147 lines
5.1 KiB
C++
147 lines
5.1 KiB
C++
/**
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* Marlin 3D Printer Firmware
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* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
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*
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* Based on Sprinter and grbl.
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* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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*/
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#include "../../../../inc/MarlinConfigPre.h"
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#if HAS_TFT_LVGL_UI
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#include "draw_ui.h"
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#include <lv_conf.h>
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#include "../../../../inc/MarlinConfig.h"
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#if BUTTONS_EXIST(EN1, EN2)
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extern lv_group_t * g;
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static lv_obj_t * scr;
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static lv_obj_t * buttonEncoderState = NULL;
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static lv_obj_t *labelEncoderState = NULL;
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#define ID_ENCODER_RETURN 1
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#define ID_ENCODER_STATE 2
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static void event_handler(lv_obj_t * obj, lv_event_t event) {
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switch (obj->mks_obj_id) {
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case ID_ENCODER_RETURN:
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if (event == LV_EVENT_CLICKED) {
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}
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else if (event == LV_EVENT_RELEASED) {
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lv_clear_encoder_settings();
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draw_return_ui();
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}
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break;
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case ID_ENCODER_STATE:
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if (event == LV_EVENT_CLICKED) {
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}
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else if (event == LV_EVENT_RELEASED) {
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gCfgItems.encoder_enable ^= true;
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lv_imgbtn_set_src(buttonEncoderState, LV_BTN_STATE_REL, gCfgItems.encoder_enable ? "F:/bmp_enable.bin" : "F:/bmp_disable.bin");
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lv_imgbtn_set_src(buttonEncoderState, LV_BTN_STATE_PR, gCfgItems.encoder_enable ? "F:/bmp_enable.bin" : "F:/bmp_disable.bin");
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lv_label_set_text(labelEncoderState, machine_menu.enable);
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update_spi_flash();
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}
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break;
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}
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}
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void lv_draw_encoder_settings(void) {
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lv_obj_t *buttonBack = NULL, *label_Back = NULL;
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lv_obj_t *labelEncoderTips = NULL;
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lv_obj_t * line1 = NULL;
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if (disp_state_stack._disp_state[disp_state_stack._disp_index] != ENCODER_SETTINGS_UI) {
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disp_state_stack._disp_index++;
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disp_state_stack._disp_state[disp_state_stack._disp_index] = ENCODER_SETTINGS_UI;
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}
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disp_state = ENCODER_SETTINGS_UI;
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scr = lv_obj_create(NULL, NULL);
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lv_obj_set_style(scr, &tft_style_scr);
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lv_scr_load(scr);
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lv_obj_clean(scr);
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lv_obj_t * title = lv_label_create(scr, NULL);
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lv_obj_set_style(title, &tft_style_label_rel);
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lv_obj_set_pos(title, TITLE_XPOS, TITLE_YPOS);
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lv_label_set_text(title, machine_menu.EncoderConfTitle);
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lv_refr_now(lv_refr_get_disp_refreshing());
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labelEncoderTips = lv_label_create(scr, NULL);
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lv_obj_set_style(labelEncoderTips, &tft_style_label_rel);
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lv_obj_set_pos(labelEncoderTips, PARA_UI_POS_X, PARA_UI_POS_Y + 10);
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lv_label_set_text(labelEncoderTips, machine_menu.EncoderConfText);
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buttonEncoderState = lv_imgbtn_create(scr, NULL);
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lv_obj_set_pos(buttonEncoderState, PARA_UI_STATE_POS_X, PARA_UI_POS_Y + PARA_UI_STATE_V);
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lv_imgbtn_set_src(buttonEncoderState, LV_BTN_STATE_REL, gCfgItems.encoder_enable ? "F:/bmp_enable.bin" : "F:/bmp_disable.bin");
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lv_imgbtn_set_src(buttonEncoderState, LV_BTN_STATE_PR, gCfgItems.encoder_enable ? "F:/bmp_enable.bin" : "F:/bmp_disable.bin");
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lv_obj_set_event_cb_mks(buttonEncoderState, event_handler, ID_ENCODER_STATE, NULL, 0);
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lv_imgbtn_set_style(buttonEncoderState, LV_BTN_STATE_PR, &tft_style_label_pre);
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lv_imgbtn_set_style(buttonEncoderState, LV_BTN_STATE_REL, &tft_style_label_rel);
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lv_btn_set_layout(buttonEncoderState, LV_LAYOUT_OFF);
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labelEncoderState = lv_label_create(buttonEncoderState, NULL);
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line1 = lv_line_create(scr, NULL);
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lv_ex_line(line1, line_points[0]);
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buttonBack = lv_imgbtn_create(scr, NULL);
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lv_obj_set_event_cb_mks(buttonBack, event_handler, ID_ENCODER_RETURN, NULL, 0);
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lv_imgbtn_set_src(buttonBack, LV_BTN_STATE_REL, "F:/bmp_back70x40.bin");
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lv_imgbtn_set_src(buttonBack, LV_BTN_STATE_PR, "F:/bmp_back70x40.bin");
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lv_imgbtn_set_style(buttonBack, LV_BTN_STATE_PR, &tft_style_label_pre);
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lv_imgbtn_set_style(buttonBack, LV_BTN_STATE_REL, &tft_style_label_rel);
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lv_obj_set_pos(buttonBack, PARA_UI_BACL_POS_X, PARA_UI_BACL_POS_Y);
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lv_btn_set_layout(buttonBack, LV_LAYOUT_OFF);
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label_Back = lv_label_create(buttonBack, NULL);
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lv_label_set_text(labelEncoderState, gCfgItems.encoder_enable ? machine_menu.enable : machine_menu.disable);
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lv_obj_align(labelEncoderState, buttonEncoderState, LV_ALIGN_CENTER, 0, 0);
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lv_label_set_text(label_Back, common_menu.text_back);
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lv_obj_align(label_Back, buttonBack, LV_ALIGN_CENTER, 0, 0);
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#if HAS_ROTARY_ENCODER
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if (gCfgItems.encoder_enable) {
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lv_group_add_obj(g, buttonEncoderState);
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lv_group_add_obj(g, buttonBack);
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}
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#endif
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}
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void lv_clear_encoder_settings() {
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#if HAS_ROTARY_ENCODER
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lv_group_remove_all_objs(g);
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#endif
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lv_obj_del(scr);
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}
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#endif // BUTTONS_EXIST(EN1, EN2)
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#endif // HAS_TFT_LVGL_UI
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