Merge pull request #7816 from thinkyhead/bf2_inhibit_option
[2.0.x] Option to disallow motion before homing
This commit is contained in:
commit
f3677e077c
@ -760,6 +760,8 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define Z_HOMING_HEIGHT 4 // (in mm) Minimal z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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@ -760,6 +760,8 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define Z_HOMING_HEIGHT 4 // (in mm) Minimal z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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@ -780,6 +780,8 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define Z_HOMING_HEIGHT 4 // (in mm) Minimal z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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@ -760,6 +760,8 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define Z_HOMING_HEIGHT 4 // (in mm) Minimal z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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@ -844,6 +844,8 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define Z_HOMING_HEIGHT 4 // (in mm) Minimal z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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@ -766,6 +766,8 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define Z_HOMING_HEIGHT 4 // (in mm) Minimal z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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@ -751,6 +751,8 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define Z_HOMING_HEIGHT 4 // (in mm) Minimal z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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@ -751,6 +751,8 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define Z_HOMING_HEIGHT 4 // (in mm) Minimal z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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@ -759,6 +759,8 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define Z_HOMING_HEIGHT 4 // (in mm) Minimal z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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@ -770,6 +770,8 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define Z_HOMING_HEIGHT 5 // (in mm) Minimal z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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@ -742,6 +742,8 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define Z_HOMING_HEIGHT 4 // (in mm) Minimal z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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@ -742,6 +742,8 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define Z_HOMING_HEIGHT 4 // (in mm) Minimal z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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@ -775,6 +775,8 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define Z_HOMING_HEIGHT 4 // (in mm) Minimal z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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@ -764,6 +764,8 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define Z_HOMING_HEIGHT 4 // (in mm) Minimal z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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@ -784,6 +784,8 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define Z_HOMING_HEIGHT 4 // (in mm) Minimal z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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@ -760,6 +760,8 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define Z_HOMING_HEIGHT 4 // (in mm) Minimal z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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@ -758,6 +758,8 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define Z_HOMING_HEIGHT 4 // (in mm) Minimal z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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@ -772,6 +772,8 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define Z_HOMING_HEIGHT 4 // (in mm) Minimal z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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@ -811,6 +811,8 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define Z_HOMING_HEIGHT 4 // (in mm) Minimal z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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@ -760,6 +760,8 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define Z_HOMING_HEIGHT 4 // (in mm) Minimal z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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@ -760,6 +760,8 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define Z_HOMING_HEIGHT 4 // (in mm) Minimal z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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@ -760,6 +760,8 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define Z_HOMING_HEIGHT 4 // (in mm) Minimal z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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@ -871,6 +871,8 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define Z_HOMING_HEIGHT 4 // (in mm) Minimal z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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@ -874,6 +874,8 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define Z_HOMING_HEIGHT 15 // (in mm) Minimal z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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@ -874,6 +874,8 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define Z_HOMING_HEIGHT 4 // (in mm) Minimal z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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@ -883,6 +883,8 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define Z_HOMING_HEIGHT 4 // (in mm) Minimal z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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@ -763,6 +763,8 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define Z_HOMING_HEIGHT 4 // (in mm) Minimal z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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@ -746,6 +746,8 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define Z_HOMING_HEIGHT 4 // (in mm) Minimal z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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@ -755,6 +755,8 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define Z_HOMING_HEIGHT 4 // (in mm) Minimal z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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@ -765,6 +765,8 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define Z_HOMING_HEIGHT 4 // (in mm) Minimal z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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@ -33,7 +33,7 @@
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* G42: Move X & Y axes to mesh coordinates (I & J)
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*/
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void GcodeSuite::G42() {
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if (IsRunning()) {
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if (MOTION_CONDITIONS) {
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const bool hasI = parser.seenval('I');
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const int8_t ix = hasI ? parser.value_int() : 0;
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const bool hasJ = parser.seenval('J');
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@ -41,7 +41,7 @@ void GcodeSuite::G0_G1(
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bool fast_move/*=false*/
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#endif
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) {
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if (IsRunning()) {
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if (MOTION_CONDITIONS) {
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get_destination_from_command(); // For X Y Z E F
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#if ENABLED(FWRETRACT)
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@ -211,7 +211,7 @@ void plan_arc(
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* G3 X20 Y12 R14 ; CCW circle with r=14 ending at X20 Y12
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*/
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void GcodeSuite::G2_G3(const bool clockwise) {
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if (IsRunning()) {
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if (MOTION_CONDITIONS) {
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#if ENABLED(SF_ARC_FIX)
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const bool relative_mode_backup = relative_mode;
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@ -50,7 +50,7 @@ void plan_cubic_move(const float offset[4]) {
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* G5: Cubic B-spline
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*/
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void GcodeSuite::G5() {
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if (IsRunning()) {
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if (MOTION_CONDITIONS) {
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#if ENABLED(CNC_WORKSPACE_PLANES)
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if (workspace_plane != PLANE_XY) {
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@ -1,7 +1,7 @@
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#include <stdint.h>
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#if !defined(SPI_FULL_SPEED)
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#ifndef SPI_FULL_SPEED
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/**
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* SPI speed where 0 <= index <= 6
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@ -632,7 +632,7 @@ static_assert(1 >= 0
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/**
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* Make sure Z raise values are set
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*/
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#if !defined(Z_CLEARANCE_DEPLOY_PROBE)
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#ifndef Z_CLEARANCE_DEPLOY_PROBE
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#error "You must define Z_CLEARANCE_DEPLOY_PROBE in your configuration."
