Firmware2/Marlin/src/lcd/dogm/ultralcd_DOGM.cpp
2019-06-27 23:58:16 -05:00

683 lines
23 KiB
C++

/**
* Marlin 3D Printer Firmware
* Copyright (c) 2019 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/**
* ultralcd_DOGM.cpp
*
* Implementation of the LCD display routines for a DOGM128 graphic display.
* by STB for ErikZalm/Marlin. Common LCD 128x64 pixel graphic displays.
*
* Demonstrator: http://www.reprap.org/wiki/STB_Electronics
* License: http://opensource.org/licenses/BSD-3-Clause
*
* With the use of:
* u8glib by Oliver Kraus
* https://github.com/olikraus/U8glib_Arduino
* License: http://opensource.org/licenses/BSD-3-Clause
*/
#include "../../inc/MarlinConfigPre.h"
#if HAS_GRAPHICAL_LCD
#include "ultralcd_DOGM.h"
#include "u8g_fontutf8.h"
#if ENABLED(SHOW_BOOTSCREEN)
#include "dogm_Bootscreen.h"
#endif
#include "../lcdprint.h"
#include "../fontutils.h"
#include "../../libs/numtostr.h"
#include "../ultralcd.h"
#include "../../sd/cardreader.h"
#include "../../module/temperature.h"
#include "../../module/printcounter.h"
#if ENABLED(SDSUPPORT)
#include "../../libs/duration_t.h"
#endif
#if ENABLED(AUTO_BED_LEVELING_UBL)
#include "../../feature/bedlevel/ubl/ubl.h"
#endif
/**
* Include all needed font files
* (See http://marlinfw.org/docs/development/fonts.html)
*/
#include "fontdata/fontdata_ISO10646_1.h"
#if ENABLED(USE_SMALL_INFOFONT)
#include "fontdata/fontdata_6x9_marlin.h"
#define FONT_STATUSMENU_NAME u8g_font_6x9
#else
#define FONT_STATUSMENU_NAME MENU_FONT_NAME
#endif
U8G_CLASS u8g(U8G_PARAM);
#include LANGUAGE_DATA_INCL(LCD_LANGUAGE)
#if HAS_LCD_CONTRAST
int16_t MarlinUI::contrast; // Initialized by settings.load()
void MarlinUI::set_contrast(const int16_t value) {
contrast = constrain(value, LCD_CONTRAST_MIN, LCD_CONTRAST_MAX);
u8g.setContrast(contrast);
}
#endif
void MarlinUI::set_font(const MarlinFont font_nr) {
static char currentfont = 0;
if (font_nr != currentfont) {
switch ((currentfont = font_nr)) {
case FONT_STATUSMENU : u8g.setFont(FONT_STATUSMENU_NAME); break;
case FONT_EDIT : u8g.setFont(EDIT_FONT_NAME); break;
default:
case FONT_MENU : u8g.setFont(MENU_FONT_NAME); break;
}
}
}
#if ENABLED(SHOW_BOOTSCREEN)
#if ENABLED(SHOW_CUSTOM_BOOTSCREEN)
FORCE_INLINE void draw_custom_bootscreen(const u8g_pgm_uint8_t * const bmp, const bool erase=true) {
constexpr u8g_uint_t left = (LCD_PIXEL_WIDTH - (CUSTOM_BOOTSCREEN_BMPWIDTH)) / 2,
top = (LCD_PIXEL_HEIGHT - (CUSTOM_BOOTSCREEN_BMPHEIGHT)) / 2;
#if ENABLED(CUSTOM_BOOTSCREEN_INVERTED)
constexpr u8g_uint_t right = left + CUSTOM_BOOTSCREEN_BMPWIDTH,
bottom = top + CUSTOM_BOOTSCREEN_BMPHEIGHT;
#endif
u8g.firstPage();
do {
u8g.drawBitmapP(
left, top,
CEILING(CUSTOM_BOOTSCREEN_BMPWIDTH, 8), CUSTOM_BOOTSCREEN_BMPHEIGHT, bmp
);
#if ENABLED(CUSTOM_BOOTSCREEN_INVERTED)
if (erase) {
u8g.setColorIndex(1);
if (top) u8g.drawBox(0, 0, LCD_PIXEL_WIDTH, top);
