1925 lines
64 KiB
C++
1925 lines
64 KiB
C++
/**
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* Marlin 3D Printer Firmware
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* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
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*
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* Based on Sprinter and grbl.
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* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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*/
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#include "../inc/MarlinConfig.h"
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#include "../MarlinCore.h" // for printingIsPaused
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#if LED_POWEROFF_TIMEOUT > 0 || BOTH(HAS_WIRED_LCD, PRINTER_EVENT_LEDS)
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#include "../feature/leds/leds.h"
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#endif
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#if ENABLED(HOST_ACTION_COMMANDS)
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#include "../feature/host_actions.h"
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#endif
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#if BOTH(BROWSE_MEDIA_ON_INSERT, PASSWORD_ON_SD_PRINT_MENU)
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#include "../feature/password/password.h"
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#endif
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// All displays share the MarlinUI class
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#include "marlinui.h"
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MarlinUI ui;
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#if HAS_DISPLAY
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#include "../gcode/queue.h"
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#include "fontutils.h"
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#endif
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#if ENABLED(DWIN_CREALITY_LCD)
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#include "e3v2/creality/dwin.h"
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#elif ENABLED(DWIN_LCD_PROUI)
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#include "e3v2/proui/dwin.h"
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#elif ENABLED(DWIN_CREALITY_LCD_JYERSUI)
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#include "e3v2/jyersui/dwin.h"
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#endif
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#if ENABLED(LCD_PROGRESS_BAR) && !IS_TFTGLCD_PANEL
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#define BASIC_PROGRESS_BAR 1
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#endif
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#if ANY(HAS_DISPLAY, HAS_STATUS_MESSAGE, BASIC_PROGRESS_BAR)
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#include "../module/printcounter.h"
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#endif
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#if LCD_HAS_WAIT_FOR_MOVE
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bool MarlinUI::wait_for_move; // = false
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#endif
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constexpr uint8_t epps = ENCODER_PULSES_PER_STEP;
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#if HAS_STATUS_MESSAGE
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#if ENABLED(STATUS_MESSAGE_SCROLLING) && EITHER(HAS_WIRED_LCD, DWIN_LCD_PROUI)
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uint8_t MarlinUI::status_scroll_offset; // = 0
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#endif
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char MarlinUI::status_message[MAX_MESSAGE_LENGTH + 1];
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uint8_t MarlinUI::alert_level; // = 0
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#if HAS_STATUS_MESSAGE_TIMEOUT
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millis_t MarlinUI::status_message_expire_ms; // = 0
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#endif
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statusResetFunc_t MarlinUI::status_reset_callback; // = nullptr
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#endif
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#if ENABLED(SET_PROGRESS_MANUALLY)
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#if ENABLED(SET_PROGRESS_PERCENT)
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MarlinUI::progress_t MarlinUI::progress_override; // = 0
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#endif
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#if ENABLED(SET_REMAINING_TIME)
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uint32_t MarlinUI::remaining_time;
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#endif
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#if ENABLED(SET_INTERACTION_TIME)
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uint32_t MarlinUI::interaction_time;
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#endif
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#endif
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#if HAS_MULTI_LANGUAGE
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uint8_t MarlinUI::language; // Initialized by settings.load()
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void MarlinUI::set_language(const uint8_t lang) {
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if (lang < NUM_LANGUAGES) {
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language = lang;
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TERN_(HAS_MARLINUI_U8GLIB, update_language_font());
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return_to_status();
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refresh();
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}
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}
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#endif
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#if HAS_LCD_CONTRAST
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uint8_t MarlinUI::contrast = LCD_CONTRAST_DEFAULT; // Initialized by settings.load()
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void MarlinUI::set_contrast(const uint8_t value) {
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contrast = constrain(value, LCD_CONTRAST_MIN, LCD_CONTRAST_MAX);
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_set_contrast();
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}
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#endif
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#if HAS_LCD_BRIGHTNESS
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uint8_t MarlinUI::brightness = LCD_BRIGHTNESS_DEFAULT;
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bool MarlinUI::backlight = true;
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void MarlinUI::set_brightness(const uint8_t value) {
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backlight = !!value;
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if (backlight) brightness = constrain(value, LCD_BRIGHTNESS_MIN, LCD_BRIGHTNESS_MAX);
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_set_brightness();
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}
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#endif
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#if ENABLED(SOUND_MENU_ITEM)
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bool MarlinUI::sound_on = ENABLED(SOUND_ON_DEFAULT);
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#endif
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#if ENABLED(PCA9632_BUZZER)
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void MarlinUI::buzz(const long duration, const uint16_t freq) {
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if (sound_on) PCA9632_buzz(duration, freq);
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}
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#endif
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#if HAS_PREHEAT
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#include "../module/temperature.h"
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preheat_t MarlinUI::material_preset[PREHEAT_COUNT]; // Initialized by settings.load()
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FSTR_P MarlinUI::get_preheat_label(const uint8_t m) {
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#define _PDEF(N) static PGMSTR(preheat_##N##_label, PREHEAT_##N##_LABEL);
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#define _PLBL(N) preheat_##N##_label,
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REPEAT_1(PREHEAT_COUNT, _PDEF);
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static PGM_P const preheat_labels[PREHEAT_COUNT] PROGMEM = { REPEAT_1(PREHEAT_COUNT, _PLBL) };
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return FPSTR((PGM_P)pgm_read_ptr(&preheat_labels[m]));
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}
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void MarlinUI::apply_preheat(const uint8_t m, const uint8_t pmask, const uint8_t e/*=active_extruder*/) {
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const preheat_t &pre = material_preset[m];
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TERN_(HAS_HOTEND, if (TEST(pmask, PT_HOTEND)) thermalManager.setTargetHotend(pre.hotend_temp, e));
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TERN_(HAS_HEATED_BED, if (TEST(pmask, PT_BED)) thermalManager.setTargetBed(pre.bed_temp));
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//TERN_(HAS_HEATED_CHAMBER, if (TEST(pmask, PT_CHAMBER)) thermalManager.setTargetBed(pre.chamber_temp));
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TERN_(HAS_FAN, if (TEST(pmask, PT_FAN)) thermalManager.set_fan_speed(0, pre.fan_speed));
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}
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#endif
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#if EITHER(HAS_MARLINUI_MENU, EXTENSIBLE_UI)
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bool MarlinUI::lcd_clicked;
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#endif
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#if LCD_WITH_BLINK
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bool MarlinUI::get_blink() {
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static uint8_t blink = 0;
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static millis_t next_blink_ms = 0;
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millis_t ms = millis();
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if (ELAPSED(ms, next_blink_ms)) {
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blink ^= 0xFF;
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next_blink_ms = ms + 1000 - (LCD_UPDATE_INTERVAL) / 2;
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}
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return blink != 0;
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}
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#endif
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#if HAS_U8GLIB_I2C_OLED && PINS_EXIST(I2C_SCL, I2C_SDA) && DISABLED(SOFT_I2C_EEPROM)
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#include "Wire.h"
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#endif
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// Encoder Handling
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#if HAS_ENCODER_ACTION
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uint32_t MarlinUI::encoderPosition;
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volatile int8_t encoderDiff; // Updated in update_buttons, added to encoderPosition every LCD update
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#endif
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#if LCD_BACKLIGHT_TIMEOUT_MINS
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constexpr uint8_t MarlinUI::backlight_timeout_min, MarlinUI::backlight_timeout_max;
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uint8_t MarlinUI::backlight_timeout_minutes; // Initialized by settings.load()
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millis_t MarlinUI::backlight_off_ms = 0;
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void MarlinUI::refresh_backlight_timeout() {
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backlight_off_ms = backlight_timeout_minutes ? millis() + backlight_timeout_minutes * 60UL * 1000UL : 0;
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WRITE(LCD_BACKLIGHT_PIN, HIGH);
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}
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#elif HAS_DISPLAY_SLEEP
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constexpr uint8_t MarlinUI::sleep_timeout_min, MarlinUI::sleep_timeout_max;
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uint8_t MarlinUI::sleep_timeout_minutes; // Initialized by settings.load()
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millis_t MarlinUI::screen_timeout_millis = 0;
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void MarlinUI::refresh_screen_timeout() {
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screen_timeout_millis = sleep_timeout_minutes ? millis() + sleep_timeout_minutes * 60UL * 1000UL : 0;
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sleep_display(false);
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}
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#if !HAS_TOUCH_SLEEP && !HAS_MARLINUI_U8GLIB // without DOGM (COLOR_UI)
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void MarlinUI::sleep_display(const bool sleep) {} // if unimplemented
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#endif
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#endif
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void MarlinUI::init() {
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init_lcd();
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#if HAS_DIGITAL_BUTTONS
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#if BUTTON_EXISTS(EN1)
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SET_INPUT_PULLUP(BTN_EN1);
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#endif
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#if BUTTON_EXISTS(EN2)
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SET_INPUT_PULLUP(BTN_EN2);
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#endif
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#if BUTTON_EXISTS(ENC)
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SET_INPUT_PULLUP(BTN_ENC);
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#endif
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#if BUTTON_EXISTS(ENC_EN)
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SET_INPUT_PULLUP(BTN_ENC_EN);
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#endif
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#if BUTTON_EXISTS(BACK)
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SET_INPUT_PULLUP(BTN_BACK);
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#endif
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#if BUTTON_EXISTS(UP)
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SET_INPUT(BTN_UP);
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#endif
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#if BUTTON_EXISTS(DOWN)
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SET_INPUT(BTN_DOWN);
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#endif
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#if BUTTON_EXISTS(LFT)
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SET_INPUT(BTN_LEFT);
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#endif
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#if BUTTON_EXISTS(RT)
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SET_INPUT(BTN_RIGHT);
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#endif
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#endif
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#if HAS_SHIFT_ENCODER
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#if ENABLED(SR_LCD_2W_NL) // Non latching 2 wire shift register
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SET_OUTPUT(SR_DATA_PIN);
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SET_OUTPUT(SR_CLK_PIN);
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#elif PIN_EXISTS(SHIFT_CLK)
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SET_OUTPUT(SHIFT_CLK_PIN);
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OUT_WRITE(SHIFT_LD_PIN, HIGH);
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#if PIN_EXISTS(SHIFT_EN)
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OUT_WRITE(SHIFT_EN_PIN, LOW);
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#endif
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SET_INPUT_PULLUP(SHIFT_OUT_PIN);
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#endif
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#endif // HAS_SHIFT_ENCODER
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#if BOTH(HAS_ENCODER_ACTION, HAS_SLOW_BUTTONS)
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slow_buttons = 0;
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#endif
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#if HAS_U8GLIB_I2C_OLED && PINS_EXIST(I2C_SCL, I2C_SDA) && DISABLED(SOFT_I2C_EEPROM)
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Wire.begin(int(I2C_SDA_PIN), int(I2C_SCL_PIN));
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#endif
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update_buttons();
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TERN_(HAS_ENCODER_ACTION, encoderDiff = 0);
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reset_status(); // Set welcome message
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}
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#if HAS_WIRED_LCD
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#if HAS_MARLINUI_U8GLIB
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#include "dogm/marlinui_DOGM.h"
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#endif
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#include "lcdprint.h"
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#include "../module/temperature.h"
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#include "../module/planner.h"
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#include "../module/motion.h"
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#if HAS_MARLINUI_MENU
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#include "../module/settings.h"
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#endif
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#if ENABLED(AUTO_BED_LEVELING_UBL)
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#include "../feature/bedlevel/bedlevel.h"
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#endif
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#if HAS_TRINAMIC_CONFIG
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#include "../feature/tmc_util.h"
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#endif
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#if HAS_ADC_BUTTONS
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#include "../module/thermistor/thermistors.h"
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#endif
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#if HAS_POWER_MONITOR
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#include "../feature/power_monitor.h"
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#endif
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#if LED_POWEROFF_TIMEOUT > 0
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#include "../feature/power.h"
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#endif
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#if HAS_ENCODER_ACTION
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volatile uint8_t MarlinUI::buttons;
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#if HAS_SLOW_BUTTONS
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volatile uint8_t MarlinUI::slow_buttons;
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#endif
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#if HAS_TOUCH_BUTTONS
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#include "touch/touch_buttons.h"
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bool MarlinUI::on_edit_screen = false;
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#endif
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#endif
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#if HAS_SCREEN_TIMEOUT
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bool MarlinUI::defer_return_to_status;
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millis_t MarlinUI::return_to_status_ms = 0;
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#endif
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uint8_t MarlinUI::lcd_status_update_delay = 1; // First update one loop delayed
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#if BOTH(FILAMENT_LCD_DISPLAY, SDSUPPORT)
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millis_t MarlinUI::next_filament_display; // = 0
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#endif
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millis_t MarlinUI::next_button_update_ms; // = 0
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#if HAS_MARLINUI_U8GLIB
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bool MarlinUI::drawing_screen, MarlinUI::first_page; // = false
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#endif
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#if IS_DWIN_MARLINUI
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bool MarlinUI::did_first_redraw;
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bool MarlinUI::old_is_printing;
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#endif
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#if ENABLED(SDSUPPORT)
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#if MARLINUI_SCROLL_NAME
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uint8_t MarlinUI::filename_scroll_pos, MarlinUI::filename_scroll_max;
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#endif
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const char * MarlinUI::scrolled_filename(CardReader &theCard, const uint8_t maxlen, uint8_t hash, const bool doScroll) {
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const char *outstr = theCard.longest_filename();
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if (theCard.longFilename[0]) {
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#if MARLINUI_SCROLL_NAME
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if (doScroll) {
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for (uint8_t l = FILENAME_LENGTH; l--;)
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hash = ((hash << 1) | (hash >> 7)) ^ theCard.filename[l]; // rotate, xor
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static uint8_t filename_scroll_hash;
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if (filename_scroll_hash != hash) { // If the hash changed...
