diff --git a/Marlin/example_configurations/Felix/Configuration.h b/Marlin/example_configurations/Felix/Configuration.h index 46ebbb84f1..57292b218e 100644 --- a/Marlin/example_configurations/Felix/Configuration.h +++ b/Marlin/example_configurations/Felix/Configuration.h @@ -769,28 +769,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l // //#define LCD_LANGUAGE en -/** - * LCD Character Set - * - * Note: This option is NOT applicable to Graphical Displays. - * - * All character-based LCD's provide ASCII plus one of these - * language extensions: - * - * - JAPANESE ... the most common - * - WESTERN ... with more accented characters - * - CYRILLIC ... for the Russian language - * - * To determine the language extension installed on your controller: - * - * - Compile and upload with LCD_LANGUAGE set to 'test' - * - Click the controller to view the LCD menu - * - The LCD will display Japanese, Western, or Cyrillic text - * - * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language - * - * :['JAPANESE','WESTERN','CYRILLIC'] - */ +// +// LCD Character Set +// +// Note: This option is NOT applicable to Graphical Displays. +// +// All character-based LCD's provide ASCII plus one of these +// language extensions: +// +// - JAPANESE ... the most common +// - WESTERN ... with more accented characters +// - CYRILLIC ... for the Russian language +// +// To determine the language extension installed on your controller: +// +// - Compile and upload with LCD_LANGUAGE set to 'test' +// - Click the controller to view the LCD menu +// - The LCD will display Japanese, Western, or Cyrillic text +// +// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language +// +// :['JAPANESE','WESTERN','CYRILLIC'] +// #define DISPLAY_CHARSET_HD44780 JAPANESE // diff --git a/Marlin/example_configurations/Hephestos/Configuration.h b/Marlin/example_configurations/Hephestos/Configuration.h index cefd2ad365..4bf40859fa 100644 --- a/Marlin/example_configurations/Hephestos/Configuration.h +++ b/Marlin/example_configurations/Hephestos/Configuration.h @@ -778,28 +778,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo // //#define LCD_LANGUAGE en -/** - * LCD Character Set - * - * Note: This option is NOT applicable to Graphical Displays. - * - * All character-based LCD's provide ASCII plus one of these - * language extensions: - * - * - JAPANESE ... the most common - * - WESTERN ... with more accented characters - * - CYRILLIC ... for the Russian language - * - * To determine the language extension installed on your controller: - * - * - Compile and upload with LCD_LANGUAGE set to 'test' - * - Click the controller to view the LCD menu - * - The LCD will display Japanese, Western, or Cyrillic text - * - * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language - * - * :['JAPANESE','WESTERN','CYRILLIC'] - */ +// +// LCD Character Set +// +// Note: This option is NOT applicable to Graphical Displays. +// +// All character-based LCD's provide ASCII plus one of these +// language extensions: +// +// - JAPANESE ... the most common +// - WESTERN ... with more accented characters +// - CYRILLIC ... for the Russian language +// +// To determine the language extension installed on your controller: +// +// - Compile and upload with LCD_LANGUAGE set to 'test' +// - Click the controller to view the LCD menu +// - The LCD will display Japanese, Western, or Cyrillic text +// +// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language +// +// :['JAPANESE','WESTERN','CYRILLIC'] +// #define DISPLAY_CHARSET_HD44780 JAPANESE // diff --git a/Marlin/example_configurations/Hephestos_2/Configuration.h b/Marlin/example_configurations/Hephestos_2/Configuration.h index 6b368eee19..285ffb536f 100644 --- a/Marlin/example_configurations/Hephestos_2/Configuration.h +++ b/Marlin/example_configurations/Hephestos_2/Configuration.h @@ -780,28 +780,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l // #define LCD_LANGUAGE en -/** - * LCD Character Set - * - * Note: This option is NOT applicable to Graphical Displays. - * - * All character-based LCD's provide ASCII plus one of these - * language extensions: - * - * - JAPANESE ... the most common - * - WESTERN ... with more accented characters - * - CYRILLIC ... for the Russian language - * - * To determine the language extension installed on your controller: - * - * - Compile