Firmware2/Marlin/src/lcd/extui/ftdi_eve_touch_ui/generic/move_axis_screen.cpp
2022-12-16 14:23:25 -06:00

144 lines
5.9 KiB
C++

/************************
* move_axis_screen.cpp *
************************/
/****************************************************************************
* Written By Mark Pelletier 2017 - Aleph Objects, Inc. *
* Written By Marcio Teixeira 2018 - Aleph Objects, Inc. *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* To view a copy of the GNU General Public License, go to the following *
* location: <https://www.gnu.org/licenses/>. *
****************************************************************************/
#include "../config.h"
#include "../screens.h"
#include "../screen_data.h"
#ifdef FTDI_MOVE_AXIS_SCREEN
using namespace FTDI;
using namespace ExtUI;
constexpr static MoveAxisScreenData &mydata = screen_data.MoveAxisScreen;
void BaseMoveAxisScreen::onEntry() {
// Since Marlin keeps only one absolute position for all the extruders,
// we have to keep track of the relative motion of individual extruders
// ourselves. The relative distances are reset to zero whenever this
// screen is entered.
LOOP_L_N(i, ExtUI::extruderCount) {
mydata.e_rel[i] = 0;
}
BaseNumericAdjustmentScreen::onEntry();
}
void MoveAxisScreen::onRedraw(draw_mode_t what) {
widgets_t w(what);
w.precision(1);
w.units(GET_TEXT_F(MSG_UNITS_MM));
w.heading( GET_TEXT_F(MSG_MOVE_AXIS));
w.home_buttons(20);
w.color(Theme::x_axis).adjuster( 2, GET_TEXT_F(MSG_AXIS_X), getAxisPosition_mm(X), canMove(X));
w.color(Theme::y_axis).adjuster( 4, GET_TEXT_F(MSG_AXIS_Y), getAxisPosition_mm(Y), canMove(Y));
w.color(Theme::z_axis).adjuster( 6, GET_TEXT_F(MSG_AXIS_Z), getAxisPosition_mm(Z), canMove(Z));
w.color(Theme::e_axis);
#if EXTRUDERS == 1
w.adjuster( 8, GET_TEXT_F(MSG_AXIS_E), mydata.e_rel[0], canMove(E0));
#elif HAS_MULTI_EXTRUDER
w.adjuster( 8, GET_TEXT_F(MSG_AXIS_E1), mydata.e_rel[0], canMove(E0));
w.adjuster( 10, GET_TEXT_F(MSG_AXIS_E2), mydata.e_rel[1], canMove(E1));
#if EXTRUDERS > 2
w.adjuster( 12, GET_TEXT_F(MSG_AXIS_E3), mydata.e_rel[2], canMove(E2));
#endif
#if EXTRUDERS > 3
w.adjuster( 14, GET_TEXT_F(MSG_AXIS_E4), mydata.e_rel[3], canMove(E3));
#endif
#endif
#if Z_HOME_TO_MIN
w.button(24, GET_TEXT_F(MSG_MOVE_Z_TO_TOP), !axis_should_home(Z_AXIS));
#endif
w.increments();
}
bool BaseMoveAxisScreen::onTouchHeld(uint8_t tag) {
#define UI_INCREMENT_AXIS(axis) setManualFeedrate(axis, increment); UI_INCREMENT(AxisPosition_mm, axis);
#define UI_DECREMENT_AXIS(axis) setManualFeedrate(axis, increment); UI_DECREMENT(AxisPosition_mm, axis);
const float increment = getIncrement();
switch (tag) {
case 2: UI_DECREMENT_AXIS(X); break;
case 3: UI_INCREMENT_AXIS(X); break;
case 4: UI_DECREMENT_AXIS(Y); break;
case 5: UI_INCREMENT_AXIS(Y); break;
case 6: UI_DECREMENT_AXIS(Z); break;
case 7: UI_INCREMENT_AXIS(Z); break;
// For extruders, also update relative distances.
case 8: UI_DECREMENT_AXIS(E0); mydata.e_rel[0] -= increment; break;
case 9: UI_INCREMENT_AXIS(E0); mydata.e_rel[0] += increment; break;
#if HAS_MULTI_EXTRUDER
case 10: UI_DECREMENT_AXIS(E1); mydata.e_rel[1] -= increment; break;
case 11: UI_INCREMENT_AXIS(E1); mydata.e_rel[1] += increment; break;
#endif
#if EXTRUDERS > 2
case 12: UI_DECREMENT_AXIS(E2); mydata.e_rel[2] -= increment; break;
case 13: UI_INCREMENT_AXIS(E2); mydata.e_rel[2] += increment; break;
#endif
#if EXTRUDERS > 3
case 14: UI_DECREMENT_AXIS(E3); mydata.e_rel[3] -= increment; break;
case 15: UI_INCREMENT_AXIS(E3); mydata.e_rel[3] += increment; break;
#endif
case 20: SpinnerDialogBox::enqueueAndWait(F("G28X")); break;
case 21: SpinnerDialogBox::enqueueAndWait(F("G28Y")); break;
case 22: SpinnerDialogBox::enqueueAndWait(F("G28Z")); break;
case 23: SpinnerDialogBox::enqueueAndWait(F("G28")); break;
case 24: raiseZtoTop(); break;
default:
return false;
}
#undef UI_DECREMENT_AXIS
#undef UI_INCREMENT_AXIS
return true;
}
void BaseMoveAxisScreen::raiseZtoTop() {
constexpr xyze_feedrate_t homing_feedrate = HOMING_FEEDRATE_MM_M;
setAxisPosition_mm(Z_MAX_POS - 5, Z, homing_feedrate.z);
}
float BaseMoveAxisScreen::getManualFeedrate(uint8_t axis, float increment_mm) {
// Compute feedrate so that the tool lags the adjuster when it is
// being held down, this allows enough margin for the planner to
// connect segments and even out the motion.
constexpr xyze_feedrate_t max_manual_feedrate = MANUAL_FEEDRATE;
return min(max_manual_feedrate[axis] / 60.0f, ABS(increment_mm * (TOUCH_REPEATS_PER_SECOND) * 0.80f));
}
void BaseMoveAxisScreen::setManualFeedrate(ExtUI::axis_t axis, float increment_mm) {
ExtUI::setFeedrate_mm_s(getManualFeedrate(X_AXIS + (axis - ExtUI::X), increment_mm));
}
void BaseMoveAxisScreen::setManualFeedrate(ExtUI::extruder_t, float increment_mm) {
ExtUI::setFeedrate_mm_s(getManualFeedrate(E_AXIS, increment_mm));
}
void MoveAxisScreen::onIdle() {
if (refresh_timer.elapsed(STATUS_UPDATE_INTERVAL)) {
onRefresh();
refresh_timer.start();
}
BaseScreen::onIdle();
}
#endif // FTDI_MOVE_AXIS_SCREEN