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filename_scroll_hash = hash; // Save the new hash
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filename_scroll_max = _MAX(0, utf8_strlen(theCard.longFilename) - maxlen); // Update the scroll limit
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filename_scroll_pos = 0; // Reset scroll to the start
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lcd_status_update_delay = 8; // Don't scroll right away
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}
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// Advance byte position corresponding to filename_scroll_pos char position
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outstr += TERN(UTF_FILENAME_SUPPORT, utf8_byte_pos_by_char_num(outstr, filename_scroll_pos), filename_scroll_pos);
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}
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#else
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theCard.longFilename[
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TERN(UTF_FILENAME_SUPPORT, utf8_byte_pos_by_char_num(theCard.longFilename, maxlen), maxlen)
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] = '\0'; // cutoff at screen edge
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#endif
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}
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return outstr;
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}
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#endif
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#if HAS_MARLINUI_MENU
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#include "menu/menu.h"
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screenFunc_t MarlinUI::currentScreen; // Initialized in CTOR
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bool MarlinUI::screen_changed;
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#if ENABLED(ENCODER_RATE_MULTIPLIER)
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bool MarlinUI::encoderRateMultiplierEnabled;
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millis_t MarlinUI::lastEncoderMovementMillis = 0;
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void MarlinUI::enable_encoder_multiplier(const bool onoff) {
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encoderRateMultiplierEnabled = onoff;
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lastEncoderMovementMillis = 0;
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}
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#endif
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#if EITHER(REVERSE_MENU_DIRECTION, REVERSE_SELECT_DIRECTION)
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int8_t MarlinUI::encoderDirection = ENCODERBASE;
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#endif
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#if HAS_TOUCH_BUTTONS
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uint8_t MarlinUI::touch_buttons;
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uint8_t MarlinUI::repeat_delay;
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#endif
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#if EITHER(AUTO_BED_LEVELING_UBL, G26_MESH_VALIDATION)
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bool MarlinUI::external_control; // = false
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void MarlinUI::wait_for_release() {
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while (button_pressed()) safe_delay(50);
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safe_delay(50);
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}
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#endif
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#if !HAS_GRAPHICAL_TFT
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void _wrap_string(uint8_t &col, uint8_t &row, const char * const string, read_byte_cb_t cb_read_byte, bool wordwrap/*=false*/) {
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SETCURSOR(col, row);
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if (!string) return;
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auto _newline = [&col, &row]{
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col = 0; row++; // Move col to string len (plus space)
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SETCURSOR(0, row); // Simulate carriage return
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};
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const uint8_t *p = (uint8_t*)string;
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lchar_t wc;
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if (wordwrap) {
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const uint8_t *wrd = nullptr;
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uint8_t c = 0;
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// find the end of the part
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for (;;) {
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if (!wrd) wrd = p; // Get word start /before/ advancing
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p = get_utf8_value_cb(p, cb_read_byte, wc);
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const bool eol = !wc; // zero ends the string
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// End or a break between phrases?
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if (eol || wc == ' ' || wc == '-' || wc == '+' || wc == '.') {
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if (!c && wc == ' ') { if (wrd) wrd++; continue; } // collapse extra spaces
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// Past the right and the word is not too long?
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if (col + c > LCD_WIDTH && col >= (LCD_WIDTH) / 4) _newline(); // should it wrap?
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c += !eol; // +1 so the space will be printed
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col += c; // advance col to new position
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while (c) { // character countdown
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--c; // count down to zero
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wrd = get_utf8_value_cb(wrd, cb_read_byte, wc); // get characters again
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lcd_put_lchar(wc); // character to the LCD
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}
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if (eol) break; // all done!
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wrd = nullptr; // set up for next word
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}
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else c++; // count word characters
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}
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}
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else {
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for (;;) {
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p = get_utf8_value_cb(p, cb_read_byte, wc);
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if (!wc) break;
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lcd_put_lchar(wc);
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col++;
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if (col >= LCD_WIDTH) _newline();
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}
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}
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}
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void MarlinUI::draw_select_screen_prompt(FSTR_P const pref, const char * const string/*=nullptr*/, FSTR_P const suff/*=nullptr*/) {
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const uint8_t plen = utf8_strlen(pref), slen = suff ? utf8_strlen(suff) : 0;
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uint8_t col = 0, row = 0;
|
|
if (!string && plen + slen <= LCD_WIDTH) {
|
|
col = (LCD_WIDTH - plen - slen) / 2;
|
|
row = LCD_HEIGHT > 3 ? 1 : 0;
|
|
}
|
|
if (LCD_HEIGHT >= 8) row = LCD_HEIGHT / 2 - 2;
|
|
wrap_string_P(col, row, FTOP(pref), true);
|
|
if (string) {
|
|
if (col) { col = 0; row++; } // Move to the start of the next line
|
|
wrap_string(col, row, string);
|
|
}
|
|
if (suff) wrap_string_P(col, row, FTOP(suff));
|
|
}
|
|
|
|
#endif // !HAS_GRAPHICAL_TFT
|
|
|
|
#endif // HAS_MARLINUI_MENU
|
|
|
|
////////////////////////////////////////////
|
|
///////////// Keypad Handling //////////////
|
|
////////////////////////////////////////////
|
|
|
|
#if IS_RRW_KEYPAD && HAS_ENCODER_ACTION
|
|
|
|
volatile uint8_t MarlinUI::keypad_buttons;
|
|
|
|
#if HAS_MARLINUI_MENU && !HAS_ADC_BUTTONS
|
|
|
|
void _reprapworld_keypad_move(const AxisEnum axis, const int16_t dir) {
|
|
ui.manual_move.menu_scale = REPRAPWORLD_KEYPAD_MOVE_STEP;
|
|
ui.encoderPosition = dir;
|
|
switch (axis) {
|
|
case X_AXIS:
|
|
TERN_(HAS_Y_AXIS, case Y_AXIS:)
|
|
TERN_(HAS_Z_AXIS, case Z_AXIS:)
|
|
lcd_move_axis(axis);
|
|
default: break;
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|
|
bool MarlinUI::handle_keypad() {
|
|
|
|
#if HAS_ADC_BUTTONS
|
|
|
|
#define ADC_MIN_KEY_DELAY 100
|
|
if (keypad_buttons) {
|
|
#if HAS_ENCODER_ACTION
|
|
refresh(LCDVIEW_REDRAW_NOW);
|
|
#if HAS_MARLINUI_MENU
|
|
if (encoderDirection == -(ENCODERBASE)) { // HAS_ADC_BUTTONS forces REVERSE_MENU_DIRECTION, so this indicates menu navigation
|
|
if (RRK(EN_KEYPAD_UP)) encoderPosition += ENCODER_STEPS_PER_MENU_ITEM;
|
|
else if (RRK(EN_KEYPAD_DOWN)) encoderPosition -= ENCODER_STEPS_PER_MENU_ITEM;
|
|
else if (RRK(EN_KEYPAD_LEFT)) { MenuItem_back::action(); quick_feedback(); }
|
|
else if (RRK(EN_KEYPAD_RIGHT)) { return_to_status(); quick_feedback(); }
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
#if HAS_MARLINUI_MENU
|
|
if (RRK(EN_KEYPAD_UP)) encoderPosition -= epps;
|
|
else if (RRK(EN_KEYPAD_DOWN)) encoderPosition += epps;
|
|
else if (RRK(EN_KEYPAD_LEFT)) { MenuItem_back::action(); quick_feedback(); }
|
|
else if (RRK(EN_KEYPAD_RIGHT)) encoderPosition = 0;
|
|
#else
|
|
if (RRK(EN_KEYPAD_UP) || RRK(EN_KEYPAD_LEFT)) encoderPosition -= epps;
|
|
else if (RRK(EN_KEYPAD_DOWN) || RRK(EN_KEYPAD_RIGHT)) encoderPosition += epps;
|
|
#endif
|
|
}
|
|
#endif
|
|
next_button_update_ms = millis() + ADC_MIN_KEY_DELAY;
|
|
return true;
|
|
}
|
|
|
|
#else // !HAS_ADC_BUTTONS
|
|
|
|
static uint8_t keypad_debounce = 0;
|
|
|
|
if (!RRK( EN_KEYPAD_F1 | EN_KEYPAD_F2
|
|
| EN_KEYPAD_F3 | EN_KEYPAD_DOWN
|
|
| EN_KEYPAD_RIGHT | EN_KEYPAD_MIDDLE
|
|
| EN_KEYPAD_UP | EN_KEYPAD_LEFT )
|
|
) {
|
|
if (keypad_debounce > 0) keypad_debounce--;
|
|
}
|
|
else if (!keypad_debounce) {
|
|
keypad_debounce = 2;
|
|
|
|
const bool homed = all_axes_homed();
|
|
|
|
#if HAS_MARLINUI_MENU
|
|
|
|
if (RRK(EN_KEYPAD_MIDDLE)) goto_screen(menu_move);
|
|
|
|
#if NONE(DELTA, Z_HOME_TO_MAX)
|
|
if (RRK(EN_KEYPAD_F2)) _reprapworld_keypad_move(Z_AXIS, 1);
|
|
#endif
|
|
|
|
if (homed) {
|
|
#if EITHER(DELTA, Z_HOME_TO_MAX)
|
|
if (RRK(EN_KEYPAD_F2)) _reprapworld_keypad_move(Z_AXIS, 1);
|
|
#endif
|
|
if (RRK(EN_KEYPAD_F3)) _reprapworld_keypad_move(Z_AXIS, -1);
|
|
if (RRK(EN_KEYPAD_LEFT)) _reprapworld_keypad_move(X_AXIS, -1);
|
|
if (RRK(EN_KEYPAD_RIGHT)) _reprapworld_keypad_move(X_AXIS, 1);
|
|
if (RRK(EN_KEYPAD_DOWN)) _reprapworld_keypad_move(Y_AXIS, 1);
|
|
if (RRK(EN_KEYPAD_UP)) _reprapworld_keypad_move(Y_AXIS, -1);
|
|
}
|
|
|
|
#endif // HAS_MARLINUI_MENU
|
|
|
|
if (!homed && RRK(EN_KEYPAD_F1)) queue.inject_P(G28_STR);
|
|
return true;
|
|
}
|
|
|
|
#endif // !HAS_ADC_BUTTONS
|
|
|
|
return false;
|
|
}
|
|
|
|
#endif // IS_RRW_KEYPAD && HAS_ENCODER_ACTION
|
|
|
|
/**
|
|
* Status Screen
|
|
*
|
|
* This is very display-dependent, so the lcd implementation draws this.
