Implement SERVO_DELAY as array
This modify give SERVO_DELAY x servo basis
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@ -114,6 +114,7 @@ script:
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#
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- restore_configs
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- opt_enable NUM_SERVOS Z_ENDSTOP_SERVO_NR Z_SERVO_ANGLES DEACTIVATE_SERVOS_AFTER_MOVE
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- opt_set NUM_SERVOS 1
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- opt_enable AUTO_BED_LEVELING_3POINT DEBUG_LEVELING_FEATURE EEPROM_SETTINGS EEPROM_CHITCHAT
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- opt_enable_adv EXTENDED_CAPABILITIES_REPORT AUTO_REPORT_TEMPERATURES AUTOTEMP G38_PROBE_TARGET
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- build_marlin
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@ -377,7 +377,7 @@
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#endif
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#undef DEACTIVATE_SERVOS_AFTER_MOVE
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#undef SERVO_DELAY
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#define SERVO_DELAY 50
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#define SERVO_DELAY { 50 }
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#ifndef BLTOUCH_DELAY
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#define BLTOUCH_DELAY 375
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#endif
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@ -1595,7 +1595,7 @@
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// Delay (in milliseconds) before the next move will start, to give the servo time to reach its target angle.
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// 300ms is a good value but you can try less delay.
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// If the servo can't reach the requested position, increase it.
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#define SERVO_DELAY 300
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#define SERVO_DELAY { 300 }
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// Servo deactivation
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//
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@ -1615,7 +1615,7 @@
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// Delay (in milliseconds) before the next move will start, to give the servo time to reach its target angle.
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// 300ms is a good value but you can try less delay.
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// If the servo can't reach the requested position, increase it.
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#define SERVO_DELAY 300
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#define SERVO_DELAY { 300 }
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// Servo deactivation
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//
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@ -1595,7 +1595,7 @@
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// Delay (in milliseconds) before the next move will start, to give the servo time to reach its target angle.
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// 300ms is a good value but you can try less delay.
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// If the servo can't reach the requested position, increase it.
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#define SERVO_DELAY 300
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#define SERVO_DELAY { 300 }
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// Servo deactivation
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//
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@ -1754,7 +1754,7 @@
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// Delay (in milliseconds) before the next move will start, to give the servo time to reach its target angle.
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// 300ms is a good value but you can try less delay.
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// If the servo can't reach the requested position, increase it.
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#define SERVO_DELAY 300
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#define SERVO_DELAY { 300 }
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// Servo deactivation
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//
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@ -1603,7 +1603,7 @@
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// Delay (in milliseconds) before the next move will start, to give the servo time to reach its target angle.
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// 300ms is a good value but you can try less delay.
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// If the servo can't reach the requested position, increase it.
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#define SERVO_DELAY 300
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#define SERVO_DELAY { 300 }
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// Servo deactivation
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//
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@ -1586,7 +1586,7 @@
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// Delay (in milliseconds) before the next move will start, to give the servo time to reach its target angle.
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// 300ms is a good value but you can try less delay.
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// If the servo can't reach the requested position, increase it.
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#define SERVO_DELAY 300
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#define SERVO_DELAY { 300 }
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// Servo deactivation
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//
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@ -1596,7 +1596,7 @@
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// Delay (in milliseconds) before the next move will start, to give the servo time to reach its target angle.
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// 300ms is a good value but you can try less delay.
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// If the servo can't reach the requested position, increase it.
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#define SERVO_DELAY 300
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#define SERVO_DELAY { 300 }
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// Servo deactivation
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//
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@ -1586,7 +1586,7 @@
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// Delay (in milliseconds) before the next move will start, to give the servo time to reach its target angle.
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// 300ms is a good value but you can try less delay.
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// If the servo can't reach the requested position, increase it.
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#define SERVO_DELAY 300
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#define SERVO_DELAY { 300 }
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// Servo deactivation
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//
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@ -1594,7 +1594,7 @@
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// Delay (in milliseconds) before the next move will start, to give the servo time to reach its target angle.
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// 300ms is a good value but you can try less delay.
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// If the servo can't reach the requested position, increase it.
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#define SERVO_DELAY 300
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#define SERVO_DELAY { 300 }
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// Servo deactivation
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//
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@ -1607,7 +1607,7 @@
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// Delay (in milliseconds) before the next move will start, to give the servo time to reach its target angle.
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// 300ms is a good value but you can try less delay.
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// If the servo can't reach the requested position, increase it.
