Firmware2/Marlin/src/lcd/extui/lib/mks_ui/draw_tool.cpp
2020-10-21 12:45:27 -05:00

285 lines
11 KiB
C++

/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#include "../../../../inc/MarlinConfigPre.h"
#if HAS_TFT_LVGL_UI
#include "draw_ui.h"
#include <lv_conf.h>
//#include "../lvgl/src/lv_objx/lv_imgbtn.h"
//#include "../lvgl/src/lv_objx/lv_img.h"
//#include "../lvgl/src/lv_core/lv_disp.h"
//#include "../lvgl/src/lv_core/lv_refr.h"
#include "../../../../gcode/queue.h"
#include "../../../../module/temperature.h"
#include "../../../../inc/MarlinConfig.h"
extern lv_group_t * g;
static lv_obj_t * scr;
#define ID_T_PRE_HEAT 1
#define ID_T_EXTRUCT 2
#define ID_T_MOV 3
#define ID_T_HOME 4
#define ID_T_LEVELING 5
#define ID_T_FILAMENT 6
#define ID_T_MORE 7
#define ID_T_RETURN 8
#if ENABLED(MKS_TEST)
extern uint8_t curent_disp_ui;
#endif
static void event_handler(lv_obj_t * obj, lv_event_t event) {
switch (obj->mks_obj_id) {
case ID_T_PRE_HEAT:
if (event == LV_EVENT_CLICKED) {
// nothing to do
}
else if (event == LV_EVENT_RELEASED) {
lv_clear_tool();
lv_draw_preHeat();
}
break;
case ID_T_EXTRUCT:
if (event == LV_EVENT_CLICKED) {
// nothing to do
}
else if (event == LV_EVENT_RELEASED) {
lv_clear_tool();
lv_draw_extrusion();
}
break;
case ID_T_MOV:
if (event == LV_EVENT_CLICKED) {
// nothing to do
}
else if (event == LV_EVENT_RELEASED) {
lv_clear_tool();
lv_draw_move_motor();
}
break;
case ID_T_HOME:
if (event == LV_EVENT_CLICKED) {
// nothing to do
}
else if (event == LV_EVENT_RELEASED) {
lv_clear_tool();
lv_draw_home();
}
break;
case ID_T_LEVELING:
if (event == LV_EVENT_CLICKED) {
// nothing to do
}
else if (event == LV_EVENT_RELEASED) {
#if ENABLED(AUTO_BED_LEVELING_BILINEAR)
//queue.enqueue_one_P(PSTR("G28"));
//queue.enqueue_one_P(PSTR("G29"));
get_gcode_command(AUTO_LEVELING_COMMAND_ADDR,(uint8_t *)public_buf_m);
public_buf_m[sizeof(public_buf_m)-1] = 0;
queue.inject_P(PSTR(public_buf_m));
#else
uiCfg.leveling_first_time = 1;
lv_clear_tool();
lv_draw_manualLevel();
#endif
}
break;
case ID_T_FILAMENT:
if (event == LV_EVENT_CLICKED) {
// nothing to do
}
else if (event == LV_EVENT_RELEASED) {
uiCfg.desireSprayerTempBak = thermalManager.temp_hotend[uiCfg.curSprayerChoose].target;
lv_clear_tool();
lv_draw_filament_change();
}
break;
case ID_T_MORE: break;
case ID_T_RETURN:
if (event == LV_EVENT_CLICKED) {
// nothing to do
}
else if (event == LV_EVENT_RELEASED) {
TERN_(MKS_TEST, curent_disp_ui = 1);
lv_clear_tool();
lv_draw_ready_print();
}
break;
}
}
void lv_draw_tool(void) {
lv_obj_t *buttonPreHeat, *buttonExtrusion, *buttonMove, *buttonHome, *buttonLevel;
lv_obj_t *buttonFilament;
lv_obj_t *buttonBack;
if (disp_state_stack._disp_state[disp_state_stack._disp_index] != TOOL_UI) {
disp_state_stack._disp_index++;
disp_state_stack._disp_state[disp_state_stack._disp_index] = TOOL_UI;
}
disp_state = TOOL_UI;
scr = lv_obj_create(NULL, NULL);
//static lv_style_t tool_style;
lv_obj_set_style(scr, &tft_style_scr);
lv_scr_load(scr);
lv_obj_clean(scr);
lv_obj_t * title = lv_label_create(scr, NULL);
lv_obj_set_style(title, &tft_style_label_rel);
lv_obj_set_pos(title, TITLE_XPOS, TITLE_YPOS);