|
|
*/
|
|
|
|
#if BASIC_PROGRESS_BAR
|
|
millis_t MarlinUI::progress_bar_ms; // = 0
|
|
#if PROGRESS_MSG_EXPIRE > 0
|
|
millis_t MarlinUI::expire_status_ms; // = 0
|
|
#endif
|
|
#endif
|
|
|
|
void MarlinUI::status_screen() {
|
|
|
|
TERN_(HAS_MARLINUI_MENU, ENCODER_RATE_MULTIPLY(false));
|
|
|
|
#if BASIC_PROGRESS_BAR
|
|
|
|
//
|
|
// HD44780 implements the following message blinking and
|
|
// message expiration because Status Line and Progress Bar
|
|
// share the same line on the display.
|
|
//
|
|
|
|
#if DISABLED(PROGRESS_MSG_ONCE) || PROGRESS_MSG_EXPIRE > 0
|
|
#define GOT_MS
|
|
const millis_t ms = millis();
|
|
#endif
|
|
|
|
// If the message will blink rather than expire...
|
|
#if DISABLED(PROGRESS_MSG_ONCE)
|
|
if (ELAPSED(ms, progress_bar_ms + PROGRESS_BAR_MSG_TIME + PROGRESS_BAR_BAR_TIME))
|
|
progress_bar_ms = ms;
|
|
#endif
|
|
|
|
#if PROGRESS_MSG_EXPIRE > 0
|
|
|
|
// Handle message expire
|
|
if (expire_status_ms) {
|
|
|
|
// Expire the message if a job is active and the bar has ticks
|
|
if (get_progress_percent() > 2 && !print_job_timer.isPaused()) {
|
|
if (ELAPSED(ms, expire_status_ms)) {
|
|
status_message[0] = '\0';
|
|
expire_status_ms = 0;
|
|
}
|
|
}
|
|
else {
|
|
// Defer message expiration before bar appears
|
|
// and during any pause (not just SD)
|
|
expire_status_ms += LCD_UPDATE_INTERVAL;
|
|
}
|
|
}
|
|
|
|
#endif // PROGRESS_MSG_EXPIRE
|
|
|
|
#endif // BASIC_PROGRESS_BAR
|
|
|
|
bool did_expire = status_reset_callback && (*status_reset_callback)();
|
|
|
|
#if HAS_STATUS_MESSAGE_TIMEOUT
|
|
#ifndef GOT_MS
|
|
#define GOT_MS
|
|
const millis_t ms = millis();
|
|
#endif
|
|
did_expire |= status_message_expire_ms && ELAPSED(ms, status_message_expire_ms);
|
|
#endif
|
|
|
|
if (did_expire) reset_status();
|
|
|
|
#if HAS_MARLINUI_MENU
|
|
if (use_click()) {
|
|
#if BOTH(FILAMENT_LCD_DISPLAY, SDSUPPORT)
|
|
next_filament_display = millis() + 5000UL; // Show status message for 5s
|
|
#endif
|
|
goto_screen(menu_main);
|
|
reinit_lcd(); // Revive a noisy shared SPI LCD
|
|
return;
|
|
}
|
|
|
|
#endif
|
|
|
|
#if ENABLED(ULTIPANEL_FEEDMULTIPLY)
|
|
|
|
const int16_t old_frm = feedrate_percentage;
|
|
int16_t new_frm = old_frm + int16_t(encoderPosition);
|
|
|
|
// Dead zone at 100% feedrate
|
|
if (old_frm == 100) {
|
|
if (int16_t(encoderPosition) > ENCODER_FEEDRATE_DEADZONE)
|
|
new_frm -= ENCODER_FEEDRATE_DEADZONE;
|
|
else if (int16_t(encoderPosition) < -(ENCODER_FEEDRATE_DEADZONE))
|
|
new_frm += ENCODER_FEEDRATE_DEADZONE;
|
|
else
|
|
new_frm = old_frm;
|
|
}
|
|
else if ((old_frm < 100 && new_frm > 100) || (old_frm > 100 && new_frm < 100))
|
|
new_frm = 100;
|
|
|
|
LIMIT(new_frm, 10, 999);
|
|
|
|
if (old_frm != new_frm) {
|
|
feedrate_percentage = new_frm;
|
|
encoderPosition = 0;
|
|
#if BOTH(HAS_SOUND, BEEP_ON_FEEDRATE_CHANGE)
|
|
static millis_t next_beep;
|
|
#ifndef GOT_MS
|
|
const millis_t ms = millis();
|
|
#endif
|
|
if (ELAPSED(ms, next_beep)) {
|
|
BUZZ(FEEDRATE_CHANGE_BEEP_DURATION, FEEDRATE_CHANGE_BEEP_FREQUENCY);
|
|
next_beep = ms + 500UL;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
#endif // ULTIPANEL_FEEDMULTIPLY
|
|
|
|
draw_status_screen();
|
|
}
|
|
|
|
void MarlinUI::kill_screen(FSTR_P const lcd_error, FSTR_P const lcd_component) {
|
|
init();
|
|
status_printf(1, F(S_FMT ": " S_FMT), FTOP(lcd_error), FTOP(lcd_component));
|
|
TERN_(HAS_MARLINUI_MENU, return_to_status());
|
|
|
|
// RED ALERT. RED ALERT.
|
|
#if ENABLED(PRINTER_EVENT_LEDS)
|
|
leds.set_color(LEDColorRed());
|
|
#ifdef NEOPIXEL_BKGD_INDEX_FIRST
|
|
neo.set_background_color(255, 0, 0, 0);
|
|
neo.show();
|
|
#endif
|
|
#endif
|
|
|
|
draw_kill_screen();
|
|
}
|
|
|
|
#if HAS_TOUCH_SLEEP
|
|
#if HAS_TOUCH_BUTTONS
|
|
#include "touch/touch_buttons.h"
|
|
#else
|
|
#include "tft/touch.h"
|
|
#endif
|
|
// Wake up a sleeping TFT
|
|
void MarlinUI::wakeup_screen() {
|
|
TERN(HAS_TOUCH_BUTTONS, touchBt.wakeUp(), touch.wakeUp());
|
|
}
|
|
#if HAS_DISPLAY_SLEEP && !HAS_MARLINUI_U8GLIB // without DOGM (COLOR_UI)
|
|
void MarlinUI::sleep_display(const bool sleep) {
|
|
if (!sleep) wakeup_screen(); // relay extra wake up events
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
void MarlinUI::quick_feedback(const bool clear_buttons/*=true*/) {
|
|
TERN_(HAS_TOUCH_SLEEP, wakeup_screen()); // Wake up the TFT with most buttons
|
|
TERN_(HAS_MARLINUI_MENU, refresh());
|
|
|
|
#if HAS_ENCODER_ACTION
|
|
if (clear_buttons)
|
|
TERN_(HAS_ADC_BUTTONS, keypad_buttons =) buttons = 0;
|
|
next_button_update_ms = millis() + 500;
|
|
#else
|
|
UNUSED(clear_buttons);
|
|
#endif
|
|
|
|
chirp(); // Buzz and wait. Is the delay needed for buttons to settle?
|
|
|
|
#if HAS_CHIRP && HAS_MARLINUI_MENU
|
|
#if HAS_BEEPER
|
|
for (int8_t i = 5; i--;) { buzzer.tick(); delay(2); }
|
|
#else
|
|
delay(10);
|
|
#endif
|
|
#endif
|
|
}
|
|
|
|
////////////////////////////////////////////
|
|
/////////////// Manual Move ////////////////
|
|
////////////////////////////////////////////
|
|
|
|
#if HAS_MARLINUI_MENU
|
|
|
|
ManualMove MarlinUI::manual_move{};
|
|
|
|
millis_t ManualMove::start_time = 0;
|
|
float ManualMove::menu_scale = 1;
|
|
screenFunc_t ManualMove::screen_ptr;
|
|
#if IS_KINEMATIC
|
|
float ManualMove::offset = 0;
|
|
xyze_pos_t ManualMove::all_axes_destination = { 0 };
|
|
bool ManualMove::processing = false;
|
|
#endif
|
|
#if MULTI_E_MANUAL
|
|
int8_t ManualMove::e_index = 0;
|
|
#endif
|
|
AxisEnum ManualMove::axis = NO_AXIS_ENUM;
|
|
#if ENABLED(MANUAL_E_MOVES_RELATIVE)
|
|
float ManualMove::e_origin = 0;
|
|
#endif
|
|
|
|
/**
|
|
* If a manual move has been posted and its time has arrived, and if the planner
|
|
* has a space for it, then add a linear move to current_position the planner.
|
|
*
|
|
* If any manual move needs to be interrupted, make sure to force a manual move
|
|
* by setting manual_move.start_time to millis() after updating current_position.
|
|
*
|
|
* To post a manual move:
|
|
* - Update current_position to the new place you want to go.
|
|
* - Set manual_move.axis to an axis like X_AXIS. Use ALL_AXES_ENUM for diagonal moves.