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#elif !defined(Z_CLEARANCE_BETWEEN_PROBES)
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#error "You must define Z_CLEARANCE_BETWEEN_PROBES in your configuration."
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@ -2928,8 +2928,12 @@ void kill_screen(const char* lcd_msg) {
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*
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*/
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#if IS_KINEMATIC
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#if IS_KINEMATIC || ENABLED(NO_MOTION_BEFORE_HOMING)
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#define _MOVE_XYZ_ALLOWED (axis_homed[X_AXIS] && axis_homed[Y_AXIS] && axis_homed[Z_AXIS])
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#else
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#define _MOVE_XYZ_ALLOWED true
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#endif
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#if ENABLED(DELTA)
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#define _MOVE_XY_ALLOWED (current_position[Z_AXIS] <= delta_clip_start_height)
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void lcd_lower_z_to_clip_height() {
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@ -2939,10 +2943,6 @@ void kill_screen(const char* lcd_msg) {
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#else
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#define _MOVE_XY_ALLOWED true
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#endif
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#else
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#define _MOVE_XYZ_ALLOWED true
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#define _MOVE_XY_ALLOWED true
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#endif
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void lcd_move_menu() {
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START_MENU();
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@ -51,7 +51,7 @@
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#include "../feature/bedlevel/bedlevel.h"
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#endif
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#if NEED_UNHOMED_ERR && ENABLED(ULTRA_LCD)
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#if HAS_AXIS_UNHOMED_ERR && ENABLED(ULTRA_LCD)
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#include "../lcd/ultralcd.h"
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#endif
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@ -820,7 +820,7 @@ void prepare_move_to_destination() {
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set_current_to_destination();
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}
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#if NEED_UNHOMED_ERR
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#if HAS_AXIS_UNHOMED_ERR
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bool axis_unhomed_error(const bool x/*=true*/, const bool y/*=true*/, const bool z/*=true*/) {
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#if ENABLED(HOME_AFTER_DEACTIVATE)
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@ -848,7 +848,7 @@ void prepare_move_to_destination() {
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return false;
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}
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#endif
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#endif // HAS_AXIS_UNHOMED_ERR
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/**
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* The homing feedrate may vary
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@ -167,12 +167,26 @@ void clean_up_after_endstop_or_probe_move();
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// Homing
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//
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#define NEED_UNHOMED_ERR (HAS_PROBING_PROCEDURE || HOTENDS > 1 || ENABLED(Z_PROBE_ALLEN_KEY) || ENABLED(Z_PROBE_SLED) || ENABLED(NOZZLE_CLEAN_FEATURE) || ENABLED(NOZZLE_PARK_FEATURE) || ENABLED(DELTA_AUTO_CALIBRATION))
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#define HAS_AXIS_UNHOMED_ERR ( \
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ENABLED(Z_PROBE_ALLEN_KEY) \
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|| ENABLED(Z_PROBE_SLED) \
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|| HAS_PROBING_PROCEDURE \
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|| HOTENDS > 1 \
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|| ENABLED(NOZZLE_CLEAN_FEATURE) \
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|| ENABLED(NOZZLE_PARK_FEATURE) \
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|| (ENABLED(ADVANCED_PAUSE_FEATURE) && ENABLED(HOME_BEFORE_FILAMENT_CHANGE)) \