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#define SERVO_DELAY 300
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#define SERVO_DELAY { 300 }
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// Servo deactivation
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//
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@ -1577,7 +1577,7 @@
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// Delay (in milliseconds) before the next move will start, to give the servo time to reach its target angle.
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// 300ms is a good value but you can try less delay.
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// If the servo can't reach the requested position, increase it.
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#define SERVO_DELAY 300
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#define SERVO_DELAY { 300 }
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// Servo deactivation
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//
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@ -1577,7 +1577,7 @@
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// Delay (in milliseconds) before the next move will start, to give the servo time to reach its target angle.
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// 300ms is a good value but you can try less delay.
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// If the servo can't reach the requested position, increase it.
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#define SERVO_DELAY 300
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#define SERVO_DELAY { 300 }
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// Servo deactivation
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//
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@ -1610,7 +1610,7 @@
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// Delay (in milliseconds) before the next move will start, to give the servo time to reach its target angle.
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// 300ms is a good value but you can try less delay.
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// If the servo can't reach the requested position, increase it.
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#define SERVO_DELAY 300
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#define SERVO_DELAY { 300 }
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// Servo deactivation
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//
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@ -1595,7 +1595,7 @@
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// Delay (in milliseconds) before the next move will start, to give the servo time to reach its target angle.
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// 300ms is a good value but you can try less delay.
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// If the servo can't reach the requested position, increase it.
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#define SERVO_DELAY 300
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#define SERVO_DELAY { 300 }
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// Servo deactivation
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//
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@ -1599,7 +1599,7 @@
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// Delay (in milliseconds) before the next move will start, to give the servo time to reach its target angle.
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// 300ms is a good value but you can try less delay.
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// If the servo can't reach the requested position, increase it.
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#define SERVO_DELAY 300
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#define SERVO_DELAY { 300 }
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// Servo deactivation
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//
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@ -1623,7 +1623,7 @@
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// Delay (in milliseconds) before the next move will start, to give the servo time to reach its target angle.
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// 300ms is a good value but you can try less delay.
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// If the servo can't reach the requested position, increase it.
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#define SERVO_DELAY 300
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#define SERVO_DELAY { 300 }
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// Servo deactivation
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//
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@ -1595,7 +1595,7 @@
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// Delay (in milliseconds) before the next move will start, to give the servo time to reach its target angle.
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// 300ms is a good value but you can try less delay.
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// If the servo can't reach the requested position, increase it.
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#define SERVO_DELAY 300
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#define SERVO_DELAY { 300 }
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// Servo deactivation
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//
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@ -1595,7 +1595,7 @@
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// Delay (in milliseconds) before the next move will start, to give the servo time to reach its target angle.
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// 300ms is a good value but you can try less delay.
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// If the servo can't reach the requested position, increase it.
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#define SERVO_DELAY 300
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#define SERVO_DELAY { 300 }
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// Servo deactivation
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//
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@ -1607,7 +1607,7 @@
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// Delay (in milliseconds) before the next move will start, to give the servo time to reach its target angle.
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// 300ms is a good value but you can try less delay.
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// If the servo can't reach the requested position, increase it.
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#define SERVO_DELAY 300
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#define SERVO_DELAY { 300 }
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// Servo deactivation
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//
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@ -1651,7 +1651,7 @@
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// Delay (in milliseconds) before the next move will start, to give the servo time to reach its target angle.
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// 300ms is a good value but you can try less delay.
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// If the servo can't reach the requested position, increase it.
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#define SERVO_DELAY 300
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#define SERVO_DELAY { 300 }
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// Servo deactivation
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//
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@ -1629,7 +1629,7 @@
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// Delay (in milliseconds) before the next move will start, to give the servo time to reach its target angle.
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// 300ms is a good value but you can try less delay.
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// If the servo can't reach the requested position, increase it.
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#define SERVO_DELAY 300
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#define SERVO_DELAY { 300 }
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// Servo deactivation
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//
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@ -1595,7 +1595,7 @@
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// Delay (in milliseconds) before the next move will start, to give the servo time to reach its target angle.
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// 300ms is a good value but you can try less delay.
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// If the servo can't reach the requested position, increase it.
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#define SERVO_DELAY 300
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#define SERVO_DELAY { 300 }
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// Servo deactivation
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//
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@ -1595,7 +1595,7 @@
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// Delay (in milliseconds) before the next move will start, to give the servo time to reach its target angle.
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// 300ms is a good value but you can try less delay.
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// If the servo can't reach the requested position, increase it.