|
|
* - Set manual_move.start_time to a point in the future (in ms) when the move should be done.
|
|
*
|
|
* For kinematic machines:
|
|
* - Set manual_move.offset to modify one axis and post the move.
|
|
* This is used to achieve more rapid stepping on kinematic machines.
|
|
*/
|
|
void ManualMove::task() {
|
|
|
|
if (processing) return; // Prevent re-entry from idle() calls
|
|
|
|
// Add a manual move to the queue?
|
|
if (axis != NO_AXIS_ENUM && ELAPSED(millis(), start_time) && !planner.is_full()) {
|
|
|
|
const feedRate_t fr_mm_s = (axis < LOGICAL_AXES) ? manual_feedrate_mm_s[axis] : XY_PROBE_FEEDRATE_MM_S;
|
|
|
|
#if IS_KINEMATIC
|
|
|
|
#if HAS_MULTI_EXTRUDER
|
|
REMEMBER(ae, active_extruder);
|
|
#if MULTI_E_MANUAL
|
|
if (axis == E_AXIS) active_extruder = e_index;
|
|
#endif
|
|
#endif
|
|
|
|
// Apply a linear offset to a single axis
|
|
if (axis == ALL_AXES_ENUM)
|
|
destination = all_axes_destination;
|
|
else if (axis <= XYZE) {
|
|
destination = current_position;
|
|
destination[axis] += offset;
|
|
}
|
|
|
|
// Reset for the next move
|
|
offset = 0;
|
|
axis = NO_AXIS_ENUM;
|
|
|
|
// DELTA and SCARA machines use segmented moves, which could fill the planner during the call to
|
|
// move_to_destination. This will cause idle() to be called, which can then call this function while the
|
|
// previous invocation is being blocked. Modifications to offset shouldn't be made while
|
|
// processing is true or the planner will get out of sync.
|
|
processing = true;
|
|
prepare_internal_move_to_destination(fr_mm_s); // will set current_position from destination
|
|
processing = false;
|
|
|
|
#else
|
|
|
|
// For Cartesian / Core motion simply move to the current_position
|
|
planner.buffer_line(current_position, fr_mm_s,
|
|
TERN_(MULTI_E_MANUAL, axis == E_AXIS ? e_index :) active_extruder
|
|
);
|
|
|
|
//SERIAL_ECHOLNPGM("Add planner.move with Axis ", AS_CHAR(AXIS_CHAR(axis)), " at FR ", fr_mm_s);
|
|
|
|
axis = NO_AXIS_ENUM;
|
|
|
|
#endif
|
|
}
|
|
}
|
|
|
|
//
|
|
// Tell ui.update() to start a move to current_position after a short delay.
|
|
//
|
|
void ManualMove::soon(const AxisEnum move_axis
|
|
OPTARG(MULTI_E_MANUAL, const int8_t eindex/*=active_extruder*/)
|
|
) {
|
|
TERN_(MULTI_E_MANUAL, if (move_axis == E_AXIS) e_index = eindex);
|
|
start_time = millis() + (menu_scale < 0.99f ? 0UL : 250UL); // delay for bigger moves
|
|
axis = move_axis;
|
|
//SERIAL_ECHOLNPGM("Post Move with Axis ", AS_CHAR(AXIS_CHAR(axis)), " soon.");
|
|
}
|
|
|
|
#if ENABLED(AUTO_BED_LEVELING_UBL)
|
|
|
|
void MarlinUI::external_encoder() {
|
|
if (external_control && encoderDiff) {
|
|
bedlevel.encoder_diff += encoderDiff; // Encoder for UBL G29 mesh editing
|
|
encoderDiff = 0; // Hide encoder events from the screen handler
|
|
refresh(LCDVIEW_REDRAW_NOW); // ...but keep the refresh.
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|
|
#endif // HAS_MARLINUI_MENU
|
|
|
|
/**
|
|
* Update the LCD, read encoder buttons, etc.
|
|
* - Read button states
|
|
* - Check the SD Card slot state
|
|
* - Act on RepRap World keypad input
|
|
* - Update the encoder position
|
|
* - Apply acceleration to the encoder position
|
|
* - Do refresh(LCDVIEW_CALL_REDRAW_NOW) on controller events
|
|
* - Reset the Info Screen timeout if there's any input
|
|
* - Update status indicators, if any
|
|
*
|
|
* Run the current LCD menu handler callback function:
|
|
* - Call the handler only if lcdDrawUpdate != LCDVIEW_NONE
|
|
* - Before calling the handler, LCDVIEW_CALL_NO_REDRAW => LCDVIEW_NONE
|
|
* - Call the menu handler. Menu handlers should do the following:
|
|
* - If a value changes, set lcdDrawUpdate to LCDVIEW_REDRAW_NOW and draw the value
|
|
* (Encoder events automatically set lcdDrawUpdate for you.)
|
|
* - if (should_draw()) { redraw }
|
|
* - Before exiting the handler set lcdDrawUpdate to:
|
|
* - LCDVIEW_CLEAR_CALL_REDRAW to clear screen and set LCDVIEW_CALL_REDRAW_NEXT.
|
|
* - LCDVIEW_REDRAW_NOW to draw now (including remaining stripes).
|
|
* - LCDVIEW_CALL_REDRAW_NEXT to draw now and get LCDVIEW_REDRAW_NOW on the next loop.
|
|
* - LCDVIEW_CALL_NO_REDRAW to draw now and get LCDVIEW_NONE on the next loop.
|
|
* - NOTE: For graphical displays menu handlers may be called 2 or more times per loop,
|
|
* so don't change lcdDrawUpdate without considering this.
|
|
*
|
|
* After the menu handler callback runs (or not):
|
|
* - Clear the LCD if lcdDrawUpdate == LCDVIEW_CLEAR_CALL_REDRAW
|
|
* - Update lcdDrawUpdate for the next loop (i.e., move one state down, usually)
|
|
*
|
|
* This function is only called from the main thread.
|
|
*/
|
|
|
|
LCDViewAction MarlinUI::lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW;
|
|
millis_t next_lcd_update_ms;
|
|
|
|
inline bool can_encode() {
|
|
return !BUTTON_PRESSED(ENC_EN); // Update encoder only when ENC_EN is not LOW (pressed)
|
|
}
|
|
|
|
void MarlinUI::update() {
|
|
|
|
static uint16_t max_display_update_time = 0;
|
|
millis_t ms = millis();
|
|
|
|
#if LED_POWEROFF_TIMEOUT > 0
|
|
leds.update_timeout(powerManager.psu_on);
|
|
#endif
|
|
|
|
#if HAS_MARLINUI_MENU
|
|
|
|
// Handle any queued Move Axis motion
|
|
manual_move.task();
|
|
|
|
// Update button states for button_pressed(), etc.
|
|
// If the state changes the next update may be delayed 300-500ms.
|
|
update_buttons();
|
|
|
|
// If the action button is pressed...
|
|
static bool wait_for_unclick; // = false
|
|
|
|
auto do_click = [&]{
|
|
wait_for_unclick = true; // - Set debounce flag to ignore continuous clicks
|
|
lcd_clicked = !wait_for_user; // - Keep the click if not waiting for a user-click
|
|
wait_for_user = false; // - Any click clears wait for user
|
|
quick_feedback(); // - Always make a click sound
|
|
};
|
|
|
|
#if HAS_TOUCH_BUTTONS
|
|
if (touch_buttons) {
|
|
reset_status_timeout(ms);
|
|
if (touch_buttons & (EN_A | EN_B)) { // Menu arrows, in priority
|
|
if (ELAPSED(ms, next_button_update_ms)) {
|
|
encoderDiff = (ENCODER_STEPS_PER_MENU_ITEM) * epps * encoderDirection;
|
|
if (touch_buttons & EN_A) encoderDiff *= -1;
|
|
TERN_(AUTO_BED_LEVELING_UBL, external_encoder());
|
|
next_button_update_ms = ms + repeat_delay; // Assume the repeat delay
|
|
if (!wait_for_unclick) {
|
|
next_button_update_ms += 250; // Longer delay on first press
|
|
wait_for_unclick = true; // Avoid Back/Select click while repeating
|
|
chirp();
|
|
}
|
|
}
|
|
}
|
|
else if (!wait_for_unclick && (buttons & EN_C)) // OK button, if not waiting for a debounce release:
|
|
do_click();
|
|
}
|
|
// keep wait_for_unclick value
|
|
#endif
|
|
|
|
if (!touch_buttons) {
|
|
// Integrated LCD click handling via button_pressed
|
|
if (!external_control && button_pressed()) {
|
|
if (!wait_for_unclick) do_click(); // Handle the click
|
|
}
|
|
else
|
|
wait_for_unclick = false;
|
|
}
|
|
|
|
if (LCD_BACK_CLICKED()) {
|
|
quick_feedback();
|
|
goto_previous_screen();
|
|
}
|
|
|
|
#endif // HAS_MARLINUI_MENU
|
|
|
|
if (ELAPSED(ms, next_lcd_update_ms) || TERN0(HAS_MARLINUI_U8GLIB, drawing_screen)) {
|
|
|
|
next_lcd_update_ms = ms + LCD_UPDATE_INTERVAL;
|
|
|
|
#if HAS_TOUCH_BUTTONS
|
|
|
|
if (on_status_screen()) next_lcd_update_ms += (LCD_UPDATE_INTERVAL) * 2;
|
|
|
|
TERN_(HAS_ENCODER_ACTION, touch_buttons = touchBt.read_buttons());
|
|
|
|
#endif
|
|
|
|
TERN_(LCD_HAS_STATUS_INDICATORS, update_indicators());
|
|
|
|
#if HAS_ENCODER_ACTION
|
|
|
|
TERN_(HAS_SLOW_BUTTONS, slow_buttons = read_slow_buttons()); // Buttons that take too long to read in interrupt context
|
|
|
|
if (TERN0(IS_RRW_KEYPAD, handle_keypad()))
|
|
reset_status_timeout(ms);
|
|
|
|
uint8_t abs_diff = ABS(encoderDiff);
|
|
|
|
#if ENCODER_PULSES_PER_STEP > 1
|
|
// When reversing the encoder direction, a movement step can be missed because
|
|
// encoderDiff has a non-zero residual value, making the controller unresponsive.
|
|
// The fix clears the residual value when the encoder is idle.
|
|
// Also check if past half the threshold to compensate for missed single steps.
|
|
static int8_t lastEncoderDiff;
|
|
|
|
// Timeout? No decoder change since last check. 10 or 20 times per second.
|
|
if (encoderDiff == lastEncoderDiff && abs_diff <= epps / 2) // Same direction & size but not over a half-step?
|
|
encoderDiff = 0; // Clear residual pulses.
|
|
else if (WITHIN(abs_diff, epps / 2 + 1, epps - 1)) { // Past half of threshold?
|
|
abs_diff = epps; // Treat as a full step size
|
|
encoderDiff = (encoderDiff < 0 ? -1 : 1) * abs_diff; // ...in the spin direction.
