Firmware2/Marlin/src/lcd/HD44780/ultralcd_HD44780.cpp

1508 lines
45 KiB
C++

/**
* Marlin 3D Printer Firmware
* Copyright (C) 2016 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "../../inc/MarlinConfigPre.h"
#if HAS_CHARACTER_LCD
/**
* ultralcd_HD44780.cpp
*
* LCD display implementations for Hitachi HD44780.
* These are the most common LCD character displays.
*/
#include "ultralcd_HD44780.h"
#include "../ultralcd.h"
#include "../../sd/cardreader.h"
#include "../../module/temperature.h"
#include "../../module/printcounter.h"
#include "../../module/planner.h"
#include "../../module/motion.h"
#if DISABLED(LCD_PROGRESS_BAR) && ENABLED(FILAMENT_LCD_DISPLAY) && ENABLED(SDSUPPORT)
#include "../../feature/filwidth.h"
#include "../../gcode/parser.h"
#endif
#if ENABLED(AUTO_BED_LEVELING_UBL)
#include "../../feature/bedlevel/ubl/ubl.h"
#endif
//
// Create LCD instance and chipset-specific information
//
#if ENABLED(LCD_I2C_TYPE_PCF8575)
LCD_CLASS lcd(LCD_I2C_ADDRESS, LCD_I2C_PIN_EN, LCD_I2C_PIN_RW, LCD_I2C_PIN_RS, LCD_I2C_PIN_D4, LCD_I2C_PIN_D5, LCD_I2C_PIN_D6, LCD_I2C_PIN_D7);
#elif ENABLED(LCD_I2C_TYPE_MCP23017) || ENABLED(LCD_I2C_TYPE_MCP23008)
LCD_CLASS lcd(LCD_I2C_ADDRESS
#ifdef DETECT_DEVICE
, 1
#endif
);
#elif ENABLED(LCD_I2C_TYPE_PCA8574)
LCD_CLASS lcd(LCD_I2C_ADDRESS, LCD_WIDTH, LCD_HEIGHT);
#elif ENABLED(SR_LCD_2W_NL)
// 2 wire Non-latching LCD SR from:
// https://bitbucket.org/fmalpartida/new-liquidcrystal/wiki/schematics#!shiftregister-connection
LCD_CLASS lcd(SR_DATA_PIN, SR_CLK_PIN
#if PIN_EXISTS(SR_STROBE)
, SR_STROBE_PIN
#endif
);
#elif ENABLED(LCM1602)
LCD_CLASS lcd(0x27, 2, 1, 0, 4, 5, 6, 7, 3, POSITIVE);
#else
// Standard direct-connected LCD implementations
LCD_CLASS lcd(LCD_PINS_RS, LCD_PINS_ENABLE, LCD_PINS_D4, LCD_PINS_D5, LCD_PINS_D6, LCD_PINS_D7);
#endif
static void createChar_P(const char c, const byte * const ptr) {
byte temp[8];
for (uint8_t i = 0; i < 8; i++)
temp[i] = pgm_read_byte(&ptr[i]);
lcd.createChar(c, temp);
}
#if ENABLED(LCD_PROGRESS_BAR)
#define LCD_STR_PROGRESS "\x03\x04\x05"
#endif
void MarlinUI::set_custom_characters(const HD44780CharSet screen_charset/*=CHARSET_INFO*/) {
#if DISABLED(LCD_PROGRESS_BAR) && DISABLED(SHOW_BOOTSCREEN)
UNUSED(screen_charset);
#endif
// CHARSET_BOOT
#if ENABLED(SHOW_BOOTSCREEN)
const static PROGMEM byte corner[4][8] = { {
B00000,
B00000,
B00000,
B00000,
B00001,
B00010,
B00100,
B00100
}, {
B00000,
B00000,
B00000,
B11100,
B11100,
B01100,
B00100,
B00100
}, {
B00100,
B00010,
B00001,
B00000,
B00000,
B00000,
B00000,
B00000
}, {
B00100,
B01000,
B10000,
B00000,
B00000,
B00000,
B00000,
B00000
} };
#endif // SHOW_BOOTSCREEN
// CHARSET_INFO
const static PROGMEM byte bedTemp[8] = {
B00000,
B11111,
B10101,
B10001,
B10101,
B11111,
B00000,
B00000
};
const static PROGMEM byte degree[8] = {
B01100,
B10010,
B10010,
B01100,
B00000,
B00000,
B00000,
B00000
};
const static PROGMEM byte thermometer[8] = {
B00100,
B01010,
B01010,
B01010,
B01010,
B10001,
B10001,
B01110
};
const static PROGMEM byte uplevel[8] = {
B00100,
B01110,
B11111,
B00100,
B11100,
B00000,
B00000,
B00000
};
const static PROGMEM byte feedrate[8] = {
#if LCD_INFO_SCREEN_STYLE == 1
B00000,
B00100,
B10010,
B01001,
B10010,
B00100,
B00000,
B00000
#else
B11100,
B10000,
B11000,
B10111,
B00101,
B00110,
B00101,
B00000
#endif
};
const static PROGMEM byte clock[8] = {
B00000,
B01110,
B10011,
B10101,
B10001,
B01110,
B00000,
B00000
};
#if ENABLED(LCD_PROGRESS_BAR)
// CHARSET_INFO
const static PROGMEM byte progress[3][8] = { {
B00000,
B10000,
B10000,
B10000,
B10000,
B10000,
B10000,
B00000
}, {
B00000,
B10100,
B10100,
B10100,
B10100,
B10100,
B10100,
B00000
}, {
B00000,
B10101,
B10101,
B10101,
B10101,
B10101,
B10101,
B00000
} };
#endif // LCD_PROGRESS_BAR
#if ENABLED(SDSUPPORT)
// CHARSET_MENU
const static PROGMEM byte refresh[8] = {
B00000,
B00110,
B11001,
B11000,
B00011,
B10011,
B01100,
B00000,
};
const static PROGMEM byte folder[8] = {
B00000,
B11100,
B11111,
B10001,
B10001,
B11111,
B00000,
B00000
};
#endif // SDSUPPORT
#if ENABLED(SHOW_BOOTSCREEN)
// Set boot screen corner characters
if (screen_charset == CHARSET_BOOT) {
for (uint8_t i = 4; i--;)
createChar_P(i, corner[i]);
}
else
#endif
{ // Info Screen uses 5 special characters
createChar_P(LCD_STR_BEDTEMP[0], bedTemp);
createChar_P(LCD_STR_DEGREE[0], degree);
createChar_P(LCD_STR_THERMOMETER[0], thermometer);
createChar_P(LCD_STR_FEEDRATE[0], feedrate);
createChar_P(LCD_STR_CLOCK[0], clock);