lv_label_set_text(title, creat_title_text());
lv_refr_now(lv_refr_get_disp_refreshing());
// Create image buttons
buttonPreHeat = lv_imgbtn_create(scr, NULL);
buttonExtrusion = lv_imgbtn_create(scr, NULL);
buttonMove = lv_imgbtn_create(scr, NULL);
buttonHome = lv_imgbtn_create(scr, NULL);
buttonLevel = lv_imgbtn_create(scr, NULL);
buttonFilament = lv_imgbtn_create(scr, NULL);
//buttonMore = lv_imgbtn_create(scr, NULL);
buttonBack = lv_imgbtn_create(scr, NULL);
lv_obj_set_event_cb_mks(buttonPreHeat, event_handler, ID_T_PRE_HEAT, NULL, 0);
lv_imgbtn_set_src(buttonPreHeat, LV_BTN_STATE_REL, "F:/bmp_preHeat.bin");
lv_imgbtn_set_src(buttonPreHeat, LV_BTN_STATE_PR, "F:/bmp_preHeat.bin");
lv_imgbtn_set_style(buttonPreHeat, LV_BTN_STATE_PR, &tft_style_label_pre);
lv_imgbtn_set_style(buttonPreHeat, LV_BTN_STATE_REL, &tft_style_label_rel);
lv_obj_set_event_cb_mks(buttonExtrusion, event_handler, ID_T_EXTRUCT, NULL, 0);
lv_imgbtn_set_src(buttonExtrusion, LV_BTN_STATE_REL, "F:/bmp_extruct.bin");
lv_imgbtn_set_src(buttonExtrusion, LV_BTN_STATE_PR, "F:/bmp_extruct.bin");
lv_imgbtn_set_style(buttonExtrusion, LV_BTN_STATE_PR, &tft_style_label_pre);
lv_imgbtn_set_style(buttonExtrusion, LV_BTN_STATE_REL, &tft_style_label_rel);
lv_obj_set_event_cb_mks(buttonMove, event_handler, ID_T_MOV, NULL, 0);
lv_imgbtn_set_src(buttonMove, LV_BTN_STATE_REL, "F:/bmp_mov.bin");
lv_imgbtn_set_src(buttonMove, LV_BTN_STATE_PR, "F:/bmp_mov.bin");
lv_imgbtn_set_style(buttonMove, LV_BTN_STATE_PR, &tft_style_label_pre);
lv_imgbtn_set_style(buttonMove, LV_BTN_STATE_REL, &tft_style_label_rel);
lv_obj_set_event_cb_mks(buttonHome, event_handler, ID_T_HOME, NULL, 0);
lv_imgbtn_set_src(buttonHome, LV_BTN_STATE_REL, "F:/bmp_zero.bin");
lv_imgbtn_set_src(buttonHome, LV_BTN_STATE_PR, "F:/bmp_zero.bin");
lv_imgbtn_set_style(buttonHome, LV_BTN_STATE_PR, &tft_style_label_pre);
lv_imgbtn_set_style(buttonHome, LV_BTN_STATE_REL, &tft_style_label_rel);
lv_obj_set_event_cb_mks(buttonLevel, event_handler, ID_T_LEVELING, NULL, 0);
lv_imgbtn_set_src(buttonLevel, LV_BTN_STATE_REL, "F:/bmp_leveling.bin");
lv_imgbtn_set_src(buttonLevel, LV_BTN_STATE_PR, "F:/bmp_leveling.bin");
lv_imgbtn_set_style(buttonLevel, LV_BTN_STATE_PR, &tft_style_label_pre);
lv_imgbtn_set_style(buttonLevel, LV_BTN_STATE_REL, &tft_style_label_rel);
lv_obj_set_event_cb_mks(buttonFilament, event_handler,ID_T_FILAMENT,NULL,0);
lv_imgbtn_set_src(buttonFilament, LV_BTN_STATE_REL, "F:/bmp_filamentchange.bin");
lv_imgbtn_set_src(buttonFilament, LV_BTN_STATE_PR, "F:/bmp_filamentchange.bin");
lv_imgbtn_set_style(buttonFilament, LV_BTN_STATE_PR, &tft_style_label_pre);
lv_imgbtn_set_style(buttonFilament, LV_BTN_STATE_REL, &tft_style_label_rel);
lv_obj_set_event_cb_mks(buttonBack, event_handler, ID_T_RETURN, NULL, 0);
lv_imgbtn_set_src(buttonBack, LV_BTN_STATE_REL, "F:/bmp_return.bin");
lv_imgbtn_set_src(buttonBack, LV_BTN_STATE_PR, "F:/bmp_return.bin");
lv_imgbtn_set_style(buttonBack, LV_BTN_STATE_PR, &tft_style_label_pre);
lv_imgbtn_set_style(buttonBack, LV_BTN_STATE_REL, &tft_style_label_rel);
lv_obj_set_pos(buttonPreHeat, INTERVAL_V, titleHeight);
lv_obj_set_pos(buttonExtrusion, BTN_X_PIXEL + INTERVAL_V * 2, titleHeight);
