Apply NO_MOTION_BEFORE_HOMING to joystick motion (#20462)
Co-authored-by: Scott Lahteine <thinkyhead@users.noreply.github.com>
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@ -127,6 +127,11 @@ Joystick joystick;
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static bool injecting_now; // = false;
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static bool injecting_now; // = false;
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if (injecting_now) return;
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if (injecting_now) return;
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#if ENABLED(NO_MOTION_BEFORE_HOMING)
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if (TERN0(HAS_JOY_ADC_X, axis_should_home(X_AXIS)) || TERN0(HAS_JOY_ADC_Y, axis_should_home(Y_AXIS)) || TERN0(HAS_JOY_ADC_Z, axis_should_home(Z_AXIS)))
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return;
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#endif
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static constexpr int QUEUE_DEPTH = 5; // Insert up to this many movements
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static constexpr int QUEUE_DEPTH = 5; // Insert up to this many movements
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static constexpr float target_lag = 0.25f, // Aim for 1/4 second lag
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static constexpr float target_lag = 0.25f, // Aim for 1/4 second lag
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seg_time = target_lag / QUEUE_DEPTH; // 0.05 seconds, short segments inserted every 1/20th of a second
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seg_time = target_lag / QUEUE_DEPTH; // 0.05 seconds, short segments inserted every 1/20th of a second
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