diff --git a/Marlin/src/inc/Conditionals_post.h b/Marlin/src/inc/Conditionals_post.h index 5f54039392..9f41390db9 100644 --- a/Marlin/src/inc/Conditionals_post.h +++ b/Marlin/src/inc/Conditionals_post.h @@ -3689,13 +3689,13 @@ #endif #endif -#if HAS_MARLINUI_MENU +#if EITHER(HAS_MARLINUI_MENU, TOUCH_UI_FTDI_EVE) // LCD timeout to status screen default is 15s #ifndef LCD_TIMEOUT_TO_STATUS #define LCD_TIMEOUT_TO_STATUS 15000 #endif #if LCD_TIMEOUT_TO_STATUS - #define SCREENS_CAN_TIME_OUT 1 + #define HAS_SCREEN_TIMEOUT 1 #endif #endif diff --git a/Marlin/src/lcd/extui/ftdi_eve_touch_ui/generic/base_screen.cpp b/Marlin/src/lcd/extui/ftdi_eve_touch_ui/generic/base_screen.cpp index 0a8bebea3c..4e5a3fec2f 100644 --- a/Marlin/src/lcd/extui/ftdi_eve_touch_ui/generic/base_screen.cpp +++ b/Marlin/src/lcd/extui/ftdi_eve_touch_ui/generic/base_screen.cpp @@ -45,15 +45,16 @@ bool BaseScreen::buttonStyleCallback(CommandProcessor &cmd, uint8_t tag, uint8_t return false; } - #if SCREENS_CAN_TIME_OUT + #if HAS_SCREEN_TIMEOUT if (EventLoop::get_pressed_tag() != 0) { + #if ENABLED(TOUCH_UI_DEBUG) + SERIAL_ECHO_MSG("buttonStyleCallback, resetting timeout"); + #endif reset_menu_timeout(); } #endif - if (buttonIsPressed(tag)) { - options = OPT_FLAT; - } + if (buttonIsPressed(tag)) options = OPT_FLAT; if (style & cmd.STYLE_DISABLED) { cmd.tag(0); @@ -65,7 +66,10 @@ bool BaseScreen::buttonStyleCallback(CommandProcessor &cmd, uint8_t tag, uint8_t } void BaseScreen::onIdle() { - #if SCREENS_CAN_TIME_OUT + #if HAS_SCREEN_TIMEOUT + if (EventLoop::get_pressed_tag() != 0) + reset_menu_timeout(); + if ((millis() - last_interaction) > LCD_TIMEOUT_TO_STATUS) { reset_menu_timeout(); #if ENABLED(TOUCH_UI_DEBUG) @@ -77,10 +81,10 @@ void BaseScreen::onIdle() { } void BaseScreen::reset_menu_timeout() { - TERN_(SCREENS_CAN_TIME_OUT, last_interaction = millis()); + TERN_(HAS_SCREEN_TIMEOUT, last_interaction = millis()); } -#if SCREENS_CAN_TIME_OUT +#if HAS_SCREEN_TIMEOUT uint32_t BaseScreen::last_interaction; #endif diff --git a/Marlin/src/lcd/extui/ftdi_eve_touch_ui/generic/base_screen.h b/Marlin/src/lcd/extui/ftdi_eve_touch_ui/generic/base_screen.h index 030fa51a2a..4b29bf1e41 100644 --- a/Marlin/src/lcd/extui/ftdi_eve_touch_ui/generic/base_screen.h +++ b/Marlin/src/lcd/extui/ftdi_eve_touch_ui/generic/base_screen.h @@ -27,7 +27,7 @@ class BaseScreen : public UIScreen { protected: - #if SCREENS_CAN_TIME_OUT + #if HAS_SCREEN_TIMEOUT static uint32_t last_interaction; #endif diff --git a/Marlin/src/lcd/marlinui.cpp b/Marlin/src/lcd/marlinui.cpp index c885e83845..0dfe60d8e4 100644 --- a/Marlin/src/lcd/marlinui.cpp +++ b/Marlin/src/lcd/marlinui.cpp @@ -316,7 +316,7 @@ void MarlinUI::init() { #endif #endif - #if SCREENS_CAN_TIME_OUT + #if HAS_SCREEN_TIMEOUT bool MarlinUI::defer_return_to_status; millis_t