and upload with LCD_LANGUAGE set to 'test' - * - Click the controller to view the LCD menu - * - The LCD will display Japanese, Western, or Cyrillic text - * - * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language - * - * :['JAPANESE','WESTERN','CYRILLIC'] - */ +// +// LCD Character Set +// +// Note: This option is NOT applicable to Graphical Displays. +// +// All character-based LCD's provide ASCII plus one of these +// language extensions: +// +// - JAPANESE ... the most common +// - WESTERN ... with more accented characters +// - CYRILLIC ... for the Russian language +// +// To determine the language extension installed on your controller: +// +// - Compile and upload with LCD_LANGUAGE set to 'test' +// - Click the controller to view the LCD menu +// - The LCD will display Japanese, Western, or Cyrillic text +// +// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language +// +// :['JAPANESE','WESTERN','CYRILLIC'] +// #define DISPLAY_CHARSET_HD44780 JAPANESE // diff --git a/Marlin/example_configurations/K8200/Configuration.h b/Marlin/example_configurations/K8200/Configuration.h index 19fe289f6c..17290bc875 100644 --- a/Marlin/example_configurations/K8200/Configuration.h +++ b/Marlin/example_configurations/K8200/Configuration.h @@ -803,28 +803,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l // #define LCD_LANGUAGE en -/** - * LCD Character Set - * - * Note: This option is NOT applicable to Graphical Displays. - * - * All character-based LCD's provide ASCII plus one of these - * language extensions: - * - * - JAPANESE ... the most common - * - WESTERN ... with more accented characters - * - CYRILLIC ... for the Russian language - * - * To determine the language extension installed on your controller: - * - * - Compile and upload with LCD_LANGUAGE set to 'test' - * - Click the controller to view the LCD menu - * - The LCD will display Japanese, Western, or Cyrillic text - * - * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language - * - * :['JAPANESE','WESTERN','CYRILLIC'] - */ +// +// LCD Character Set +// +// Note: This option is NOT applicable to Graphical Displays. +// +// All character-based LCD's provide ASCII plus one of these +// language extensions: +// +// - JAPANESE ... the most common +// - WESTERN ... with more accented characters +// - CYRILLIC ... for the Russian language +// +// To determine the language extension installed on your controller: +// +// - Compile and upload with LCD_LANGUAGE set to 'test' +// - Click the controller to view the LCD menu +// - The LCD will display Japanese, Western, or Cyrillic text +// +// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language +// +// :['JAPANESE','WESTERN','CYRILLIC'] +// #define DISPLAY_CHARSET_HD44780 JAPANESE // K8200: for Display VM8201 // diff --git a/Marlin/example_configurations/RepRapWorld/Megatronics/Configuration.h b/Marlin/example_configurations/RepRapWorld/Megatronics/Configuration.h index 048a41544b..22d7766191 100644 --- a/Marlin/example_configurations/RepRapWorld/Megatronics/Configuration.h +++ b/Marlin/example_configurations/RepRapWorld/Megatronics/Configuration.h @@ -786,28 +786,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l // #define LCD_LANGUAGE en -/** - * LCD Character Set - * - * Note: This option is NOT applicable to Graphical Displays. - * - * All character-based LCD's provide ASCII plus one of these - * language extensions: - * - * - JAPANESE ... the most common - * - WESTERN ... with more accented characters - * - CYRILLIC ... for the Russian language - * - * To determine the language extension installed on your controller: - * - * - Compile and upload with LCD_LANGUAGE set to 'test' - * - Click the controller to view the LCD menu - * - The LCD will display Japanese, Western, or Cyrillic text - * - * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language - * - * :['JAPANESE','WESTERN','CYRILLIC'] - */ +// +// LCD Character Set +// +// Note: This option is NOT applicable to Graphical Displays. +// +// All character-based LCD's provide ASCII plus one of these +// language extensions: +// +// - JAPANESE ... the most common +// - WESTERN ... with more accented characters +// - CYRILLIC ... for the Russian language +// +// To determine the language extension installed on your controller: +// +// - Compile and upload with LCD_LANGUAGE set to 