if (left) u8g.drawBox(0, top, left, CUSTOM_BOOTSCREEN_BMPHEIGHT);
if (right < LCD_PIXEL_WIDTH) u8g.drawBox(right, top, LCD_PIXEL_WIDTH - right, CUSTOM_BOOTSCREEN_BMPHEIGHT);
if (bottom < LCD_PIXEL_HEIGHT) u8g.drawBox(0, bottom, LCD_PIXEL_WIDTH, LCD_PIXEL_HEIGHT - bottom);
}
#else
UNUSED(erase);
#endif
} while (u8g.nextPage());
}
void lcd_custom_bootscreen() {
#if ENABLED(ANIMATED_BOOTSCREEN)
LOOP_L_N(f, COUNT(custom_bootscreen_animation)) {
if (f) safe_delay(CUSTOM_BOOTSCREEN_FRAME_TIME);
draw_custom_bootscreen((u8g_pgm_uint8_t*)pgm_read_ptr(&custom_bootscreen_animation[f]), f == 0);
}
#else
draw_custom_bootscreen(custom_start_bmp);
#endif
#ifndef CUSTOM_BOOTSCREEN_TIMEOUT
#define CUSTOM_BOOTSCREEN_TIMEOUT 2500
#endif
safe_delay(CUSTOM_BOOTSCREEN_TIMEOUT);
}
#endif // SHOW_CUSTOM_BOOTSCREEN
void MarlinUI::show_bootscreen() {
#if ENABLED(SHOW_CUSTOM_BOOTSCREEN)
lcd_custom_bootscreen();
#endif
// Screen dimensions.
//const uint8_t width = u8g.getWidth(), height = u8g.getHeight();
constexpr uint8_t width = LCD_PIXEL_WIDTH, height = LCD_PIXEL_HEIGHT;
// Determine text space needed
#ifndef STRING_SPLASH_LINE2
constexpr uint8_t text_total_height = MENU_FONT_HEIGHT,
text_width_1 = (sizeof(STRING_SPLASH_LINE1) - 1) * (MENU_FONT_WIDTH),
text_width_2 = 0;
#else
constexpr uint8_t text_total_height = (MENU_FONT_HEIGHT) * 2,
text_width_1 = (sizeof(STRING_SPLASH_LINE1) - 1) * (MENU_FONT_WIDTH),
text_width_2 = (sizeof(STRING_SPLASH_LINE2) - 1) * (MENU_FONT_WIDTH);
#endif
constexpr uint8_t text_max_width = MAX(text_width_1, text_width_2),
rspace = width - (START_BMPWIDTH);
int8_t offx, offy, txt_base, txt_offx_1, txt_offx_2;
// Can the text fit to the right of the bitmap?
if (text_max_width < rspace) {
constexpr int8_t inter = (width - text_max_width - (START_BMPWIDTH)) / 3; // Evenly distribute horizontal space
offx = inter; // First the boot logo...
offy = (height - (START_BMPHEIGHT)) / 2; // ...V-aligned in the full height
txt_offx_1 = txt_offx_2 = inter + (START_BMPWIDTH) + inter; // Text right of the bitmap
txt_base = (height + MENU_FONT_ASCENT + text_total_height - (MENU_FONT_HEIGHT)) / 2; // Text vertical center
}
else {
constexpr int8_t inter = (height - text_total_height - (START_BMPHEIGHT)) / 3; // Evenly distribute vertical space
offy = inter; // V-align boot logo proportionally
offx = rspace / 2; // Center the boot logo in the whole space
txt_offx_1 = (width - text_width_1) / 2; // Text 1 centered
txt_offx_2 = (width - text_width_2) / 2; // Text 2 centered
txt_base = offy + START_BMPHEIGHT + offy + text_total_height - (MENU_FONT_DESCENT); // Even spacing looks best
}
NOLESS(offx, 0);
NOLESS(offy, 0);
u8g.firstPage();
do {
u8g.drawBitmapP(offx, offy, (START_BMPWIDTH + 7) / 8, START_BMPHEIGHT, start_bmp);
set_font(FONT_MENU);
#ifndef STRING_SPLASH_LINE2
