🐛 Fix XATC divide-by-zero (#23743)
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@ -49,6 +49,7 @@ void XATC::print_points() {
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float lerp(const_float_t t, const_float_t a, const_float_t b) { return a + t * (b - a); }
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float XATC::compensation(const xy_pos_t &raw) {
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if (NEAR_ZERO(spacing)) return 0;
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float t = (raw.x - start) / spacing;
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int i = FLOOR(t);
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LIMIT(i, 0, XATC_MAX_POINTS - 2);
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