add pt1 filter code
Signed-off-by: Thomas Schmid <tom@lfence.de>
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722d80108a
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10
firmware/include/pt1.h
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10
firmware/include/pt1.h
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@ -0,0 +1,10 @@
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#pragma once
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struct pt1_state {
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float y_n1;
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float K;
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float T;
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};
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void pt1_init(struct pt1_state *state, float K, float T);
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float pt1_update(struct pt1_state *state, float u, float dt);
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15
firmware/src/pt1.cpp
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15
firmware/src/pt1.cpp
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#include "pt1.h"
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void pt1_init(struct pt1_state *state, float K, float T)
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{
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state->K = K;
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state->T = T;
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state->y_n1 = 0.0f;
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}
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float pt1_update(struct pt1_state *state, float u, float dt)
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{
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float y = state->y_n1 + (state->K * u - state->y_n1) * dt / state->T;
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state->y_n1 = y;
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return y;
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}
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@ -1,4 +1,5 @@
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#include "zauberstab.h"
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#include "pt1.h"
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unsigned long last_sample_time;
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static int sample_counter = 0;
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@ -6,12 +7,19 @@ unsigned int top_led_pos = 0;
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float rms_avg = 0;
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float vu_filt = 0.0f;
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float vu_filt_slow = 0.0f;
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float dt;
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struct pt1_state vu_pt1_fast;
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struct pt1_state vu_pt1_slow;
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void setup()
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{
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zauberstab_init();
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Serial.begin(115200);
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FastLED.setBrightness(100);
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pt1_init(&vu_pt1_slow, 1, 1.f);
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pt1_init(&vu_pt1_fast, 1, 0.05);
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}
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void loop() {
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@ -26,8 +34,8 @@ void loop() {
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EVERY_N_MILLIS(10){
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float vu = 20 * log10f(rms_avg);
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vu_filt = (vu-vu_filt) * 0.8 + vu_filt;
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vu_filt_slow = (vu_filt-vu_filt_slow) * 0.01 + vu_filt_slow;
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vu_filt = pt1_update(&vu_pt1_fast, vu, 0.01f);
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vu_filt_slow = pt1_update(&vu_pt1_slow, vu_filt, 0.01f);
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//Serial.println(vu);
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int max_led = vu_filt;
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int top_led = vu_filt_slow;
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@ -35,7 +43,7 @@ void loop() {
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max_led = max_led > 0xFF ? 0xFF : max_led;
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if (top_led < max_led){
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vu_filt_slow = vu_filt;
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vu_pt1_slow.y_n1 = vu_filt;
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top_led = max_led;
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}
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