|
|
}
|
|
TERN_(HAS_TOUCH_SLEEP, if (lastEncoderDiff != encoderDiff) wakeup_screen());
|
|
lastEncoderDiff = encoderDiff;
|
|
#endif
|
|
|
|
const bool encoderPastThreshold = (abs_diff >= epps);
|
|
if (encoderPastThreshold || lcd_clicked) {
|
|
if (encoderPastThreshold && TERN1(IS_TFTGLCD_PANEL, !external_control)) {
|
|
|
|
#if BOTH(HAS_MARLINUI_MENU, ENCODER_RATE_MULTIPLIER)
|
|
|
|
int32_t encoderMultiplier = 1;
|
|
|
|
if (encoderRateMultiplierEnabled) {
|
|
const float encoderMovementSteps = float(abs_diff) / epps;
|
|
|
|
if (lastEncoderMovementMillis) {
|
|
// Note that the rate is always calculated between two passes through the
|
|
// loop and that the abs of the encoderDiff value is tracked.
|
|
const float encoderStepRate = encoderMovementSteps / float(ms - lastEncoderMovementMillis) * 1000;
|
|
|
|
if (encoderStepRate >= ENCODER_100X_STEPS_PER_SEC) encoderMultiplier = 100;
|
|
else if (encoderStepRate >= ENCODER_10X_STEPS_PER_SEC) encoderMultiplier = 10;
|
|
|
|
// Enable to output the encoder steps per second value
|
|
//#define ENCODER_RATE_MULTIPLIER_DEBUG
|
|
#if ENABLED(ENCODER_RATE_MULTIPLIER_DEBUG)
|
|
SERIAL_ECHO_START();
|
|
SERIAL_ECHOPGM("Enc Step Rate: ", encoderStepRate);
|
|
SERIAL_ECHOPGM(" Multiplier: ", encoderMultiplier);
|
|
SERIAL_ECHOPGM(" ENCODER_10X_STEPS_PER_SEC: ", ENCODER_10X_STEPS_PER_SEC);
|
|
SERIAL_ECHOPGM(" ENCODER_100X_STEPS_PER_SEC: ", ENCODER_100X_STEPS_PER_SEC);
|
|
SERIAL_EOL();
|
|
#endif
|
|
}
|
|
|
|
lastEncoderMovementMillis = ms;
|
|
} // encoderRateMultiplierEnabled
|
|
|
|
#else
|
|
|
|
constexpr int32_t encoderMultiplier = 1;
|
|
|
|
#endif // ENCODER_RATE_MULTIPLIER
|
|
|
|
if (can_encode()) encoderPosition += (encoderDiff * encoderMultiplier) / epps;
|
|
|
|
encoderDiff = 0;
|
|
}
|
|
|
|
reset_status_timeout(ms);
|
|
|
|
#if LCD_BACKLIGHT_TIMEOUT_MINS
|
|
refresh_backlight_timeout();
|
|
#elif HAS_DISPLAY_SLEEP
|
|
refresh_screen_timeout();
|
|
#endif
|
|
|
|
refresh(LCDVIEW_REDRAW_NOW);
|
|
|
|
#if LED_POWEROFF_TIMEOUT > 0
|
|
if (!powerManager.psu_on) leds.reset_timeout(ms);
|
|
#endif
|
|
} // encoder activity
|
|
|
|
#endif // HAS_ENCODER_ACTION
|
|
|
|
// This runs every ~100ms when idling often enough.
|
|
// Instead of tracking changes just redraw the Status Screen once per second.
|
|
if (on_status_screen() && !lcd_status_update_delay--) {
|
|
lcd_status_update_delay = TERN(HAS_MARLINUI_U8GLIB, 12, 9);
|
|
if (max_display_update_time) max_display_update_time--; // Be sure never go to a very big number
|
|
refresh(LCDVIEW_REDRAW_NOW);
|
|
}
|
|
|
|
#if BOTH(HAS_MARLINUI_MENU, SCROLL_LONG_FILENAMES)
|
|
// If scrolling of long file names is enabled and we are in the sd card menu,
|
|
// cause a refresh to occur until all the text has scrolled into view.
|
|
if (currentScreen == menu_media && !lcd_status_update_delay--) {
|
|
lcd_status_update_delay = ++filename_scroll_pos >= filename_scroll_max ? 12 : 4; // Long delay at end and start
|
|
if (filename_scroll_pos > filename_scroll_max) filename_scroll_pos = 0;
|
|
refresh(LCDVIEW_REDRAW_NOW);
|
|
reset_status_timeout(ms);
|
|
}
|
|
#endif
|
|
|
|
// Then we want to use only 50% of the time
|
|
const uint16_t bbr2 = planner.block_buffer_runtime() >> 1;
|
|
|
|
if ((should_draw() || drawing_screen) && (!bbr2 || bbr2 > max_display_update_time)) {
|
|
|
|
// Change state of drawing flag between screen updates
|
|
if (!drawing_screen) switch (lcdDrawUpdate) {
|
|
case LCDVIEW_CALL_NO_REDRAW:
|
|
refresh(LCDVIEW_NONE);
|
|
break;
|
|
case LCDVIEW_CLEAR_CALL_REDRAW:
|
|
case LCDVIEW_CALL_REDRAW_NEXT:
|
|
refresh(LCDVIEW_REDRAW_NOW);
|
|
case LCDVIEW_REDRAW_NOW: // set above, or by a handler through LCDVIEW_CALL_REDRAW_NEXT
|
|
case LCDVIEW_NONE:
|
|
break;
|
|
} // switch
|
|
|
|
TERN_(HAS_ADC_BUTTONS, keypad_buttons = 0);
|
|
|
|
#if HAS_MARLINUI_U8GLIB
|
|
|
|
#if ENABLED(LIGHTWEIGHT_UI)
|
|
const bool in_status = on_status_screen(),
|
|
do_u8g_loop = !in_status;
|
|
lcd_in_status(in_status);
|
|
if (in_status) status_screen();
|
|
#else
|
|
constexpr bool do_u8g_loop = true;
|
|
#endif
|
|
|
|
if (do_u8g_loop) {
|
|
if (!drawing_screen) { // If not already drawing pages
|
|
u8g.firstPage(); // Start the first page
|
|
drawing_screen = first_page = true; // Flag as drawing pages
|
|
}
|
|
set_font(FONT_MENU); // Setup font for every page draw
|
|
u8g.setColorIndex(1); // And reset the color
|
|
run_current_screen(); // Draw and process the current screen
|
|
first_page = false;
|
|
|
|
// The screen handler can clear drawing_screen for an action that changes the screen.
|
|
// If still drawing and there's another page, update max-time and return now.
|
|
// The nextPage will already be set up on the next call.
|
|
if (drawing_screen && (drawing_screen = u8g.nextPage())) {
|
|
if (on_status_screen())
|
|
NOLESS(max_display_update_time, millis() - ms);
|
|
return;
|
|
}
|
|
}
|
|
|
|
#else
|
|
|
|
run_current_screen();
|
|
|
|
// Apply all DWIN drawing after processing
|
|
TERN_(IS_DWIN_MARLINUI, DWIN_UpdateLCD());
|
|
|
|
#endif
|
|
|
|
TERN_(HAS_MARLINUI_MENU, lcd_clicked = false);
|
|
|
|
// Keeping track of the longest time for an individual LCD update.
|
|
// Used to do screen throttling when the planner starts to fill up.
|
|
if (on_status_screen())
|
|
NOLESS(max_display_update_time, millis() - ms);
|
|
}
|
|
|
|
#if HAS_SCREEN_TIMEOUT
|
|
// Return to Status Screen after a timeout
|
|
if (on_status_screen() || defer_return_to_status)
|
|
reset_status_timeout(ms);
|
|
else if (ELAPSED(ms, return_to_status_ms))
|
|
return_to_status();
|
|
#endif
|
|
|
|
#if LCD_BACKLIGHT_TIMEOUT_MINS
|
|
if (backlight_off_ms && ELAPSED(ms, backlight_off_ms)) {
|
|
WRITE(LCD_BACKLIGHT_PIN, LOW); // Backlight off
|
|
backlight_off_ms = 0;
|
|
}
|
|
#elif HAS_DISPLAY_SLEEP
|
|
if (screen_timeout_millis && ELAPSED(ms, screen_timeout_millis))
|
|
sleep_display();
|
|
#endif
|
|
|
|
// Change state of drawing flag between screen updates
|
|
if (!drawing_screen) switch (lcdDrawUpdate) {
|
|
case LCDVIEW_CLEAR_CALL_REDRAW:
|
|
clear_lcd(); break;
|
|
case LCDVIEW_REDRAW_NOW:
|
|
refresh(LCDVIEW_NONE);
|
|
case LCDVIEW_NONE:
|
|
case LCDVIEW_CALL_REDRAW_NEXT:
|
|
case LCDVIEW_CALL_NO_REDRAW:
|
|
default: break;
|
|
} // switch
|
|
|
|
} // ELAPSED(ms, next_lcd_update_ms)
|
|
|
|
TERN_(HAS_GRAPHICAL_TFT, tft_idle());
|
|
}
|
|
|
|
#if HAS_ADC_BUTTONS
|
|
|
|
typedef struct {
|
|
raw_adc_t ADCKeyValueMin, ADCKeyValueMax;
|
|
uint8_t ADCKeyNo;
|
|
} _stADCKeypadTable_;
|
|
|
|
#ifndef ADC_BUTTONS_VALUE_SCALE
|
|
#define ADC_BUTTONS_VALUE_SCALE 1.0 // for the power voltage equal to the reference voltage
|
|
#endif
|
|
#ifndef ADC_BUTTONS_R_PULLUP
|
|
#define ADC_BUTTONS_R_PULLUP 4.7 // common pull-up resistor in the voltage divider
|
|
#endif
|
|
#ifndef ADC_BUTTONS_LEFT_R_PULLDOWN
|
|
#define ADC_BUTTONS_LEFT_R_PULLDOWN 0.47 // pull-down resistor for LEFT button voltage divider
|
|
#endif
|
|
#ifndef ADC_BUTTONS_RIGHT_R_PULLDOWN
|
|
