diff --git a/Marlin/src/feature/bedlevel/ubl/ubl_G29.cpp b/Marlin/src/feature/bedlevel/ubl/ubl_G29.cpp index 6ceb571ee2..044f6b610c 100644 --- a/Marlin/src/feature/bedlevel/ubl/ubl_G29.cpp +++ b/Marlin/src/feature/bedlevel/ubl/ubl_G29.cpp @@ -892,7 +892,7 @@ void unified_bed_leveling::shift_mesh_height() { const xyz_pos_t ppos = { mesh_index_to_xpos(lpos.x), mesh_index_to_ypos(lpos.y), - Z_CLEARANCE_BETWEEN_PROBES + z_clearance }; if (!position_is_reachable(ppos)) break; // SHOULD NOT OCCUR (find_closest_mesh_point only returns reachable points) @@ -907,7 +907,14 @@ void unified_bed_leveling::shift_mesh_height() { if (do_ubl_mesh_map) display_map(g29_map_type); // show user where we're probing - serialprintPGM(parser.seen('B') ? GET_TEXT(MSG_UBL_BC_INSERT) : GET_TEXT(MSG_UBL_BC_INSERT2)); + if (parser.seen('B')) { + serialprintPGM(GET_TEXT(MSG_UBL_BC_INSERT)); + LCD_MESSAGEPGM(MSG_UBL_BC_INSERT); + } + else { + serialprintPGM(GET_TEXT(MSG_UBL_BC_INSERT2)); + LCD_MESSAGEPGM(MSG_UBL_BC_INSERT2); + } const float z_step = 0.01f; // existing behavior: 0.01mm per click, occasionally step //const float z_step = planner.steps_to_mm[Z_AXIS]; // approx one step each click