u8g.drawStr(txt_offx_1, txt_base, STRING_SPLASH_LINE1);
#else
u8g.drawStr(txt_offx_1, txt_base - (MENU_FONT_HEIGHT), STRING_SPLASH_LINE1);
u8g.drawStr(txt_offx_2, txt_base, STRING_SPLASH_LINE2);
#endif
} while (u8g.nextPage());
#ifndef BOOTSCREEN_TIMEOUT
#define BOOTSCREEN_TIMEOUT 2500
#endif
safe_delay(BOOTSCREEN_TIMEOUT);
}
#endif // SHOW_BOOTSCREEN
#if ENABLED(LIGHTWEIGHT_UI)
#include "status_screen_lite_ST7920.h"
#endif
// Initialize or re-initialize the LCD
void MarlinUI::init_lcd() {
#if PIN_EXISTS(LCD_BACKLIGHT) // Enable LCD backlight
OUT_WRITE(LCD_BACKLIGHT_PIN, HIGH);
#endif
#if EITHER(MKS_12864OLED, MKS_12864OLED_SSD1306)
SET_OUTPUT(LCD_PINS_DC);
#if !defined(LCD_RESET_PIN)
#define LCD_RESET_PIN LCD_PINS_RS
#endif
#endif
#if PIN_EXISTS(LCD_RESET)
OUT_WRITE(LCD_RESET_PIN, LOW); // perform a clean hardware reset
_delay_ms(5);
OUT_WRITE(LCD_RESET_PIN, HIGH);
_delay_ms(5); // delay to allow the display to initialize
#endif
#if PIN_EXISTS(LCD_RESET)
u8g.begin();
#endif
#if HAS_LCD_CONTRAST
refresh_contrast();
#endif
#if ENABLED(LCD_SCREEN_ROT_90)
u8g.setRot90(); // Rotate screen by 90°
#elif ENABLED(LCD_SCREEN_ROT_180)
u8g.setRot180(); // Rotate screen by 180°
#elif ENABLED(LCD_SCREEN_ROT_270)
u8g.setRot270(); // Rotate screen by 270°
#endif
uxg_SetUtf8Fonts(g_fontinfo, COUNT(g_fontinfo));
}
// The kill screen is displayed for unrecoverable conditions
void MarlinUI::draw_kill_screen() {
#if ENABLED(LIGHTWEIGHT_UI)
ST7920_Lite_Status_Screen::clear_text_buffer();
#endif
const uint8_t h4 = u8g.getHeight() / 4;
u8g.firstPage();
do {
set_font(FONT_MENU);
lcd_moveto(0, h4 * 1);
lcd_put_u8str(status_message);
lcd_moveto(0, h4 * 2);
lcd_put_u8str_P(PSTR(MSG_HALTED));
lcd_moveto(0, h4 * 3);
lcd_put_u8str_P(PSTR(MSG_PLEASE_RESET));
} while (u8g.nextPage());
}
void MarlinUI::clear_lcd() { } // Automatically cleared by Picture Loop
#if HAS_LCD_MENU
uint8_t row_y1, row_y2;
#if ENABLED(ADVANCED_PAUSE_FEATURE)
void MarlinUI::draw_hotend_status(const uint8_t row, const uint8_t extruder) {
row_y1 = row * (MENU_FONT_HEIGHT) + 1;
row_y2 = row_y1 + MENU_FONT_HEIGHT - 1;
if (!PAGE_CONTAINS(row_y1 + 1, row_y2 + 2)) return;
lcd_moveto(LCD_PIXEL_WIDTH - 11 * (MENU_FONT_WIDTH), row_y2);
lcd_put_wchar('E');
lcd_put_wchar((char)('1' + extruder));
lcd_put_wchar(' ');
lcd_put_u8str(i16tostr3(thermalManager.degHotend(extruder)));
lcd_put_wchar('/');
if (get_blink() || !thermalManager.hotend_idle[extruder].timed_out)
lcd_put_u8str(i16tostr3(thermalManager.degTargetHotend(extruder)));
}
#endif // ADVANCED_PAUSE_FEATURE
// Set the colors for a menu item based on whether it is selected
static bool mark_as_selected(const uint8_t row, const bool sel) {
row_y1 = row * (MENU_FONT_HEIGHT) + 1;
row_y2 = row_y1 + MENU_FONT_HEIGHT - 1;
if (!PAGE_CONTAINS(row_y1 + 1, row_y2 + 2)) return false;
if (sel) {
#if ENABLED(MENU_HOLLOW_FRAME)