#define ADC_BUTTONS_RIGHT_R_PULLDOWN 4.7 // pull-down resistor for RIGHT button voltage divider
|
|
#endif
|
|
#ifndef ADC_BUTTONS_UP_R_PULLDOWN
|
|
#define ADC_BUTTONS_UP_R_PULLDOWN 1.0 // pull-down resistor for UP button voltage divider
|
|
#endif
|
|
#ifndef ADC_BUTTONS_DOWN_R_PULLDOWN
|
|
#define ADC_BUTTONS_DOWN_R_PULLDOWN 10.0 // pull-down resistor for DOWN button voltage divider
|
|
#endif
|
|
#ifndef ADC_BUTTONS_MIDDLE_R_PULLDOWN
|
|
#define ADC_BUTTONS_MIDDLE_R_PULLDOWN 2.2 // pull-down resistor for MIDDLE button voltage divider
|
|
#endif
|
|
|
|
// Calculate the ADC value for the voltage divider with specified pull-down resistor value
|
|
#define ADC_BUTTON_VALUE(r) raw_adc_t(HAL_ADC_RANGE * (ADC_BUTTONS_VALUE_SCALE) * r / (r + ADC_BUTTONS_R_PULLUP))
|
|
|
|
static constexpr raw_adc_t adc_button_tolerance = HAL_ADC_RANGE * 25 / 1024,
|
|
adc_other_button = raw_adc_t(uint32_t(HAL_ADC_RANGE * 1000UL) / 1024UL);
|
|
static const _stADCKeypadTable_ stADCKeyTable[] PROGMEM = {
|
|
// VALUE_MIN, VALUE_MAX, KEY
|
|
{ adc_other_button, HAL_ADC_RANGE, 1 + BLEN_KEYPAD_F1 }, // F1
|
|
{ adc_other_button, HAL_ADC_RANGE, 1 + BLEN_KEYPAD_F2 }, // F2
|
|
{ adc_other_button, HAL_ADC_RANGE, 1 + BLEN_KEYPAD_F3 }, // F3
|
|
{ ADC_BUTTON_VALUE(ADC_BUTTONS_LEFT_R_PULLDOWN) - adc_button_tolerance,
|
|
ADC_BUTTON_VALUE(ADC_BUTTONS_LEFT_R_PULLDOWN) + adc_button_tolerance, 1 + BLEN_KEYPAD_LEFT }, // LEFT ( 272 ... 472)
|
|
{ ADC_BUTTON_VALUE(ADC_BUTTONS_RIGHT_R_PULLDOWN) - adc_button_tolerance,
|
|
ADC_BUTTON_VALUE(ADC_BUTTONS_RIGHT_R_PULLDOWN) + adc_button_tolerance, 1 + BLEN_KEYPAD_RIGHT }, // RIGHT (1948 ... 2148)
|
|
{ ADC_BUTTON_VALUE(ADC_BUTTONS_UP_R_PULLDOWN) - adc_button_tolerance,
|
|
ADC_BUTTON_VALUE(ADC_BUTTONS_UP_R_PULLDOWN) + adc_button_tolerance, 1 + BLEN_KEYPAD_UP }, // UP ( 618 ... 818)
|
|
{ ADC_BUTTON_VALUE(ADC_BUTTONS_DOWN_R_PULLDOWN) - adc_button_tolerance,
|
|
ADC_BUTTON_VALUE(ADC_BUTTONS_DOWN_R_PULLDOWN) + adc_button_tolerance, 1 + BLEN_KEYPAD_DOWN }, // DOWN (2686 ... 2886)
|
|
{ ADC_BUTTON_VALUE(ADC_BUTTONS_MIDDLE_R_PULLDOWN) - adc_button_tolerance,
|
|
ADC_BUTTON_VALUE(ADC_BUTTONS_MIDDLE_R_PULLDOWN) + adc_button_tolerance, 1 + BLEN_KEYPAD_MIDDLE }, // ENTER (1205 ... 1405)
|
|
};
|
|
|
|
uint8_t get_ADC_keyValue() {
|
|
if (thermalManager.ADCKey_count >= 16) {
|
|
const raw_adc_t currentkpADCValue = thermalManager.current_ADCKey_raw;
|
|
thermalManager.current_ADCKey_raw = HAL_ADC_RANGE;
|
|
thermalManager.ADCKey_count = 0;
|
|
if (currentkpADCValue < adc_other_button)
|
|
LOOP_L_N(i, ADC_KEY_NUM) {
|
|
const raw_adc_t lo = pgm_read_word(&stADCKeyTable[i].ADCKeyValueMin),
|
|
hi = pgm_read_word(&stADCKeyTable[i].ADCKeyValueMax);
|
|
if (WITHIN(currentkpADCValue, lo, hi)) return pgm_read_byte(&stADCKeyTable[i].ADCKeyNo);
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
#endif // HAS_ADC_BUTTONS
|
|
|
|
#if HAS_ENCODER_ACTION
|
|
|
|
/**
|
|
* Read encoder buttons from the hardware registers
|
|
* Warning: This function is called from interrupt context!
|
|
*/
|
|
void MarlinUI::update_buttons() {
|
|
const millis_t now = millis();
|
|
if (ELAPSED(now, next_button_update_ms)) {
|
|
|
|
#if HAS_DIGITAL_BUTTONS
|
|
|
|
#if ANY_BUTTON(EN1, EN2, ENC, BACK)
|
|
|
|
uint8_t newbutton = 0;
|
|
if (BUTTON_PRESSED(EN1)) newbutton |= EN_A;
|
|
if (BUTTON_PRESSED(EN2)) newbutton |= EN_B;
|
|
if (can_encode() && BUTTON_PRESSED(ENC)) newbutton |= EN_C;
|
|
if (BUTTON_PRESSED(BACK)) newbutton |= EN_D;
|
|
|
|
#else
|
|
|
|
constexpr uint8_t newbutton = 0;
|
|
|
|
#endif
|
|
|
|
//
|
|
// Directional buttons
|
|
//
|
|
#if ANY_BUTTON(UP, DOWN, LEFT, RIGHT)
|
|
|
|
const int8_t pulses = epps * encoderDirection;
|
|
|
|
if (BUTTON_PRESSED(UP)) {
|
|
encoderDiff = (ENCODER_STEPS_PER_MENU_ITEM) * pulses;
|
|
next_button_update_ms = now + 300;
|
|
}
|
|
else if (BUTTON_PRESSED(DOWN)) {
|
|
encoderDiff = -(ENCODER_STEPS_PER_MENU_ITEM) * pulses;
|
|
next_button_update_ms = now + 300;
|
|
}
|
|
else if (BUTTON_PRESSED(LEFT)) {
|
|
encoderDiff = -pulses;
|
|
next_button_update_ms = now + 300;
|
|
}
|
|
else if (BUTTON_PRESSED(RIGHT)) {
|
|
encoderDiff = pulses;
|
|
next_button_update_ms = now + 300;
|
|
}
|
|
|
|
#endif // UP || DOWN || LEFT || RIGHT
|
|
|
|
buttons = (newbutton | TERN0(HAS_SLOW_BUTTONS, slow_buttons)
|
|
#if BOTH(HAS_TOUCH_BUTTONS, HAS_ENCODER_ACTION)
|
|
| (touch_buttons & TERN(HAS_ENCODER_WHEEL, ~(EN_A | EN_B), 0xFF))
|
|
#endif
|
|
);
|
|
|
|
#elif HAS_ADC_BUTTONS
|
|
|
|
buttons = 0;
|
|
|
|
#endif
|
|
|
|
#if HAS_ADC_BUTTONS
|
|
if (keypad_buttons == 0) {
|
|
const uint8_t b = get_ADC_keyValue();
|
|
if (WITHIN(b, 1, 8)) keypad_buttons = _BV(b - 1);
|
|
}
|
|
#endif
|
|
|
|
#if HAS_SHIFT_ENCODER
|
|
/**
|
|
* Set up Rotary Encoder bit values (for two pin encoders to indicate movement).
|
|
* These values are independent of which pins are used for EN_A / EN_B indications.
|
|
* The rotary encoder part is also independent of the LCD chipset.
|
|
*/
|
|
uint8_t val = 0;
|
|
WRITE(SHIFT_LD_PIN, LOW);
|
|
WRITE(SHIFT_LD_PIN, HIGH);
|
|
LOOP_L_N(i, 8) {
|
|
val >>= 1;
|
|
if (READ(SHIFT_OUT_PIN)) SBI(val, 7);
|
|
WRITE(SHIFT_CLK_PIN, HIGH);
|
|
WRITE(SHIFT_CLK_PIN, LOW);
|
|
}
|
|
TERN(REPRAPWORLD_KEYPAD, keypad_buttons, buttons) = ~val;
|
|
#endif
|
|
|
|
#if IS_TFTGLCD_PANEL
|
|
next_button_update_ms = now + (LCD_UPDATE_INTERVAL / 2);
|
|
buttons = slow_buttons;
|
|
TERN_(AUTO_BED_LEVELING_UBL, external_encoder());
|
|
#endif
|
|
|
|
} // next_button_update_ms
|
|
|
|
#if HAS_ENCODER_WHEEL
|
|
static uint8_t lastEncoderBits;
|
|
|
|
// Manage encoder rotation
|
|
#define ENCODER_SPIN(_E1, _E2) switch (lastEncoderBits) { case _E1: encoderDiff += encoderDirection; break; case _E2: encoderDiff -= encoderDirection; }
|
|
|
|
uint8_t enc = 0;
|
|
if (buttons & EN_A) enc |= B01;
|
|
if (buttons & EN_B) enc |= B10;
|
|
if (enc != lastEncoderBits) {
|
|
switch (enc) {
|
|
case 0: ENCODER_SPIN(1, 2); break;
|
|
case 2: ENCODER_SPIN(0, 3); break;
|
|
case 3: ENCODER_SPIN(2, 1); break;
|
|
case 1: ENCODER_SPIN(3, 0); break;
|
|
}
|
|
#if BOTH(HAS_MARLINUI_MENU, AUTO_BED_LEVELING_UBL)
|
|
external_encoder();
|
|
#endif
|
|
lastEncoderBits = enc;
|
|
}
|
|
|
|
#endif // HAS_ENCODER_WHEEL
|
|
}
|
|
|
|
#endif // HAS_ENCODER_ACTION
|
|
|
|
#endif // HAS_WIRED_LCD
|
|
|
|
#if HAS_STATUS_MESSAGE
|
|
|
|
////////////////////////////////////////////
|
|
////////////// Status Message //////////////
|
|
////////////////////////////////////////////
|
|
|
|
#if ENABLED(EXTENSIBLE_UI)
|
|
#include "extui/ui_api.h"
|
|
#endif
|
|
|
|
bool MarlinUI::has_status() { return (status_message[0] != '\0'); }
|
|
|
|
void MarlinUI::set_status(const char * const cstr, const bool persist) {
|
|
if (alert_level) return;
|
|
|
|
TERN_(HOST_STATUS_NOTIFICATIONS, hostui.notify(cstr));
|
|
|
|
// Here we have a problem. The message is encoded in UTF8, so
|
|
// arbitrarily cutting it will be a problem. We MUST be sure
|
|
// that there is no cutting in the middle of a multibyte character!
