Firmware2/Marlin/src/lcd/extui/ftdi_eve_touch_ui/ftdi_eve_lib/extended/dl_cache.h
2021-05-15 15:05:53 -05:00

71 lines
2.6 KiB
C++

/**************
* dl_cache.h *
**************/
/****************************************************************************
* Written By Marcio Teixeira 2018 - Aleph Objects, Inc. *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* To view a copy of the GNU General Public License, go to the following *
* location: <https://www.gnu.org/licenses/>. *
****************************************************************************/
#pragma once
/******************* DISPLAY LIST CACHE MANAGEMENT ************************/
/* The Display List Cache mechanism stores the display list corresponding
* to a menu into RAM_G so that on subsequent calls drawing the menu does
* not require as much SPI traffic. Dynamic content, such as indicators,
* should not be cached.
*
* The DLCache can be used like so:
*
* DLCache dlcache(UNIQUE_ID);
*
* if (dlcache.hasData())
* dlcache.append();
* else
* dlcache.store(); // Add stuff to the DL
*/
class DLCache {
private:
typedef FTDI::ftdi_registers REG;
typedef FTDI::ftdi_memory_map MAP;
uint8_t dl_slot_indx;
uint32_t dl_slot_addr;
uint16_t dl_slot_size;
uint16_t dl_slot_used;
void load_slot() {load_slot(dl_slot_indx, dl_slot_addr, dl_slot_size, dl_slot_used);}
void save_slot() {save_slot(dl_slot_indx, dl_slot_addr, dl_slot_size, dl_slot_used);}
static void load_slot(uint8_t indx, uint32_t &addr, uint16_t &size, uint16_t &used);
static void save_slot(uint8_t indx, uint32_t addr, uint16_t size, uint16_t used);
bool wait_until_idle();
public:
static void init();
DLCache(uint8_t slot) {
dl_slot_indx = slot;
load_slot();
}
bool has_data();
bool store(uint32_t min_bytes = 0);
void append();
};
#define DL_CACHE_SLOTS 250