#if ENABLED(LCD_PROGRESS_BAR)
if (screen_charset == CHARSET_INFO) { // 3 Progress bar characters for info screen
for (int16_t i = 3; i--;)
createChar_P(LCD_STR_PROGRESS[i], progress[i]);
}
else
#endif
{
createChar_P(LCD_STR_UPLEVEL[0], uplevel);
#if ENABLED(SDSUPPORT)
// SD Card sub-menu special characters
createChar_P(LCD_STR_REFRESH[0], refresh);
createChar_P(LCD_STR_FOLDER[0], folder);
#endif
}
}
}
void MarlinUI::init_lcd() {
#if ENABLED(LCD_I2C_TYPE_PCF8575)
lcd.begin(LCD_WIDTH, LCD_HEIGHT);
#ifdef LCD_I2C_PIN_BL
lcd.setBacklightPin(LCD_I2C_PIN_BL, POSITIVE);
lcd.setBacklight(HIGH);
#endif
#elif ENABLED(LCD_I2C_TYPE_MCP23017)
lcd.setMCPType(LTI_TYPE_MCP23017);
lcd.begin(LCD_WIDTH, LCD_HEIGHT);
update_indicators();
#elif ENABLED(LCD_I2C_TYPE_MCP23008)
lcd.setMCPType(LTI_TYPE_MCP23008);
lcd.begin(LCD_WIDTH, LCD_HEIGHT);
#elif ENABLED(LCD_I2C_TYPE_PCA8574)
lcd.init();
lcd.backlight();
#else
lcd.begin(LCD_WIDTH, LCD_HEIGHT);
#endif
set_custom_characters(on_status_screen() ? CHARSET_INFO : CHARSET_MENU);
lcd.clear();
}
void MarlinUI::clear_lcd() { lcd.clear(); }
#if ENABLED(SHOW_BOOTSCREEN)
void lcd_erase_line(const int16_t line) {
lcd_moveto(0, line);
for (uint8_t i = LCD_WIDTH + 1; --i;)
lcd_put_wchar(' ');
}
// Scroll the PSTR 'text' in a 'len' wide field for 'time' milliseconds at position col,line
void lcd_scroll(const uint8_t col, const uint8_t line, PGM_P const text, const uint8_t len, const int16_t time) {
uint8_t slen = utf8_strlen_P(text);
if (slen < len) {
// Fits into,
lcd_moveto(col, line);
lcd_put_u8str_max_P(text, len);
for (; slen < len; ++slen) lcd_put_wchar(' ');
safe_delay(time);
}
else {
PGM_P p = text;
int dly = time / MAX(slen, 1);
for (uint8_t i = 0; i <= slen; i++) {
// Go to the correct place
lcd_moveto(col, line);
// Print the text
lcd_put_u8str_max_P(p, len);
// Fill with spaces
for (uint8_t ix = slen - i; ix < len; ++ix) lcd_put_wchar(' ');
// Delay
safe_delay(dly);
// Advance to the next UTF8 valid position
p++;
while (!START_OF_UTF8_CHAR(pgm_read_byte(p))) p++;
}
}
}
static void logo_lines(PGM_P const extra) {
int16_t indent = (LCD_WIDTH - 8 - utf8_strlen_P(extra)) / 2;
lcd_moveto(indent, 0); lcd_put_wchar('\x00'); lcd_put_u8str_P(PSTR( "------" )); lcd_put_wchar('\x01');
lcd_moveto(indent, 1); lcd_put_u8str_P(PSTR("|Marlin|")); lcd_put_u8str_P(extra);
lcd_moveto(indent, 2); lcd_put_wchar('\x02'); lcd_put_u8str_P(PSTR( "------" )); lcd_put_wchar('\x03');
}
void MarlinUI::show_bootscreen() {
set_custom_characters(CHARSET_BOOT);
lcd.clear();
#define LCD_EXTRA_SPACE (LCD_WIDTH-8)
#define CENTER_OR_SCROLL(STRING,DELAY) \
lcd_erase_line(3); \
if (utf8_strlen(STRING) <= LCD_WIDTH) { \
lcd_moveto((LCD_WIDTH - utf8_strlen_P(PSTR(STRING))) / 2, 3); \
lcd_put_u8str_P(PSTR(STRING)); \
safe_delay(DELAY); \
} \
else { \
lcd_scroll(0, 3, PSTR(STRING), LCD_WIDTH, DELAY); \
}
#ifdef STRING_SPLASH_LINE1
//
// Show the Marlin logo with splash line 1
//
if (LCD_EXTRA_SPACE >= utf8_strlen(STRING_SPLASH_LINE1) + 1) {
//
// Show the Marlin logo, splash line1, and splash line 2
//
logo_lines(PSTR(" " STRING_SPLASH_LINE1));
#ifdef STRING_SPLASH_LINE2
CENTER_OR_SCROLL(STRING_SPLASH_LINE2, 2000);
#else
safe_delay(2000);
#endif
}
else {
//
// Show the Marlin logo with splash line 1
// After a delay show splash line 2, if it exists
//
#ifdef STRING_SPLASH_LINE2
#define _SPLASH_WAIT_1 1500
#else
#define _SPLASH_WAIT_1 2000
#endif
logo_lines(PSTR(""));
CENTER_OR_SCROLL(STRING_SPLASH_LINE1, _SPLASH_WAIT_1);
#ifdef STRING_SPLASH_LINE2
CENTER_OR_SCROLL(STRING_SPLASH_LINE2, 1500);
#ifdef STRING_SPLASH_LINE3
CENTER_OR_SCROLL(STRING_SPLASH_LINE3, 1500);
#endif
#endif
}
#elif defined(STRING_SPLASH_LINE2)
//
// Show splash line 2 only, alongside the logo if possible
//
if (LCD_EXTRA_SPACE >= utf8_strlen(STRING_SPLASH_LINE2) + 1) {
logo_lines(PSTR(" " STRING_SPLASH_LINE2));
safe_delay(2000);
}
else {
logo_lines(PSTR(""));
CENTER_OR_SCROLL(STRING_SPLASH_LINE2, 2000);
}
#else
//
// Show only the Marlin logo
//
logo_lines(PSTR(""));
safe_delay(2000);
#endif
lcd.clear();
safe_delay(100);
set_custom_characters(CHARSET_INFO);
lcd.clear();
}
#endif // SHOW_BOOTSCREEN
void MarlinUI::draw_kill_screen() {
lcd_moveto(0, 0);
lcd_put_u8str(status_message);
#if LCD_HEIGHT < 4
lcd_moveto(0, 2);
#else
lcd_moveto(0, 2);
lcd_put_u8str_P(PSTR(MSG_HALTED));
lcd_moveto(0, 3);
#endif
lcd_put_u8str_P(PSTR(MSG_PLEASE_RESET));
}
//
// Before homing, blink '123' <-> '???'.