u8g.drawHLine(0, row_y1 + 1, LCD_PIXEL_WIDTH);
u8g.drawHLine(0, row_y2 + 2, LCD_PIXEL_WIDTH);
#else
u8g.setColorIndex(1); // black on white
u8g.drawBox(0, row_y1 + 2, LCD_PIXEL_WIDTH, MENU_FONT_HEIGHT - 1);
u8g.setColorIndex(0); // white on black
#endif
}
#if DISABLED(MENU_HOLLOW_FRAME)
else {
u8g.setColorIndex(1); // unmarked text is black on white
}
#endif
if (!PAGE_CONTAINS(row_y1, row_y2)) return false;
lcd_moveto(0, row_y2);
return true;
}
// Draw a static line of text in the same idiom as a menu item
void draw_menu_item_static(const uint8_t row, PGM_P pstr, const bool center/*=true*/, const bool invert/*=false*/, const char* valstr/*=nullptr*/) {
if (mark_as_selected(row, invert)) {
uint8_t n = LCD_PIXEL_WIDTH; // pixel width of string allowed
if (center && !valstr) {
int8_t pad = (LCD_WIDTH - utf8_strlen_P(pstr)) / 2;
while (--pad >= 0) { lcd_put_wchar(' '); n--; }
}
n -= lcd_put_u8str_max_P(pstr, n);
if (valstr) n -= lcd_put_u8str_max(valstr, n);
while (n > MENU_FONT_WIDTH) n -= lcd_put_wchar(' ');
}
}
// Draw a generic menu item
void draw_menu_item(const bool sel, const uint8_t row, PGM_P const pstr, const char pre_char, const char post_char) {
UNUSED(pre_char);
if (mark_as_selected(row, sel)) {
uint8_t n = (LCD_WIDTH - 2) * (MENU_FONT_WIDTH);
n -= lcd_put_u8str_max_P(pstr, n);
while (n > MENU_FONT_WIDTH) n -= lcd_put_wchar(' ');
lcd_moveto(LCD_PIXEL_WIDTH - (MENU_FONT_WIDTH), row_y2);
lcd_put_wchar(post_char);
lcd_put_wchar(' ');
}
}
// Draw a menu item with an editable value
void _draw_menu_item_edit(const bool sel, const uint8_t row, PGM_P const pstr, const char* const data, const bool pgm) {
if (mark_as_selected(row, sel)) {
const uint8_t vallen = (pgm ? utf8_strlen_P(data) : utf8_strlen((char*)data));
uint8_t n = (LCD_WIDTH - 2 - vallen) * (MENU_FONT_WIDTH);
n -= lcd_put_u8str_max_P(pstr, n);
lcd_put_wchar(':');
while (n > MENU_FONT_WIDTH) n -= lcd_put_wchar(' ');
lcd_moveto(LCD_PIXEL_WIDTH - (MENU_FONT_WIDTH) * vallen, row_y2);
if (pgm) lcd_put_u8str_P(data); else lcd_put_u8str((char*)data);
}
}
void draw_edit_screen(PGM_P const pstr, const char* const value/*=nullptr*/) {
const uint8_t labellen = utf8_strlen_P(pstr), vallen = utf8_strlen(value);
bool extra_row = labellen > LCD_WIDTH - 2 - vallen;
#if ENABLED(USE_BIG_EDIT_FONT)
// Use the menu font if the label won't fit on a single line
constexpr uint8_t lcd_edit_width = (LCD_PIXEL_WIDTH) / (EDIT_FONT_WIDTH);
uint8_t lcd_chr_fit, one_chr_width;
if (labellen <= lcd_edit_width - 1) {
if (labellen + vallen + 1 > lcd_edit_width) extra_row = true;
lcd_chr_fit = lcd_edit_width + 1;
one_chr_width = EDIT_FONT_WIDTH;
ui.set_font(FONT_EDIT);
}
else {
lcd_chr_fit = LCD_WIDTH;
one_chr_width = MENU_FONT_WIDTH;
ui.set_font(FONT_MENU);
}
#else
constexpr uint8_t lcd_chr_fit = LCD_WIDTH,
one_chr_width = MENU_FONT_WIDTH;
#endif
