/** * Marlin 3D Printer Firmware * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] * * Based on Sprinter and grbl. * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /******************************************************************************** * @file dwin_lcd.c * @author LEO / Creality3D * @date 2019/07/18 * @version 2.0.1 * @brief 迪文屏控制操作函数 ********************************************************************************/ #include "../../inc/MarlinConfigPre.h" #if ENABLED(DWIN_CREALITY_LCD) #include "../../inc/MarlinConfig.h" #include "dwin_lcd.h" #include // for memset // Make sure DWIN_SendBuf is large enough to hold the largest // printed string plus the draw command and tail. uint8_t DWIN_SendBuf[11 + 24] = { 0xAA }; uint8_t DWIN_BufTail[4] = { 0xCC, 0x33, 0xC3, 0x3C }; uint8_t databuf[26] = { 0 }; uint8_t receivedType; int recnum = 0; inline void DWIN_Byte(size_t &i, const uint16_t bval) { DWIN_SendBuf[++i] = bval; } inline void DWIN_Word(size_t &i, const uint16_t wval) { DWIN_SendBuf[++i] = wval >> 8; DWIN_SendBuf[++i] = wval & 0xFF; } inline void DWIN_Long(size_t &i, const uint32_t lval) { DWIN_SendBuf[++i] = (lval >> 24) & 0xFF; DWIN_SendBuf[++i] = (lval >> 16) & 0xFF; DWIN_SendBuf[++i] = (lval >> 8) & 0xFF; DWIN_SendBuf[++i] = lval & 0xFF; } inline void DWIN_String(size_t &i, char * const string) { const size_t len = strlen(string); memcpy(&DWIN_SendBuf[i+1], string, len); i += len; } /*发送当前BUF中的数据以及包尾数据 len:整包数据长度*/ inline void DWIN_Send(size_t &i) { ++i; LOOP_L_N(n, i) { MYSERIAL1.write(DWIN_SendBuf[n]); delayMicroseconds(1); } LOOP_L_N(n, 4) { MYSERIAL1.write(DWIN_BufTail[n]); delayMicroseconds(1); } } /*----------------------------------------------系统变量函数----------------------------------------------*/ /*握手 1: 握手成功 2: 握手失败*/ bool DWIN_Handshake(void) { size_t i = 0; DWIN_Byte(i, 0x00); DWIN_Send(i); while (MYSERIAL1.available() > 0 && recnum < (signed)sizeof(databuf)) { databuf[recnum] = MYSERIAL1.read(); // ignore the invalid data if (databuf[0] != FHONE) { // prevent the program from running. if (recnum > 0) { recnum = 0; ZERO(databuf); } continue; } delay(10); recnum++; } return ( recnum >= 3 && databuf[0] == FHONE && databuf[1] == '\0' && databuf[2] == 'O' && databuf[3] == 'K' ); } /*设定背光亮度 luminance:亮度(0x00~0xFF)*/ void DWIN_Backlight_SetLuminance(const uint8_t luminance) { size_t i = 0; DWIN_Byte(i, 0x30); DWIN_Byte(i, _MAX(luminance, 0x1F)); DWIN_Send(i); } /*设定画面显示方向 dir:0,0°; 1,90°; 2,180°; 3,270°*/ void DWIN_Frame_SetDir(uint8_t dir) { size_t i = 0; DWIN_Byte(i, 0x34); DWIN_Byte(i, 0x5A); DWIN_Byte(i, 0xA5); DWIN_Byte(i, dir); DWIN_Send(i); } /*更新显示*/ void DWIN_UpdateLCD(void) { size_t i = 0; DWIN_Byte(i, 0x3D); DWIN_Send(i); } /*----------------------------------------------绘图相关函数----------------------------------------------*/ /*画面清屏 color:清屏颜色*/ void DWIN_Frame_Clear(const uint16_t color) { size_t i = 0; DWIN_Byte(i, 0x01); DWIN_Word(i, color); DWIN_Send(i); } /*画面画线 color:线段颜色 xStart:X起始坐标 yStart:Y起始坐标 xEnd:X终止坐标 yEnd:Y终止坐标*/ void DWIN_Draw_Line(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) { size_t i = 0; DWIN_Byte(i, 0x03); DWIN_Word(i, color); DWIN_Word(i, xStart); DWIN_Word(i, yStart); DWIN_Word(i, xEnd); DWIN_Word(i, yEnd); DWIN_Send(i); } /*画面画矩形 mode:0,外框;1,填充;2,异或填充 color:颜色 xStart/yStart:矩形左上坐标 xEnd/yEnd:矩形右下坐标*/ void DWIN_Draw_Rectangle(uint8_t mode, uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) { size_t i = 0; DWIN_Byte(i, 0x05); DWIN_Byte(i, mode); DWIN_Word(i, color); DWIN_Word(i, xStart); DWIN_Word(i, yStart); DWIN_Word(i, xEnd); DWIN_Word(i, yEnd); DWIN_Send(i); } /*画面区域移动 mode:0,环移;1,平移 