Firmware2/Marlin/src/lcd/e3v2/enhanced/lockscreen.h
Miguel Risco-Castillo 6cf2cf7bd4 Ender-3 V2 CrealityUI Enhanced (#21942, #22728, #22733)
Co-authored-by: Scott Lahteine <thinkyhead@users.noreply.github.com>
2021-10-02 22:31:15 -05:00

36 lines
1.0 KiB
C++

/**
* DWIN UI Enhanced implementation
* Author: Miguel A. Risco-Castillo
* Version: 3.6.1
* Date: 2021/08/29
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as
* published by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
#include "../../../core/types.h"
class LockScreenClass {
private:
uint8_t Lock_Pos = 0;
bool unlocked = false;
public:
void Init();
void onEncoderState(ENCODER_DiffState encoder_diffState);
void Draw();
bool isUnlocked();
};
extern LockScreenClass LockScreen;