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#define SERVO_DELAY 300
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#define SERVO_DELAY { 300 }
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// Servo deactivation
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//
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@ -1595,7 +1595,7 @@
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// Delay (in milliseconds) before the next move will start, to give the servo time to reach its target angle.
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// 300ms is a good value but you can try less delay.
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// If the servo can't reach the requested position, increase it.
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#define SERVO_DELAY 300
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#define SERVO_DELAY { 300 }
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// Servo deactivation
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//
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@ -1723,7 +1723,7 @@
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// Delay (in milliseconds) before the next move will start, to give the servo time to reach its target angle.
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// 300ms is a good value but you can try less delay.
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// If the servo can't reach the requested position, increase it.
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#define SERVO_DELAY 300
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#define SERVO_DELAY { 300 }
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// Servo deactivation
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//
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@ -1716,7 +1716,7 @@
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// Delay (in milliseconds) before the next move will start, to give the servo time to reach its target angle.
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// 300ms is a good value but you can try less delay.
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// If the servo can't reach the requested position, increase it.
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#define SERVO_DELAY 300
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#define SERVO_DELAY { 300 }
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// Servo deactivation
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//
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@ -1711,7 +1711,7 @@
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// Delay (in milliseconds) before the next move will start, to give the servo time to reach its target angle.
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// 300ms is a good value but you can try less delay.
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// If the servo can't reach the requested position, increase it.
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#define SERVO_DELAY 300
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#define SERVO_DELAY { 300 }
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// Servo deactivation
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//
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@ -1714,7 +1714,7 @@
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// Delay (in milliseconds) before the next move will start, to give the servo time to reach its target angle.
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// 300ms is a good value but you can try less delay.
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// If the servo can't reach the requested position, increase it.
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#define SERVO_DELAY 300
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#define SERVO_DELAY { 300 }
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// Servo deactivation
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//
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@ -1714,7 +1714,7 @@
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// Delay (in milliseconds) before the next move will start, to give the servo time to reach its target angle.
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// 300ms is a good value but you can try less delay.
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// If the servo can't reach the requested position, increase it.
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#define SERVO_DELAY 300
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#define SERVO_DELAY { 300 }
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// Servo deactivation
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//
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@ -1723,7 +1723,7 @@
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// Delay (in milliseconds) before the next move will start, to give the servo time to reach its target angle.
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// 300ms is a good value but you can try less delay.
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// If the servo can't reach the requested position, increase it.
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#define SERVO_DELAY 300
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#define SERVO_DELAY { 300 }
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// Servo deactivation
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//
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@ -1609,7 +1609,7 @@
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// Delay (in milliseconds) before the next move will start, to give the servo time to reach its target angle.
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// 300ms is a good value but you can try less delay.
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// If the servo can't reach the requested position, increase it.
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#define SERVO_DELAY 300
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#define SERVO_DELAY { 300 }
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// Servo deactivation
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//
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@ -1598,7 +1598,7 @@
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// Delay (in milliseconds) before the next move will start, to give the servo time to reach its target angle.
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// 300ms is a good value but you can try less delay.
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// If the servo can't reach the requested position, increase it.
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#define SERVO_DELAY 300
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#define SERVO_DELAY { 300 }
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// Servo deactivation
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//
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@ -1590,7 +1590,7 @@
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// Delay (in milliseconds) before the next move will start, to give the servo time to reach its target angle.
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// 300ms is a good value but you can try less delay.
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// If the servo can't reach the requested position, increase it.
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#define SERVO_DELAY 300
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#define SERVO_DELAY { 300 }
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// Servo deactivation
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//
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@ -1600,7 +1600,7 @@
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// Delay (in milliseconds) before the next move will start, to give the servo time to reach its target angle.
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// 300ms is a good value but you can try less delay.
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// If the servo can't reach the requested position, increase it.
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#define SERVO_DELAY 300
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#define SERVO_DELAY { 300 }
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// Servo deactivation
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//
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@ -308,9 +308,11 @@ int Servo::readMicroseconds() {
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bool Servo::attached() { return servo_info[this->servoIndex].Pin.isActive; }
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void Servo::move(int value) {
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constexpr uint16_t servo_delay[] = SERVO_DELAY;
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static_assert(COUNT(servo_delay) == NUM_SERVOS, "SERVO_DELAY must be an array NUM_SERVOS long.");
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if (this->attach(0) >= 0) {
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this->write(value);
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delay(SERVO_DELAY);
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delay(servo_delay[this->servoIndex]);
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#if ENABLED(DEACTIVATE_SERVOS_AFTER_MOVE)
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this->detach();
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#endif
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