|
|
|
|
// Get a pointer to the null terminator
|
|
const char* pend = cstr + strlen(cstr);
|
|
|
|
// If length of supplied UTF8 string is greater than
|
|
// our buffer size, start cutting whole UTF8 chars
|
|
while ((pend - cstr) > MAX_MESSAGE_LENGTH) {
|
|
--pend;
|
|
while (!START_OF_UTF8_CHAR(*pend)) --pend;
|
|
};
|
|
|
|
// At this point, we have the proper cut point. Use it
|
|
uint8_t maxLen = pend - cstr;
|
|
strncpy(status_message, cstr, maxLen);
|
|
status_message[maxLen] = '\0';
|
|
|
|
finish_status(persist);
|
|
}
|
|
|
|
/**
|
|
* Reset the status message
|
|
*/
|
|
|
|
void MarlinUI::reset_status(const bool no_welcome) {
|
|
#if SERVICE_INTERVAL_1 > 0
|
|
static PGMSTR(service1, "> " SERVICE_NAME_1 "!");
|
|
#endif
|
|
#if SERVICE_INTERVAL_2 > 0
|
|
static PGMSTR(service2, "> " SERVICE_NAME_2 "!");
|
|
#endif
|
|
#if SERVICE_INTERVAL_3 > 0
|
|
static PGMSTR(service3, "> " SERVICE_NAME_3 "!");
|
|
#endif
|
|
|
|
FSTR_P msg;
|
|
if (printingIsPaused())
|
|
msg = GET_TEXT_F(MSG_PRINT_PAUSED);
|
|
#if ENABLED(SDSUPPORT)
|
|
else if (IS_SD_PRINTING())
|
|
return set_status(card.longest_filename(), true);
|
|
#endif
|
|
else if (print_job_timer.isRunning())
|
|
msg = GET_TEXT_F(MSG_PRINTING);
|
|
|
|
#if SERVICE_INTERVAL_1 > 0
|
|
else if (print_job_timer.needsService(1)) msg = FPSTR(service1);
|
|
#endif
|
|
#if SERVICE_INTERVAL_2 > 0
|
|
else if (print_job_timer.needsService(2)) msg = FPSTR(service2);
|
|
#endif
|
|
#if SERVICE_INTERVAL_3 > 0
|
|
else if (print_job_timer.needsService(3)) msg = FPSTR(service3);
|
|
#endif
|
|
|
|
else if (!no_welcome) msg = GET_TEXT_F(WELCOME_MSG);
|
|
|
|
else if (ENABLED(DWIN_LCD_PROUI))
|
|
msg = F("");
|
|
else
|
|
return;
|
|
|
|
set_status(msg, -1);
|
|
}
|
|
|
|
/**
|
|
* Set Status with a fixed string and alert level.
|
|
* @param fstr A constant F-string to set as the status.
|
|
* @param level Alert level. Negative to ignore and reset the level. Non-zero never expires.
|
|
*/
|
|
void MarlinUI::set_status(FSTR_P const fstr, int8_t level) {
|
|
// Alerts block lower priority messages
|
|
if (level < 0) level = alert_level = 0;
|
|
if (level < alert_level) return;
|
|
alert_level = level;
|
|
|
|
PGM_P const pstr = FTOP(fstr);
|
|
|
|
// Since the message is encoded in UTF8 it must
|
|
// only be cut on a character boundary.
|
|
|
|
// Get a pointer to the null terminator
|
|
PGM_P pend = pstr + strlen_P(pstr);
|
|
|
|
// If length of supplied UTF8 string is greater than
|
|
// the buffer size, start cutting whole UTF8 chars
|
|
while ((pend - pstr) > MAX_MESSAGE_LENGTH) {
|
|
--pend;
|
|
while (!START_OF_UTF8_CHAR(pgm_read_byte(pend))) --pend;
|
|
};
|
|
|
|
// At this point, we have the proper cut point. Use it
|
|
uint8_t maxLen = pend - pstr;
|
|
strncpy_P(status_message, pstr, maxLen);
|
|
status_message[maxLen] = '\0';
|
|
|
|
TERN_(HOST_STATUS_NOTIFICATIONS, hostui.notify(fstr));
|
|
|
|
finish_status(level > 0);
|
|
}
|
|
|
|
void MarlinUI::set_alert_status(FSTR_P const fstr) {
|
|
set_status(fstr, 1);
|
|
TERN_(HAS_TOUCH_SLEEP, wakeup_screen());
|
|
TERN_(HAS_MARLINUI_MENU, return_to_status());
|
|
}
|
|
|
|
#include <stdarg.h>
|
|
|
|
void MarlinUI::status_printf(int8_t level, FSTR_P const fmt, ...) {
|
|
// Alerts block lower priority messages
|
|
if (level < 0) level = alert_level = 0;
|
|
if (level < alert_level) return;
|
|
alert_level = level;
|
|
|
|
va_list args;
|
|
va_start(args, FTOP(fmt));
|
|
vsnprintf_P(status_message, MAX_MESSAGE_LENGTH, FTOP(fmt), args);
|
|
va_end(args);
|
|
|
|
TERN_(HOST_STATUS_NOTIFICATIONS, hostui.notify(status_message));
|
|
|
|
finish_status(level > 0);
|
|
}
|
|
|
|
void MarlinUI::finish_status(const bool persist) {
|
|
|
|
UNUSED(persist);
|
|
|
|
set_status_reset_fn();
|
|
|
|
TERN_(HAS_STATUS_MESSAGE_TIMEOUT, status_message_expire_ms = persist ? 0 : millis() + (STATUS_MESSAGE_TIMEOUT_SEC) * 1000UL);
|
|
|
|
#if HAS_WIRED_LCD
|
|
|
|
#if BASIC_PROGRESS_BAR || BOTH(FILAMENT_LCD_DISPLAY, SDSUPPORT)
|
|
const millis_t ms = millis();
|
|
#endif
|
|
|
|
#if BASIC_PROGRESS_BAR
|
|
progress_bar_ms = ms;
|
|
#if PROGRESS_MSG_EXPIRE > 0
|
|
expire_status_ms = persist ? 0 : ms + PROGRESS_MSG_EXPIRE;
|
|
#endif
|
|
#endif
|
|
|
|
#if BOTH(FILAMENT_LCD_DISPLAY, SDSUPPORT)
|
|
next_filament_display = ms + 5000UL; // Show status message for 5s
|
|
#endif
|
|
|
|
#endif
|
|
|
|
#if ENABLED(STATUS_MESSAGE_SCROLLING) && EITHER(HAS_WIRED_LCD, DWIN_LCD_PROUI)
|
|
status_scroll_offset = 0;
|
|
#endif
|
|
|
|
TERN_(EXTENSIBLE_UI, ExtUI::onStatusChanged(status_message));
|
|
TERN_(DWIN_CREALITY_LCD, DWIN_StatusChanged(status_message));
|
|
TERN_(DWIN_LCD_PROUI, DWIN_CheckStatusMessage());
|
|
TERN_(DWIN_CREALITY_LCD_JYERSUI, CrealityDWIN.Update_Status(status_message));
|
|
}
|
|
|
|
#if ENABLED(STATUS_MESSAGE_SCROLLING)
|
|
|
|
void MarlinUI::advance_status_scroll() {
|
|
// Advance by one UTF8 code-word
|
|
if (status_scroll_offset < utf8_strlen(status_message))
|
|
while (!START_OF_UTF8_CHAR(status_message[++status_scroll_offset]));
|
|
else
|
|
status_scroll_offset = 0;
|
|
}
|
|
|
|
char* MarlinUI::status_and_len(uint8_t &len) {
|
|
char *out = status_message + status_scroll_offset;
|
|
len = utf8_strlen(out);
|
|
return out;
|
|
}
|
|
|
|
#endif
|
|
|
|
#else // !HAS_STATUS_MESSAGE
|
|
|
|
//
|
|
// Send the status line as a host notification
|
|
//
|
|
void MarlinUI::set_status(const char * const cstr, const bool) {
|
|
TERN(HOST_PROMPT_SUPPORT, hostui.notify(cstr), UNUSED(cstr));
|
|
}
|
|
void MarlinUI::set_status(FSTR_P const fstr, const int8_t) {
|
|
TERN(HOST_PROMPT_SUPPORT, hostui.notify(fstr), UNUSED(fstr));
|
|
}
|
|
void MarlinUI::status_printf(int8_t, FSTR_P const fstr, ...) {
|
|
TERN(HOST_PROMPT_SUPPORT, hostui.notify(fstr), UNUSED(fstr));
|
|
}
|
|
|
|
#endif // !HAS_STATUS_MESSAGE
|
|
|
|
#if HAS_DISPLAY
|
|
|
|
#if ENABLED(SDSUPPORT)
|
|
extern bool wait_for_user, wait_for_heatup;
|
|
#endif
|
|
|
|
void MarlinUI::abort_print() {
|
|
#if ENABLED(SDSUPPORT)
|
|
wait_for_heatup = wait_for_user = false;
|
|
card.abortFilePrintSoon();
|
|
#endif
|
|
#ifdef ACTION_ON_CANCEL
|
|
hostui.cancel();
|
|
#endif
|
|
print_job_timer.stop();
|
|
TERN_(HOST_PROMPT_SUPPORT, hostui.prompt_open(PROMPT_INFO, F("UI Aborted"), FPSTR(DISMISS_STR)));
|
|
LCD_MESSAGE(MSG_PRINT_ABORTED);
|
|
TERN_(HAS_MARLINUI_MENU, return_to_status());
|
|
}
|
|
|
|
#if BOTH(HAS_MARLINUI_MENU, PSU_CONTROL)
|
|
|
|
void MarlinUI::poweroff() {
|
|
queue.inject(F("M81" TERN_(POWER_OFF_WAIT_FOR_COOLDOWN, "S")));
|
|
return_to_status();
|
|
}
|
|
|
|
#endif
|
|
|
|
void MarlinUI::flow_fault() {
|
|
LCD_ALERTMESSAGE(MSG_FLOWMETER_FAULT);
|
|
BUZZ(1000, 440);
|
|
TERN_(HAS_MARLINUI_MENU, return_to_status());
|
|
}
|
|
|
|
void MarlinUI::pause_print() {
|
|
#if HAS_MARLINUI_MENU
|
|
synchronize(GET_TEXT_F(MSG_PAUSING));
|
|
defer_status_screen();
|
|
#endif
|
|
|
|
TERN_(HAS_TOUCH_SLEEP, wakeup_screen());
|
|
TERN_(HOST_PROMPT_SUPPORT, hostui.prompt_open(PROMPT_PAUSE_RESUME, F("UI Pause"), F("Resume")));
|
|
|
|
LCD_MESSAGE(MSG_PRINT_PAUSED);
|
|
|
|
#if ENABLED(PARK_HEAD_ON_PAUSE)
|
|
pause_show_message(PAUSE_MESSAGE_PARKING, PAUSE_MODE_PAUSE_PRINT); // Show message immediately to let user know about pause in progress
|
|
queue.inject(F("M25 P\nM24"));
|
|
#elif ENABLED(SDSUPPORT)
|
|
queue.inject(F("M25"));
|
|
#elif defined(ACTION_ON_PAUSE)
|
|
hostui.pause();
|
|
#endif
|
|
}
|
|
|
|
void MarlinUI::resume_print() {
|
|
reset_status();
|
|
TERN_(PARK_HEAD_ON_PAUSE, wait_for_heatup = wait_for_user = false);
|
|
TERN_(SDSUPPORT, if (IS_SD_PAUSED()) queue.inject_P(M24_STR));
|
|
#ifdef ACTION_ON_RESUME
|
|
hostui.resume();
|
|
#endif
|
|
print_job_timer.start(); // Also called by M24
|
|
}
|
|
|
|
#if HAS_TOUCH_BUTTONS
|
|
|
|
//
|
|
// Screen Click
|
|
// - On menu screens move directly to the touched item
|
|
// - On menu screens, right side (last 3 cols) acts like a scroll - half up => prev page, half down = next page
|
|
// - On select screens (and others) touch the Right Half for +, Left Half for -
|
|
// - On edit screens, touch Up Half for -, Bottom Half to +
|
|
//
|
|
void MarlinUI::screen_click(const uint8_t row, const uint8_t col, const uint8_t, const uint8_t) {
|
|
const millis_t now = millis();
|
|
if (PENDING(now, next_button_update_ms)) return;
|
|
next_button_update_ms = now + repeat_delay; // Assume the repeat delay
|
|
const int8_t xdir = col < (LCD_WIDTH ) / 2 ? -1 : 1,
|
|
ydir = row < (LCD_HEIGHT) / 2 ? -1 : 1;
|
|
if (on_edit_screen)
|
|
encoderDiff = epps * ydir;
|
|
else if (screen_items > 0) {
|
|
// Last 5 cols act as a scroll :-)
|
|
if (col > (LCD_WIDTH) - 5)
|
|
// 2 * LCD_HEIGHT to scroll to bottom of next page. (LCD_HEIGHT would only go 1 item down.)
