Firmware2/Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/advanced_settings_menu.cpp
2020-08-06 08:14:00 -05:00

160 lines
7.5 KiB
C++

/*****************************
* advance_settings_menu.cpp *
*****************************/
/****************************************************************************
* Written By Mark Pelletier 2017 - Aleph Objects, Inc. *
* Written By Marcio Teixeira 2018 - Aleph Objects, Inc. *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* To view a copy of the GNU General Public License, go to the following *
* location: <https://www.gnu.org/licenses/>. *
****************************************************************************/
#include "../config.h"
#if ENABLED(TOUCH_UI_FTDI_EVE) && !defined(TOUCH_UI_LULZBOT_BIO)
#include "screens.h"
using namespace FTDI;
using namespace ExtUI;
using namespace Theme;
void AdvancedSettingsMenu::onRedraw(draw_mode_t what) {
if (what & BACKGROUND) {
CommandProcessor cmd;
cmd.cmd(CLEAR_COLOR_RGB(Theme::bg_color))
.cmd(CLEAR(true,true,true));
}
#ifdef TOUCH_UI_PORTRAIT
#if EITHER(CASE_LIGHT_ENABLE, SENSORLESS_HOMING)
#define GRID_ROWS 9
#else
#define GRID_ROWS 8
#endif
#define GRID_COLS 2
#define RESTORE_DEFAULTS_POS BTN_POS(1,1), BTN_SIZE(2,1)
#define DISPLAY_POS BTN_POS(1,2), BTN_SIZE(1,1)
#define INTERFACE_POS BTN_POS(2,2), BTN_SIZE(1,1)
#define ZPROBE_ZOFFSET_POS BTN_POS(1,3), BTN_SIZE(1,1)
#define STEPS_PER_MM_POS BTN_POS(2,3), BTN_SIZE(1,1)
#define FILAMENT_POS BTN_POS(1,4), BTN_SIZE(1,1)
#define VELOCITY_POS BTN_POS(2,4), BTN_SIZE(1,1)
#define TMC_CURRENT_POS BTN_POS(1,5), BTN_SIZE(1,1)
#define ACCELERATION_POS BTN_POS(2,5), BTN_SIZE(1,1)
#define ENDSTOPS_POS BTN_POS(1,6), BTN_SIZE(1,1)
#define JERK_POS BTN_POS(2,6), BTN_SIZE(1,1)
#define OFFSETS_POS BTN_POS(1,7), BTN_SIZE(1,1)
#define BACKLASH_POS BTN_POS(2,7), BTN_SIZE(1,1)
#define CASE_LIGHT_POS BTN_POS(1,8), BTN_SIZE(1,1)
#define TMC_HOMING_THRS_POS BTN_POS(2,8), BTN_SIZE(1,1)
#if EITHER(CASE_LIGHT_ENABLE, SENSORLESS_HOMING)
#define BACK_POS BTN_POS(1,9), BTN_SIZE(2,1)
#else
#define BACK_POS BTN_POS(1,8), BTN_SIZE(2,1)
#endif
#else
#define GRID_ROWS 6
#define GRID_COLS 3
#define ZPROBE_ZOFFSET_POS BTN_POS(1,1), BTN_SIZE(1,1)
#define CASE_LIGHT_POS BTN_POS(1,4), BTN_SIZE(1,1)
#define STEPS_PER_MM_POS BTN_POS(2,1), BTN_SIZE(1,1)
#define TMC_CURRENT_POS BTN_POS(3,1), BTN_SIZE(1,1)
#define TMC_HOMING_THRS_POS BTN_POS(3,2), BTN_SIZE(1,1)
#define BACKLASH_POS BTN_POS(3,3), BTN_SIZE(1,1)
#define FILAMENT_POS BTN_POS(1,3), BTN_SIZE(1,1)
#define ENDSTOPS_POS BTN_POS(3,4), BTN_SIZE(1,1)
#define DISPLAY_POS BTN_POS(3,5), BTN_SIZE(1,1)
#define INTERFACE_POS BTN_POS(1,5), BTN_SIZE(2,1)
#define RESTORE_DEFAULTS_POS BTN_POS(1,6), BTN_SIZE(2,1)
#define VELOCITY_POS BTN_POS(2,2), BTN_SIZE(1,1)
#define ACCELERATION_POS BTN_POS(2,3), BTN_SIZE(1,1)
#define JERK_POS BTN_POS(2,4), BTN_SIZE(1,1)
#define OFFSETS_POS BTN_POS(1,2), BTN_SIZE(1,1)
