diff --git a/Marlin/Marlin_main.cpp b/Marlin/Marlin_main.cpp index 423812272c..e3f42daf0e 100755 --- a/Marlin/Marlin_main.cpp +++ b/Marlin/Marlin_main.cpp @@ -3784,7 +3784,7 @@ inline void gcode_G28() { */ inline void gcode_G29() { - static int probe_index = -1; + static int mbl_probe_index = -1; #if HAS_SOFTWARE_ENDSTOPS static bool enable_soft_endstops; #endif @@ -3809,17 +3809,17 @@ inline void gcode_G28() { case MeshStart: mbl.reset(); - probe_index = 0; + mbl_probe_index = 0; enqueue_and_echo_commands_P(PSTR("G28\nG29 S2")); break; case MeshNext: - if (probe_index < 0) { + if (mbl_probe_index < 0) { SERIAL_PROTOCOLLNPGM("Start mesh probing with \"G29 S1\" first."); return; } // For each G29 S2... - if (probe_index == 0) { + if (mbl_probe_index == 0) { #if HAS_SOFTWARE_ENDSTOPS // For the initial G29 S2 save software endstop state enable_soft_endstops = soft_endstops_enabled; @@ -3827,14 +3827,14 @@ inline void gcode_G28() { } else { // For G29 S2 after adjusting Z. - mbl.set_zigzag_z(probe_index - 1, current_position[Z_AXIS]); + mbl.set_zigzag_z(mbl_probe_index - 1, current_position[Z_AXIS]); #if HAS_SOFTWARE_ENDSTOPS soft_endstops_enabled = enable_soft_endstops; #endif } // If there's another point to sample, move there with optional lift. - if (probe_index < (MESH_NUM_X_POINTS) * (MESH_NUM_Y_POINTS)) { - mbl.zigzag(probe_index, px, py); + if (mbl_probe_index < (MESH_NUM_X_POINTS) * (MESH_NUM_Y_POINTS)) { + mbl.zigzag(mbl_probe_index, px, py); _mbl_goto_xy(mbl.index_to_xpos[px], mbl.index_to_ypos[py]); #if HAS_SOFTWARE_ENDSTOPS @@ -3843,7 +3843,7 @@ inline void gcode_G28() { soft_endstops_enabled = false; #endif - probe_index++; + mbl_probe_index++; } else { // One last "return to the bed" (as originally coded) at completion @@ -3853,7 +3853,7 @@ inline void gcode_G28() { // After recording the last point, activate the mbl and home SERIAL_PROTOCOLLNPGM("Mesh probing done."); - probe_index = -1; + mbl_probe_index = -1; mbl.set_has_mesh(true); mbl.set_reactivate(true); enqueue_and_echo_commands_P(PSTR("G28"));