lv_obj_set_pos(buttonMove, BTN_X_PIXEL * 2 + INTERVAL_V * 3, titleHeight);
lv_obj_set_pos(buttonHome, BTN_X_PIXEL * 3 + INTERVAL_V * 4, titleHeight);
lv_obj_set_pos(buttonLevel, INTERVAL_V, BTN_Y_PIXEL + INTERVAL_H + titleHeight);
lv_obj_set_pos(buttonFilament,BTN_X_PIXEL+INTERVAL_V*2,BTN_Y_PIXEL+INTERVAL_H+titleHeight);
//lv_obj_set_pos(buttonMore,BTN_X_PIXEL*2+INTERVAL_V*3, BTN_Y_PIXEL+INTERVAL_H+titleHeight);
lv_obj_set_pos(buttonBack, BTN_X_PIXEL * 3 + INTERVAL_V * 4, BTN_Y_PIXEL + INTERVAL_H + titleHeight);
// Create labels on the image buttons
lv_btn_set_layout(buttonPreHeat, LV_LAYOUT_OFF);
lv_btn_set_layout(buttonExtrusion, LV_LAYOUT_OFF);
lv_btn_set_layout(buttonMove, LV_LAYOUT_OFF);
lv_btn_set_layout(buttonHome, LV_LAYOUT_OFF);
lv_btn_set_layout(buttonLevel, LV_LAYOUT_OFF);
lv_btn_set_layout(buttonFilament, LV_LAYOUT_OFF);
//lv_btn_set_layout(buttonMore, LV_LAYOUT_OFF);
lv_btn_set_layout(buttonBack, LV_LAYOUT_OFF);
lv_obj_t *labelPreHeat = lv_label_create(buttonPreHeat, NULL);
lv_obj_t *labelExtrusion = lv_label_create(buttonExtrusion, NULL);
lv_obj_t *label_Move = lv_label_create(buttonMove, NULL);
lv_obj_t *label_Home = lv_label_create(buttonHome, NULL);
lv_obj_t *label_Level = lv_label_create(buttonLevel, NULL);
lv_obj_t *label_Filament = lv_label_create(buttonFilament, NULL);
//lv_obj_t *label_More = lv_label_create(buttonMore, NULL);
lv_obj_t *label_Back = lv_label_create(buttonBack, NULL);
if (gCfgItems.multiple_language) {
lv_label_set_text(labelPreHeat, tool_menu.preheat);
lv_obj_align(labelPreHeat, buttonPreHeat, LV_ALIGN_IN_BOTTOM_MID, 0, BUTTON_TEXT_Y_OFFSET);
lv_label_set_text(labelExtrusion, tool_menu.extrude);
lv_obj_align(labelExtrusion, buttonExtrusion, LV_ALIGN_IN_BOTTOM_MID, 0, BUTTON_TEXT_Y_OFFSET);
lv_label_set_text(label_Move, tool_menu.move);
lv_obj_align(label_Move, buttonMove, LV_ALIGN_IN_BOTTOM_MID, 0, BUTTON_TEXT_Y_OFFSET);
lv_label_set_text(label_Home, tool_menu.home);
lv_obj_align(label_Home, buttonHome, LV_ALIGN_IN_BOTTOM_MID, 0, BUTTON_TEXT_Y_OFFSET);
lv_label_set_text(label_Level, tool_menu.TERN(AUTO_BED_LEVELING_BILINEAR, autoleveling, leveling));
lv_obj_align(label_Level, buttonLevel, LV_ALIGN_IN_BOTTOM_MID, 0, BUTTON_TEXT_Y_OFFSET);
lv_label_set_text(label_Filament, tool_menu.filament);
lv_obj_align(label_Filament, buttonFilament, LV_ALIGN_IN_BOTTOM_MID, 0, BUTTON_TEXT_Y_OFFSET);
//lv_label_set_text(label_More, tool_menu.more);
//lv_obj_align(label_More, buttonMore, LV_ALIGN_IN_BOTTOM_MID, 0, BUTTON_TEXT_Y_OFFSET);
lv_label_set_text(label_Back, common_menu.text_back);
lv_obj_align(label_Back, buttonBack, LV_ALIGN_IN_BOTTOM_MID, 0, BUTTON_TEXT_Y_OFFSET);
}
#if HAS_ROTARY_ENCODER
if (gCfgItems.encoder_enable) {
lv_group_add_obj(g, buttonPreHeat);
lv_group_add_obj(g, buttonExtrusion);
lv_group_add_obj(g, buttonMove);
lv_group_add_obj(g, buttonHome);
lv_group_add_obj(g, buttonLevel);
lv_group_add_obj(g, buttonFilament);
lv_group_add_obj(g, buttonBack);
}
#endif
}
void lv_clear_tool() {
#if HAS_ROTARY_ENCODER
if (gCfgItems.encoder_enable) lv_group_remove_all_objs(g);
#endif
lv_obj_del(scr);
}
#endif // HAS_TFT_LVGL_UI