Rename local slow_buttons for clarity

This commit is contained in:
Scott Lahteine 2016-03-27 03:15:10 -07:00
parent 4f85226106
commit f2ffc8b28b

View File

@ -942,16 +942,15 @@ void lcd_implementation_drawedit(const char* pstr, const char* value) {
static uint8_t lcd_implementation_read_slow_buttons() {
#if ENABLED(LCD_I2C_TYPE_MCP23017)
uint8_t slow_buttons;
// Reading these buttons this is likely to be too slow to call inside interrupt context
// so they are called during normal lcd_update
slow_buttons = lcd.readButtons() << B_I2C_BTN_OFFSET;
uint8_t slow_bits = lcd.readButtons() << B_I2C_BTN_OFFSET;
#if ENABLED(LCD_I2C_VIKI)
if ((slow_buttons & (B_MI | B_RI)) && millis() < next_button_update_ms) // LCD clicked
slow_buttons &= ~(B_MI | B_RI); // Disable LCD clicked buttons if screen is updated
#endif
return slow_buttons;
#endif
if ((slow_bits & (B_MI | B_RI)) && millis() < next_button_update_ms) // LCD clicked
slow_bits &= ~(B_MI | B_RI); // Disable LCD clicked buttons if screen is updated
#endif // LCD_I2C_VIKI
return slow_bits;
#endif // LCD_I2C_TYPE_MCP23017
}
#endif // LCD_HAS_SLOW_BUTTONS