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) || ENABLED(NO_MOTION_BEFORE_HOMING)
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#if NEED_UNHOMED_ERR
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#if HAS_AXIS_UNHOMED_ERR
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bool axis_unhomed_error(const bool x=true, const bool y=true, const bool z=true);
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#endif
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#if ENABLED(NO_MOTION_BEFORE_HOMING)
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#define MOTION_CONDITIONS (IsRunning() && !axis_unhomed_error())
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#else
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#define MOTION_CONDITIONS IsRunning()
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#endif
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void set_axis_is_at_home(const AxisEnum axis);
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void homeaxis(const AxisEnum axis);
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@ -276,7 +276,7 @@ inline void do_probe_raise(const float z_raise) {
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#endif
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}
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#endif
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#endif // Z_PROBE_ALLEN_KEY
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#if ENABLED(PROBING_FANS_OFF)
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@ -323,7 +323,7 @@ void Stepper::isr() {
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HAL_TIMER_TYPE ocr_val;
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#if defined(CPU_32_BIT)
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#ifdef CPU_32_BIT
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#define ENDSTOP_NOMINAL_OCR_VAL 1500 * HAL_TICKS_PER_US // check endstops every 1.5ms to guarantee two stepper ISRs within 5ms for BLTouch
|
||||
#define OCR_VAL_TOLERANCE 500 * HAL_TICKS_PER_US // First max delay is 2.0ms, last min delay is 0.5ms, all others 1.5ms
|
||||
#else
|
||||
@ -335,7 +335,7 @@ void Stepper::isr() {
|
||||
// Disable Timer0 ISRs and enable global ISR again to capture UART events (incoming chars)
|
||||
DISABLE_TEMPERATURE_INTERRUPT(); // Temperature ISR
|
||||
DISABLE_STEPPER_DRIVER_INTERRUPT();
|
||||
#if !defined(CPU_32_BIT)
|
||||
#ifndef CPU_32_BIT
|
||||
sei();
|
||||
#endif
|
||||
#endif
|
||||
|
@ -88,7 +88,7 @@
|
||||
* Many thanks to Hans Raaf (@oderwat) for developing the Anet-specific software and supporting the Anet community.
|
||||
*/
|
||||
|
||||
#if !defined(__AVR_ATmega1284P__)
|
||||
#ifndef __AVR_ATmega1284P__
|
||||
#error "Oops! Make sure you have 'Anet V1.0', 'Anet V1.0 (Optiboot)' or 'Sanguino' selected from the 'Tools -> Boards' menu."
|
||||
#endif
|
||||
|
||||
|
@ -66,7 +66,7 @@
|
||||
#define Y_MAX_PIN 15 //10k pullup to 3.3V, 1K series
|
||||
#define Z_MIN_PIN 18 //10k pullup to 3.3V, 1K series
|
||||
#define Z_MAX_PIN 19 //10k pullup to 3.3V, 1K series
|
||||
//#define Z_probe_pin 1 // AUX-1
|
||||
//#define Z_PROBE_PIN 1 // AUX-1
|
||||
|
||||
|
||||
//
|
||||
@ -267,23 +267,18 @@
|
||||
//#define SHIFT_EN 41 // J5-4 & AUX-4
|
||||
#endif
|
||||
|
||||
#if ENABLED(SDSUPPORT)
|
||||
#define SDCARD_SORT_ALPHA // Using SORT feature to keep one directory level in RAM
|
||||
// When going up/down directory levels the SD card is
|
||||
// accessed but the garbage/lines are removed when the
|
||||
// LCD updates
|
||||
|
||||
// SD Card Sorting options
|
||||
#if ENABLED(SDCARD_SORT_ALPHA)
|
||||
#define SDSORT_LIMIT 255 // Maximum number of sorted items (10-256). Costs 27 bytes each.
|
||||
#define SDSORT_LIMIT 256 // Maximum number of sorted items (10-256). Costs 27 bytes each.
|
||||
#define FOLDER_SORTING -1 // -1=above 0=none 1=below
|
||||
#define SDSORT_GCODE false // Allow turning sorting on/off with LCD and M34 g-code.
|
||||
#define SDSORT_USES_RAM true // Pre-allocate a static array for faster pre-sorting.
|
||||
#define SDSORT_USES_STACK false // Prefer the stack for pre-sorting to give back some SRAM. (Negated by next 2 options.)
|
||||
#define SDSORT_CACHE_NAMES true // Keep sorted items in RAM longer for speedy performance. Most expensive option.
|
||||
#define SDSORT_DYNAMIC_RAM false // Use dynamic allocation (within SD menus). Least expensive option. Set SDSORT_LIMIT before use!
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if ENABLED(VIKI2) || ENABLED(miniVIKI)
|
||||
// #define LCD_SCREEN_ROT_180
|
||||
|
@ -145,10 +145,10 @@ typedef int32_t(*PFI)();
|
||||
/* External data/function define */
|
||||
#define EXTERN extern
|
||||
|
||||
#if !defined(MAX)
|
||||
#ifndef MAX
|
||||
#define MAX(a, b) (((a) > (b)) ? (a) : (b))
|
||||
#endif
|
||||
#if !defined(MIN)
|
||||
#ifndef MIN
|
||||
#define MIN(a, b) (((a) < (b)) ? (a) : (b))
|
||||
#endif
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user