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standalone: Fix multiple challange handlers on same port
If you define challenge handlers on a per-domain basis multiple will be created. This would cause the standalone handler to potientially try to bind the same port (when configured) multiple times, which would only work on the first try. Subsequent tries would fail with "Address already in use". To fix this only bind the server between start and stop of the challenge and cleanup afterwards.
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parent
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@ -28,10 +28,20 @@ class HTTPServer6(HTTPServer):
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class ChallengeHandler(HTTPChallengeHandler):
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def __init__(self, config):
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HTTPChallengeHandler.__init__(self, config)
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bind_address = config.get("bind_address", "")
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port = int(config.get("port", 80))
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self.bind_address = config.get("bind_address", "")
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self.port = int(config.get("port", 80))
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self.challenges = {} # Initialize the challenge data dict
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self.server_thread = None
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self.server = None
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def create_challenge(self, domain, thumbprint, token):
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self.challenges[token] = "{0}.{1}".format(token, thumbprint)
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def destroy_challenge(self, domain, thumbprint, token):
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del self.challenges[token]
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def start_challenge(self, domain, thumbprint, token):
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_self = self
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# Custom HTTP request handler
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@ -54,19 +64,11 @@ class ChallengeHandler(HTTPChallengeHandler):
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self.end_headers()
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self.wfile.write(value)
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self.server_thread = None
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try:
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self.server = HTTPServer6((bind_address, port), _HTTPRequestHandler)
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self.server = HTTPServer6((self.bind_address, self.port), _HTTPRequestHandler)
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except socket.gaierror:
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self.server = HTTPServer((bind_address, port), _HTTPRequestHandler)
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self.server = HTTPServer((self.bind_address, self.port), _HTTPRequestHandler)
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def create_challenge(self, domain, thumbprint, token):
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self.challenges[token] = "{0}.{1}".format(token, thumbprint)
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def destroy_challenge(self, domain, thumbprint, token):
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del self.challenges[token]
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def start_challenge(self, domain, thumbprint, token):
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def _serve():
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self.server.serve_forever()
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@ -78,3 +80,6 @@ class ChallengeHandler(HTTPChallengeHandler):
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if self.server_thread.is_alive():
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self.server.shutdown()
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self.server_thread.join()
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self.server.server_close()
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self.server = None
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self.server_thread = None
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