'test' +// - Click the controller to view the LCD menu +// - The LCD will display Japanese, Western, or Cyrillic text +// +// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language +// +// :['JAPANESE','WESTERN','CYRILLIC'] +// #define DISPLAY_CHARSET_HD44780 JAPANESE // diff --git a/Marlin/example_configurations/RigidBot/Configuration.h b/Marlin/example_configurations/RigidBot/Configuration.h index dec8dc20a7..42a086495a 100644 --- a/Marlin/example_configurations/RigidBot/Configuration.h +++ b/Marlin/example_configurations/RigidBot/Configuration.h @@ -781,28 +781,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l // #define LCD_LANGUAGE en -/** - * LCD Character Set - * - * Note: This option is NOT applicable to Graphical Displays. - * - * All character-based LCD's provide ASCII plus one of these - * language extensions: - * - * - JAPANESE ... the most common - * - WESTERN ... with more accented characters - * - CYRILLIC ... for the Russian language - * - * To determine the language extension installed on your controller: - * - * - Compile and upload with LCD_LANGUAGE set to 'test' - * - Click the controller to view the LCD menu - * - The LCD will display Japanese, Western, or Cyrillic text - * - * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language - * - * :['JAPANESE','WESTERN','CYRILLIC'] - */ +// +// LCD Character Set +// +// Note: This option is NOT applicable to Graphical Displays. +// +// All character-based LCD's provide ASCII plus one of these +// language extensions: +// +// - JAPANESE ... the most common +// - WESTERN ... with more accented characters +// - CYRILLIC ... for the Russian language +// +// To determine the language extension installed on your controller: +// +// - Compile and upload with LCD_LANGUAGE set to 'test' +// - Click the controller to view the LCD menu +// - The LCD will display Japanese, Western, or Cyrillic text +// +// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language +// +// :['JAPANESE','WESTERN','CYRILLIC'] +// #define DISPLAY_CHARSET_HD44780 JAPANESE // diff --git a/Marlin/example_configurations/SCARA/Configuration.h b/Marlin/example_configurations/SCARA/Configuration.h index 7f7f8ac73f..4bc60ac2aa 100644 --- a/Marlin/example_configurations/SCARA/Configuration.h +++ b/Marlin/example_configurations/SCARA/Configuration.h @@ -794,28 +794,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l // //#define LCD_LANGUAGE en -/** - * LCD Character Set - * - * Note: This option is NOT applicable to Graphical Displays. - * - * All character-based LCD's provide ASCII plus one of these - * language extensions: - * - * - JAPANESE ... the most common - * - WESTERN ... with more accented characters - * - CYRILLIC ... for the Russian language - * - * To determine the language extension installed on your controller: - * - * - Compile and upload with LCD_LANGUAGE set to 'test' - * - Click the controller to view the LCD menu - * - The LCD will display Japanese, Western, or Cyrillic text - * - * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language - * - * :['JAPANESE','WESTERN','CYRILLIC'] - */ +// +// LCD Character Set +// +// Note: This option is NOT applicable to Graphical Displays. +// +// All character-based LCD's provide ASCII plus one of these +// language extensions: +// +// - JAPANESE ... the most common +// - WESTERN ... with more accented characters +// - CYRILLIC ... for the Russian language +// +// To determine the language extension installed on your controller: +// +// - Compile and upload with LCD_LANGUAGE set to 'test' +// - Click the controller to view the LCD menu +// - The LCD will display Japanese, Western, or Cyrillic text +// +// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language +// +// :['JAPANESE','WESTERN','CYRILLIC'] +// #define DISPLAY_CHARSET_HD44780 JAPANESE // diff --git a/Marlin/example_configurations/TAZ4/Configuration.h b/Marlin/example_configurations/TAZ4/Configuration.h index c387bb6157..7b52693b94 100644 --- a/Marlin/example_configurations/TAZ4/Configuration.h +++ b/Marlin/example_configurations/TAZ4/Configuration.h @@ -807,28 +807,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l // #define LCD_LANGUAGE en -/** - * LCD Character Set - * - * Note: This option is NOT applicable to Graphical Displays. - * - * All character-based LCD's provide ASCII plus one of these - * language