Fix lcd_synchronize with message
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@ -481,21 +481,28 @@ uint16_t max_display_update_time = 0;
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/**
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/**
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* Show "Moving..." till moves are done, then revert to previous display.
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* Show "Moving..." till moves are done, then revert to previous display.
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*/
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*/
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inline void lcd_synchronize(const char * const msg=NULL) {
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static const char moving[] PROGMEM = MSG_MOVING;
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static const char *sync_message = moving;
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void _lcd_synchronize() {
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static bool no_reentry = false;
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static bool no_reentry = false;
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const static char moving[] PROGMEM = MSG_MOVING;
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if (lcdDrawUpdate) lcd_implementation_drawmenu_static(LCD_HEIGHT >= 4 ? 1 : 0, sync_message);
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lcd_implementation_drawmenu_static(LCD_HEIGHT >= 4 ? 1 : 0, msg ? msg : moving);
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if (no_reentry) return;
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if (no_reentry) return;
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// Make this the current handler till all moves are done
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// Make this the current handler till all moves are done
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no_reentry = true;
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no_reentry = true;
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screenFunc_t old_screen = currentScreen;
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screenFunc_t old_screen = currentScreen;
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lcd_goto_screen(lcd_synchronize);
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lcd_goto_screen(_lcd_synchronize);
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stepper.synchronize();
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stepper.synchronize();
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no_reentry = false;
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no_reentry = false;
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lcd_goto_screen(old_screen);
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lcd_goto_screen(old_screen);
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}
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}
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void lcd_synchronize(const char * const msg=NULL) {
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sync_message = msg ? msg : moving;
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_lcd_synchronize();
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}
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void lcd_return_to_status() { lcd_goto_screen(lcd_status_screen); }
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void lcd_return_to_status() { lcd_goto_screen(lcd_status_screen); }
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void lcd_save_previous_screen() {
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void lcd_save_previous_screen() {
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