fade_height <= RAW_Z_POSITION(lz)) return;
|
||||||
lz += ubl.state.z_offset + ubl.get_z_correction(lx, ly) * ubl.fade_scaling_factor_for_z(lz);
|
lz += ubl.state.z_offset + ubl.get_z_correction(lx, ly) * ubl.fade_scaling_factor_for_z(lz);
|
||||||
#else // no fade
|
#else // no fade
|
||||||
lz += ubl.state.z_offset + ubl.get_z_correction(lx,ly);
|
lz += ubl.state.z_offset + ubl.get_z_correction(lx, ly);
|
||||||
#endif // FADE
|
#endif // FADE
|
||||||
#endif // UBL
|
#endif // UBL
|
||||||
|
|
||||||
@ -598,9 +598,9 @@ void Planner::check_axes_activity() {
|
|||||||
|
|
||||||
if (ubl.state.active) {
|
if (ubl.state.active) {
|
||||||
|
|
||||||
const float z_physical = RAW_Z_POSITION(logical[Z_AXIS]);
|
const float z_physical = RAW_Z_POSITION(logical[Z_AXIS]),
|
||||||
const float z_ublmesh = ubl.get_z_correction(logical[X_AXIS], logical[Y_AXIS]);
|
z_correct = ubl.get_z_correction(logical[X_AXIS], logical[Y_AXIS]),
|
||||||
const float z_virtual = z_physical - ubl.state.z_offset - z_ublmesh;
|
z_virtual = z_physical - ubl.state.z_offset - z_correct;
|
||||||
float z_logical = LOGICAL_Z_POSITION(z_virtual);
|
float z_logical = LOGICAL_Z_POSITION(z_virtual);
|
||||||
|
|
||||||
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
|
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
|
||||||
@ -614,10 +614,10 @@ void Planner::check_axes_activity() {
|
|||||||
// so L=(P-O-M)/(1-M/H) for L<H
|
// so L=(P-O-M)/(1-M/H) for L<H
|
||||||
|
|
||||||
if (planner.z_fade_height) {
|
if (planner.z_fade_height) {
|
||||||
if (z_logical < planner.z_fade_height )
|
|
||||||
z_logical = z_logical / (1.0 - (z_ublmesh * planner.inverse_z_fade_height));
|
|
||||||
if (z_logical >= planner.z_fade_height)
|
if (z_logical >= planner.z_fade_height)
|
||||||
z_logical = LOGICAL_Z_POSITION(z_physical - ubl.state.z_offset);
|
z_logical = LOGICAL_Z_POSITION(z_physical - ubl.state.z_offset);
|
||||||
|
else
|
||||||
|
z_logical /= 1.0 - z_correct * planner.inverse_z_fade_height;
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif // ENABLE_LEVELING_FADE_HEIGHT
|
#endif // ENABLE_LEVELING_FADE_HEIGHT
|
||||||
|
@ -1019,7 +1019,7 @@ void kill_screen(const char* lcd_msg) {
|
|||||||
#if ENABLED(AUTO_BED_LEVELING_UBL)
|
#if ENABLED(AUTO_BED_LEVELING_UBL)
|
||||||
|
|
||||||
float mesh_edit_value, mesh_edit_accumulator; // We round mesh_edit_value to 2.5 decimal places. So we keep a
|
float mesh_edit_value, mesh_edit_accumulator; // We round mesh_edit_value to 2.5 decimal places. So we keep a
|
||||||
// seperate value that doesn't lose precision.
|
// separate value that doesn't lose precision.
|
||||||
static int ubl_encoderPosition = 0;
|
static int ubl_encoderPosition = 0;
|
||||||
|
|
||||||
static void _lcd_mesh_fine_tune(const char* msg) {
|
static void _lcd_mesh_fine_tune(const char* msg) {
|
||||||
|
Loading…
Reference in New Issue
Block a user