// Homed but unknown... '123' <-> ' '.
// Homed and known, display constantly.
//
FORCE_INLINE void _draw_axis_value(const AxisEnum axis, const char *value, const bool blink) {
lcd_put_wchar('X' + uint8_t(axis));
if (blink)
lcd_put_u8str(value);
else {
if (!TEST(axis_homed, axis))
while (const char c = *value++) lcd_put_wchar(c <= '.' ? c : '?');
else {
#if DISABLED(HOME_AFTER_DEACTIVATE) && DISABLED(DISABLE_REDUCED_ACCURACY_WARNING)
if (!TEST(axis_known_position, axis))
lcd_put_u8str_P(axis == Z_AXIS ? PSTR(" ") : PSTR(" "));
else
#endif
lcd_put_u8str(value);
}
}
}
FORCE_INLINE void _draw_heater_status(const int8_t heater, const char prefix, const bool blink) {
#if HAS_HEATED_BED
const bool isBed = heater < 0;
const float t1 = (isBed ? thermalManager.degBed() : thermalManager.degHotend(heater)),
t2 = (isBed ? thermalManager.degTargetBed() : thermalManager.degTargetHotend(heater));
#else
const float t1 = thermalManager.degHotend(heater), t2 = thermalManager.degTargetHotend(heater);
#endif
if (prefix >= 0) lcd_put_wchar(prefix);
lcd_put_u8str(itostr3(t1 + 0.5));
lcd_put_wchar('/');
#if !HEATER_IDLE_HANDLER
UNUSED(blink);
#else
const bool is_idle = (
#if HAS_HEATED_BED
isBed ? thermalManager.is_bed_idle() :
#endif
thermalManager.is_heater_idle(heater)
);
if (!blink && is_idle) {
lcd_put_wchar(' ');
if (t2 >= 10) lcd_put_wchar(' ');
if (t2 >= 100) lcd_put_wchar(' ');
}
else
#endif
lcd_put_u8str(itostr3left(t2 + 0.5));
if (prefix >= 0) {
lcd_put_wchar(LCD_STR_DEGREE[0]);
lcd_put_wchar(' ');
if (t2 < 10) lcd_put_wchar(' ');
}
}
FORCE_INLINE void _draw_bed_status(const bool blink) {
_draw_heater_status(-1, (
#if HAS_LEVELING
planner.leveling_active && blink ? '_' :
#endif
LCD_STR_BEDTEMP[0]
), blink);
}
#if HAS_PRINT_PROGRESS
FORCE_INLINE void _draw_print_progress() {
const uint8_t progress = ui.get_progress();
lcd_put_u8str_P(PSTR(
#if ENABLED(SDSUPPORT)
"SD"
#elif ENABLED(LCD_SET_PROGRESS_MANUALLY)
"P:"
#endif
));
if (progress)
lcd_put_u8str(itostr3(progress));
else
lcd_put_u8str_P(PSTR("---"));
lcd_put_wchar('%');
}
#endif
#if ENABLED(LCD_PROGRESS_BAR)
void MarlinUI::draw_progress_bar(const uint8_t percent) {
const int16_t tix = (int16_t)(percent * (LCD_WIDTH) * 3) / 100,
cel = tix / 3,
rem = tix % 3;
uint8_t i = LCD_WIDTH;
char msg[LCD_WIDTH + 1], b = ' ';
msg[LCD_WIDTH] = '\0';
while (i--) {
if (i == cel - 1)
b = LCD_STR_PROGRESS[2];
else if (i == cel && rem != 0)
b = LCD_STR_PROGRESS[rem - 1];
msg[i] = b;
}
lcd_put_u8str(msg);
}
#endif // LCD_PROGRESS_BAR
void MarlinUI::draw_status_message(const bool blink) {
lcd_moveto(0, LCD_HEIGHT - 1);
#if ENABLED(LCD_PROGRESS_BAR)
// Draw the progress bar if the message has shown long enough
// or if there is no message set.
if (ELAPSED(millis(), progress_bar_ms + PROGRESS_BAR_MSG_TIME) || !has_status()) {
const uint8_t progress = get_progress();
if (progress > 2) return draw_progress_bar(progress);
}
#elif ENABLED(FILAMENT_LCD_DISPLAY) && ENABLED(SDSUPPORT)
// Alternate Status message and Filament display
if (ELAPSED(millis(), next_filament_display)) {
lcd_put_u8str_P(PSTR("Dia "));
lcd_put_u8str(ftostr12ns(filament_width_meas));
lcd_put_u8str_P(PSTR(" V"));
lcd_put_u8str(itostr3(100.0 * (
parser.volumetric_enabled
? planner.volumetric_area_nominal / planner.volumetric_multiplier[FILAMENT_SENSOR_EXTRUDER_NUM]
: planner.volumetric_multiplier[FILAMENT_SENSOR_EXTRUDER_NUM]
)
));
lcd_put_wchar('%');
return;
}
#endif // FILAMENT_LCD_DISPLAY && SDSUPPORT
#if ENABLED(STATUS_MESSAGE_SCROLLING)
static bool last_blink = false;
// Get the UTF8 character count of the string
uint8_t slen = utf8_strlen(status_message);
// If the string fits into the LCD, just print it and do not scroll it
if (slen <= LCD_WIDTH) {
// The string isn't scrolling and may not fill the screen
lcd_put_u8str(status_message);
// Fill the rest with spaces
while (slen < LCD_WIDTH) {
lcd_put_wchar(' ');
++slen;
}
}
else {
// String is larger than the available space in screen.
