Move MBL code to its logical place
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@ -111,9 +111,6 @@ static void lcd_status_screen();
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#if ENABLED(MANUAL_BED_LEVELING)
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#include "mesh_bed_leveling.h"
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static void _lcd_level_bed();
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static void _lcd_level_bed_homing();
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static void lcd_level_bed();
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#endif
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/* Different types of actions that can be used in menu items. */
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@ -464,6 +461,15 @@ static void lcd_status_screen() {
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#if ENABLED(ULTIPANEL)
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inline void line_to_current(AxisEnum axis) {
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#if ENABLED(DELTA)
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calculate_delta(current_position);
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plan_buffer_line(delta[X_AXIS], delta[Y_AXIS], delta[Z_AXIS], current_position[E_AXIS], manual_feedrate[axis]/60, active_extruder);
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#else
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plan_buffer_line(current_position[X_AXIS], current_position[Y_AXIS], current_position[Z_AXIS], current_position[E_AXIS], manual_feedrate[axis]/60, active_extruder);
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#endif
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}
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#if ENABLED(SDSUPPORT)
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static void lcd_sdcard_pause() { card.pauseSDPrint(); }
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@ -852,6 +858,147 @@ void lcd_cooldown() {
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}
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#endif
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#if ENABLED(MANUAL_BED_LEVELING)
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/**
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*
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* "Prepare" > "Bed Leveling" handlers
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*
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*/
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static int _lcd_level_bed_position;
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/**
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* MBL Wait for controller movement and clicks:
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* - Movement adjusts the Z axis
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* - Click saves the Z and goes to the next mesh point
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*/
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static void _lcd_level_bed_procedure() {
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static bool mbl_wait_for_move = false;
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// Menu handlers may be called in a re-entrant fashion
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// if they call st_synchronize or plan_buffer_line. So
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// while waiting for a move we just ignore new input.
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if (mbl_wait_for_move) {
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lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_NO_REDRAW;
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return;
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}
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ENCODER_DIRECTION_NORMAL();
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// Encoder wheel adjusts the Z position
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if (encoderPosition != 0 && movesplanned() <= 3) {
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refresh_cmd_timeout();
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current_position[Z_AXIS] += float((int)encoderPosition) * (MBL_Z_STEP);
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if (min_software_endstops) NOLESS(current_position[Z_AXIS], Z_MIN_POS);
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if (max_software_endstops) NOMORE(current_position[Z_AXIS], Z_MAX_POS);
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encoderPosition = 0;
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line_to_current(Z_AXIS);
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lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_NO_REDRAW;
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}
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// Update on first display, then only on updates to Z position
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if (lcdDrawUpdate) {
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float v = current_position[Z_AXIS] - MESH_HOME_SEARCH_Z;
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lcd_implementation_drawedit(PSTR(MSG_MOVE_Z), ftostr43(v + (v < 0 ? -0.0001 : 0.0001), '+'));
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}
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// We want subsequent calls, but don't force redraw
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// Set here so it can be overridden by lcd_return_to_status below
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lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_NO_REDRAW;
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// Click sets the current Z and moves to the next position
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static bool debounce_click = false;
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if (LCD_CLICKED) {
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if (!debounce_click) {
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debounce_click = true; // ignore multiple "clicks" in a row
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int ix = _lcd_level_bed_position % (MESH_NUM_X_POINTS),
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iy = _lcd_level_bed_position / (MESH_NUM_X_POINTS);
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if (iy & 1) ix = (MESH_NUM_X_POINTS - 1) - ix; // Zig zag
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mbl.set_z(ix, iy, current_position[Z_AXIS]);
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_lcd_level_bed_position++;
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if (_lcd_level_bed_position == (MESH_NUM_X_POINTS) * (MESH_NUM_Y_POINTS)) {
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current_position[Z_AXIS] = MESH_HOME_SEARCH_Z;
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mbl_wait_for_move = true;
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line_to_current(Z_AXIS);
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st_synchronize();
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mbl.active = 1;
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enqueue_and_echo_commands_P(PSTR("G28"));
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mbl_wait_for_move = false;
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lcd_return_to_status();
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#if ENABLED(NEWPANEL)
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lcd_quick_feedback();
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#endif
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LCD_ALERTMESSAGEPGM(MSG_LEVEL_BED_DONE);
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#if HAS_BUZZER
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buzz(200, 659);