|
|
encoderDiff = epps * (encoderLine - encoderTopLine + 2 * (LCD_HEIGHT)) * ydir;
|
|
else
|
|
encoderDiff = epps * (row - encoderPosition + encoderTopLine);
|
|
}
|
|
else if (!on_status_screen())
|
|
encoderDiff = epps * xdir;
|
|
}
|
|
|
|
#endif
|
|
|
|
#endif // HAS_DISPLAY
|
|
|
|
#if HAS_PRINT_PROGRESS
|
|
|
|
MarlinUI::progress_t MarlinUI::_get_progress() {
|
|
return (
|
|
TERN0(SET_PROGRESS_PERCENT, (progress_override & PROGRESS_MASK))
|
|
#if ENABLED(SDSUPPORT)
|
|
?: TERN(HAS_PRINT_PROGRESS_PERMYRIAD, card.permyriadDone(), card.percentDone())
|
|
#endif
|
|
);
|
|
}
|
|
|
|
#if LCD_WITH_BLINK && DISABLED(HAS_GRAPHICAL_TFT)
|
|
typedef void (*PrintProgress_t)();
|
|
void MarlinUI::rotate_progress() { // Renew and redraw all enabled progress strings
|
|
const PrintProgress_t progFunc[] = {
|
|
OPTITEM(SHOW_PROGRESS_PERCENT, drawPercent)
|
|
OPTITEM(SHOW_ELAPSED_TIME, drawElapsed)
|
|
OPTITEM(SHOW_REMAINING_TIME, drawRemain)
|
|
OPTITEM(SHOW_INTERACTION_TIME, drawInter)
|
|
};
|
|
static bool prev_blink;
|
|
static uint8_t i;
|
|
if (prev_blink != get_blink()) {
|
|
prev_blink = get_blink();
|
|
if (++i >= COUNT(progFunc)) i = 0;
|
|
(*progFunc[i])();
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#endif // HAS_PRINT_PROGRESS
|
|
|
|
#if ENABLED(SDSUPPORT)
|
|
|
|
#if ENABLED(EXTENSIBLE_UI)
|
|
#include "extui/ui_api.h"
|
|
#endif
|
|
|
|
void MarlinUI::media_changed(const uint8_t old_status, const uint8_t status) {
|
|
if (old_status == status) {
|
|
TERN_(EXTENSIBLE_UI, ExtUI::onMediaError()); // Failed to mount/unmount
|
|
return;
|
|
}
|
|
|
|
if (status) {
|
|
if (old_status < 2) {
|
|
#if ENABLED(EXTENSIBLE_UI)
|
|
ExtUI::onMediaInserted();
|
|
#elif ENABLED(BROWSE_MEDIA_ON_INSERT)
|
|
clear_menu_history();
|
|
quick_feedback();
|
|
goto_screen(MEDIA_MENU_GATEWAY);
|
|
#else
|
|
LCD_MESSAGE(MSG_MEDIA_INSERTED);
|
|
#endif
|
|
}
|
|
}
|
|
else {
|
|
if (old_status < 2) {
|
|
#if ENABLED(EXTENSIBLE_UI)
|
|
ExtUI::onMediaRemoved();
|
|
#elif HAS_SD_DETECT
|
|
LCD_MESSAGE(MSG_MEDIA_REMOVED);
|
|
#if HAS_MARLINUI_MENU
|
|
if (!defer_return_to_status) return_to_status();
|
|
#endif
|
|
#endif
|
|
}
|
|
}
|
|
|
|
reinit_lcd(); // Revive a noisy shared SPI LCD
|
|
|
|
refresh();
|
|
|
|
#if HAS_WIRED_LCD || LED_POWEROFF_TIMEOUT > 0
|
|
const millis_t ms = millis();
|
|
#endif
|
|
|
|
TERN_(HAS_WIRED_LCD, next_lcd_update_ms = ms + LCD_UPDATE_INTERVAL); // Delay LCD update for SD activity
|
|
|
|
#if LED_POWEROFF_TIMEOUT > 0
|
|
leds.reset_timeout(ms);
|
|
#endif
|
|
}
|
|
|
|
#endif // SDSUPPORT
|
|
|
|
#if HAS_MARLINUI_MENU
|
|
void MarlinUI::reset_settings() {
|
|
settings.reset();
|
|
completion_feedback();
|
|
#if ENABLED(TOUCH_SCREEN_CALIBRATION)
|
|
if (touch_calibration.need_calibration()) ui.goto_screen(touch_screen_calibration);
|
|
#endif
|
|
}
|
|
|
|
#if EITHER(BABYSTEP_ZPROBE_GFX_OVERLAY, MESH_EDIT_GFX_OVERLAY)
|
|
void MarlinUI::zoffset_overlay(const_float_t zvalue) {
|
|
// Determine whether the user is raising or lowering the nozzle.
|
|
static int8_t dir;
|
|
static float old_zvalue;
|
|
if (zvalue != old_zvalue) {
|
|
dir = zvalue ? zvalue < old_zvalue ? -1 : 1 : 0;
|
|
old_zvalue = zvalue;
|
|
}
|
|
zoffset_overlay(dir);
|
|
}
|
|
#endif
|
|
|
|
#endif
|
|
|
|
#if BOTH(EXTENSIBLE_UI, ADVANCED_PAUSE_FEATURE)
|
|
|
|
void MarlinUI::pause_show_message(
|
|
const PauseMessage message,
|
|
const PauseMode mode/*=PAUSE_MODE_SAME*/,
|
|
const uint8_t extruder/*=active_extruder*/
|
|
) {
|
|
pause_mode = mode;
|
|
ExtUI::pauseModeStatus = message;
|
|
switch (message) {
|
|
case PAUSE_MESSAGE_PARKING: ExtUI::onUserConfirmRequired(GET_TEXT_F(MSG_PAUSE_PRINT_PARKING)); break;
|
|
case PAUSE_MESSAGE_CHANGING: ExtUI::onUserConfirmRequired(GET_TEXT_F(MSG_FILAMENT_CHANGE_INIT)); break;
|
|
case PAUSE_MESSAGE_UNLOAD: ExtUI::onUserConfirmRequired(GET_TEXT_F(MSG_FILAMENT_CHANGE_UNLOAD)); break;
|
|
case PAUSE_MESSAGE_WAITING: ExtUI::onUserConfirmRequired(GET_TEXT_F(MSG_ADVANCED_PAUSE_WAITING)); break;
|
|
case PAUSE_MESSAGE_INSERT: ExtUI::onUserConfirmRequired(GET_TEXT_F(MSG_FILAMENT_CHANGE_INSERT)); break;
|
|
case PAUSE_MESSAGE_LOAD: ExtUI::onUserConfirmRequired(GET_TEXT_F(MSG_FILAMENT_CHANGE_LOAD)); break;
|
|
case PAUSE_MESSAGE_PURGE:
|
|
ExtUI::onUserConfirmRequired(GET_TEXT_F(TERN(ADVANCED_PAUSE_CONTINUOUS_PURGE, MSG_FILAMENT_CHANGE_CONT_PURGE, MSG_FILAMENT_CHANGE_PURGE)));
|
|
break;
|
|
case PAUSE_MESSAGE_RESUME: ExtUI::onUserConfirmRequired(GET_TEXT_F(MSG_FILAMENT_CHANGE_RESUME)); break;
|
|
case PAUSE_MESSAGE_HEAT: ExtUI::onUserConfirmRequired(GET_TEXT_F(MSG_FILAMENT_CHANGE_HEAT)); break;
|
|
case PAUSE_MESSAGE_HEATING: ExtUI::onUserConfirmRequired(GET_TEXT_F(MSG_FILAMENT_CHANGE_HEATING)); break;
|
|
case PAUSE_MESSAGE_OPTION: ExtUI::onUserConfirmRequired(GET_TEXT_F(MSG_FILAMENT_CHANGE_OPTION_HEADER)); break;
|
|
case PAUSE_MESSAGE_STATUS: break;
|
|
default: break;
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|
|
#if ENABLED(EEPROM_SETTINGS)
|
|
|
|
#if HAS_MARLINUI_MENU
|
|
void MarlinUI::init_eeprom() {
|
|
const bool good = settings.init_eeprom();
|
|
completion_feedback(good);
|
|
return_to_status();
|
|
}
|
|
void MarlinUI::load_settings() {
|
|
const bool good = settings.load();
|
|
completion_feedback(good);
|
|
}
|
|
void MarlinUI::store_settings() {
|
|
const bool good = settings.save();
|
|
completion_feedback(good);
|
|
}
|
|
#endif
|
|
|
|
#if DISABLED(EEPROM_AUTO_INIT)
|
|
|
|
static inline FSTR_P eeprom_err(const uint8_t msgid) {
|
|
switch (msgid) {
|
|
default:
|
|
case 0: return GET_TEXT_F(MSG_ERR_EEPROM_CRC);
|
|
case 1: return GET_TEXT_F(MSG_ERR_EEPROM_INDEX);
|
|
case 2: return GET_TEXT_F(MSG_ERR_EEPROM_VERSION);
|
|
}
|
|
}
|
|
|
|
void MarlinUI::eeprom_alert(const uint8_t msgid) {
|
|
#if HAS_MARLINUI_MENU
|
|
editable.uint8 = msgid;
|
|
goto_screen([]{
|
|
FSTR_P const restore_msg = GET_TEXT_F(MSG_INIT_EEPROM);
|
|
char msg[utf8_strlen(restore_msg) + 1];
|
|
strcpy_P(msg, FTOP(restore_msg));
|
|
MenuItem_confirm::select_screen(
|
|
GET_TEXT_F(MSG_BUTTON_RESET), GET_TEXT_F(MSG_BUTTON_IGNORE),
|
|
init_eeprom, return_to_status,
|
|
eeprom_err(editable.uint8), msg, F("?")
|
|
);
|
|
});
|
|
#else
|
|
set_status(eeprom_err(msgid));
|
|
#endif
|
|
}
|
|
|
|
#endif // EEPROM_AUTO_INIT
|
|
|
|
#endif // EEPROM_SETTINGS
|