// Get a pointer to the next valid UTF8 character
const char *stat = status_message + status_scroll_offset;
// Get the string remaining length
const uint8_t rlen = utf8_strlen(stat);
// If we have enough characters to display
if (rlen >= LCD_WIDTH) {
// The remaining string fills the screen - Print it
lcd_put_u8str_max(stat, LCD_WIDTH);
}
else {
// The remaining string does not completely fill the screen
lcd_put_u8str_max(stat, LCD_WIDTH); // The string leaves space
uint8_t chars = LCD_WIDTH - rlen; // Amount of space left in characters
lcd_put_wchar('.'); // Always at 1+ spaces left, draw a dot
if (--chars) { // Draw a second dot if there's space
lcd_put_wchar('.');
if (--chars)
lcd_put_u8str_max(status_message, chars); // Print a second copy of the message
}
}
if (last_blink != blink) {
last_blink = blink;
// Adjust by complete UTF8 characters
if (status_scroll_offset < slen) {
status_scroll_offset++;
while (!START_OF_UTF8_CHAR(status_message[status_scroll_offset]))
status_scroll_offset++;
}
else
status_scroll_offset = 0;
}
}
#else
UNUSED(blink);
// Get the UTF8 character count of the string
uint8_t slen = utf8_strlen(status_message);
// Just print the string to the LCD
lcd_put_u8str_max(status_message, LCD_WIDTH);
// Fill the rest with spaces if there are missing spaces
while (slen < LCD_WIDTH) {
lcd_put_wchar(' ');
++slen;
}
#endif
}
/**
* LCD_INFO_SCREEN_STYLE 0 : Classic Status Screen
*
* 16x2 |000/000 B000/000|
* |0123456789012345|
*
* 16x4 |000/000 B000/000|
* |SD---% Z 000.00|
* |F---% T--:--|
* |0123456789012345|
*
* 20x2 |T000/000° B000/000° |
* |01234567890123456789|
*
* 20x4 |T000/000° B000/000° |
* |X 000 Y 000 Z000.000|
* |F---% SD---% T--:--|
* |01234567890123456789|
*
* LCD_INFO_SCREEN_STYLE 1 : Prusa-style Status Screen
*
* |T000/000° Z 000.00 |
* |B000/000° F---% |
* |SD---% T--:-- |
* |01234567890123456789|
*
* |T000/000° Z 000.00 |
* |T000/000° F---% |
* |B000/000° SD---% |
* |01234567890123456789|
*/
void MarlinUI::draw_status_screen() {
const bool blink = get_blink();
lcd_moveto(0, 0);
#if LCD_INFO_SCREEN_STYLE == 0
// ========== Line 1 ==========
#if LCD_WIDTH < 20
//
// Hotend 0 Temperature
//
_draw_heater_status(0, -1, blink);
//
// Hotend 1 or Bed Temperature
//
#if HOTENDS > 1
lcd_moveto(8, 0);
lcd_put_wchar(LCD_STR_THERMOMETER[0]);
_draw_heater_status(1, -1, blink);
#elif HAS_HEATED_BED
lcd_moveto(8, 0);
lcd_put_wchar(LCD_STR_BEDTEMP[0]);
_draw_heater_status(-1, -1, blink);
#endif
#else // LCD_WIDTH >= 20
//
// Hotend 0 Temperature
//
_draw_heater_status(0, LCD_STR_THERMOMETER[0], blink);
//
// Hotend 1 or Bed Temperature
//
#if HOTENDS > 1
lcd_moveto(10, 0);
_draw_heater_status(1, LCD_STR_THERMOMETER[0], blink);
#elif HAS_HEATED_BED
lcd_moveto(10, 0);
_draw_bed_status(blink);
#endif
#endif // LCD_WIDTH >= 20
// ========== Line 2 ==========
#if LCD_HEIGHT > 2
#if LCD_WIDTH < 20
#if HAS_PRINT_PROGRESS
lcd_moveto(0, 2);
_draw_print_progress();
#endif
#else // LCD_WIDTH >= 20
lcd_moveto(0, 1);
// If the first line has two extruder temps,
// show more temperatures on the next line
#if HOTENDS > 2 || (HOTENDS > 1 && HAS_HEATED_BED)
#if HOTENDS > 2
_draw_heater_status(2, LCD_STR_THERMOMETER[0], blink);
lcd_moveto(10, 1);
#endif
_draw_bed_status(blink);
#else // HOTENDS <= 2 && (HOTENDS <= 1 || !HAS_HEATED_BED)
_draw_axis_value(X_AXIS, ftostr4sign(LOGICAL_X_POSITION(current_position[X_AXIS])), blink);
lcd_put_wchar(' ');
_draw_axis_value(Y_AXIS, ftostr4sign(LOGICAL_Y_POSITION(current_position[Y_AXIS])), blink);
#endif // HOTENDS <= 2 && (HOTENDS <= 1 || !HAS_HEATED_BED)
#endif // LCD_WIDTH >= 20
lcd_moveto(LCD_WIDTH - 8, 1);
_draw_axis_value(Z_AXIS, ftostr52sp(LOGICAL_Z_POSITION(current_position[Z_AXIS])), blink);
#if HAS_LEVELING && !HAS_HEATED_BED
lcd_put_wchar(planner.leveling_active || blink ? '_' : ' ');
#endif
#endif // LCD_HEIGHT > 2
// ========== Line 3 ==========
#if LCD_HEIGHT > 3
lcd_moveto(0, 2);
lcd_put_wchar(LCD_STR_FEEDRATE[0]);
lcd_put_u8str(itostr3(feedrate_percentage));
lcd_put_wchar('%');
char buffer[14];
duration_t elapsed = print_job_timer.duration();
const uint8_t len = elapsed.toDigital(buffer),
timepos = LCD_WIDTH - len - 1;
lcd_moveto(timepos, 2);
lcd_put_wchar(LCD_STR_CLOCK[0]);
lcd_put_u8str(buffer);
#if LCD_WIDTH >= 20
lcd_moveto(timepos - 7, 2);
#if HAS_PRINT_PROGRESS
_draw_print_progress();
#else
char c;
uint16_t per;
#if HAS_FAN0
if (blink || thermalManager.fan_speed_scaler[0] < 128) {
uint16_t spd = thermalManager.fan_speed[0];
if (blink) c = 'F';
#if ENABLED(ADAPTIVE_FAN_SLOWING)
