Merge pull request #4235 from thinkyhead/rc_revert_quickhome_test
Fix quick homing, tweak MIN_Z_HEIGHT_FOR_HOMING
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9f42b1a075
@ -2914,11 +2914,14 @@ inline void gcode_G28() {
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#elif defined(MIN_Z_HEIGHT_FOR_HOMING) && MIN_Z_HEIGHT_FOR_HOMING > 0
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// Raise Z before homing, if specified
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destination[Z_AXIS] = (current_position[Z_AXIS] += MIN_Z_HEIGHT_FOR_HOMING);
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// Raise Z before homing X or Y, if specified
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if (home_all_axis || homeX || homeY) {
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float z_dest = home_offset[Z_AXIS] + MIN_Z_HEIGHT_FOR_HOMING;
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if (z_dest > current_position[Z_AXIS]) {
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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if (DEBUGGING(LEVELING)) {
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SERIAL_ECHOPAIR("Raise Z (before homing) to ", destination[Z_AXIS]);
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SERIAL_ECHOPAIR("Raise Z (before homing) to ", z_dest);
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SERIAL_EOL;
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}
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#endif
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@ -2926,29 +2929,28 @@ inline void gcode_G28() {
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feedrate = homing_feedrate[Z_AXIS];
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#if HAS_BED_PROBE
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do_blocking_move_to_z(destination[Z_AXIS]);
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do_blocking_move_to_z(z_dest);
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#else
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line_to_z(destination[Z_AXIS]);
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line_to_z(z_dest);
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stepper.synchronize();
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#endif
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destination[Z_AXIS] = current_position[Z_AXIS] = z_dest;
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}
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}
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#endif // MIN_Z_HEIGHT_FOR_HOMING
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#if ENABLED(QUICK_HOME)
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bool quick_homed = home_all_axis || (homeX && homeY);
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if (quick_homed) quick_home_xy();
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#else
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const bool quick_homed = false;
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if (home_all_axis || (homeX && homeY)) quick_home_xy();
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#endif
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#if ENABLED(HOME_Y_BEFORE_X)
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// Home Y
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if (!quick_homed && (home_all_axis || homeY)) {
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if (home_all_axis || homeY) {
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HOMEAXIS(Y);
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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if (DEBUGGING(LEVELING)) DEBUG_POS("> homeY", current_position);
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@ -2958,7 +2960,7 @@ inline void gcode_G28() {
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#endif
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// Home X
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if (!quick_homed && (home_all_axis || homeX)) {
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if (home_all_axis || homeX) {
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#if ENABLED(DUAL_X_CARRIAGE)
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int tmp_extruder = active_extruder;
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extruder_duplication_enabled = false;
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@ -2981,7 +2983,7 @@ inline void gcode_G28() {
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#if DISABLED(HOME_Y_BEFORE_X)
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// Home Y
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if (!quick_homed && (home_all_axis || homeY)) {
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if (home_all_axis || homeY) {
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HOMEAXIS(Y);
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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if (DEBUGGING(LEVELING)) DEBUG_POS("> homeY", current_position);
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