dir:0,向左移动;1,向右移动;2,向上移动;3,向下移动 dis:移动距离 color:填充颜色 xStart/yStart:选定区域左上坐标 xEnd/yEnd:选定区域右下坐标*/ void DWIN_Frame_AreaMove(uint8_t mode, uint8_t dir, uint16_t dis, uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) { size_t i = 0; DWIN_Byte(i, 0x09); DWIN_Byte(i, (mode << 7) | dir); DWIN_Word(i, dis); DWIN_Word(i, color); DWIN_Word(i, xStart); DWIN_Word(i, yStart); DWIN_Word(i, xEnd); DWIN_Word(i, yEnd); DWIN_Send(i); } /*----------------------------------------------文本相关函数----------------------------------------------*/ /*画面显示字符串 widthAdjust:true,自调整字符宽度;false,不调整字符宽度 bShow:true,显示背景色;false,不显示背景色 size:字号大小 color:字符颜色 bColor:背景颜色 x/y:字符串左上坐标 *string:字符串*/ void DWIN_Draw_String(bool widthAdjust, bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, char *string) { size_t i = 0; DWIN_Byte(i, 0x11); DWIN_Byte(i, (widthAdjust? 0x80:0x00) | (bShow? 0x40:0x00) | size); DWIN_Word(i, color); DWIN_Word(i, bColor); DWIN_Word(i, x); DWIN_Word(i, y); DWIN_String(i, string); DWIN_Send(i); } /*画面显示正整数 bShow:true,显示背景色;false,不显示背景色 zeroFill:true,补零;false,不补零 zeroMode:1,无效0显示为0; 0,无效0显示为空格 size:字号大小 color:字符颜色 bColor:背景颜色 iNum:位数 x/y:变量左上坐标 value:整型变量*/ void DWIN_Draw_IntValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, uint16_t value) { size_t i = 0; DWIN_Byte(i, 0x14); DWIN_Byte(i, (bShow? 0x80:0x00) | (zeroFill? 0x20:0x00) | (zeroMode? 0x10:0x00) | size); DWIN_Word(i, color); DWIN_Word(i, bColor); DWIN_Byte(i, iNum); DWIN_Byte(i, 0); // fNum DWIN_Word(i, x); DWIN_Word(i, y); #if 0 for (char count = 0; count < 8; count++) { DWIN_Byte(i, value); value >>= 8; if ((value&0xFF) == 0x00) break; } #else // Write a big-endian 64 bit integer const size_t p = i + 1; for (char count = 8; count--;) { // 7..0 ++i; DWIN_SendBuf[p + count] = value; value >>= 8; } #endif DWIN_Send(i); } /*画面显示浮点数 bShow:true,显示背景色;false,不显示背景色 zeroFill:true,补零;false,不补零 zeroMode:1,无效0显示为0; 0,无效0显示为空格 size:字号大小 color:字符颜色 bColor:背景颜色 iNum:整数位数 fNum:小数位数 x/y:变量左上坐标 value:浮点数变量*/ void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, long value) { //uint8_t *fvalue = (uint8_t*)&value; size_t i = 0; DWIN_Byte(i, 0x14); DWIN_Byte(i, (bShow? 0x80:0x00) | (zeroFill? 0x20:0x00) | (zeroMode? 0x10:0x00) | size); DWIN_Word(i, color); DWIN_Word(i, bColor); DWIN_Byte(i, iNum); DWIN_Byte(i, fNum); DWIN_Word(i, x); DWIN_Word(i, y); DWIN_Long(i, value); /* DWIN_Byte(i, fvalue[3]); DWIN_Byte(i, fvalue[2]); DWIN_Byte(i, fvalue[1]); DWIN_Byte(i, fvalue[0]); */ DWIN_Send(i); } /*----------------------------------------------图片相关函数----------------------------------------------*/ /*jpg图片显示并缓存在#0虚拟显示区 id:图片ID*/ void DWIN_JPG_ShowAndCache(const uint8_t id) { size_t i = 0; DWIN_Word(i, 0x2200); DWIN_Byte(i, id); DWIN_Send(i); //AA 23 00 00 00 00 08 00 01 02 03 CC 33 C3 3C } /*图标显示 libID:图标库ID picID:图标ID x/y:图标左上坐标*/ void DWIN_ICON_Show(uint8_t libID, uint8_t picID, uint16_t x, uint16_t y) { NOMORE(x, DWIN_WIDTH - 1); NOMORE(y, DWIN_HEIGHT - 1); // -- ozy -- srl size_t i = 0; DWIN_Byte(i, 0x23); DWIN_Word(i, x); DWIN_Word(i, y); DWIN_Byte(i, 0x80 | libID); DWIN_Byte(i, picID); DWIN_Send(i); } /*jpg图片解压到#1虚拟显示区 id:图片ID*/ void DWIN_JPG_CacheToN(uint8_t n, uint8_t id) { size_t i = 0; DWIN_Byte(i, 0x25); DWIN_Byte(i, n); DWIN_Byte(i, id); DWIN_Send(i); } /*从虚拟显示区复制区域至当前画面 cacheID:虚拟区号 xStart/yStart:虚拟区左上坐标 xEnd/yEnd:虚拟区右下坐标 x/y:当前画面粘贴坐标*/ void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y) { size_t i = 0; DWIN_Byte(i, 0x27); DWIN_Byte(i, 0x80 | cacheID); DWIN_Word(i, xStart); DWIN_Word(i, yStart); DWIN_Word(i, xEnd); DWIN_Word(i, yEnd); DWIN_Word(i, x); DWIN_Word(i, y); DWIN_Send(i); } #endif // DWIN_CREALITY_LCD