else { c = '*'; spd = (spd * thermalManager.fan_speed_scaler[0]) >> 7; }
#endif
per = thermalManager.fanPercent(spd);
}
else
#endif
{
c = 'E';
per = planner.flow_percentage[0];
}
lcd_put_wchar(c);
lcd_put_u8str(itostr3(per));
lcd_put_wchar('%');
#endif
#endif
#endif // LCD_HEIGHT > 3
#elif LCD_INFO_SCREEN_STYLE == 1
// ========== Line 1 ==========
//
// Hotend 0 Temperature
//
_draw_heater_status(0, LCD_STR_THERMOMETER[0], blink);
//
// Z Coordinate
//
lcd_moveto(LCD_WIDTH - 9, 0);
_draw_axis_value(Z_AXIS, ftostr52sp(LOGICAL_Z_POSITION(current_position[Z_AXIS])), blink);
#if HAS_LEVELING && (HOTENDS > 1 || !HAS_HEATED_BED)
lcd_moveto(LCD_WIDTH - 1, 0);
lcd_put_wchar(planner.leveling_active || blink ? '_' : ' ');
#endif
// ========== Line 2 ==========
//
// Hotend 1 or Bed Temperature
//
lcd_moveto(0, 1);
#if HOTENDS > 1
_draw_heater_status(1, LCD_STR_THERMOMETER[0], blink);
#elif HAS_HEATED_BED
_draw_bed_status(blink);
#endif
lcd_moveto(LCD_WIDTH - 9, 1);
lcd_put_wchar(LCD_STR_FEEDRATE[0]);
lcd_put_u8str(itostr3(feedrate_percentage));
lcd_put_wchar('%');
// ========== Line 3 ==========
//
// SD Percent, Hotend 2, or Bed
//
lcd_moveto(0, 2);
#if HOTENDS > 2
_draw_heater_status(2, LCD_STR_THERMOMETER[0], blink);
#elif HOTENDS > 1 && HAS_HEATED_BED
_draw_bed_status(blink);
#elif HAS_PRINT_PROGRESS
#define DREW_PRINT_PROGRESS
_draw_print_progress();
#endif
//
// Elapsed Time or SD Percent
//
lcd_moveto(LCD_WIDTH - 9, 2);
#if HAS_PRINT_PROGRESS && !defined(DREW_PRINT_PROGRESS)
_draw_print_progress();
#else
duration_t elapsed = print_job_timer.duration();
char buffer[14];
(void)elapsed.toDigital(buffer);
lcd_put_wchar(LCD_STR_CLOCK[0]);
lcd_put_u8str(buffer);
#endif
#endif // LCD_INFO_SCREEN_STYLE 1
// ========= Last Line ========
//
// Status Message (which may be a Progress Bar or Filament display)
//
draw_status_message(blink);
}
#if HAS_LCD_MENU
#if ENABLED(ADVANCED_PAUSE_FEATURE)
void MarlinUI::draw_hotend_status(const uint8_t row, const uint8_t extruder) {
if (row < LCD_HEIGHT) {
lcd_moveto(LCD_WIDTH - 9, row);
_draw_heater_status(extruder, LCD_STR_THERMOMETER[0], ui.get_blink());
}
}
#endif // ADVANCED_PAUSE_FEATURE
void draw_menu_item_static(const uint8_t row, PGM_P pstr, const bool center/*=true*/, const bool invert/*=false*/, const char *valstr/*=NULL*/) {
UNUSED(invert);
int8_t n = LCD_WIDTH;
lcd_moveto(0, row);
if (center && !valstr) {
int8_t pad = (LCD_WIDTH - utf8_strlen_P(pstr)) / 2;
while (--pad >= 0) { lcd_put_wchar(' '); n--; }
}
n -= lcd_put_u8str_max_P(pstr, n);
if (valstr) n -= lcd_put_u8str_max(valstr, n);
for (; n > 0; --n) lcd_put_wchar(' ');
}
void draw_menu_item(const bool sel, const uint8_t row, PGM_P pstr, const char pre_char, const char post_char) {
uint8_t n = LCD_WIDTH - 2;
lcd_moveto(0, row);
lcd_put_wchar(sel ? pre_char : ' ');
n -= lcd_put_u8str_max_P(pstr, n);
for (; n; --n) lcd_put_wchar(' ');
lcd_put_wchar(post_char);
}
void _draw_menu_item_edit(const bool sel, const uint8_t row, PGM_P pstr, const char* const data, const bool pgm) {
uint8_t n = LCD_WIDTH - 2 - (pgm ? utf8_strlen_P(data) : utf8_strlen(data));
lcd_moveto(0, row);
lcd_put_wchar(sel ? LCD_STR_ARROW_RIGHT[0] : ' ');
n -= lcd_put_u8str_max_P(pstr, n);
lcd_put_wchar(':');
for (; n; --n) lcd_put_wchar(' ');
if (pgm) lcd_put_u8str_P(data); else lcd_put_u8str(data);
}
void draw_edit_screen(PGM_P const pstr, const char* const value/*=NULL*/) {
lcd_moveto(1, 1);
lcd_put_u8str_P(pstr);
if (value != NULL) {
lcd_put_wchar(':');
int len = utf8_strlen(value);
const uint8_t valrow = (utf8_strlen_P(pstr) + 1 + len + 1) > (LCD_WIDTH - 2) ? 2 : 1; // Value on the next row if it won't fit
lcd_moveto((LCD_WIDTH - 1) - (len + 1), valrow); // Right-justified, padded by spaces
lcd_put_wchar(' '); // Overwrite char if value gets shorter
lcd_put_u8str(value);
}
}
#if ENABLED(SDSUPPORT)
void draw_sd_menu_item(const bool sel, const uint8_t row, PGM_P const pstr, CardReader &theCard, const bool isDir) {
UNUSED(pstr);
lcd_moveto(0, row);
lcd_put_wchar(sel ? LCD_STR_ARROW_RIGHT[0] : ' ');
constexpr uint8_t maxlen = LCD_WIDTH - 2;
uint8_t n = maxlen - lcd_put_u8str_max(ui.scrolled_filename(theCard, maxlen, row, sel), maxlen);
for (; n; --n) lcd_put_wchar(' ');
lcd_put_wchar(isDir ? LCD_STR_FOLDER[0] : ' ');
}
#endif // SDSUPPORT
#if ENABLED(LCD_HAS_STATUS_INDICATORS)
static void MarlinUI::update_indicators() {
// Set the LEDS - referred to as backlights by the LiquidTWI2 library
static uint8_t ledsprev = 0;
uint8_t leds = 0;
if (thermalManager.degTargetBed() > 0) leds |= LED_A;
