Sanity-check LIGHTWEIGHT_UI, move comment up (#12630)
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55144284c2
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@ -819,7 +819,6 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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@ -832,6 +831,7 @@
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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#if ENABLED(U8GLIB_ST7920)
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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@ -819,7 +819,6 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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@ -832,6 +831,7 @@
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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#if ENABLED(U8GLIB_ST7920)
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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@ -819,7 +819,6 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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@ -832,6 +831,7 @@
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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#if ENABLED(U8GLIB_ST7920)
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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@ -819,7 +819,6 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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@ -832,6 +831,7 @@
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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#if ENABLED(U8GLIB_ST7920)
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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@ -819,7 +819,6 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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@ -832,6 +831,7 @@
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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#if ENABLED(U8GLIB_ST7920)
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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@ -818,7 +818,6 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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@ -831,6 +830,7 @@
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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#if ENABLED(U8GLIB_ST7920)
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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@ -819,7 +819,6 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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@ -832,6 +831,7 @@
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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#if ENABLED(U8GLIB_ST7920)
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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@ -791,7 +791,6 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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@ -804,6 +803,7 @@
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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#if ENABLED(U8GLIB_ST7920)
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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@ -818,7 +818,6 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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@ -831,6 +830,7 @@
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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#if ENABLED(U8GLIB_ST7920)
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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@ -819,7 +819,6 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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@ -832,6 +831,7 @@
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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#if ENABLED(U8GLIB_ST7920)
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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@ -819,7 +819,6 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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@ -832,6 +831,7 @@
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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#if ENABLED(U8GLIB_ST7920)
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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@ -827,7 +827,6 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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@ -840,6 +839,7 @@
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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#if ENABLED(U8GLIB_ST7920)
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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@ -819,7 +819,6 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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@ -832,6 +831,7 @@
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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#if ENABLED(U8GLIB_ST7920)
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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@ -819,7 +819,6 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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@ -832,6 +831,7 @@
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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#if ENABLED(U8GLIB_ST7920)
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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@ -819,7 +819,6 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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@ -832,6 +831,7 @@
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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#if ENABLED(U8GLIB_ST7920)
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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@ -819,7 +819,6 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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@ -832,6 +831,7 @@
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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#if ENABLED(U8GLIB_ST7920)
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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@ -819,7 +819,6 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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@ -832,6 +831,7 @@
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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#if ENABLED(U8GLIB_ST7920)
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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@ -819,7 +819,6 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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@ -832,6 +831,7 @@
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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#if ENABLED(U8GLIB_ST7920)
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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@ -819,7 +819,6 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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@ -832,6 +831,7 @@
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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#if ENABLED(U8GLIB_ST7920)
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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@ -819,7 +819,6 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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@ -832,6 +831,7 @@
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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#if ENABLED(U8GLIB_ST7920)
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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@ -819,7 +819,6 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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@ -832,6 +831,7 @@
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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#if ENABLED(U8GLIB_ST7920)
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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@ -819,7 +819,6 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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@ -832,6 +831,7 @@
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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#if ENABLED(U8GLIB_ST7920)
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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@ -819,7 +819,6 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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@ -832,6 +831,7 @@
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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#if ENABLED(U8GLIB_ST7920)
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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@ -819,7 +819,6 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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@ -832,6 +831,7 @@
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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#if ENABLED(U8GLIB_ST7920)
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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@ -819,7 +819,6 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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@ -832,6 +831,7 @@
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* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
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* This will prevent position updates from being displayed.
