diff --git a/Marlin/src/lcd/dwin/dwin_lcd.cpp b/Marlin/src/lcd/dwin/dwin_lcd.cpp index 3b30629a8d..7d1528bed1 100644 --- a/Marlin/src/lcd/dwin/dwin_lcd.cpp +++ b/Marlin/src/lcd/dwin/dwin_lcd.cpp @@ -153,6 +153,20 @@ void DWIN_Frame_Clear(const uint16_t color) { DWIN_Send(i); } +// Draw a point +// width: point width 0x01-0x0F +// height: point height 0x01-0x0F +// x,y: upper left point +void DWIN_Draw_Point(uint8_t width, uint8_t height, uint16_t x, uint16_t y) { + size_t i = 0; + DWIN_Byte(i, 0x02); + DWIN_Byte(i, width); + DWIN_Byte(i, height); + DWIN_Word(i, x); + DWIN_Word(i, y); + DWIN_Send(i); +} + // Draw a line // color: Line segment color // xStart/yStart: Start point @@ -221,6 +235,10 @@ void DWIN_Draw_String(bool widthAdjust, bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, char *string) { size_t i = 0; DWIN_Byte(i, 0x11); + // Bit 7: widthAdjust + // Bit 6: bShow + // Bit 5-4: Unused (0) + // Bit 3-0: size DWIN_Byte(i, (widthAdjust * 0x80) | (bShow * 0x40) | size); DWIN_Word(i, color); DWIN_Word(i, bColor); @@ -244,6 +262,11 @@ void DWIN_Draw_IntValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, uint16_t value) { size_t i = 0; DWIN_Byte(i, 0x14); + // Bit 7: bshow + // Bit 6: 1 = signed; 0 = unsigned number; + // Bit 5: zeroFill + // Bit 4: zeroMode + // Bit 3-0: size DWIN_Byte(i, (bShow * 0x80) | (zeroFill * 0x20) | (zeroMode * 0x10) | size); DWIN_Word(i, color); DWIN_Word(i, bColor); @@ -360,4 +383,73 @@ void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart, DWIN_Send(i); } +// Animate a series of icons +// animID: Animation ID; 0x00-0x0F +// animate: true on; false off; +// libID: Icon library ID +// picIDs: Icon starting ID +// picIDe: Icon ending ID +// x/y: Upper-left point +// interval: Display time interval, unit 10mS +void DWIN_ICON_Animation(uint8_t animID, bool animate, uint8_t libID, uint8_t picIDs, uint8_t picIDe, uint16_t x, uint16_t y, uint16_t interval) { + NOMORE(x, DWIN_WIDTH - 1); + NOMORE(y, DWIN_HEIGHT - 1); // -- ozy -- srl + size_t i = 0; + DWIN_Byte(i, 0x28); + DWIN_Word(i, x); + DWIN_Word(i, y); + // Bit 7: animation on or off + // Bit 6: start from begin or end + // Bit 5-4: unused (0) + // Bit 3-0: animID + DWIN_Byte(i, (animate * 0x80) | 0x40 | animID); + DWIN_Byte(i, libID); + DWIN_Byte(i, picIDs); + DWIN_Byte(i, picIDe); + DWIN_Byte(i, interval); + DWIN_Send(i); +} + +// Animation Control +// state: 16 bits, each bit is the state of an animation id +void DWIN_ICON_AnimationControl(uint16_t state) { + size_t i = 0; + DWIN_Byte(i, 0x28); + DWIN_Word(i, state); + DWIN_Send(i); +} + +/*---------------------------------------- Memory functions ----------------------------------------*/ +// The LCD has an additional 32KB SRAM and 16KB Flash + +// Data can be written to the sram and save to one of the jpeg page files + +// Write Data Memory +// command 0x31 +// Type: Write memory selection; 0x5A=SRAM; 0xA5=Flash +// Address: Write data memory address; 0x000-0x7FFF for SRAM; 0x000-0x3FFF for Flash +// Data: data +// +// Flash writing returns 0xA5 0x4F 0x4B + +// Read Data Memory +// command 0x32 +// Type: Read memory selection; 0x5A=SRAM; 0xA5=Flash +// Address: Read data memory address; 0x000-0x7FFF for SRAM; 0x000-0x3FFF for Flash +// Length: leangth of data to read; 0x01-0xF0 +// +// Response: +// Type, Address, Length, Data + +// Write Picture Memory +// Write the contents of the 32KB SRAM data memory into the designated image memory space +// Issued: 0x5A, 0xA5, PIC_ID +// Response: 0xA5 0x4F 0x4B +// +// command 0x33 +// 0x5A, 0xA5 +// PicId: Picture Memory location, 0x00-0x0F +// +// Flash writing returns 0xA5 0x4F 0x4B + #endif // DWIN_CREALITY_LCD diff --git a/Marlin/src/lcd/dwin/dwin_lcd.h b/Marlin/src/lcd/dwin/dwin_lcd.h index 0893974e4c..11409666d8 100644 --- a/Marlin/src/lcd/dwin/dwin_lcd.h +++ b/Marlin/src/lcd/dwin/dwin_lcd.h @@ -67,6 +67,12 @@ void DWIN_UpdateLCD(void); // color: Clear screen color void DWIN_Frame_Clear(const uint16_t color); +// Draw a point +// width: point width 0x01-0x0F +// height: point height 0x01-0x0F +// x,y: upper left point +void DWIN_Draw_Point(uint8_t width, uint8_t height, uint16_t x, uint16_t y); + // Draw a line // color: Line segment color // xStart/yStart: Start point @@ -190,3 +196,18 @@ inline void DWIN_JPG_CacheTo1(uint8_t id) { DWIN_JPG_CacheToN(1, id); } // x/y: Screen paste point void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y); + +// Animate a series of icons +// animID: Animation ID up to 16 +// animate: animation on or off +// libID: Icon library ID +// picIDs: Icon starting ID +// picIDe: Icon ending ID +// x/y: Upper-left point +// interval: Display time interval, unit 10mS +void DWIN_ICON_Animation(uint8_t animID, bool animate, uint8_t libID, uint8_t picIDs, + uint8_t picIDe, uint16_t x, uint16_t y, uint16_t interval); + +// Animation Control +// state: 16 bits, each bit is the state of an animation id +void DWIN_ICON_AnimationControl(uint16_t state);