if (thermalManager.degTargetHotend(0) > 0) leds |= LED_B;
#if FAN_COUNT > 0
if (0
#if HAS_FAN0
|| thermalManager.fan_speed[0]
#endif
#if HAS_FAN1
|| thermalManager.fan_speed[1]
#endif
#if HAS_FAN2
|| thermalManager.fan_speed[2]
#endif
) leds |= LED_C;
#endif // FAN_COUNT > 0
#if HOTENDS > 1
if (thermalManager.degTargetHotend(1) > 0) leds |= LED_C;
#endif
if (leds != ledsprev) {
lcd.setBacklight(leds);
ledsprev = leds;
}
}
#endif // LCD_HAS_STATUS_INDICATORS
#if ENABLED(AUTO_BED_LEVELING_UBL)
#define HD44780_CHAR_WIDTH 5
#define HD44780_CHAR_HEIGHT 8
#define MESH_MAP_COLS 7
#define MESH_MAP_ROWS 4
#define CHAR_LINE_TOP 0
#define CHAR_LINE_BOT 1
#define CHAR_EDGE_L 2
#define CHAR_EDGE_R 3
#define CHAR_UL_UL 4
#define CHAR_LR_UL 5
#define CHAR_UL_LR 6
#define CHAR_LR_LR 7
#define TOP_LEFT _BV(0)
#define TOP_RIGHT _BV(1)
#define LOWER_LEFT _BV(2)
#define LOWER_RIGHT _BV(3)
/**
* Possible map screens:
*
* 16x2 |X000.00 Y000.00|
* |(00,00) Z00.000|
*
* 20x2 | X:000.00 Y:000.00 |
* | (00,00) Z:00.000 |
*
* 16x4 |+-------+(00,00)|
* || |X000.00|
* || |Y000.00|
* |+-------+Z00.000|
*
* 20x4 | +-------+ (00,00) |
* | | | X:000.00|
* | | | Y:000.00|
* | +-------+ Z:00.000|
*/
typedef struct {
uint8_t custom_char_bits[HD44780_CHAR_HEIGHT];
} custom_char;
typedef struct {
uint8_t column, row,
x_pixel_offset, y_pixel_offset,
x_pixel_mask;
} coordinate;
void add_edges_to_custom_char(custom_char &custom, const coordinate &ul, const coordinate &lr, const coordinate &brc, const uint8_t cell_location);
FORCE_INLINE static void clear_custom_char(custom_char * const cc) { ZERO(cc->custom_char_bits); }
coordinate pixel_location(int16_t x, int16_t y) {
coordinate ret_val;
int16_t xp, yp, r, c;
x++; y++; // +1 because lines on the left and top
c = x / (HD44780_CHAR_WIDTH);
r = y / (HD44780_CHAR_HEIGHT);
ret_val.column = c;
ret_val.row = r;
xp = x - c * (HD44780_CHAR_WIDTH); // Get the pixel offsets into the character cell
xp = HD44780_CHAR_WIDTH - 1 - xp; // Column within relevant character cell (0 on the right)
yp = y - r * (HD44780_CHAR_HEIGHT);
ret_val.x_pixel_mask = _BV(xp);
ret_val.x_pixel_offset = xp;
ret_val.y_pixel_offset = yp;
return ret_val;
}
inline coordinate pixel_location(const uint8_t x, const uint8_t y) { return pixel_location((int16_t)x, (int16_t)y); }
void prep_and_put_map_char(custom_char &chrdata, const coordinate &ul, const coordinate &lr, const coordinate &brc, const uint8_t cl, const char c, const uint8_t x, const uint8_t y) {
add_edges_to_custom_char(chrdata, ul, lr, brc, cl);
lcd.createChar(c, (uint8_t*)&chrdata);
lcd_moveto(x, y);
lcd_put_wchar(c);
}
void MarlinUI::ubl_plot(const uint8_t x, const uint8_t inverted_y) {
#if LCD_WIDTH >= 20
#define _LCD_W_POS 12
#define _PLOT_X 1
#define _MAP_X 3
#define _LABEL(C,X,Y) lcd_moveto(X, Y); lcd_put_u8str(C)
#define _XLABEL(X,Y) _LABEL("X:",X,Y)
#define _YLABEL(X,Y) _LABEL("Y:",X,Y)
#define _ZLABEL(X,Y) _LABEL("Z:",X,Y)
#else
#define _LCD_W_POS 8
#define _PLOT_X 0
#define _MAP_X 1
#define _LABEL(X,Y,C) lcd_moveto(X, Y); lcd_put_wchar(C)
#define _XLABEL(X,Y) _LABEL('X',X,Y)
#define _YLABEL(X,Y) _LABEL('Y',X,Y)
#define _ZLABEL(X,Y) _LABEL('Z',X,Y)
#endif
#if LCD_HEIGHT <= 3 // 16x2 or 20x2 display
/**
* Show X and Y positions
*/
_XLABEL(_PLOT_X, 0);
lcd_put_u8str(ftostr52(LOGICAL_X_POSITION(pgm_read_float(&ubl._mesh_index_to_xpos[x]))));
_YLABEL(_LCD_W_POS, 0);
lcd_put_u8str(ftostr52(LOGICAL_Y_POSITION(pgm_read_float(&ubl._mesh_index_to_ypos[inverted_y]))));
lcd_moveto(_PLOT_X, 0);
#else // 16x4 or 20x4 display
coordinate upper_left, lower_right, bottom_right_corner;
custom_char new_char;
uint8_t i, j, k, l, m, n, n_rows, n_cols, y,
bottom_line, right_edge,
x_map_pixels, y_map_pixels,
pixels_per_x_mesh_pnt, pixels_per_y_mesh_pnt,
suppress_x_offset = 0, suppress_y_offset = 0;
y = GRID_MAX_POINTS_Y - inverted_y - 1;
upper_left.column = 0;
upper_left.row = 0;
lower_right.column = 0;
lower_right.row = 0;
clear_lcd();
x_map_pixels = (HD44780_CHAR_WIDTH) * (MESH_MAP_COLS) - 2; // Minus 2 because we are drawing a box around the map
y_map_pixels = (HD44780_CHAR_HEIGHT) * (MESH_MAP_ROWS) - 2;
pixels_per_x_mesh_pnt = x_map_pixels / (GRID_MAX_POINTS_X);
pixels_per_y_mesh_pnt = y_map_pixels / (GRID_MAX_POINTS_Y);
if (pixels_per_x_mesh_pnt >= HD44780_CHAR_WIDTH) { // There are only 2 custom characters available, so the X
pixels_per_x_mesh_pnt = HD44780_CHAR_WIDTH; // Size of the mesh point needs to fit within them independent
suppress_x_offset = 1; // Of where the starting pixel is located.
