Update some LCD includes
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@ -26,7 +26,7 @@
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#if ENABLED(DGUS_LCD_UI_HIPRECY)
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#include "../DGUSDisplayDef.h"
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#include "DGUSDisplayDef.h"
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#include "../DGUSDisplay.h"
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#include "../DGUSScreenHandler.h"
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@ -21,6 +21,8 @@
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*/
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#pragma once
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#include "../DGUSDisplayDef.h"
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enum DGUSLCD_Screens : uint8_t {
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DGUSLCD_SCREEN_BOOT = 160,
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DGUSLCD_SCREEN_MAIN = 1,
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@ -26,7 +26,7 @@
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#if ENABLED(DGUS_LCD_UI_ORIGIN)
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#include "../DGUSDisplayDef.h"
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#include "DGUSDisplayDef.h"
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#include "../DGUSDisplay.h"
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#include "../DGUSScreenHandler.h"
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@ -21,6 +21,8 @@
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*/
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#pragma once
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#include "../DGUSDisplayDef.h"
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enum DGUSLCD_Screens : uint8_t {
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DGUSLCD_SCREEN_BOOT = 0,
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DGUSLCD_SCREEN_MAIN = 10,
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@ -118,6 +118,7 @@
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#elif HAS_BUZZER
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// Buzz indirectly via the MarlinUI instance
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#include "../lcd/marlinui.h"
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#define BUZZ(d,f) ui.buzz(d,f)
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#else
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