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buzz(200, 698);
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#endif
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}
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else {
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current_position[Z_AXIS] = MESH_HOME_SEARCH_Z;
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line_to_current(Z_AXIS);
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ix = _lcd_level_bed_position % (MESH_NUM_X_POINTS);
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iy = _lcd_level_bed_position / (MESH_NUM_X_POINTS);
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if (iy & 1) ix = (MESH_NUM_X_POINTS - 1) - ix; // Zig zag
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current_position[X_AXIS] = mbl.get_x(ix);
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current_position[Y_AXIS] = mbl.get_y(iy);
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line_to_current(manual_feedrate[X_AXIS] <= manual_feedrate[Y_AXIS] ? X_AXIS : Y_AXIS);
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}
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}
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}
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else {
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debounce_click = false;
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}
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}
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static void _lcd_level_bed_homing_done() {
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if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_WAITING), NULL);
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lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_NO_REDRAW;
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if (LCD_CLICKED) {
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current_position[Z_AXIS] = MESH_HOME_SEARCH_Z;
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plan_set_position(current_position[X_AXIS], current_position[Y_AXIS], current_position[Z_AXIS], current_position[E_AXIS]);
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current_position[X_AXIS] = MESH_MIN_X;
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current_position[Y_AXIS] = MESH_MIN_Y;
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line_to_current(manual_feedrate[X_AXIS] <= manual_feedrate[Y_AXIS] ? X_AXIS : Y_AXIS);
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_lcd_level_bed_position = 0;
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lcd_goto_menu(_lcd_level_bed_procedure, true);
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}
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}
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/**
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* MBL Move to mesh starting point
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*/
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static void _lcd_level_bed_homing() {
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if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_HOMING), NULL);
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lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_NO_REDRAW;
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if (axis_known_position[X_AXIS] && axis_known_position[Y_AXIS] && axis_known_position[Z_AXIS])
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lcd_goto_menu(_lcd_level_bed_homing_done);
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}
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/**
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* MBL Continue Bed Leveling...
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*/
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static void _lcd_level_bed_continue() {
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defer_return_to_status = true;
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axis_known_position[X_AXIS] = axis_known_position[Y_AXIS] = axis_known_position[Z_AXIS] = false;
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mbl.reset();
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enqueue_and_echo_commands_P(PSTR("G28"));
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lcd_goto_menu(_lcd_level_bed_homing, true);
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}
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/**
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* MBL entry-point
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*/
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static void lcd_level_bed() {
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START_MENU();
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MENU_ITEM(back, MSG_LEVEL_BED_CANCEL);
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MENU_ITEM(submenu, MSG_LEVEL_BED, _lcd_level_bed_continue);
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END_MENU();
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}
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#endif // MANUAL_BED_LEVELING
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/**
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*
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* "Prepare" submenu
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@ -951,15 +1098,6 @@ static void lcd_prepare_menu() {
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#endif // DELTA_CALIBRATION_MENU
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inline void line_to_current(AxisEnum axis) {
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#if ENABLED(DELTA)
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calculate_delta(current_position);
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plan_buffer_line(delta[X_AXIS], delta[Y_AXIS], delta[Z_AXIS], current_position[E_AXIS], manual_feedrate[axis]/60, active_extruder);
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#else
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plan_buffer_line(current_position[X_AXIS], current_position[Y_AXIS], current_position[Z_AXIS], current_position[E_AXIS], manual_feedrate[axis]/60, active_extruder);
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#endif
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}
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/**
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*
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* "Prepare" > "Move Axis" submenu
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@ -2495,138 +2633,4 @@ char* ftostr52(const float& x) {
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return conv;
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}
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#if ENABLED(MANUAL_BED_LEVELING)
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static int _lcd_level_bed_position;
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/**
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* MBL Wait for controller movement and clicks:
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* - Movement adjusts the Z axis
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* - Click saves the Z and goes to the next mesh point
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*/
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static void _lcd_level_bed_procedure() {
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static bool mbl_wait_for_move = false;
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// Menu handlers may be called in a re-entrant fashion
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// if they call st_synchronize or plan_buffer_line. So
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// while waiting for a move we just ignore new input.