}
if (pixels_per_y_mesh_pnt >= HD44780_CHAR_HEIGHT) { // There are only 2 custom characters available, so the Y
pixels_per_y_mesh_pnt = HD44780_CHAR_HEIGHT; // Size of the mesh point needs to fit within them independent
suppress_y_offset = 1; // Of where the starting pixel is located.
}
x_map_pixels = pixels_per_x_mesh_pnt * (GRID_MAX_POINTS_X); // Now we have the right number of pixels to make both
y_map_pixels = pixels_per_y_mesh_pnt * (GRID_MAX_POINTS_Y); // Directions fit nicely
right_edge = pixels_per_x_mesh_pnt * (GRID_MAX_POINTS_X) + 1; // Find location of right edge within the character cell
bottom_line = pixels_per_y_mesh_pnt * (GRID_MAX_POINTS_Y) + 1; // Find location of bottome line within the character cell
n_rows = bottom_line / (HD44780_CHAR_HEIGHT) + 1;
n_cols = right_edge / (HD44780_CHAR_WIDTH) + 1;
for (i = 0; i < n_cols; i++) {
lcd_moveto(i, 0);
lcd_put_wchar(CHAR_LINE_TOP); // Box Top line
lcd_moveto(i, n_rows - 1);
lcd_put_wchar(CHAR_LINE_BOT); // Box Bottom line
}
for (j = 0; j < n_rows; j++) {
lcd_moveto(0, j);
lcd_put_wchar(CHAR_EDGE_L); // Box Left edge
lcd_moveto(n_cols - 1, j);
lcd_put_wchar(CHAR_EDGE_R); // Box Right edge
}
/**
* If the entire 4th row is not in use, do not put vertical bars all the way down to the bottom of the display
*/
k = pixels_per_y_mesh_pnt * (GRID_MAX_POINTS_Y) + 2;
l = (HD44780_CHAR_HEIGHT) * n_rows;
if (l > k && l - k >= (HD44780_CHAR_HEIGHT) / 2) {
lcd_moveto(0, n_rows - 1); // Box Left edge
lcd_put_wchar(' ');
lcd_moveto(n_cols - 1, n_rows - 1); // Box Right edge
lcd_put_wchar(' ');
}
clear_custom_char(&new_char);
new_char.custom_char_bits[0] = 0b11111U; // Char #0 is used for the box top line
lcd.createChar(CHAR_LINE_TOP, (uint8_t*)&new_char);
clear_custom_char(&new_char);
k = (GRID_MAX_POINTS_Y) * pixels_per_y_mesh_pnt + 1; // Row of pixels for the bottom box line
l = k % (HD44780_CHAR_HEIGHT); // Row within relevant character cell
new_char.custom_char_bits[l] = 0b11111U; // Char #1 is used for the box bottom line
lcd.createChar(CHAR_LINE_BOT, (uint8_t*)&new_char);
clear_custom_char(&new_char);
for (j = 0; j < HD44780_CHAR_HEIGHT; j++)
new_char.custom_char_bits[j] = 0b10000U; // Char #2 is used for the box left edge
lcd.createChar(CHAR_EDGE_L, (uint8_t*)&new_char);
clear_custom_char(&new_char);
m = (GRID_MAX_POINTS_X) * pixels_per_x_mesh_pnt + 1; // Column of pixels for the right box line
n = m % (HD44780_CHAR_WIDTH); // Column within relevant character cell
i = HD44780_CHAR_WIDTH - 1 - n; // Column within relevant character cell (0 on the right)
for (j = 0; j < HD44780_CHAR_HEIGHT; j++)
new_char.custom_char_bits[j] = (uint8_t)_BV(i); // Char #3 is used for the box right edge
lcd.createChar(CHAR_EDGE_R, (uint8_t*)&new_char);
i = x * pixels_per_x_mesh_pnt - suppress_x_offset;
j = y * pixels_per_y_mesh_pnt - suppress_y_offset;
upper_left = pixel_location(i, j);
k = (x + 1) * pixels_per_x_mesh_pnt - 1 - suppress_x_offset;
l = (y + 1) * pixels_per_y_mesh_pnt - 1 - suppress_y_offset;
lower_right = pixel_location(k, l);
bottom_right_corner = pixel_location(x_map_pixels, y_map_pixels);
/**
* First, handle the simple case where everything is within a single character cell.
* If part of the Mesh Plot is outside of this character cell, we will follow up
* and deal with that next.
*/
clear_custom_char(&new_char);
const uint8_t ypix = MIN(upper_left.y_pixel_offset + pixels_per_y_mesh_pnt, HD44780_CHAR_HEIGHT);
for (j = upper_left.y_pixel_offset; j < ypix; j++) {
i = upper_left.x_pixel_mask;
for (k = 0; k < pixels_per_x_mesh_pnt; k++) {
new_char.custom_char_bits[j] |= i;
i >>= 1;
}
}
prep_and_put_map_char(new_char, upper_left, lower_right, bottom_right_corner, TOP_LEFT, CHAR_UL_UL, upper_left.column, upper_left.row);
/**
* Next, check for two side by side character cells being used to display the Mesh Point
* If found... do the right hand character cell next.
*/
if (upper_left.column == lower_right.column - 1) {
l = upper_left.x_pixel_offset;
clear_custom_char(&new_char);
for (j = upper_left.y_pixel_offset; j < ypix; j++) {
i = _BV(HD44780_CHAR_WIDTH - 1); // Fill in the left side of the right character cell
for (k = 0; k < pixels_per_x_mesh_pnt - 1 - l; k++) {
new_char.custom_char_bits[j] |= i;
i >>= 1;
}
}
prep_and_put_map_char(new_char, upper_left, lower_right, bottom_right_corner, TOP_RIGHT, CHAR_LR_UL, lower_right.column, upper_left.row);
}
/**
* Next, check for two character cells stacked on top of each other being used to display the Mesh Point
*/
if (upper_left.row == lower_right.row - 1) {
l = HD44780_CHAR_HEIGHT - upper_left.y_pixel_offset; // Number of pixel rows in top character cell
k = pixels_per_y_mesh_pnt - l; // Number of pixel rows in bottom character cell
clear_custom_char(&new_char);
for (j = 0; j < k; j++) {
i = upper_left.x_pixel_mask;
for (m = 0; m < pixels_per_x_mesh_pnt; m++) { // Fill in the top side of the bottom character cell
new_char.custom_char_bits[j] |= i;
if (!(i >>= 1)) break;
}
}
prep_and_put_map_char(new_char, upper_left, lower_right, bottom_right_corner, LOWER_LEFT, CHAR_UL_LR, upper_left.column, lower_right.row);
}
/**
* Next, check for four character cells being used to display the Mesh Point. If that is
* what is here, we work to fill in the character cell that is down one and to the right one
* from the upper_left character cell.