#define BACK_POS BTN_POS(3,6), BTN_SIZE(1,1)
#endif
if (what & FOREGROUND) {
CommandProcessor cmd;
cmd.colors(normal_btn)
.font(Theme::font_medium)
.enabled(ENABLED(HAS_BED_PROBE))
.tag(2) .button( ZPROBE_ZOFFSET_POS, GET_TEXT_F(MSG_ZPROBE_ZOFFSET))
.enabled(ENABLED(CASE_LIGHT_ENABLE))
.tag(16).button( CASE_LIGHT_POS, GET_TEXT_F(MSG_CASE_LIGHT))
.tag(3) .button( STEPS_PER_MM_POS, GET_TEXT_F(MSG_STEPS_PER_MM))
.enabled(ENABLED(HAS_TRINAMIC_CONFIG))
.tag(13).button( TMC_CURRENT_POS, GET_TEXT_F(MSG_TMC_CURRENT))
.enabled(ENABLED(SENSORLESS_HOMING))
.tag(14).button( TMC_HOMING_THRS_POS, GET_TEXT_F(MSG_TMC_HOMING_THRS))
.enabled(EITHER(HAS_MULTI_HOTEND, BLTOUCH))
.tag(4) .button( OFFSETS_POS, GET_TEXT_F(TERN(HAS_MULTI_HOTEND, MSG_OFFSETS_MENU, MSG_RESET_BLTOUCH)))
.enabled(EITHER(LIN_ADVANCE, FILAMENT_RUNOUT_SENSOR))
.tag(11).button( FILAMENT_POS, GET_TEXT_F(MSG_FILAMENT))
.tag(12).button( ENDSTOPS_POS, GET_TEXT_F(MSG_LCD_ENDSTOPS))
.tag(15).button( DISPLAY_POS, GET_TEXT_F(MSG_DISPLAY_MENU))
.tag(9) .button( INTERFACE_POS, GET_TEXT_F(MSG_INTERFACE))
.tag(10).button( RESTORE_DEFAULTS_POS, GET_TEXT_F(MSG_RESTORE_DEFAULTS))
.tag(5) .button( VELOCITY_POS, GET_TEXT_F(MSG_VELOCITY))
.tag(6) .button( ACCELERATION_POS, GET_TEXT_F(MSG_ACCELERATION))
.tag(7) .button( JERK_POS, GET_TEXT_F(TERN(HAS_JUNCTION_DEVIATION, MSG_JUNCTION_DEVIATION, MSG_JERK)))
.enabled(ENABLED(BACKLASH_GCODE))
.tag(8).button( BACKLASH_POS, GET_TEXT_F(MSG_BACKLASH))
.colors(action_btn)
.tag(1).button( BACK_POS, GET_TEXT_F(MSG_BACK));
}
}
bool AdvancedSettingsMenu::onTouchEnd(uint8_t tag) {
switch (tag) {
case 1: SaveSettingsDialogBox::promptToSaveSettings(); break;
#if HAS_BED_PROBE
case 2: GOTO_SCREEN(ZOffsetScreen); break;
#endif
case 3: GOTO_SCREEN(StepsScreen); break;
case 4:
#if HAS_MULTI_HOTEND
GOTO_SCREEN(NozzleOffsetScreen);
#elif ENABLED(BLTOUCH)
injectCommands_P(PSTR("M280 P0 S60"));
#endif
break;
case 5: GOTO_SCREEN(MaxVelocityScreen); break;
case 6: GOTO_SCREEN(DefaultAccelerationScreen); break;
case 7: GOTO_SCREEN(TERN(HAS_JUNCTION_DEVIATION, JunctionDeviationScreen, JerkScreen)); break;
#if ENABLED(BACKLASH_GCODE)
case 8: GOTO_SCREEN(BacklashCompensationScreen); break;
#endif
case 9: GOTO_SCREEN(InterfaceSettingsScreen); LockScreen::check_passcode(); break;
case 10: GOTO_SCREEN(RestoreFailsafeDialogBox); LockScreen::check_passcode(); break;
#if EITHER(LIN_ADVANCE, FILAMENT_RUNOUT_SENSOR)
case 11: GOTO_SCREEN(FilamentMenu); break;
#endif
case 12: GOTO_SCREEN(EndstopStatesScreen); break;
#if HAS_TRINAMIC_CONFIG
case 13: GOTO_SCREEN(StepperCurrentScreen); break;
#endif
#if ENABLED(SENSORLESS_HOMING)
case 14: GOTO_SCREEN(StepperBumpSensitivityScreen); break;
#endif
case 15: GOTO_SCREEN(DisplayTuningScreen); break;
#if ENABLED(CASE_LIGHT_ENABLE)
case 16: GOTO_SCREEN(CaseLightScreen); break;
#endif
default: return false;
}
return true;
}
#endif // TOUCH_UI_FTDI_EVE