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if (mbl_wait_for_move) {
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lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_NO_REDRAW;
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return;
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}
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ENCODER_DIRECTION_NORMAL();
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// Encoder wheel adjusts the Z position
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if (encoderPosition != 0 && movesplanned() <= 3) {
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refresh_cmd_timeout();
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current_position[Z_AXIS] += float((int)encoderPosition) * (MBL_Z_STEP);
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if (min_software_endstops) NOLESS(current_position[Z_AXIS], Z_MIN_POS);
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if (max_software_endstops) NOMORE(current_position[Z_AXIS], Z_MAX_POS);
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encoderPosition = 0;
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line_to_current(Z_AXIS);
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lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_NO_REDRAW;
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}
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// Update on first display, then only on updates to Z position
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if (lcdDrawUpdate) {
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float v = current_position[Z_AXIS] - MESH_HOME_SEARCH_Z;
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lcd_implementation_drawedit(PSTR(MSG_MOVE_Z), ftostr43(v + (v < 0 ? -0.0001 : 0.0001), '+'));
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}
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// We want subsequent calls, but don't force redraw
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// Set here so it can be overridden by lcd_return_to_status below
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lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_NO_REDRAW;
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// Click sets the current Z and moves to the next position
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static bool debounce_click = false;
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if (LCD_CLICKED) {
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if (!debounce_click) {
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debounce_click = true; // ignore multiple "clicks" in a row
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int ix = _lcd_level_bed_position % (MESH_NUM_X_POINTS),
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iy = _lcd_level_bed_position / (MESH_NUM_X_POINTS);
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if (iy & 1) ix = (MESH_NUM_X_POINTS - 1) - ix; // Zig zag
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mbl.set_z(ix, iy, current_position[Z_AXIS]);
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_lcd_level_bed_position++;
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if (_lcd_level_bed_position == (MESH_NUM_X_POINTS) * (MESH_NUM_Y_POINTS)) {
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current_position[Z_AXIS] = MESH_HOME_SEARCH_Z;
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mbl_wait_for_move = true;
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line_to_current(Z_AXIS);
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st_synchronize();
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mbl.active = 1;
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enqueue_and_echo_commands_P(PSTR("G28"));
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mbl_wait_for_move = false;
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lcd_return_to_status();
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#if ENABLED(NEWPANEL)
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lcd_quick_feedback();
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#endif
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LCD_ALERTMESSAGEPGM(MSG_LEVEL_BED_DONE);
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#if HAS_BUZZER
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buzz(200, 659);
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buzz(200, 698);
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#endif
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}
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else {
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current_position[Z_AXIS] = MESH_HOME_SEARCH_Z;
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line_to_current(Z_AXIS);
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ix = _lcd_level_bed_position % (MESH_NUM_X_POINTS);
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iy = _lcd_level_bed_position / (MESH_NUM_X_POINTS);
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if (iy & 1) ix = (MESH_NUM_X_POINTS - 1) - ix; // Zig zag
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current_position[X_AXIS] = mbl.get_x(ix);
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current_position[Y_AXIS] = mbl.get_y(iy);
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line_to_current(manual_feedrate[X_AXIS] <= manual_feedrate[Y_AXIS] ? X_AXIS : Y_AXIS);
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}
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}
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}
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else {
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debounce_click = false;
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}
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}
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static void _lcd_level_bed_homing_done() {
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if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_WAITING), NULL);
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lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_NO_REDRAW;
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if (LCD_CLICKED) {
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current_position[Z_AXIS] = MESH_HOME_SEARCH_Z;
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plan_set_position(current_position[X_AXIS], current_position[Y_AXIS], current_position[Z_AXIS], current_position[E_AXIS]);
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current_position[X_AXIS] = MESH_MIN_X;
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current_position[Y_AXIS] = MESH_MIN_Y;
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line_to_current(manual_feedrate[X_AXIS] <= manual_feedrate[Y_AXIS] ? X_AXIS : Y_AXIS);
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_lcd_level_bed_position = 0;
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lcd_goto_menu(_lcd_level_bed_procedure, true);
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}
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}
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/**
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* MBL Move to mesh starting point
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*/
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static void _lcd_level_bed_homing() {
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if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_HOMING), NULL);
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lcdDrawUpdate = LCD_DRAW_UPDATE_CALL_NO_REDRAW;
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if (axis_known_position[X_AXIS] && axis_known_position[Y_AXIS] && axis_known_position[Z_AXIS])
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lcd_goto_menu(_lcd_level_bed_homing_done);
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}
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/**
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* MBL Continue Bed Leveling...
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*/
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static void _lcd_level_bed_continue() {
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defer_return_to_status = true;
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axis_known_position[X_AXIS] = axis_known_position[Y_AXIS] = axis_known_position[Z_AXIS] = false;
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mbl.reset();
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enqueue_and_echo_commands_P(PSTR("G28"));
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lcd_goto_menu(_lcd_level_bed_homing, true);
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}
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/**
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* MBL entry-point
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*/
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static void lcd_level_bed() {
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START_MENU();
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MENU_ITEM(back, MSG_LEVEL_BED_CANCEL);
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MENU_ITEM(submenu, MSG_LEVEL_BED, _lcd_level_bed_continue);
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END_MENU();
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}
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#endif // MANUAL_BED_LEVELING
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#endif // ULTRA_LCD
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