*/
if (upper_left.column == lower_right.column - 1 && upper_left.row == lower_right.row - 1) {
l = HD44780_CHAR_HEIGHT - upper_left.y_pixel_offset; // Number of pixel rows in top character cell
k = pixels_per_y_mesh_pnt - l; // Number of pixel rows in bottom character cell
clear_custom_char(&new_char);
for (j = 0; j < k; j++) {
l = upper_left.x_pixel_offset;
i = _BV(HD44780_CHAR_WIDTH - 1); // Fill in the left side of the right character cell
for (m = 0; m < pixels_per_x_mesh_pnt - 1 - l; m++) { // Fill in the top side of the bottom character cell
new_char.custom_char_bits[j] |= i;
i >>= 1;
}
}
prep_and_put_map_char(new_char, upper_left, lower_right, bottom_right_corner, LOWER_RIGHT, CHAR_LR_LR, lower_right.column, lower_right.row);
}
#endif
/**
* Print plot position
*/
lcd_moveto(_LCD_W_POS, 0);
lcd_put_wchar('(');
lcd_put_u8str(itostr3(x));
lcd_put_wchar(',');
lcd_put_u8str(itostr3(inverted_y));
lcd_put_wchar(')');
#if LCD_HEIGHT <= 3 // 16x2 or 20x2 display
/**
* Print Z values
*/
_ZLABEL(_LCD_W_POS, 1);
if (!isnan(ubl.z_values[x][inverted_y]))
lcd_put_u8str(ftostr43sign(ubl.z_values[x][inverted_y]));
else
lcd_put_u8str_P(PSTR(" -----"));
#else // 16x4 or 20x4 display
/**
* Show all values at right of screen
*/
_XLABEL(_LCD_W_POS, 1);
lcd_put_u8str(ftostr52(LOGICAL_X_POSITION(pgm_read_float(&ubl._mesh_index_to_xpos[x]))));
_YLABEL(_LCD_W_POS, 2);
lcd_put_u8str(ftostr52(LOGICAL_Y_POSITION(pgm_read_float(&ubl._mesh_index_to_ypos[inverted_y]))));
/**
* Show the location value
*/
_ZLABEL(_LCD_W_POS, 3);
if (!isnan(ubl.z_values[x][inverted_y]))
lcd_put_u8str(ftostr43sign(ubl.z_values[x][inverted_y]));
else
lcd_put_u8str_P(PSTR(" -----"));
#endif // LCD_HEIGHT > 3
}
void add_edges_to_custom_char(custom_char &custom, const coordinate &ul, const coordinate &lr, const coordinate &brc, const uint8_t cell_location) {
uint8_t i, k;
int16_t n_rows = lr.row - ul.row + 1,
n_cols = lr.column - ul.column + 1;
/**
* Check if Top line of box needs to be filled in
*/
if (ul.row == 0 && (cell_location & (TOP_LEFT|TOP_RIGHT))) { // Only fill in the top line for the top character cells
if (n_cols == 1) {
if (ul.column != brc.column)
custom.custom_char_bits[0] = 0xFF; // Single column in middle
else
for (i = brc.x_pixel_offset; i < HD44780_CHAR_WIDTH; i++) // Single column on right side
SBI(custom.custom_char_bits[0], i);
}
else if ((cell_location & TOP_LEFT) || lr.column != brc.column) // Multiple column in the middle or with right cell in middle
custom.custom_char_bits[0] = 0xFF;
else
for (i = brc.x_pixel_offset; i < HD44780_CHAR_WIDTH; i++)
SBI(custom.custom_char_bits[0], i);
}
/**
* Check if left line of box needs to be filled in
*/
if (cell_location & (TOP_LEFT|LOWER_LEFT)) {
if (ul.column == 0) { // Left column of characters on LCD Display
k = ul.row == brc.row ? brc.y_pixel_offset : HD44780_CHAR_HEIGHT; // If it isn't the last row... do the full character cell
for (i = 0; i < k; i++)
SBI(custom.custom_char_bits[i], HD44780_CHAR_WIDTH - 1);
}
}
/**
* Check if bottom line of box needs to be filled in
*/
// Single row of mesh plot cells
if (n_rows == 1 /* && (cell_location & (TOP_LEFT|TOP_RIGHT)) */ && ul.row == brc.row) {
if (n_cols == 1) // Single row, single column case
k = ul.column == brc.column ? brc.x_pixel_mask : 0x01;
else if (cell_location & TOP_RIGHT) // Single row, multiple column case
k = lr.column == brc.column ? brc.x_pixel_mask : 0x01;
else // Single row, left of multiple columns
k = 0x01;
while (k < _BV(HD44780_CHAR_WIDTH)) {
custom.custom_char_bits[brc.y_pixel_offset] |= k;
k <<= 1;
}
}
// Double row of characters on LCD Display
// And this is a bottom custom character
if (n_rows == 2 && (cell_location & (LOWER_LEFT|LOWER_RIGHT)) && lr.row == brc.row) {
if (n_cols == 1) // Double row, single column case
k = ul.column == brc.column ? brc.x_pixel_mask : 0x01;
else if (cell_location & LOWER_RIGHT) // Double row, multiple column case
k = lr.column == brc.column ? brc.x_pixel_mask : 0x01;
else // Double row, left of multiple columns
k = 0x01;
while (k < _BV(HD44780_CHAR_WIDTH)) {
custom.custom_char_bits[brc.y_pixel_offset] |= k;
k <<= 1;
}
}
/**
* Check if right line of box needs to be filled in
*/
// Nothing to do if the lower right part of the mesh pnt isn't in the same column as the box line
if (lr.column == brc.column) {
// This mesh point is in the same character cell as the right box line
if (ul.column == brc.column || (cell_location & (TOP_RIGHT|LOWER_RIGHT))) {
// If not the last row... do the full character cell
k = ul.row == brc.row ? brc.y_pixel_offset : HD44780_CHAR_HEIGHT;
for (i = 0; i < k; i++) custom.custom_char_bits[i] |= brc.x_pixel_mask;
}
}
}
#endif // AUTO_BED_LEVELING_UBL
#endif // HAS_LCD_MENU
#endif // HAS_CHARACTER_LCD