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*/
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#if ENABLED(U8GLIB_ST7920)
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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@ -823,7 +823,6 @@
|
||||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
@ -836,6 +835,7 @@
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
@ -824,7 +824,6 @@
|
||||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
@ -837,6 +836,7 @@
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
@ -819,7 +819,6 @@
|
||||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
@ -832,6 +831,7 @@
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
@ -819,7 +819,6 @@
|
||||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
@ -832,6 +831,7 @@
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
@ -819,7 +819,6 @@
|
||||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
@ -832,6 +831,7 @@
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
@ -819,7 +819,6 @@
|
||||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
@ -832,6 +831,7 @@
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
@ -819,7 +819,6 @@
|
||||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
@ -832,6 +831,7 @@
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
@ -819,7 +819,6 @@
|
||||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
@ -832,6 +831,7 @@
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
@ -819,7 +819,6 @@
|
||||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
@ -832,6 +831,7 @@
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
@ -819,7 +819,6 @@
|
||||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
@ -832,6 +831,7 @@
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
@ -819,7 +819,6 @@
|
||||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
@ -832,6 +831,7 @@
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
@ -827,7 +827,6 @@
|
||||
#define DOGLCD_MOSI MOSI_PIN
|
||||
#endif
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
@ -840,6 +839,7 @@
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
@ -819,7 +819,6 @@
|
||||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
@ -832,6 +831,7 @@
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
@ -819,7 +819,6 @@
|
||||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
@ -832,6 +831,7 @@
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
@ -819,7 +819,6 @@
|
||||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
@ -832,6 +831,7 @@
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
@ -819,7 +819,6 @@
|
||||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
@ -832,6 +831,7 @@
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
@ -819,7 +819,6 @@
|
||||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
@ -832,6 +831,7 @@
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
@ -819,7 +819,6 @@
|
||||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
@ -832,6 +831,7 @@
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
@ -819,7 +819,6 @@
|
||||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
@ -832,6 +831,7 @@
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
@ -819,7 +819,6 @@
|
||||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
@ -832,6 +831,7 @@
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
@ -832,7 +832,6 @@
|
||||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
@ -845,6 +844,7 @@
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
@ -819,7 +819,6 @@
|
||||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
@ -832,6 +831,7 @@
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
@ -821,7 +821,6 @@
|
||||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
@ -834,6 +833,7 @@
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
@ -821,7 +821,6 @@
|
||||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
@ -834,6 +833,7 @@
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
@ -821,7 +821,6 @@
|
||||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
@ -834,6 +833,7 @@
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
@ -821,7 +821,6 @@
|
||||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
@ -834,6 +833,7 @@
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
@ -821,7 +821,6 @@
|
||||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
@ -834,6 +833,7 @@
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
@ -821,7 +821,6 @@
|
||||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
@ -834,6 +833,7 @@
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
@ -821,7 +821,6 @@
|
||||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
@ -834,6 +833,7 @@
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
@ -821,7 +821,6 @@
|
||||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
@ -834,6 +833,7 @@
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
@ -821,7 +821,6 @@
|
||||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
@ -834,6 +833,7 @@
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
@ -821,7 +821,6 @@
|
||||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
@ -834,6 +833,7 @@
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
@ -821,7 +821,6 @@
|
||||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
@ -834,6 +833,7 @@
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
@ -819,7 +819,6 @@
|
||||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
@ -832,6 +831,7 @@
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
@ -819,7 +819,6 @@
|
||||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
@ -832,6 +831,7 @@
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
@ -819,7 +819,6 @@
|
||||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
@ -832,6 +831,7 @@
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
@ -820,7 +820,6 @@
|
||||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
@ -833,6 +832,7 @@
|
||||
* Set STATUS_EXPIRE_SECONDS to zero to never clear the status.
|
||||
* This will prevent position updates from being displayed.
|
||||
*/
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
|
@ -511,6 +511,13 @@ static_assert(X_MAX_LENGTH >= X_BED_SIZE && Y_MAX_LENGTH >= Y_BED_SIZE,
|
||||
#error "Graphical LCD is required for SHOW_CUSTOM_BOOTSCREEN and CUSTOM_STATUS_SCREEN_IMAGE."
|
||||
#endif
|
||||
|
||||
/**
|
||||
* LCD Lightweight Screen Style
|
||||
*/
|
||||
#if ENABLED(LIGHTWEIGHT_UI) && DISABLED(U8GLIB_ST7920)
|
||||
#error "LIGHTWEIGHT_UI requires a U8GLIB_ST7920-based display."
|
||||
#endif
|
||||
|
||||
/**
|
||||
* SD File Sorting
|
||||
*/
|
||||
|
Loading…
Reference in New Issue
Block a user