MarlinUI::return_to_status_ms = 0; #endif @@ -1171,7 +1171,7 @@ void MarlinUI::init() { NOLESS(max_display_update_time, millis() - ms); } - #if SCREENS_CAN_TIME_OUT + #if HAS_SCREEN_TIMEOUT // Return to Status Screen after a timeout if (on_status_screen() || defer_return_to_status) reset_status_timeout(ms); diff --git a/Marlin/src/lcd/marlinui.h b/Marlin/src/lcd/marlinui.h index b1a98248bb..ec19f8bd34 100644 --- a/Marlin/src/lcd/marlinui.h +++ b/Marlin/src/lcd/marlinui.h @@ -545,7 +545,7 @@ public: #endif static void reset_status_timeout(const millis_t ms) { - TERN(SCREENS_CAN_TIME_OUT, return_to_status_ms = ms + LCD_TIMEOUT_TO_STATUS, UNUSED(ms)); + TERN(HAS_SCREEN_TIMEOUT, return_to_status_ms = ms + LCD_TIMEOUT_TO_STATUS, UNUSED(ms)); } #if HAS_MARLINUI_MENU @@ -596,11 +596,11 @@ public: #endif FORCE_INLINE static bool screen_is_sticky() { - return TERN1(SCREENS_CAN_TIME_OUT, defer_return_to_status); + return TERN1(HAS_SCREEN_TIMEOUT, defer_return_to_status); } FORCE_INLINE static void defer_status_screen(const bool defer=true) { - TERN(SCREENS_CAN_TIME_OUT, defer_return_to_status = defer, UNUSED(defer)); + TERN(HAS_SCREEN_TIMEOUT, defer_return_to_status = defer, UNUSED(defer)); } static void goto_previous_screen_no_defer() { @@ -778,7 +778,7 @@ public: private: - #if SCREENS_CAN_TIME_OUT + #if HAS_SCREEN_TIMEOUT static millis_t return_to_status_ms; static bool defer_return_to_status; #else diff --git a/Marlin/src/lcd/menu/menu.cpp b/Marlin/src/lcd/menu/menu.cpp index 7ae1078f4d..6389383d28 100644 --- a/Marlin/src/lcd/menu/menu.cpp +++ b/Marlin/src/lcd/menu/menu.cpp @@ -61,7 +61,7 @@ typedef struct { screenFunc_t menu_function; // The screen's function uint32_t encoder_position; // The position of the encoder int8_t top_line, items; // The amount of scroll, and the number of items - #if SCREENS_CAN_TIME_OUT + #if HAS_SCREEN_TIMEOUT bool sticky; // The screen is sticky #endif } menuPosition; @@ -89,7 +89,7 @@ void MarlinUI::return_to_status() { goto_screen(status_screen); } void MarlinUI::push_current_screen() { if (screen_history_depth < COUNT(screen_history)) - screen_history[screen_history_depth++] = { currentScreen, encoderPosition, encoderTopLine, screen_items OPTARG(SCREENS_CAN_TIME_OUT, screen_is_sticky()) }; + screen_history[screen_history_depth++] = { currentScreen, encoderPosition, encoderTopLine, screen_items OPTARG(HAS_SCREEN_TIMEOUT, screen_is_sticky()) }; } void MarlinUI::_goto_previous_screen(TERN_(TURBO_BACK_MENU_ITEM, const bool is_back/*=false*/)) { @@ -102,7 +102,7 @@ void MarlinUI::_goto_previous_screen(TERN_(TURBO_BACK_MENU_ITEM, const bool is_b is_back ? 0 : sh.top_line, sh.items ); - defer_status_screen(TERN_(SCREENS_CAN_TIME_OUT, sh.sticky)); + defer_status_screen(TERN_(HAS_SCREEN_TIMEOUT, sh.sticky)); } else return_to_status();