// Center the label and value lines on the middle line
uint8_t baseline = extra_row ? (LCD_PIXEL_HEIGHT) / 2 - 1
: (LCD_PIXEL_HEIGHT + EDIT_FONT_ASCENT) / 2;
// Assume the label is alpha-numeric (with a descender)
bool onpage = PAGE_CONTAINS(baseline - (EDIT_FONT_ASCENT - 1), baseline + EDIT_FONT_DESCENT);
if (onpage) {
lcd_moveto(0, baseline);
lcd_put_u8str_P(pstr);
}
// If a value is included, print a colon, then print the value right-justified
if (value != nullptr) {
lcd_put_wchar(':');
if (extra_row) {
// Assume that value is numeric (with no descender)
baseline += EDIT_FONT_ASCENT + 2;
onpage = PAGE_CONTAINS(baseline - (EDIT_FONT_ASCENT - 1), baseline);
}
if (onpage) {
lcd_moveto(((lcd_chr_fit - 1) - (vallen + 1)) * one_chr_width, baseline); // Right-justified, leaving padded by spaces
lcd_put_wchar(' '); // overwrite char if value gets shorter
lcd_put_u8str(value);
}
}
}
inline void draw_boxed_string(const uint8_t x, const uint8_t y, PGM_P const pstr, const bool inv) {
const uint8_t len = utf8_strlen_P(pstr), bw = len * (MENU_FONT_WIDTH),
bx = x * (MENU_FONT_WIDTH), by = (y + 1) * (MENU_FONT_HEIGHT);
if (inv) {
u8g.setColorIndex(1);
u8g.drawBox(bx - 1, by - (MENU_FONT_ASCENT) + 1, bw + 2, MENU_FONT_HEIGHT - 1);
u8g.setColorIndex(0);
}
lcd_moveto(bx, by);
lcd_put_u8str_P(pstr);
if (inv) u8g.setColorIndex(1);
}
void draw_select_screen(PGM_P const yes, PGM_P const no, const bool yesno, PGM_P const pref, const char * const string, PGM_P const suff) {
ui.draw_select_screen_prompt(pref, string, suff);
draw_boxed_string(1, LCD_HEIGHT - 1, no, !yesno);
draw_boxed_string(LCD_WIDTH - (utf8_strlen_P(yes) + 1), LCD_HEIGHT - 1, yes, yesno);
}
#if ENABLED(SDSUPPORT)
void draw_sd_menu_item(const bool sel, const uint8_t row, PGM_P const pstr, CardReader &theCard, const bool isDir) {
UNUSED(pstr);
if (mark_as_selected(row, sel)) {
if (isDir) lcd_put_wchar(LCD_STR_FOLDER[0]);
constexpr uint8_t maxlen = LCD_WIDTH - 1;
const uint8_t pixw = maxlen * (MENU_FONT_WIDTH);
uint8_t n = pixw - lcd_put_u8str_max(ui.scrolled_filename(theCard, maxlen, row, sel), pixw);
while (n > MENU_FONT_WIDTH) n -= lcd_put_wchar(' ');
}
}
#endif // SDSUPPORT
#if ENABLED(AUTO_BED_LEVELING_UBL)
/**
* UBL LCD "radar" map data
*/
#define MAP_UPPER_LEFT_CORNER_X 35 // These probably should be moved to the .h file But for now,
#define MAP_UPPER_LEFT_CORNER_Y 8 // it is easier to play with things having them here
#define MAP_MAX_PIXELS_X 53
#define MAP_MAX_PIXELS_Y 49
void MarlinUI::ubl_plot(const uint8_t x_plot, const uint8_t y_plot) {
// Scale the box pixels appropriately
uint8_t x_map_pixels = ((MAP_MAX_PIXELS_X - 4) / (GRID_MAX_POINTS_X)) * (GRID_MAX_POINTS_X),
y_map_pixels = ((MAP_MAX_PIXELS_Y - 4) / (GRID_MAX_POINTS_Y)) * (GRID_MAX_POINTS_Y),
pixels_per_x_mesh_pnt = x_map_pixels / (GRID_MAX_POINTS_X),
pixels_per_y_mesh_pnt = y_map_pixels / (GRID_MAX_POINTS_Y),