extensions: - * - * - JAPANESE ... the most common - * - WESTERN ... with more accented characters - * - CYRILLIC ... for the Russian language - * - * To determine the language extension installed on your controller: - * - * - Compile and upload with LCD_LANGUAGE set to 'test' - * - Click the controller to view the LCD menu - * - The LCD will display Japanese, Western, or Cyrillic text - * - * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language - * - * :['JAPANESE','WESTERN','CYRILLIC'] - */ +// +// LCD Character Set +// +// Note: This option is NOT applicable to Graphical Displays. +// +// All character-based LCD's provide ASCII plus one of these +// language extensions: +// +// - JAPANESE ... the most common +// - WESTERN ... with more accented characters +// - CYRILLIC ... for the Russian language +// +// To determine the language extension installed on your controller: +// +// - Compile and upload with LCD_LANGUAGE set to 'test' +// - Click the controller to view the LCD menu +// - The LCD will display Japanese, Western, or Cyrillic text +// +// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language +// +// :['JAPANESE','WESTERN','CYRILLIC'] +// #define DISPLAY_CHARSET_HD44780 JAPANESE // diff --git a/Marlin/example_configurations/WITBOX/Configuration.h b/Marlin/example_configurations/WITBOX/Configuration.h index 9d77646ad8..aecbdc75d1 100644 --- a/Marlin/example_configurations/WITBOX/Configuration.h +++ b/Marlin/example_configurations/WITBOX/Configuration.h @@ -778,28 +778,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo // //#define LCD_LANGUAGE en -/** - * LCD Character Set - * - * Note: This option is NOT applicable to Graphical Displays. - * - * All character-based LCD's provide ASCII plus one of these - * language extensions: - * - * - JAPANESE ... the most common - * - WESTERN ... with more accented characters - * - CYRILLIC ... for the Russian language - * - * To determine the language extension installed on your controller: - * - * - Compile and upload with LCD_LANGUAGE set to 'test' - * - Click the controller to view the LCD menu - * - The LCD will display Japanese, Western, or Cyrillic text - * - * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language - * - * :['JAPANESE','WESTERN','CYRILLIC'] - */ +// +// LCD Character Set +// +// Note: This option is NOT applicable to Graphical Displays. +// +// All character-based LCD's provide ASCII plus one of these +// language extensions: +// +// - JAPANESE ... the most common +// - WESTERN ... with more accented characters +// - CYRILLIC ... for the Russian language +// +// To determine the language extension installed on your controller: +// +// - Compile and upload with LCD_LANGUAGE set to 'test' +// - Click the controller to view the LCD menu +// - The LCD will display Japanese, Western, or Cyrillic text +// +// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language +// +// :['JAPANESE','WESTERN','CYRILLIC'] +// #define DISPLAY_CHARSET_HD44780 JAPANESE // diff --git a/Marlin/example_configurations/adafruit/ST7565/Configuration.h b/Marlin/example_configurations/adafruit/ST7565/Configuration.h index d95866ca73..5eb8301be5 100644 --- a/Marlin/example_configurations/adafruit/ST7565/Configuration.h +++ b/Marlin/example_configurations/adafruit/ST7565/Configuration.h @@ -786,28 +786,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l // #define LCD_LANGUAGE en -/** - * LCD Character Set - * - * Note: This option is NOT applicable to Graphical Displays. - * - * All character-based LCD's provide ASCII plus one of these - * language extensions: - * - * - JAPANESE ... the most common - * - WESTERN ... with more accented characters - * - CYRILLIC ... for the Russian language - * - * To determine the language extension installed on your controller: - * - * - Compile and upload with LCD_LANGUAGE set to 'test' - * - Click the controller to view the LCD menu - * - The LCD will display Japanese, Western, or Cyrillic text - * - * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language - * - * :['JAPANESE','WESTERN','CYRILLIC'] - */ +// +// LCD Character Set +// +// Note: This option is NOT applicable to Graphical Displays. +// +// All character-based LCD's provide ASCII plus one of these +// language extensions: +// +// - JAPANESE ... the most common +// - WESTERN ... with more accented characters +// - CYRILLIC ... for the Russian language +// +// To determine the language extension installed on your controller: +// +// - Compile and upload with LCD_LANGUAGE set to 'test' +// - Click the controller to view the LCD menu +// - The LCD will display Japanese, Western, or Cyrillic text +// +// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language +// +// :['JAPANESE','WESTERN','CYRILLIC'] +// #define DISPLAY_CHARSET_HD44780 JAPANESE // diff --git a/Marlin/example_configurations/delta/biv2.5/Configuration.h b/Marlin/example_configurations/delta/biv2.5/Configuration.h index 55b5a20a3c..6cbb21ae51 100644 --- a/Marlin/example_configurations/delta/biv2.5/Configuration.h +++ b/Marlin/example_configurations/delta/biv2.5/Configuration.h @@ -915,28 +915,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo // #define LCD_LANGUAGE en -/** - * LCD Character Set - * - * Note: This option is NOT applicable to Graphical Displays. - * - * All character-based LCD's provide ASCII plus one of these - * language extensions: - * - * - JAPANESE ... the most common - * - WESTERN ... with more accented characters - * - CYRILLIC ... for the Russian language - * - * To determine the language extension installed on your controller: - * - * - Compile and upload with LCD_LANGUAGE set to 'test' - * - Click the controller to view the LCD menu - * - The LCD will display Japanese, Western, or Cyrillic text - * - * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language - * - * :['JAPANESE','WESTERN','CYRILLIC'] - */ +// +// LCD Character Set +// +// Note: This option is NOT applicable to Graphical Displays. +// +// All character-based LCD's provide ASCII plus one of these +// language extensions: +// +// - JAPANESE ... the most common +// - WESTERN ... with more accented characters +// - CYRILLIC ... for the Russian language +// +// To determine the language extension installed on your controller: +// +// - Compile and upload with LCD_LANGUAGE set to 'test' +// - Click the controller to view the LCD menu +// - The LCD will display Japanese, Western, or Cyrillic text +// +// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language +// +// :['JAPANESE','WESTERN','CYRILLIC'] +// #define DISPLAY_CHARSET_HD44780 JAPANESE // diff --git a/Marlin/example_configurations/delta/generic/Configuration.h b/Marlin/example_configurations/delta/generic/Configuration.h index 993a65d08d..e6f049528a 100644 --- a/Marlin/example_configurations/delta/generic/Configuration.h +++ b/Marlin/example_configurations/delta/generic/Configuration.h @@ -915,28 +915,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo // #define LCD_LANGUAGE en -/** - * LCD Character Set - * - * Note: This option is NOT applicable to Graphical Displays. - * - * All character-based LCD's provide ASCII plus one of these - * language extensions: - * - * - JAPANESE ... the most common - * - WESTERN ... with more accented characters - * - CYRILLIC ... for the Russian language - * - * To determine the language extension installed on your controller: - * - * - Compile and upload with LCD_LANGUAGE set to 'test' - * - Click the controller to view the LCD menu - * - The LCD will display Japanese, Western, or Cyrillic text - * - * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language - * - * :['JAPANESE','WESTERN','CYRILLIC'] - */ +// +// LCD Character Set +// +// Note: This option is NOT applicable to Graphical Displays. +// +// All character-based LCD's provide ASCII plus one of these +// language extensions: +// +// - JAPANESE ... the most common +// - WESTERN ... with more accented characters +// - CYRILLIC ... for the Russian language +// +// To determine the language extension installed on your controller: +// +// - Compile and upload with LCD_LANGUAGE set to 'test' +// - Click the controller to view the LCD menu +// - The LCD will display Japanese, Western, or Cyrillic text +// +// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language +// +// :['JAPANESE','WESTERN','CYRILLIC'] +// #define DISPLAY_CHARSET_HD44780 JAPANESE // diff --git a/Marlin/example_configurations/delta/kossel_mini/Configuration.h b/Marlin/example_configurations/delta/kossel_mini/Configuration.h index 8ca3e97be2..e55d2941ee 100644 --- a/Marlin/example_configurations/delta/kossel_mini/Configuration.h +++ b/Marlin/example_configurations/delta/kossel_mini/Configuration.h @@ -919,28 +919,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l // #define LCD_LANGUAGE en -/** - * LCD Character Set - * - * Note: This option is NOT applicable to Graphical Displays. - * - * All character-based LCD's provide ASCII plus one of these - * language extensions: - * - * - JAPANESE ... the most common - * - WESTERN ... with more accented characters - * - CYRILLIC ... for the Russian language - * - * To determine the language extension installed on your controller: - * - * - Compile and upload with LCD_LANGUAGE set to 'test' - * - Click the controller to view the LCD menu - * - The LCD will display Japanese, Western, or Cyrillic text - * - * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language - * - * :['JAPANESE','WESTERN','CYRILLIC'] - */ +// +// LCD Character Set +// +// Note: This option is NOT applicable to Graphical Displays. +// +// All character-based LCD's provide ASCII plus one of these +// language extensions: +// +// - JAPANESE ... the most common +// - WESTERN ... with more accented characters +// - CYRILLIC ... for the Russian language +// +// To determine the language extension installed on your controller: +// +// - Compile and upload with LCD_LANGUAGE set to 'test' +// - Click the controller to view the LCD menu +// - The LCD will display Japanese, Western, or Cyrillic text +// +// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language +// +// :['JAPANESE','WESTERN','CYRILLIC'] +// #define DISPLAY_CHARSET_HD44780 JAPANESE // diff --git a/Marlin/example_configurations/delta/kossel_pro/Configuration.h b/Marlin/example_configurations/delta/kossel_pro/Configuration.h index 86dde3ab3b..61c6eee008 100644 --- a/Marlin/example_configurations/delta/kossel_pro/Configuration.h +++ b/Marlin/example_configurations/delta/kossel_pro/Configuration.h @@ -912,28 +912,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l // #define LCD_LANGUAGE en -/** - * LCD Character Set - * - * Note: This option is NOT applicable to Graphical Displays. - * - * All character-based LCD's provide ASCII plus one of these - * language extensions: - * - * - JAPANESE ... the most common - * - WESTERN ... with more accented characters - * - CYRILLIC ... for the Russian language - * - * To determine the language extension installed on your controller: - * - * - Compile and upload with LCD_LANGUAGE set to 'test' - * - Click the controller to view the LCD menu - * - The LCD will display Japanese, Western, or Cyrillic text - * - * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language - * - * :['JAPANESE','WESTERN','CYRILLIC'] - */ +// +// LCD Character Set +// +// Note: This option is NOT applicable to Graphical Displays. +// +// All character-based LCD's provide ASCII plus one of these +// language extensions: +// +// - JAPANESE ... the most common +// - WESTERN ... with more accented characters +// - CYRILLIC ... for the Russian language +// +// To determine the language extension installed on your controller: +// +// - Compile and upload with LCD_LANGUAGE set to 'test' +// - Click the controller to view the LCD menu +// - The LCD will display Japanese, Western, or Cyrillic text +// +// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language +// +// :['JAPANESE','WESTERN','CYRILLIC'] +// #define DISPLAY_CHARSET_HD44780 JAPANESE // diff --git a/Marlin/example_configurations/delta/kossel_xl/Configuration.h b/Marlin/example_configurations/delta/kossel_xl/Configuration.h index 556f3cc21e..37240d1368 100644 --- a/Marlin/example_configurations/delta/kossel_xl/Configuration.h +++ b/Marlin/example_configurations/delta/kossel_xl/Configuration.h @@ -920,28 +920,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l // #define LCD_LANGUAGE en -/** - * LCD Character Set - * - * Note: This option is NOT applicable to Graphical Displays. - * - * All character-based LCD's provide ASCII plus one of these - * language extensions: - * - * - JAPANESE ... the most common - * - WESTERN ... with more accented characters - * - CYRILLIC ... for the Russian language - * - * To determine the language extension installed on your controller: - * - * - Compile and upload with LCD_LANGUAGE set to 'test' - * - Click the controller to view the LCD menu - * - The LCD will display Japanese, Western, or Cyrillic text - * - * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language - * - * :['JAPANESE','WESTERN','CYRILLIC'] - */ +// +// LCD Character Set +// +// Note: This option is NOT applicable to Graphical Displays. +// +// All character-based LCD's provide ASCII plus one of these +// language extensions: +// +// - JAPANESE ... the most common +// - WESTERN ... with more accented characters +// - CYRILLIC ... for the Russian language +// +// To determine the language extension installed on your controller: +// +// - Compile and upload with LCD_LANGUAGE set to 'test' +// - Click the controller to view the LCD menu +// - The LCD will display Japanese, Western, or Cyrillic text +// +// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language +// +// :['JAPANESE','WESTERN','CYRILLIC'] +// #define DISPLAY_CHARSET_HD44780 JAPANESE // diff --git a/Marlin/example_configurations/makibox/Configuration.h b/Marlin/example_configurations/makibox/Configuration.h index 8151dedfb8..3d21ed402a 100644 --- a/Marlin/example_configurations/makibox/Configuration.h +++ b/Marlin/example_configurations/makibox/Configuration.h @@ -789,28 +789,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l // //#define LCD_LANGUAGE en -/** - * LCD Character Set - * - * Note: This option is NOT applicable to Graphical Displays. - * - * All character-based LCD's provide ASCII plus one of these - * language extensions: - * - * - JAPANESE ... the most common - * - WESTERN ... with more accented characters - * - CYRILLIC ... for the Russian language - * - * To determine the language extension installed on your controller: - * - * - Compile and upload with LCD_LANGUAGE set to 'test' - * - Click the controller to view the LCD menu - * - The LCD will display Japanese, Western, or Cyrillic text - * - * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language - * - * :['JAPANESE','WESTERN','CYRILLIC'] - */ +// +// LCD Character Set +// +// Note: This option is NOT applicable to Graphical Displays. +// +// All character-based LCD's provide ASCII plus one of these +// language extensions: +// +// - JAPANESE ... the most common +// - WESTERN ... with more accented characters +// - CYRILLIC ... for the Russian language +// +// To determine the language extension installed on your controller: +// +// - Compile and upload with LCD_LANGUAGE set to 'test' +// - Click the controller to view the LCD menu +// - The LCD will display Japanese, Western, or Cyrillic text +// +// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language +// +// :['JAPANESE','WESTERN','CYRILLIC'] +// #define DISPLAY_CHARSET_HD44780 JAPANESE // diff --git a/Marlin/example_configurations/tvrrug/Round2/Configuration.h b/Marlin/example_configurations/tvrrug/Round2/Configuration.h index 8ccdb1eaa6..32bfc9cd04 100644 --- a/Marlin/example_configurations/tvrrug/Round2/Configuration.h +++ b/Marlin/example_configurations/tvrrug/Round2/Configuration.h @@ -780,28 +780,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo // //#define LCD_LANGUAGE en -/** - * LCD Character Set - * - * Note: This option is NOT applicable to Graphical Displays. - * - * All character-based LCD's provide ASCII plus one of these - * language extensions: - * - * - JAPANESE ... the most common - * - WESTERN ... with more accented characters - * - CYRILLIC ... for the Russian language - * - * To determine the language extension installed on your controller: - * - * - Compile and upload with LCD_LANGUAGE set to 'test' - * - Click the controller to view the LCD menu - * - The LCD will display Japanese, Western, or Cyrillic text - * - * See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language - * - * :['JAPANESE','WESTERN','CYRILLIC'] - */ +// +// LCD Character Set +// +// Note: This option is NOT applicable to Graphical Displays. +// +// All character-based LCD's provide ASCII plus one of these +// language extensions: +// +// - JAPANESE ... the most common +// - WESTERN ... with more accented characters +// - CYRILLIC ... for the Russian language +// +// To determine the language extension installed on your controller: +// +// - Compile and upload with LCD_LANGUAGE set to 'test' +// - Click the controller to view the LCD menu +// - The LCD will display Japanese, Western, or Cyrillic text +// +// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language +// +// :['JAPANESE','WESTERN','CYRILLIC'] +// #define DISPLAY_CHARSET_HD44780 JAPANESE //