c0920bbf6a
* split tft folder in two: tft for color ui; tft_io for shared tft code * after the files got moved, now the code was moved to the right place * classic ui using TFT IO init lcd codes * feature to compile tft_io when enabled * compiling fix * lvgl spi tft working with tft io init codes * there is no need for separeted fsmc and spi class in lvgl anymore, as tft io handle everything * remove debug * base for TFT rotation and mirroring API, and ILI9488 support * ST7796S rotate and mirror support * ST7789V rotate and mirror support * ST7735 rotate and mirror support * ILI9341 rotate and mirror support * ILI9328 rotate and mirror support * R61505 rotate and mirror support * MKS TFT definitions * more configs for mks tfts * update config * naming typo * to configure the user interface * ANYCUBIC_TFT35 * tft configs * support for SSD1963 * tft display types * updated conditionals lcd; first board fully working with the new code - all 3 ui! * compatiblity * changed name * move classic ui file name * rename TURN -> ROTATE * GRAPHICAL_TFT_ROTATE_180 deprecated * first fsmc board fully working - chitu v5 * mks robin nano v1.2 + tft 35 ok! * right pin name * anycubic tft tested in a TRIGORILLA_PRO * chitu v6 * nano 32 tft orientation * mks tft43 * mks tft43 rotation * fixed LONGER LK tft setup * GRAPHICAL_TFT_UPSCALE defined by the display type * better offsets defaults * Update Configuration.h * Update tft_fsmc.cpp * Update Conditionals_LCD.h * Tweak comments * update nano tests * Revert "update nano tests" This reverts commit a071ebbfad30e28855a4a5695ec8a726542a1a65. * default tft * outdated comments * to not break non-vscode builds * upscale tft 35 * support tft 180 rotation for color ui * Each TFT Driver is responsible for its default color mode. * use auto detect in mks displays, because some of them could be shipped with diferent drivers * extra s * unused code * wrong -1 * missing mirror options * Smaller regex pattern * Comment updates * Clean up old defines * Apply pins formatting * GRAPHICAL_TFT_ROTATE_180 => TFT_ROTATE_180 * MKS_ROBIN_TFT_V1_1R * merge fix * correct resolution * auto is default, dont need be there, and it will allow the user to configure it even for named displays * to not use rotation with MKS_ROBIN_TFT_V1_1R * i like () in macros * avoid sleepy commits * default for st7789 is rgb * nano follow up * to allow ili9328 rotation * default is rgb * boards merge follow up * to match bootloader orientation * HAS_TOUCH_XPT2046 is not hal specific anymore * lets not forget LPC * 180 rotation for ili9328 and R61505 * Clean up whitespace Co-authored-by: Scott Lahteine <thinkyhead@users.noreply.github.com> Co-authored-by: Scott Lahteine <github@thinkyhead.com>
92 lines
3.9 KiB
C++
92 lines
3.9 KiB
C++
/**
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* Marlin 3D Printer Firmware
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* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
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*
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* Based on Sprinter and grbl.
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* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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*/
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#pragma once
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#include "tft_queue.h"
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#include "canvas.h"
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#include "tft_color.h"
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#include "tft_string.h"
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#include "tft_image.h"
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#include "../tft_io/tft_io.h"
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#include "../../inc/MarlinConfig.h"
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#if HAS_UI_320x240
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#define TFT_WIDTH 320
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#define TFT_HEIGHT 240
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#elif HAS_UI_480x320
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#define TFT_WIDTH 480
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#define TFT_HEIGHT 320
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#else
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#error "Unsupported display resolution!"
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#endif
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#ifndef TFT_BUFFER_SIZE
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#ifdef STM32F103xB
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#define TFT_BUFFER_SIZE 1024
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#elif defined(STM32F103xE)
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#define TFT_BUFFER_SIZE 19200 // 320 * 60
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#elif defined(STM32F1)
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#define TFT_BUFFER_SIZE 8192
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#else
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#define TFT_BUFFER_SIZE 19200 // 320 * 60
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#endif
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#endif
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#if TFT_BUFFER_SIZE > 65535
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// DMA Count parameter is uint16_t
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#error "TFT_BUFFER_SIZE can not exceed 65535"
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#endif
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class TFT {
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private:
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static TFT_String string;
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static TFT_IO io;
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public:
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static TFT_Queue queue;
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static uint16_t buffer[TFT_BUFFER_SIZE];
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static void init();
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static inline void set_font(const uint8_t *Font) { string.set_font(Font); }
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static inline void add_glyphs(const uint8_t *Font) { string.add_glyphs(Font); }
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static inline bool is_busy() { return io.isBusy(); }
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static inline void abort() { io.Abort(); }
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static inline void write_multiple(uint16_t Data, uint16_t Count) { io.WriteMultiple(Data, Count); }
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static inline void write_sequence(uint16_t *Data, uint16_t Count) { io.WriteSequence(Data, Count); }
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static inline void set_window(uint16_t Xmin, uint16_t Ymin, uint16_t Xmax, uint16_t Ymax) { io.set_window(Xmin, Ymin, Xmax, Ymax); }
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static inline void fill(uint16_t x, uint16_t y, uint16_t width, uint16_t height, uint16_t color) { queue.fill(x, y, width, height, color); }
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static inline void canvas(uint16_t x, uint16_t y, uint16_t width, uint16_t height) { queue.canvas(x, y, width, height); }
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static inline void set_background(uint16_t color) { queue.set_background(color); }
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static inline void add_text(uint16_t x, uint16_t y, uint16_t color, TFT_String tft_string, uint16_t maxWidth = 0) { queue.add_text(x, y, color, tft_string.string(), maxWidth); }
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static inline void add_text(uint16_t x, uint16_t y, uint16_t color, const char *string, uint16_t maxWidth = 0) { queue.add_text(x, y, color, (uint8_t *)string, maxWidth); }
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static inline void add_image(int16_t x, int16_t y, MarlinImage image, uint16_t *colors) { queue.add_image(x, y, image, colors); }
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static inline void add_image(int16_t x, int16_t y, MarlinImage image, uint16_t color_main = COLOR_WHITE, uint16_t color_background = COLOR_BACKGROUND, uint16_t color_shadow = COLOR_BLACK) { queue.add_image(x, y, image, color_main, color_background, color_shadow); }
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static inline void add_bar(uint16_t x, uint16_t y, uint16_t width, uint16_t height, uint16_t color) { queue.add_bar(x, y, width, height, color); }
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static inline void add_rectangle(uint16_t x, uint16_t y, uint16_t width, uint16_t height, uint16_t color) { queue.add_rectangle(x, y, width, height, color); }
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};
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extern TFT tft;
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