x_offset = MAP_UPPER_LEFT_CORNER_X + 1 + (MAP_MAX_PIXELS_X - x_map_pixels - 2) / 2,
y_offset = MAP_UPPER_LEFT_CORNER_Y + 1 + (MAP_MAX_PIXELS_Y - y_map_pixels - 2) / 2;
// Clear the Mesh Map
if (PAGE_CONTAINS(y_offset - 2, y_offset + y_map_pixels + 4)) {
u8g.setColorIndex(1); // First draw the bigger box in White so we have a border around the mesh map box
u8g.drawBox(x_offset - 2, y_offset - 2, x_map_pixels + 4, y_map_pixels + 4);
if (PAGE_CONTAINS(y_offset, y_offset + y_map_pixels)) {
u8g.setColorIndex(0); // Now actually clear the mesh map box
u8g.drawBox(x_offset, y_offset, x_map_pixels, y_map_pixels);
}
}
// Display Mesh Point Locations
u8g.setColorIndex(1);
const uint8_t sx = x_offset + pixels_per_x_mesh_pnt / 2;
uint8_t y = y_offset + pixels_per_y_mesh_pnt / 2;
for (uint8_t j = 0; j < GRID_MAX_POINTS_Y; j++, y += pixels_per_y_mesh_pnt)
if (PAGE_CONTAINS(y, y))
for (uint8_t i = 0, x = sx; i < GRID_MAX_POINTS_X; i++, x += pixels_per_x_mesh_pnt)
u8g.drawBox(x, y, 1, 1);
// Fill in the Specified Mesh Point
uint8_t inverted_y = GRID_MAX_POINTS_Y - y_plot - 1; // The origin is typically in the lower right corner. We need to
// invert the Y to get it to plot in the right location.
const uint8_t by = y_offset + inverted_y * pixels_per_y_mesh_pnt;
if (PAGE_CONTAINS(by, by + pixels_per_y_mesh_pnt))
u8g.drawBox(
x_offset + x_plot * pixels_per_x_mesh_pnt, by,
pixels_per_x_mesh_pnt, pixels_per_y_mesh_pnt
);
// Put Relevant Text on Display
// Show X and Y positions at top of screen
u8g.setColorIndex(1);
if (PAGE_UNDER(7)) {
lcd_moveto(5, 7);
lcd_put_u8str("X:");
lcd_put_u8str(ftostr52(LOGICAL_X_POSITION(pgm_read_float(&ubl._mesh_index_to_xpos[x_plot]))));
lcd_moveto(74, 7);
lcd_put_u8str("Y:");
lcd_put_u8str(ftostr52(LOGICAL_Y_POSITION(pgm_read_float(&ubl._mesh_index_to_ypos[y_plot]))));
}
// Print plot position
if (PAGE_CONTAINS(LCD_PIXEL_HEIGHT - (INFO_FONT_HEIGHT - 1), LCD_PIXEL_HEIGHT)) {
lcd_moveto(5, LCD_PIXEL_HEIGHT);
lcd_put_wchar('(');
u8g.print(x_plot);
lcd_put_wchar(',');
u8g.print(y_plot);
lcd_put_wchar(')');
// Show the location value
lcd_moveto(74, LCD_PIXEL_HEIGHT);
lcd_put_u8str("Z:");
if (!isnan(ubl.z_values[x_plot][y_plot]))
lcd_put_u8str(ftostr43sign(ubl.z_values[x_plot][y_plot]));
else
lcd_put_u8str_P(PSTR(" -----"));
}
}
#endif // AUTO_BED_LEVELING_UBL
#if EITHER(BABYSTEP_ZPROBE_GFX_OVERLAY, MESH_EDIT_GFX_OVERLAY)
const unsigned char cw_bmp[] PROGMEM = {
B00000001,B11111100,B00000000,
B00000111,B11111111,B00000000,
B00001111,B00000111,B10000000,
B00001110,B00000001,B11000000,
B00000000,B00000001,B11000000,
B00000000,B00000000,B11100000,
B00001000,B00000000,B11100000,
B00011100,B00000000,B11100000,
B00111110,B00000000,B11100000,
B01111111,B00000000,B11100000,
B00011100,B00000000,B11100000,
B00001110,B00000000,B11100000,
B00001110,B00000001,B11000000,
B00000111,B10000011,B11000000,
B00000011,B11111111,B10000000,
B00000000,B11111110,B00000000
};
const unsigned char ccw_bmp[] PROGMEM = {
B00000000,B11111110,B00000000,
B00000011,B11111111,B10000000,
B00000111,B10000011,B11000000,
B00001110,B00000001,B11000000,
B00001110,B00000000,B11100000,
B00011100,B00000000,B11100000,
B01111111,B00000000,B11100000,
B00111110,B00000000,B11100000,
B00011100,B00000000,B11100000,
B00001000,B00000000,B11100000,
B00000000,B00000000,B11100000,
B00000000,B00000001,B11000000,
B00001110,B00000001,B11000000,
B00001111,B00000111,B10000000,
B00000111,B11111111,B00000000,
B00000001,B11111100,B00000000
};
const unsigned char up_arrow_bmp[] PROGMEM = {
B00000100,B00000000,
B00001110,B00000000,
B00011111,B00000000,
B00111111,B10000000,
B01111111,B11000000,
B00001110,B00000000,
B00001110,B00000000,
B00001110,B00000000,
B00001110,B00000000,
B00001110,B00000000,
B00001110,B00000000,
B00001110,B00000000,
B00001110,B00000000
};
const unsigned char down_arrow_bmp[] PROGMEM = {
B00001110,B00000000,
B00001110,B00000000,
B00001110,B00000000,
B00001110,B00000000,
B00001110,B00000000,
B00001110,B00000000,
B00001110,B00000000,
B00001110,B00000000,
B01111111,B11000000,
B00111111,B10000000,
B00011111,B00000000,
B00001110,B00000000,
B00000100,B00000000
};
const unsigned char offset_bedline_bmp[] PROGMEM = {
B11111111,B11111111,B11111111
};
const unsigned char nozzle_bmp[] PROGMEM = {
B01111111,B10000000,
B11111111,B11000000,
B11111111,B11000000,
B11111111,B11000000,
B01111111,B10000000,
B01111111,B10000000,
B11111111,B11000000,
B11111111,B11000000,
B11111111,B11000000,
B00111111,B00000000,
B00011110,B00000000,
B00001100,B00000000
};
void _lcd_zoffset_overlay_gfx(const float zvalue) {
// Determine whether the user is raising or lowering the nozzle.
static int8_t dir;
static float old_zvalue;
if (zvalue != old_zvalue) {
dir = zvalue ? zvalue < old_zvalue ? -1 : 1 : 0;
old_zvalue = zvalue;
}
#if ENABLED(OVERLAY_GFX_REVERSE)
const unsigned char *rot_up = ccw_bmp, *rot_down = cw_bmp;
#else
const unsigned char *rot_up = cw_bmp, *rot_down = ccw_bmp;
#endif
#if ENABLED(USE_BIG_EDIT_FONT)
const int left = 0, right = 45, nozzle = 95;
#else
const int left = 5, right = 90, nozzle = 60;
#endif
// Draw a representation of the nozzle
if (PAGE_CONTAINS(3, 16)) u8g.drawBitmapP(nozzle + 6, 4 - dir, 2, 12, nozzle_bmp);
if (PAGE_CONTAINS(20, 20)) u8g.drawBitmapP(nozzle + 0, 20, 3, 1, offset_bedline_bmp);
// Draw cw/ccw indicator and up/down arrows.
if (PAGE_CONTAINS(47, 62)) {
u8g.drawBitmapP(right + 0, 48 - dir, 2, 13, up_arrow_bmp);
u8g.drawBitmapP(left + 0, 49 - dir, 2, 13, down_arrow_bmp);
u8g.drawBitmapP(left + 13, 47, 3, 16, rot_down);
u8g.drawBitmapP(right + 13, 47, 3, 16, rot_up);
}
}
#endif // BABYSTEP_ZPROBE_GFX_OVERLAY || MESH_EDIT_GFX_OVERLAY
#endif // HAS_LCD_MENU
#endif // HAS_GRAPHICAL_LCD